Difference between revisions of "Grey"

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==Culture==
==Culture==
Greys spend their entire life aboard ships, stations and research outposts either in space or on planets so they are very accustomed to an authoritarian and naval hierarchy and are accustomed to giving and recieving orders. As a result, they can come across as either slavish to their superiors, or domineering to their inferiors. Their appreciation for formal speech and mannerisms gives them a reputation for being aloof, stuffy, humourless or robotic at times.
The Greys are a highly advanced race, potentially far more so than even Nanotrasen or the Skrellian Government yet they remain frustratingly tight-lipped about their research and discoveries and many of the smaller and easily destroyable/salvagable ships in a Grey Hive-fleet will be equipped with weapons, armour and devices only slightly more effective than their competitors to prevent ships that get lost or destroyed being captured and its secrets reverse-engineered.
As a telepathic race, Greys tend not to have many instruments, but are large fans of singing, chiefly telepathically but also vocally, and for those more accustomed to beautiful and emotive performers Greys tend to hit the uncanny valley somewhat when an androgynous, big-headed, expressionless creep suddenly bursts forth with the most soul-touching melodies Man has ever heard.
Though not all Greys are musicians, tone-deafness is an unfortunate malady that is equally as common amongst Greys as Humans. Oh well.
Greys have a tendency toward the practical, smart and monochrome. Their physical artwork tends toward emphasis of shape, shade, form and gesture. Though when colour IS used, it is used sparingly and typically with very bright colours.
The exception to this are the Hive-Fleet's flag-ships which are often garish, opulent and sometimes debauched vessels of almost monarchic proportions. The actual Captain of the Flag-ship will often have a regal or high-born title such as 'Grand Lord/Lady', 'Empress/Emperor', 'Grand Admiral' or 'King/Queen' and these individuals are, as expected, psychics of immense power.


==Biology==
==Biology==

Revision as of 13:36, 5 June 2014

Game Mechanics

- Punches are weaker

- Water is Poisonous (Bugged)

- Immune to Sulphuric Acid (Also bugged)

- Have the 'Project Mind' power naturally, which enables the Grey to speak telepathically to one person at any range. However, unless the recipient also has Project Mind, they will not know who is speaking to them.

- Glasses look very silly on them.

- 30 karma cost


Summary

The Greys, as they are called by humans, have recently emerged in the known galaxy. Although rare, many have gained employment with NT to be part of their research.

It is theorized that they evolved on a world akin to Venus, with their sulphuric physiology, and bodies suited to a lower gravity environment. However, those encountered have mainly lived aboard their space faring vessels, and none so far have disclosed where their home world is.

Telepathic by nature, they are at best quiet and mysterious and at worst arrogant and cagey.


Background

Greys were virtually unheard of apart from the odd nutjob in some backwater planet, station or country ranting and raving about anal probing and 'visitations' but very recently in galactic history have the Greys made contact with the Nanotrasen Corporation. Nanotrasen Corporation was very eager to get its hands on the secrets the many vast Grey Hive-fleets possessed, and the fleets and Nanotrasen struck a mutually beneficial deal. They would exchange secrets and staff.

Almost every single Grey on the Nanotrasen Space Station Cyberiad originates from a ship in one of these vast hive-fleets and their home-planet, if they ever even had one, is never referenced or spoken about and some of the more talkative Greys will deny even knowing about it.

Behaviour

Culture

Greys spend their entire life aboard ships, stations and research outposts either in space or on planets so they are very accustomed to an authoritarian and naval hierarchy and are accustomed to giving and recieving orders. As a result, they can come across as either slavish to their superiors, or domineering to their inferiors. Their appreciation for formal speech and mannerisms gives them a reputation for being aloof, stuffy, humourless or robotic at times.

The Greys are a highly advanced race, potentially far more so than even Nanotrasen or the Skrellian Government yet they remain frustratingly tight-lipped about their research and discoveries and many of the smaller and easily destroyable/salvagable ships in a Grey Hive-fleet will be equipped with weapons, armour and devices only slightly more effective than their competitors to prevent ships that get lost or destroyed being captured and its secrets reverse-engineered.

As a telepathic race, Greys tend not to have many instruments, but are large fans of singing, chiefly telepathically but also vocally, and for those more accustomed to beautiful and emotive performers Greys tend to hit the uncanny valley somewhat when an androgynous, big-headed, expressionless creep suddenly bursts forth with the most soul-touching melodies Man has ever heard. Though not all Greys are musicians, tone-deafness is an unfortunate malady that is equally as common amongst Greys as Humans. Oh well.

Greys have a tendency toward the practical, smart and monochrome. Their physical artwork tends toward emphasis of shape, shade, form and gesture. Though when colour IS used, it is used sparingly and typically with very bright colours. The exception to this are the Hive-Fleet's flag-ships which are often garish, opulent and sometimes debauched vessels of almost monarchic proportions. The actual Captain of the Flag-ship will often have a regal or high-born title such as 'Grand Lord/Lady', 'Empress/Emperor', 'Grand Admiral' or 'King/Queen' and these individuals are, as expected, psychics of immense power.

Biology

Interspecies Relations

Diona - Utterly brainless and slow, and their children are utter pests. Humans - They see Humans as a whole as brash, unpredictable and warlike. Yet they also see them as technologically advanced, militarily powerful and intelligent enough to be reasoned with.

Kidan - Monstrous, smelly animals. Potentially useful.

Machine People - They are respected for their greater intellect and capacity for knowledge, but are also equally prone to make little distinction between the lawless, complex IPCs and, say, the AI and its borgs.

Skrell - The Greys have a degree of respect for the scientifically minded skrell, and they are always eager to gouge scientists for knowledge. They are less keen that the betentacled, fish-like Skrell are constantly secreting moisture and water.

Slime People - Slime People are friendly, social and largely ignorant. This makes them wonderfully exploitable by the Grey Master Race.

Tajarans - Greys generally tend to see Tajarans as cowardly simpletons given their 21st century (primitive) technology and their incapability to fight off an oppressor to the degree where, when these oppressors left, the Tajarans didn't even know how to govern themselves.

Unathi - Brutish, clannish thugs who are overly obsessed with lineage and tradition.

Vox - The Greys have had virtually no contact with the Vox and their first impressions are likely going to be the first impressions of every other race that encounters the Vox. Shifty, noisy and potentially brainless. However, they do respect the Vox's dedication to other crew-members and their respect for their own ship.



Stereotype big head aliens


Species on Paradise Station