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Show new changes starting from 08:06, 2 May 2024
   
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30 April 2024

 m   01:29  Surgery diffhist +370 Sciuridian talk contribs →‎Ghetto Surgery 32px: Add in watcher sinew for hemostat/fixovein, and wirecutters for circularsaw. PR #25207. Not putting it in as a retractor until I'm sure that'll work.

29 April 2024

     12:59  AI diffhist 0 LordisMangis talk contribs →‎Tips: Changed the law order priority to be correct.

24 April 2024

     20:19  Guide to Construction‎‎ 2 changes history +341 [Jonttte‎ (2×)]
 m   
20:19 (cur | prev) −29 Jonttte talk contribs
     
20:16 (cur | prev) +370 Jonttte talk contribs Expanded Security Camera construction and added an anchor
     19:58  Guide to Engineering diffhist +1,507 Jonttte talk contribs Adds information about camera networks

20 April 2024

     17:24  Guide to Mining diffhist −1 SynthTee talk contribs You swipe your ID instead of inserting now.

15 April 2024

     07:32  Guide to Construction diffhist +31 LordisMangis talk contribs You can make shards with Reinforced Plasma Glass too.

14 April 2024

 m   12:29  Guide to Construction diffhist +25 SynthTee talk contribs You can make shards with reinforced glass too.
 m   10:55  Cyborg‎‎ 3 changes history −118 [SynthTee‎ (3×)]
 m   
10:55 (cur | prev) −143 SynthTee talk contribs
 m   
10:54 (cur | prev) +26 SynthTee talk contribs
 m   
10:51 (cur | prev) −1 SynthTee talk contribs Grammar fixes
     07:50  Guide to Medical diffhist −5 FunnyMan3595 talk contribs Use SBS, not debridement
     07:44  Surgery diffhist +83 FunnyMan3595 talk contribs Indicate the SBS is better than Debridement for burns

13 April 2024

     18:53  Cyborg‎‎ 6 changes history +672 [Crazyhair‎ (6×)]
     
18:53 (cur | prev) +5 Crazyhair talk contribs →‎Miner
     
18:53 (cur | prev) +172 Crazyhair talk contribs →‎Miner: Combat module update
     
18:47 (cur | prev) +163 Crazyhair talk contribs →‎Service: Combat module upgrades
     
18:36 (cur | prev) +89 Crazyhair talk contribs →‎Janitor: Combat modules for cyborgs
     
18:34 (cur | prev) +89 Crazyhair talk contribs →‎Medical: Combat cyborg modules update
     
17:56 (cur | prev) +154 Crazyhair talk contribs →‎Janitor: Combat modules for cyborgs
     17:47  AI diffhist −17 Crazyhair talk contribs →‎Malfunction Modules: Combat module updates.

11 April 2024

     05:54  Guide to Construction‎‎ 2 changes history +63 [LordisMangis‎ (2×)]
     
05:54 (cur | prev) +38 LordisMangis talk contribs →‎Bamboo Constructions: Added information about being able to deconstruct bamboo benches.
     
05:38 (cur | prev) +25 LordisMangis talk contribs →‎Bamboo Constructions: Changed the formatting to match rest of the article.

9 April 2024

     10:08  Guide to Construction‎‎ 2 changes history +1,621 [LordisMangis‎ (2×)]
 m   
10:08 (cur | prev) +1 LordisMangis talk contribs →‎Bamboo Constructions: Changed "Bambo_Spear.png" into "Bamboo_Spear.png".
     
09:12 (cur | prev) +1,620 LordisMangis talk contribs →‎Constructions: Added Bamboo Craftables and changed the Surgical Table sprite to the to match the game.

7 April 2024

     17:07  Surgery diffhist +11 Imnotthesharpest talk contribs →‎Robotics Surgeries 32px: pr #24992 made screwdrivers optional when reapplying limbs
     17:05  Guide to Robotics diffhist +11 Imnotthesharpest talk contribs →‎IPC Surgery: The screwdriver requirement for IPC limb attachment was a bug fixed in pr #24992?