Difference between revisions of "General Portal/Roles"

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(Doesn't make much sense for HOP to be here. Reconsidering the use of General Portal currently.)
 
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{|
<div style="text-align: center;">
| width=150; style="font-weight: bold; text-align: center;" | [[File:HeadOfPersonnel.png|link=Head of Personnel]]<br>[[Head of Personnel]]<hr>
{{PortalBox
| The Head of Personnel is in charge of assigning and reassigning crew members correctly and making sure station departments are well-staffed and running optimally (and stay that way). He is in charge of the [[Service Portal|Service Department]], [[Supply Portal|Supply Department]], and '''General Department'''.
| border-radius = 1em 1em 0 0
|-
| colour light  = #EFEFEF
| width=150; style="font-weight: bold; text-align: center;" | [[File:Generic assistant.png|link=assistant]]<br>[[Assistant]]<hr>
| image        = [[File:Generic assistant.gif|link=Assistant]]
| Assistants are tasked with assisting all departments. While given no formal responsibility they're expected to be of general assistance to the station whether that's through assisting with a [[Station Goals|Station Goal]], running errands for departments, or just staying out of trouble. This is the best role to learn the most basic game mechanics and there's little expectation tied to it.
| role          = Assistant
|-
| description  = Assistants are tasked with assisting all departments. While given no formal responsibility they're expected to help the station whether that's through assisting with a Station Goal, running errands for departments, or staying out of trouble. This is the best role to learn basic game mechanics and there's little expectation tied to it.
| width=150; style="font-weight: bold; text-align: center;" | [[File:MiceBrown.png|link=Animal]]<br>[[Animal]]<hr>
}}{{PortalBox
| Animals are NPC creatures that can be taken control of by ghosts. They are found on the station at the start of a round or created through scientific means. They have limited ability to interact with the environment, usually can only speak to other animals, and are unable to hurt objects or people, with the exception being sentient animals spawned by a [[Random events|Random Events]].
| colour light  = #EFEFEF
|-
| image        = [[File:MiceBrown.png|link=Animal]]
| width=150; style="font-weight: bold; text-align: center;" | [[File:Ghost.png|link=Ghost]]<br>[[Ghost]]<hr>
| role          = Animal
| Ghosts are players who have chosen to observe the round or have been removed from the round through death, cryosleep, or other means. They have, quite literally, no real control over the station. They can, however, hover around, go through walls, look closer at consoles, see everything on your screen, and talk to other players who are ghosts.
| description  = Animals are NPC creatures that can be taken control of by ghosts. They are found on the station at the start of a round or created later. They have limited interactions, can typically only speak to other animals, and are unable to hurt objects or people, with the exception of sentient animals spawned by Random Events.
|-
}}{{PortalBox
| width=150; style="font-weight: bold; text-align: center;" | [[File:Theta Station Scientist.png|link=Derelict Researcher]]<br>[[Derelict Researcher]]<hr>
| colour light  = #EFEFEF
| Derelict researchers are a [[Mob Spawners|Mob Spawner]] role in the middle of [[Space]]. They're detached from the station and are a great role to experiment and learn other niche game mechanics away from the chaos of everyone else. Generally fun for newer and more intermediate skilled players.
| image        = [[File:Ghost.png|link=Ghost]]
|}
| role          = Ghost
| description  = Ghosts are players who have chosen to observe the round or have been removed from the round through death, cryosleep, or other means. They have, quite literally, no real control over the station. They can, however, hover around, go through walls, look closer at consoles, see everything on your screen, and talk to other players who are ghosts.
}}{{PortalBox
| colour light  = #EFEFEF
| image        = [[File:Theta Station Scientist.png|link=Derelict Researcher]]
| role          = Derelict Researcher
| description  = Derelict researchers are a Mob Spawner role in the middle of Space. They're detached from the station and are a great role to experiment and learn other niche game mechanics away from the chaos of everyone else. Generally fun for newer and more intermediate skilled players.
}}{{PortalBox
| border-radius = 0 0 1em 1em
| colour light  = #EFEFEF
| image        = [[File:SyndicateScientist.png|link=Syndicate Researcher]]
| role          = Syndicate Researcher
| description  = The Syndicate Researchers are stationed on a remote research facility to experiment with various explosives and bioweapons. They also have access to a camera console and syndicate communications to aid agents on the main station.
}}
</div>

Latest revision as of 23:08, 2 May 2024

Assistants are tasked with assisting all departments. While given no formal responsibility they're expected to help the station whether that's through assisting with a Station Goal, running errands for departments, or staying out of trouble. This is the best role to learn basic game mechanics and there's little expectation tied to it.
Animals are NPC creatures that can be taken control of by ghosts. They are found on the station at the start of a round or created later. They have limited interactions, can typically only speak to other animals, and are unable to hurt objects or people, with the exception of sentient animals spawned by Random Events.
Ghosts are players who have chosen to observe the round or have been removed from the round through death, cryosleep, or other means. They have, quite literally, no real control over the station. They can, however, hover around, go through walls, look closer at consoles, see everything on your screen, and talk to other players who are ghosts.
Derelict researchers are a Mob Spawner role in the middle of Space. They're detached from the station and are a great role to experiment and learn other niche game mechanics away from the chaos of everyone else. Generally fun for newer and more intermediate skilled players.
The Syndicate Researchers are stationed on a remote research facility to experiment with various explosives and bioweapons. They also have access to a camera console and syndicate communications to aid agents on the main station.