Difference between revisions of "Emergency Shuttle"

From Paradise Station Wiki
Jump to navigation Jump to search
(Removal of dead link)
Line 5: Line 5:
  |image=NewShuttle.png
  |image=NewShuttle.png
  |department=General
  |department=General
  |exits=West to the [[Escape Shuttle Hallway]]
  |exits=West to [[Escape Shuttle Hallway]]
  |purpose=Transporting the station crew back to [[Central Command]]
  |purpose=Transporting the station crew back to [[Central Command]]
  |access=Public access to the main seating and medical areas, security access to the shuttle brig, command access to the shuttle bridge
  |access=Variable
  |contents=Two [[Guide_to_Medicine#Sleeper|sleepers]], emergency and medical supplies
  |contents=Medical Bay, Shuttle Brig, Recharging Bay, Command Cockpit
  |clearance=Everyone
  |clearance=Variable
  |description= The escape shuttle: the savior and bane of many players.
  |description=The escape shuttle that shows up to perform crew transfers or evacuation in the event of an emergency.
  |sec_level=Medium
  |sec_level=Medium
  |style=Shuttle
  |style=Shuttle
  }}
  }}
On one hand, it is with this that many players are allowed to [[Backstory#Central Command|supposedly]] continue life after departing Space Station 13. On the other, many players may die waiting for the shuttle to leave, due to either a shuttle brawl or a traitor who happens to want no company with him on his return voyage. The escape shuttle is also the cause of many arguments as to whether or not the situation on the station warrants an evacuation. <strike>(The correct answer is, if anyone is working in toxins, you should call the shuttle, just to be safe).</strike>
===Calling the Shuttle===
The shuttle can be called from a Communcations Console by any Heads of Staff, the [[AI]] and its [[Cyborg]]s, or anyone with [[Bridge]] access. The same people, except the AI and its Cyborgs, can recall the shuttle so long as 5 minutes have not passed since it was called. During [[Revolution|Revolution]], [[Game_Modes#AI_Malfunction|Malfunction]] and [[Game_Modes#Blob|Blob]] game modes, the shuttle can be called but it will never arrive.
Once called, the shuttle takes ten minutes for Central Command to power, program, and supply before arriving at the station, waiting for three minutes (if the Heads or a [[traitor]] with an [[Syndicate_Items#Cryptographic_Sequencer|emag]] don't get too jumpy first), and then leaves the station, taking two minutes to travel in hyperspace. Presumably the supplies are in case in the shuttle ''really fouls up this hyperspace process.''
===Shuttle Bridge===
The shuttle bridge at the fore section requires Bridge/Headquarters access and is reserved for the [[Chain of Command|Heads of Staff]], although the general crew gets a boner for occupying restricted areas and will try and slip in.
The bridge contains many consoles, the most important one being the Shuttle Console. If at least three Heads of Staff swipe their IDs on it (or if a [[traitor]] emags it), the waiting time for the shuttle gets shortened to 10 seconds.
===Shuttle Brig===
The shuttle brig (marked with red flooring) should be used to house criminals long enough to be transferred over to Centcom security for further investigation and possible incarceration. Traitors within the brig when the shuttle arrives at centcom will fail their escape objective. Requires Security access to enter.
An alternative is to escape on an [[Escape Pods|escape pod]].




{{Locations}}
{{Locations}}

Revision as of 00:02, 20 June 2017

General Area
General

Obvious exits: West to Escape Shuttle Hallway
Purpose: Transporting the station crew back to Central Command
Access level: Variable
Noteworthy contents: Medical Bay, Shuttle Brig, Recharging Bay, Command Cockpit
Clearance: Variable
Security Level:
Restricted
This location is restricted to a certain group of crew members. Unless invited in, those who enter without the required access will be charged with Trespassing
Description

The escape shuttle that shows up to perform crew transfers or evacuation in the event of an emergency.



Template:Locations