Difference between revisions of "Engineering Items"

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(→‎Particle Accelerator Engine: Added anchors to each item)
(Reworked and added quite a lot of information, fixed some typing errors, most red-links removed, fixed the odd thing here and there. If yeh notice anything wrong, mind fixing it?)
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| bgcolor2 = #FFDD66
| bgcolor2 = #FFDD66
| name = Mechanical Toolbox
| name = Mechanical Toolbox
| image = Red Toolbox.png
| image = Blue Toolbox.png
| foundin = [[Engineering]], [[Primary Tool Storage]] and many places around the station.
| foundin = [[Engineering]], [[Primary Tool Storage]] and many places around the station.
| usedfor = Contains tools which are needed whenever you want to construct or deconstruct something.
| usedfor = Contains tools which are needed whenever you want to construct or deconstruct something.
| strategy = It is very heavy, useful for the beating up of people. Contains the tools every engineers needs to have.
| strategy = It is very heavy, useful for the beating up of people. Contains the tools every engineers needs to have.
| contents = [[File:Screwdriver tool.png]] [[File:Wrench.png]] [[File:Wirecutters.png]] [[File:Crowbar.png]] [[File:Welder.png]] [[File:Analyzer.png]]
| description = This toolbox contains many tools needed in the day to day lives of engineers and traitors alike. If you want a reliable way to break into an area, then this toolbox has just about all the tools you'll need. If your job is to repair damage, the tools will be needed when you'll have to fix the inevitable mistakes you'll make. As a heavy item, there's a chance to miss using it as a weapon, and there's a chance the contents will spill out. Does 20 brute damage.
| description = This toolbox contains many tools needed in the day to day lives of engineers and traitors alike. If you want a reliable way to break into an area, then this toolbox has just about all the tools you'll need. If your job is to repair damage, the tools will be needed when you'll have to fix the inevitable mistakes you'll make. As a heavy item, there's a chance to miss using it as a weapon, and there's a chance the contents will spill out. Does 20 brute damage.
| contains = [[File:Screwdriver tool.png]] [[File:Wrench.png]] [[File:Wirecutters.png]] [[File:Crowbar.png]] [[File:Welder.png]] [[File:Analyzer.png]]
}}
}}


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| name = Electrical Toolbox
| name = Electrical Toolbox
| image = Yellow Toolbox.png
| image = Yellow Toolbox.png
| foundin = [[Engineering]], [[Tech storage]]
| foundin = [[Engineering]], [[Technical_Storage|Tech Storage]], [[Primary Tool Storage]]
| usedfor = Contains tools which you'll need when fixing or breaking electrical equipment
| usedfor = Contains tools which you'll need when fixing or breaking electrical equipment
| strategy = The electrical toolbox is good to have when traitoring. Although you'll likely also need a welding tool and multitool to be an effective traitor.
| strategy = The electrical toolbox is good to have when traitoring. Although you'll likely also need a welding tool and multitool to be an effective traitor.
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| name = Emergency Toolbox
| name = Emergency Toolbox
| image = Red Toolbox.png
| image = Red Toolbox.png
| foundin = Emergency lockers and storage areas.
| foundin = Emergency Lockers, [[Auxiliary Tool Storage]], [[Emergency Storage]]
| usedfor = Contains tools which are useful in emergencies.
| usedfor = Contains tools which are useful in emergencies.
| strategy = It is very heavy, useful for the beating up of people. Contains a flashlight which is very useful, as well as a crowbar.
| strategy = It is very heavy, useful for the beating up of people. Contains a flashlight which is very useful, as well as a crowbar.
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| name = Tool Belt
| name = Tool Belt
| image = Toolbelt.png
| image = Toolbelt.png
| foundin = [[Primary Tool Storage]], [[Emergency Storage]], [[Engineering]], and Maintenance.
| foundin = [[Primary Tool Storage]], [[Emergency Storage]], [[Engineering]], and [[Maintenance]].
| usedfor = Storing tools more easily on your belt.
| usedfor = Storing tools more easily on your belt.
| strategy = Engineers would benefit the most from these.
| strategy = Engineers would benefit the most from these.
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'''[[File:MGlasses.png]]Optical Meson Scanner'''
'''[[File:MGlasses.png]]Optical Meson Scanner'''


Allows you to see turf (walls, floors) that would normally be obscured by obstructions or lack of light. Cannot see mobs (that's for the thermal scanners) or objects (that's material scanners).  
Allows you to see structures that would normally be obscured by walls or lack of light. Cannot see creatures or objects like tables and chairs, though.


Mining has a few sets of these, but engineering is usually a better bet (if they aren't already stolen by some entrepreneurial miner).
Mining has a few sets of these, but Engineering basically always has at least one.


Use these to view hull breaches from safety or watch in horror as an assistant crowbars up all of your precious floor tiles. These are imperative in mining as they allow you to see and hone in on any ores on screen.
Use these to view hull breaches from safety or watch in horror as an [[Assistant]] crowbars up all of your precious floor tiles. These are imperative in mining as they allow you to see and hone in on any ores on screen.


Does no damage as a weapon.
Does no damage as a weapon.
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'''[[file:cellcharger.png]]Cell Charger'''
'''[[file:cellcharger.png]]Cell Charger'''


Place [[power cell]]s into these to charge them up. Can be secured and unsecured using a wrench.<br>
Place power cells into these to charge them up. Can be secured and unsecured using a wrench.
This is a slow process, and takes more time for higher charges. They can be found in [[quartermaster|cargo bay]], [[Station Engineer|engineering]], and [[roboticist|robotics]], as well as in some [[maintenance]] storage areas. You don't need to use this with cyborg cells, as they can just go into the cyborg charger. Beware in lower power situations, if the [[Singularity Engine]] is knocked out, and the [[solars]] were never connected, cell chargers will quickly drain the power from the station.
 
This is a slow process, and takes more time for higher charges. They can be found in [[Cargo Bay]], [[Engineering]], and [[Robotics Lab|Robotics]], as well as in some [[Maintenance]] storage areas. You don't need to use this with cyborg cells, as they can just go into the cyborg charger. Beware in lower power situations, if the [[Singularity Engine]] is knocked out, and the [[Solars]] were never connected, cell chargers will quickly drain the power from the station since they would have the same demand as an APC, when charging the cell.


{{anchor|Power Cell}}
{{anchor|Power Cell}}
'''[[File:Powercell.png]]Power Cell'''
'''[[File:Powercell.png]]Power Cell'''


Used to power APCs, cyborgs, and various electrical equipment. Use insulated gloves on these to make stun gloves.
Used to power APC's, cyborgs, and various electrical equipment.
Comes in three varieties, standard, high capacity, and super capacity. Does 10 brute damage.
Comes in three varieties, standard, high capacity, and super capacity. Does 10 brute damage.


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Superconducting heavy duty wires.
Superconducting heavy duty wires.


Cable coils are normally found in threes in electrical (yellow) toolboxes, which are mostly located in abundance in engineering. There is some also in tool storage, and loose cabling in EVA and technical storage. You can create cable coils in autolathes, and in a pinch you can cut wiring using wirecutters to create pieces of wire to join together to form cable coils while wearing insulated gloves.
Cable coils are normally found in threes in electrical toolboxes, which are mostly located in abundance in engineering. There is some also in tool storage, and loose cabling in [[EVA]] and [[technical storage]]. You can create cable coils in [[Autolathe]]s, and in a pinch you can cut wiring using wire-cutters to create pieces of wire to join together to form cable coils. Recommended to wear insulated gloves, or you may get a bit of a shock.


Wire is a resource, and can be used in many constructions and to lay down power lines. Make sure all APCs are connected to the main lines with wires, or you'll have black outs.
Wire is a common resource, and is used in many constructions as well as laying down power-lines. Make sure all APC's are connected to the main lines with wires, or you'll have black-outs.


Does no damage.
Does no damage.
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'''[[File:Welder.png]]Welding Tool'''
'''[[File:Welder.png]]Welding Tool'''


You can cut all manner of things apart, from lockers (open locker, click while lit) to walls. OR, You can weld shut doors and lockers. It is useless when out of fuel, except to smash open windows and for some reason do some cutting jobs that really should require a flame, and must be lit to do anything useful!
You can cut all manner of things apart, from lockers (open locker, click while lit) to walls. Or you can weld shut doors and lockers. It is useless when out of fuel, except to smash open windows and for some reason do some cutting jobs that really should require a flame, and must be lit to do anything useful!


Warning: It will ignite plasma while lit.
Warning: It can cause fires from flammable gases in the air when lit.


There are Industrial version of welding tools that have double the fuel tank of normal welding tools, these can only be obtained by engineers, or hackers.
There is an industrial version of the welding tool that has double the fuel-capacity of the normal welding tools, though these are only obtained in [[Engineering]]'s Welding lockers.


It deals a lot of damage to people without burn protection. It knocks out very sparingly, though does 15 burn damage as long as it's on. Does 3 brute damage otherwise.
It deals a lot of damage to people that have no fire protection. Does 15 burn damage if it's on and 3 brute damage if it's off.


REMEMBER: Use common sense when refuelling.
'''REMEMBER:''' Use common sense when refuelling this. Refuelling the welding tool when it is lit may cause an explosion.


{{anchor|Flamethrower}}
{{anchor|Flamethrower}}
'''[[File:flamethrower.png]]Flamethrower'''
'''[[File:flamethrower.png]]Flamethrower'''


NOT a standard tool (duh). An ineffective weapon made from a [[Welding_Tool|welding tool]], some spare parts, and a plasma tank. It creates a stream of flame that briefly superheats the air and might catch a target on fire. It has a short range and is most effective against [[xenos|alien]] weeds, [[Blob]]s and the immobile.
Not a standard tool. An ineffective weapon made from a welding tool, some spare parts, and a plasma tank. It creates a stream of flame that briefly super-heats the surrounding air with a jet of flaming-hot Plasma gas and might make someone catch fire. It has a short range and is most effective against alien weeds, [[Blob]]s and cornered <s>victims</s> mice.


May simply cause masses of plasma to be spewed everywhere if the pressure settings are too high. Currently broken.
May simply cause masses of plasma to be spewed everywhere if the pressure settings are too high. Currently broken.


To build: Use screwdriver on igniter, and then screwdriver on welder, attach rods to welder to make 'flamethrower', add igniter to 'flamethrower', use screwdriver on 'flamethrower' and finish with adding a plasma tank. Can also be made in a hacked [[Autolathe]].
To build: Use screwdriver on igniter, and then screwdriver on welder, attach rods to welder, add igniter to the assembly, use a screwdriver on it and finish with adding a Plasma-filled tank. Can also be made in a hacked [[Autolathe]].


{{anchor|Wrench}}
{{anchor|Wrench}}
'''[[File:Wrench.png]]Wrench'''
'''[[File:Wrench.png]]Wrench'''


Wrenches are usually used to take things apart, like wall girders, or tables. Only the emitters and computers use them in construction stages. They either fasten bolts, or take apart bolts.
Wrenches are usually used to take things apart, like wall-girders or tables. Only certain objects use them in the process of [[Guide_to_Construction|construction]]. They either fasten or take apart bolts most of the time.


Does 5 damage.
Does 5 damage.
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'''[[File:Screwdriver tool.png]]Screwdriver'''
'''[[File:Screwdriver tool.png]]Screwdriver'''


Take this tool to screw (and unscrew) all sorts of things.
Take this tool to screw and unscrew all sorts of things.


Aiming for the eyes does a special attack which can cause blindness, doing 7 brute damage. Otherwise does 5 brute damage.
Aiming for the eyes does a special attack which can cause blindness, doing 7 brute damage. Otherwise does 5 brute damage.
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'''[[File:Analyzer.png]]Analyzer'''
'''[[File:Analyzer.png]]Analyzer'''


Most people take it and throw it out. Effectively, it is an air scanner, which provides more detail than the PDA air scanner. Sadly, that detail is never truly needed, so it gets thrown away. Does no damage unless thrown, which deals 5 brute damage.
Most people take it and throw it out. It's mostly used for scanning the surrounding air which PDA's do as well, but can also be used in combination with a remote signaling device to disable anomalies when you scan the anomaly. Does a mere 5 brute damage when thrown at someone.


{{anchor|Multitool}}
{{anchor|Multitool}}
'''[[File:Multitool.png]]Multitool'''
'''[[File:Multitool.png]]Multitool'''


The multitool is for [[hacking]]. You pulse wires in any machine or door to see what they do and vending machines are the best targets since no one gets upset for having a wider selection. Can also be used to unlock fire axe cases and wall safes.
The multitool is for [[hacking]]. You pulse wires in any machine or door to see what they do, '''but make sure it doesn't electrify it.''' Can also be used to check the amount of power going through a cable.


Does 5 brute damage.
Does 5 brute damage.
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'''[[file:Flashlight.png]]Flashlight'''
'''[[file:Flashlight.png]]Flashlight'''


It sheds light when you click on it, even if it's on your belt or in your pocket. The light sources stack to create brighter light sources, so if you have a flashlight in your belt, a flashlight in both pockets, and a flashlight in each hand, along with a [[safety helmet]] on your head, you will '''SHINE LIKE THE SUN, LEAVING EVERY DARK CORNER EXPOSED TO TRUTH!''' Can be used to tell if [[monkey|non-human]] [[Xenos|creatures]] are dead or not, with a simple flash of the eyes.
It sheds light when you click on it, even if it's on your belt or in your pocket. The light sources stack to create brighter light sources, so if you have a flashlight in your belt, a flashlight in both pockets, and a flashlight in each hand, along with a hardhat on your head, you will '''SHINE LIKE THE SUN, LEAVING EVERY DARK CORNER EXPOSED TO TRUTH.''' Can be used to tell if something's dead or not, with a simple flash of the eyes.


Does no damage. Can blind someone for a very short time if aiming for the eyes and is turned on.
Does no damage. Can blind someone for a very short time if aiming for the eyes and it's turned on.


{{anchor|Station Bounced Radio}}{{anchor|Radio}}
{{anchor|Station Bounced Radio}}{{anchor|Radio}}
'''[[File:Station_Bounced_Radio.png]]Station Bounced Radio'''
'''[[File:Station_Bounced_Radio.png]]Station Bounced Radio'''


Radios to use when the Telecommunications are down.
If [[Telecommunications_Satellite|Telecomms]] has gone down and the headset radios don't work any more, just use one of these instead of an intercom if you want to be on-the-move all the time.


{{anchor|Fire Extinguisher}}
{{anchor|Fire Extinguisher}}
'''[[file:FireExtinguisher.png]]Fire Extinguisher'''
'''[[file:FireExtinguisher.png]]Fire Extinguisher'''


Trigger the safety, point, and click to unleash a fire killing spray! Also useful against windows, and correcting directions when in space (equal and opposite reaction).
Switch the safety off, point, and click to unleash a fire-killing spray. Also useful to smash-down windows in a hurry, and changing directions when in space.
 
Aim for the head, and bash.  That's all you need to know. It does 15 brute damage and quickly [[robust|beats]] a target unconscious.


{{anchor|T-Ray Scanner}}
{{anchor|T-Ray Scanner}}
'''[[File:t-ray.gif]]T-ray Scanner'''
'''[[File:t-ray.gif]]T-ray Scanner'''


The T-ray Scanner allows you to see through wires and piping through floor tiles. It can cause [[Syndicate_Items#Cloaking_Device|cloakers]] to flicker for a fraction of a second before [[traitor|some jerk]] smashes your head with a [[Syndicate_Items#Revolver|gun]].
The T-ray Scanner allows you to see through wires and piping through floor tiles. It can cause [[Syndicate_Items#Cloaking_Device|cloakers]] to flicker for a fraction of a second before [[Traitor|some jerk]] smashes your head with a [[Syndicate_Items#Revolver|gun]].


Click on it on your hand to activate. When activated it will reveal wires and pipes under the flooring, and make  cloaked people flicker.
Click on it in your active hand to activate. When activated it will reveal wires and pipes under the flooring which is very useful for finding abnormalities or breaks in them. You can also put it in your belt, or put them in your pockets.
You can put it in your belt, or leave them lying all over the place.


Also, throw it when you start to drift in space, it will save you by throwing you the opposite direction.  Otherwise, useless.
Does no damage when hitting someone. Does 1 brute damage if thrown.
 
Does no damage. Does 1 brute damage if thrown.


{{anchor|Crowbar}}
{{anchor|Crowbar}}
'''[[file:crowbar.png]]Crowbar'''
'''[[file:crowbar.png]]Crowbar'''


The crowbar can pry open things and is used in deconstructing objects like computers and airlocks. It will open powered down doors and fire doors. You can use it to remove floor tiles, especially useful when they are damaged or you believe wires have been cut.
The crowbar can pry open things and is used in de-constructing objects like computers and airlocks. It will open powered-off airlocks and fire-locks. You can use it to remove floor tiles, especially useful when they are damaged or you want to fix something under the floor.


Does 5 brute damage per hit.
Does 5 brute damage per hit.
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'''[[File:Hazard.png]]Hazard Vest'''
'''[[File:Hazard.png]]Hazard Vest'''


The hazard vest is found in the [[station Engineer|engineering bay]]. It enables [[flashlight]]s, [[tools]] and [[emergency oxygen tank]]s to be stored in its suit slot. It also has mild protective benefits for the engineer or assistant on the go.
The hazard vest is found in all over the station. It enables flashlights, tools and emergency oxygen tanks to be stored in it's pockets. It also has mild protective benefits for the [[Station Engineer]] or [[Assistant]] on the go.


{{anchor|Firesuit}}
{{anchor|Firesuit}}
'''[[file:Firesuit.png]]Firesuit'''
'''[[file:Firesuit.png]]Firesuit'''


A bad ass looking suit worn over your uniform that protects marginally against [[temperature]] extremes. Used most commonly when fighting fires, even though a [[roboticist#cyborgs|cyborg]] would do it better. They are bulky, so will slow down the wearer's run speed. They afford no protection in a [[robust|rumble]]. Keep in mind that you will still get very hot or cold (and take movement penalties) if you are in an extreme temperature environment <strike>and the firesuit works best at the perimeter of hazardous areas, not in the mix of them</strike> The firesuit can now withstand temperatures of over 9000 degrees (the temperature at which walls and floors start to melt). Still, try and avoid fire tiles where the floor can't be seen for the amount of fire.
A very thick, bulky and heavy suit designed to go over your jumpsuit. It is used when fighting fires and will protect you against temperature extremes, at the cost of a much slower movement pace. Guaranteed to be in [[Atmospherics]], it's usually better to wear one of those hardsuits instead. However, [[Station Engineer]]s don't usually fight fires since that's what the [[Atmospheric Technician|Air Janitors]] are meant to do.
It can be used as a substitute to a space suit for a short amount of time!


{{anchor|Hardsuit}}{{anchor|Engineering Hardsuits}}
{{anchor|Hardsuit}}{{anchor|Engineering Hardsuits}}
'''[[File:CE_Hardsuit.png]][[File:Engineer_Hardsuit.png]]Engineering Hardsuits'''
'''[[File:CE_Hardsuit.png]][[File:Engineer_Hardsuit.png]]Engineering Hardsuits'''


Is needed to turn the emitters, and fields up to contain the singularity. The hardsuit is a useful space suit, offering protection from both space, radiation, as well as limited heat protection. Also serves as low-strength armor. Wearing the hardsuit will slow you down to speeds appropriate to spacewalks.
Absolutely required during an Engineering E.V.A., the Engineering hardsuit is a useful space suit offering protection from space, radiation, as well as a little heat protection. Also serves as low-strength armour. Wearing the hardsuit will slow you down a fair bit unless in space and wearing activated magnetic boots.


{{anchor|Magboots}}
{{anchor|Magboots}}
'''[[File:Mashoe.png]]Magboots'''
'''[[File:Mashoe.png]]Magboots'''


Special boots used with hardsuit to better stick to the ground.
Special boots mostly used when there's air movement, you're in space, or there's no gravity. Sticks you firmly to the ground or nearby structures.


{{anchor|Door Debugger}}
{{anchor|Door Debugger}}
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'''[[File:hardhat.png]]Hard Hat'''
'''[[File:hardhat.png]]Hard Hat'''


Protects your head and provides light. Mostly useless.
Protects your head and provides light. Useful for [[Maintenance]] tunnels or other dark places when you don't want to wear a hardsuit or hold a flashlight.


{{anchor|Fire Fighter Hat}}
{{anchor|Fire Fighter Hat}}
'''[[File:Fire_Fighter_Hat.png]]Fire Fighter Hat'''
'''[[File:Fire_Fighter_Hat.png]]Fire Fighter Hat'''


Protects against heat when used with a firesuit.
Protects against heat when used with a fire-suit, comes with an in-built flashlight you can toggle.


{{anchor|Plasma Canister}}
{{anchor|Plasma Canister}}
'''[[File:Plasma_canister.png]]Plasma Canister'''
'''[[File:Plasma_canister.png]]Plasma Canister'''


Contains plasma in its gas form
Contains pure Plasma, a highly flammable gas. '''Do not''' leave the release valve on 'open'.
 
{{anchor|Tank Storage Unit}}
{{anchor|Tank Storage Unit}}
'''[[File:Tank_Storage_Unit.png]]Tank Storage Unit'''


'''[[File:Tank_Storage_Unit.png]]Tank Storage Unit'''
Full of Plasma and Oxygen tanks, this machine will dispense them quite happily as you request them.


Stores Plasma Tanks and Oxygen Tanks
{{anchor|Power-ON cartridge}}{{anchor|Power-ON Cartridge}}
{{anchor|Power-ON cartridge}}{{anchor|Power-ON Cartridge}}
'''[[File:Poweron.png]]Power-ON cartridge'''


'''[[File:Poweron.png]]Power-ON cartridge'''
The cartridge that enables Engineering utilities for the PDA. Comes with several useful features.
The cartridge that enables engineering utilities for the PDA


{{anchor|Welding Goggles}}
{{anchor|Welding Goggles}}
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{{anchor|Rapid Construction Device}}{{anchor|RCD}}
{{anchor|Rapid Construction Device}}{{anchor|RCD}}
'''[[File:RCD.png]]Rapid Construction Device (RCD)'''
'''[[File:RCD.png]]Rapid Construction Device (R.C.D.)'''


Creates walls, doors, floors, and can deconstruct almost everything.
Creates walls, doors, floors, and can de-construct almost everything.


{{anchor|Compressed Matter Cartridge}}
{{anchor|Compressed Matter Cartridge}}
'''[[File:Compressed_matter_cartridge.png]]Compressed matter cartridge'''
'''[[File:Compressed_matter_cartridge.png]]Compressed matter cartridge'''


The ammo the RCD takes
Fits into an [[Engineering_Items#RCD|R.C.D.]] device, full of what's used every time the R.C.D. is used to construct or de-construct something.


{{anchor|Radiation Suit}}{{anchor|Radiation Hood}}
{{anchor|Radiation Suit}}{{anchor|Radiation Hood}}
'''[[File:Radiation_Suit.png]][[File:Radiation_Hood.png]]Radiation Suit'''
'''[[File:Radiation_Suit.png]][[File:Radiation_Hood.png]]Radiation Suit'''


Protects agenst radiation, specifically the [[Engine | PA]] radiation
Protects against radiation, specifically the [[Singularity Engine]] or [[Gravity Generator]]'s radiation.


{{anchor|Intelicard}}
{{anchor|Intelicard}}
'''[[File:Icard.png]]Intelicard'''
'''[[File:Icard.png]]Intelicard'''
Can hold a AI
 
When directly used on the [[AI|A.I.]], this little thing will take it from it's core and instead put it on this card.


{{anchor|Station Blueprints}}
{{anchor|Station Blueprints}}
'''[[File:Blueprint.png]]Station Blueprints'''
'''[[File:Blueprint.png]]Station Blueprints'''


Allows the ability to add new parts to the station
Allows the ability to add new rooms to the station. Needed for room-specific things like APC's and air alarms.
 
*Note: This is required if you want to have a APC


{{anchor|Plasma Tank}}
{{anchor|Plasma Tank}}
'''[[File:Handheld-Plasmatank.png]]Plasma Tank'''
'''[[File:Handheld-Plasmatank.png]]Plasma Tank'''


Stores Plasma to be placed in [[Singularity Engine | machines]]
Holds Plasma gas. Usually inserted into the [[Singularity Engine]] radiation collectors.


{{anchor|Oxygen Tank}}
{{anchor|Oxygen Tank}}
'''Oxygen Tank'''
'''[[File:OxygenTank.png]]Oxygen Tank'''
 
A blue tank with a white stripe around it, signifying an Oxygen tank. Use this with a breath-mask, gas-mask or other breathing apparatus to have internals.


{{anchor|Fuel Tank}}
{{anchor|Fuel Tank}}
'''[[File:Fueltank.png]]Fuel Tank'''
'''[[File:Fueltank.png]]Fuel Tank'''


Refuels Welders, Warning:do not have welders on while refueling
Full of welding fuel, this is mostly used to fill-up welding tools. '''Caution:''' Do not refill a lit welding tool. Always make sure it's off first, or it will cause an explosion.


{{anchor|Water Tank}}
{{anchor|Water Tank}}
'''[[File:Watertank.png]]Water Tank'''
'''[[File:Watertank.png]]Water Tank'''


Contains water for a mobile water source
A tank with a capacity of roughly 1000 units. Typically seen holding water.


{{anchor|Gas Mask}}
{{anchor|Gas Mask}}
'''[[File:Gas_mask.png]]Gas Mask'''
'''[[File:Gas_mask.png]]Gas Mask'''


Allows you to walk though harmful gases assuming you have a oxygen tank with you
Allows you to both hide and protect your face, as well as breathe through it assuming you have an oxygen tank with you.


{{anchor|Proximity Sensor}}
{{anchor|Proximity Sensor}}
'''[[File:Proximitysensor.png]]Proximity Sensor'''
'''[[File:Proximitysensor.png]]Proximity Sensor'''


Scans the Proximity and activates when there is moment
Scans the surrounding area for any movement, which if there is any it then activates any attached device.


{{anchor|Infrared Sensor}}
{{anchor|Infrared Sensor}}
'''[[File:Infrared_sensor.png]]Infrared Sensor'''
'''[[File:Infrared_sensor.png]]Infrared Sensor'''


Scans for thermal readings and activates if there is one close by
Detects any infrared beams that come in contact with it.


{{anchor|Infrared Beam}}
{{anchor|Infrared Beam}}
'''[[File:Infrared_beam.png]]Infrared Beam'''
'''[[File:Infrared_beam.png]]Infrared Beam'''


The beam the sensors produce
This is used to produce an infrared beam. Typically used in combination with an infrared sensor.


{{anchor|Remote Signaling Device}}
{{anchor|Remote Signaling Device}}
'''[[File:RemoteSignalingDevice.png]]Remote Signaling Device'''
'''[[File:RemoteSignalingDevice.png]]Remote Signaling Device'''


sends and receives signals to activate
Sends a specified code on a selected frequency, two devices on the same frequency with different codes will never contact each-other, and is therefore brilliant for uses when you want no-one else to be able to signal it. Can be used in combination with an analyzer to disable anomalies.


{{anchor|Timer}}
{{anchor|Timer}}
'''[[File:Timer.png]]Timer'''
'''[[File:Timer.png]]Timer'''


sets a time then activates
When turned on, if the specified time it has been given is reached, activates any attached device. Useless on it's own.


{{anchor|Igniter}}
{{anchor|Igniter}}
'''[[File:Igniter.png]]Igniter'''
'''[[File:Igniter.png]]Igniter'''


Ignites whatever it is used with
Attempts to ignite whatever it is used on.


{{anchor|Engineering Book}}{{anchor|Engineering Books}}
{{anchor|Engineering Book}}{{anchor|Engineering Books}}
'''[[File:Book.png]]Engineering Books'''
'''[[File:Book.png]]Engineering Books'''


The four user guide books: "Particle Accelerator user's Guide", "Singularity Safety in Special Circumstances", "Station Repairs and Construction", and "Hacking".
The four user guide books: "Particle Accelerator user's Guide", "Singularity Safety in Special Circumstances", "Station Repairs and Construction", and "Hacking". Found all over the station. For an unknown reason, the majority of them are blank.


=Engineering Circuit Boards=
=Engineering Circuit Boards=
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'''[[File:Power_control_module.png]]Power Control Module'''
'''[[File:Power_control_module.png]]Power Control Module'''


Lets you see where the power is going
Used in the construction of a Power Monitoring Computer.


{{anchor|Airlock Electronics}}
{{anchor|Airlock Electronics}}
'''[[File:Airlock_electronics.png]]Airlock Electronics'''
'''[[File:Airlock_electronics.png]]Airlock Electronics'''


electronics for airlock [[construction| construction]]
Electronics for airlock [[construction| construction]].


{{anchor|Reset AI Module}}
{{anchor|Reset AI Module}}
'''[[File:Uploadmodule.png]]Reset AI Module'''
'''[[File:Uploadmodule.png]]Reset AI Module'''


Resets the AI to its default lawset but not law 0-3
Resets the AI's law-set to default.


{{anchor|Circuit Board}}
{{anchor|Circuit Board}}
'''[[File:Circuitry.png]]Circuit board (xxxxx)'''
'''[[File:Circuitry.png]]Circuit Boards'''


Random circuitry for various computers
Depending on the intended use and name of the circuit board, these allow you to create several consoles or machines.


=Atmospherics items=
=Atmospherics items=
Line 353: Line 350:
=Construction Materials=
=Construction Materials=
See [[Basic_Construction#Materials|Construction Materials]].
See [[Basic_Construction#Materials|Construction Materials]].


=Constructions & Assemblies=
=Constructions & Assemblies=
See [[Basic Construction]], [[Electronics]] and [[Guide to Construction]].
See [[Basic Construction]] and [[Guide to Construction]].




Line 369: Line 368:
'''[[File:Gravitational_Singularity_Generator.png]]Gravitational Singularity Generator'''
'''[[File:Gravitational_Singularity_Generator.png]]Gravitational Singularity Generator'''


This strange device created a gravitational singularity when blasted with accelerated partials.
This device is used in the [[Singularity Engine]] to generate a singularity. It only does this when pelted by the [[Engineering_Items#Particle_Accelerator|Particle Accelerator]] with charged particles.


{{anchor|Shield generator}}{{anchor|Shield Generator}}
{{anchor|Shield generator}}{{anchor|Shield Generator}}
'''[[File:shield_generator.png]]shield generator'''
'''[[File:shield_generator.png]]Shield Generator'''


{{anchor|Shield Capacitor}}
When turned-on and also charged, this generates a force-field.
'''shield capacitor'''


Machine that charges a shield generator
{{anchor|Shield Capacitor}}{{anchor|Shield Capacitor}}
'''Shield Capacitor'''
 
This is used to charge a Shield Generator.


{{anchor|Emitter}}
{{anchor|Emitter}}
'''[[File:Emitter.png]]Emitter'''
'''[[File:Emitter.png]]Emitter'''


Shoots a beam of energy.
Shoots a beam of pure heat, getting hit by this when it's on will burn you rather severely. Mostly seen in the [[Singularity Engine]] or when fighting [[Blob]]s.


{{anchor|Field Generator}}
{{anchor|Field Generator}}
'''[[File:Field_Generator.png]]Field Generator'''
'''[[File:Field_Generator.png]]Field Generator'''


Generates a energy field that is impassable but required input using a emitter.
Generates an energy field that is impassable, but requires constant charging by Emitters.


{{anchor|Emergency Shield Projector}}
{{anchor|Emergency Shield Projector}}
'''[[File:Emergency_Shield_Projector.png]]Emergency Shield Projector'''
'''[[File:Emergency_Shield_Projector.png]]Emergency Shield Projector'''


Projects a less powerful version of the Field Generator and does not need a emitter to operate.
Projects a less powerful version of the force-field made by the Field Generator and does not need an emitter to operate. Useful for hull-breaches.


{{anchor|Power Storage Unit}}{{anchor|Power Storage Unit(SMES)}}{{anchor|SMES}}
{{anchor|Power Storage Unit}}{{anchor|Power Storage Unit(SMES)}}{{anchor|SMES}}
'''[[File:SMES.png]]Power Storage Unit(SMES)'''
'''[[File:SMES.png]]Super-conducting Magnetic Energy Storage ([[SMES|S.M.E.S.]])'''


Just a big APC.
A [[SMES|Super-conducting Magnetic Energy Storage]] unit. This hefty beast of a machine stores gargantuan amounts of energy, mostly seen in places with massive power requirements, like the [[Singularity_Engine|Engine Room]], [[Gravity Generator]], [[Solars]] and the [[AI Satellite]].


{{anchor|Engi-Vend Vending Machine}}{{anchor|Engi-Vend}}
{{anchor|Engi-Vend Vending Machine}}{{anchor|Engi-Vend}}
'''[[File:EngiVend.png]]Engi-Vend Vending Machine'''
'''[[File:EngiVend.png]]Engi-Vend Vending Machine'''


Vends engineering supplies.
Vends Engineering supplies.


{{anchor|YouTool Vending Machine}}{{anchor|YouTool}}
{{anchor|YouTool Vending Machine}}{{anchor|YouTool}}
'''[[File:YouTool.png]]YouTool Vending Machine'''
'''[[File:YouTool.png]]YouTool Vending Machine'''


Vends engineering tools.
Vends Engineering tools.


=[[File:Scannerconsole.gif]]Computers=
=[[File:Scannerconsole.gif]]Computers=
Line 413: Line 414:
'''Station Alert Computer'''
'''Station Alert Computer'''


alerts people of fires, atmospheric alarms, and power failures
Alerts people of atmospheric, power and fire alarms.


'''Atmospheric Alert Computer'''
'''Atmospheric Alert Computer'''


Alerts people of atmospheric differences in the station
Alerts people of atmospheric alarms on the station, and their severity.
 
'''Central Atmospherics Computer'''
 
Allows control of all atmospheric alarms to a extent


'''Power Monitoring Computer'''
'''Power Monitoring Computer'''


Monitors power to the station
Keeps track of all the station grid's power-levels. There is a variant of this found in the Engine Room used to monitor only the [[Singularity_Engine|Engine's]] output power.


'''Tank Monitor'''
'''Tank Monitor'''


Monitors tank pressure in a room, only useful in [[Atmospherics]]
Monitors tank pressure in the [[Atmospherics]] gas storage tanks.


'''Distribution and Waste Monitor'''
'''Distribution and Waste Monitor'''


Practically never used, this is intended to keep an eye on the waste and distribution loops, red and solid blue respectively. Part of [[Atmospherics]]' monitoring systems.


=Solar Panels=
=Solar Panels=


'''[[File:Solar_assembly.png]][[File:Solar_panel.png‎]]Solar Array'''
'''[[File:Solar_assembly.png]][[File:Solar_panel.png‎]]Solar Panel'''


When pointed correctly towards the sun, this generates a small amount of power. Used on the [[Solars|Solar Arrays]].


'''Solar Control Computer'''
'''Solar Control Computer'''


Controls the Solar panels directions
Allows you to change the settings of the solar panels. May be switched to manual, automatic or timed direction-keeping.


'''[[File:Solar_tracker.png]]Solar Tracker'''
'''[[File:Solar_tracker.png]]Solar Tracker'''


Tracks the sun for the solar panels
Tracks the direction of the sun and is mostly used in co-operation with the control console to keep the solar panels aligned.
 


=Particle Accelerator=


=Particle Accelerator Engine=
The Particle Accelerator, also known as the P.A. is used in the [[Singularity Engine]] and is one of the most vital parts for it's operation.


{{anchor|Particle Accelerator Control Computer}}
{{anchor|Particle Accelerator Control Computer}}
'''[[File:Control_box.png]]Particle Accelerator Control Computer'''
'''[[File:Control_box.png]]Particle Accelerator Control Computer'''


Controls the output of particles the engines fires, has a setting between zero, and too.
This console, when fully constructed and connected, allows you to control the Particle Accelerator's output power-level. In idle use typically set to level 0, but still turned on.


{{anchor|Alpha Particle Generation Array}}
{{anchor|Alpha Particle Generation Array}}
'''[[File:Particle_Accelerator_Top.png]]Alpha Particle Generation Array'''
'''[[File:Particle_Accelerator_Top.png]]Alpha Particle Generation Array'''


Part of the engine.
Part of the Particle Accelerator.


{{anchor|EM Acceleration Chamber}}
{{anchor|EM Acceleration Chamber}}
'''[[File:Particle_Accelerator_Middle.png]]EM Acceleration Chamber'''
'''[[File:Particle_Accelerator_Middle.png]]EM Acceleration Chamber'''


Part of the engine.
Part of the Particle Accelerator.


{{anchor|Particle Focusing EM Lens}}
{{anchor|Particle Focusing EM Lens}}
'''[[File:Particle_Accelerator_Bottom.png]]Particle Focusing EM Lens'''
'''[[File:Particle_Accelerator_Bottom.png]]Particle Focusing EM Lens'''


part of the engine.
Part of the Particle Accelerator.


{{anchor|EM Containment Grids}}
{{anchor|EM Containment Grids}}
'''[[File:Particle_Accelerator_Emitter_Left.png]][[File:Particle_Accelerator_Emitter_Middle.png]][[File:Particle_Accelerator_Emitter_Right.png]]EM Containment Grids'''
'''[[File:Particle_Accelerator_Emitter_Left.png]][[File:Particle_Accelerator_Emitter_Middle.png]][[File:Particle_Accelerator_Emitter_Right.png]]EM Containment Grids'''


part of the engine.
Part of the Particle Accelerator.


{{anchor|Radiation Collector Array}}
{{anchor|Radiation Collector Array}}
'''[[File:Collector_array.gif]]Radiation Collector Array'''
'''[[File:Collector_array_on.png]]Radiation Collector Array'''


Collects radiation in order to be turned into power.
Collects radiation in order to be turned into power. Only used with the [[Singularity Engine]].

Revision as of 22:16, 18 January 2016

Items

Mechanical Toolbox
Blue Toolbox.png Found in: Engineering, Primary Tool Storage and many places around the station.
Used for: Contains tools which are needed whenever you want to construct or deconstruct something.
Strategy: It is very heavy, useful for the beating up of people. Contains the tools every engineers needs to have.
Description

This toolbox contains many tools needed in the day to day lives of engineers and traitors alike. If you want a reliable way to break into an area, then this toolbox has just about all the tools you'll need. If your job is to repair damage, the tools will be needed when you'll have to fix the inevitable mistakes you'll make. As a heavy item, there's a chance to miss using it as a weapon, and there's a chance the contents will spill out. Does 20 brute damage.

Contents

Screwdriver tool.png Wrench.png Wirecutters.png Crowbar.png Welder.png Analyzer.png

Electrical Toolbox
Yellow Toolbox.png Found in: Engineering, Tech Storage, Primary Tool Storage
Used for: Contains tools which you'll need when fixing or breaking electrical equipment
Strategy: The electrical toolbox is good to have when traitoring. Although you'll likely also need a welding tool and multitool to be an effective traitor.
Description

The electrical toolbox's contents are intended to help fix (and break) electrical equipment. Insulated gloves are a must when dealing with electricity though. As a heavy item, there's a chance to miss using it as a weapon, and there's a chance the contents will spill out. Does 20 brute damage. Yellow toolboxes have a small chance of containing a pair of insulated gloves.

Contents

Screwdriver tool.png T-ray.gif Wirecutters.png CableCoils.png CableCoils.png CableCoils.png

Emergency Toolbox
Red Toolbox.png Found in: Emergency Lockers, Auxiliary Tool Storage, Emergency Storage
Used for: Contains tools which are useful in emergencies.
Strategy: It is very heavy, useful for the beating up of people. Contains a flashlight which is very useful, as well as a crowbar.
Description

The toolbox contains a flashlight, a crowbar, a radio and a fire extinguisher. All of which are very useful not only when emergencies hit but also when trying to cause an emergency. Be quick in getting one as they tend to get looted quickly if you want until an emergency strikes.

Contents

Screwdriver tool.png Wrench.png Welder.png Crowbar.pngAnalyzer.png Wirecutters.png

Tool Belt
Toolbelt.png Found in: Primary Tool Storage, Emergency Storage, Engineering, and Maintenance.
Used for: Storing tools more easily on your belt.
Strategy: Engineers would benefit the most from these.
Description

Holds all standard tools and has as much space as a toolbox. Very useful. Does no damage as a weapon. Starts out without tools.

MGlasses.pngOptical Meson Scanner

Allows you to see structures that would normally be obscured by walls or lack of light. Cannot see creatures or objects like tables and chairs, though.

Mining has a few sets of these, but Engineering basically always has at least one.

Use these to view hull breaches from safety or watch in horror as an Assistant crowbars up all of your precious floor tiles. These are imperative in mining as they allow you to see and hone in on any ores on screen.

Does no damage as a weapon.

File:Cellcharger.pngCell Charger

Place power cells into these to charge them up. Can be secured and unsecured using a wrench.

This is a slow process, and takes more time for higher charges. They can be found in Cargo Bay, Engineering, and Robotics, as well as in some Maintenance storage areas. You don't need to use this with cyborg cells, as they can just go into the cyborg charger. Beware in lower power situations, if the Singularity Engine is knocked out, and the Solars were never connected, cell chargers will quickly drain the power from the station since they would have the same demand as an APC, when charging the cell.

Powercell.pngPower Cell

Used to power APC's, cyborgs, and various electrical equipment. Comes in three varieties, standard, high capacity, and super capacity. Does 10 brute damage.

CableCoils.png Cable Coil

Superconducting heavy duty wires.

Cable coils are normally found in threes in electrical toolboxes, which are mostly located in abundance in engineering. There is some also in tool storage, and loose cabling in EVA and technical storage. You can create cable coils in Autolathes, and in a pinch you can cut wiring using wire-cutters to create pieces of wire to join together to form cable coils. Recommended to wear insulated gloves, or you may get a bit of a shock.

Wire is a common resource, and is used in many constructions as well as laying down power-lines. Make sure all APC's are connected to the main lines with wires, or you'll have black-outs.

Does no damage.

Wirecutters.pngWirecutters

Cut wires of all types! Either on the floor or in machines, also cuts grills.

Does 6 brute damage.

Welder.pngWelding Tool

You can cut all manner of things apart, from lockers (open locker, click while lit) to walls. Or you can weld shut doors and lockers. It is useless when out of fuel, except to smash open windows and for some reason do some cutting jobs that really should require a flame, and must be lit to do anything useful!

Warning: It can cause fires from flammable gases in the air when lit.

There is an industrial version of the welding tool that has double the fuel-capacity of the normal welding tools, though these are only obtained in Engineering's Welding lockers.

It deals a lot of damage to people that have no fire protection. Does 15 burn damage if it's on and 3 brute damage if it's off.

REMEMBER: Use common sense when refuelling this. Refuelling the welding tool when it is lit may cause an explosion.

File:Flamethrower.pngFlamethrower

Not a standard tool. An ineffective weapon made from a welding tool, some spare parts, and a plasma tank. It creates a stream of flame that briefly super-heats the surrounding air with a jet of flaming-hot Plasma gas and might make someone catch fire. It has a short range and is most effective against alien weeds, Blobs and cornered victims mice.

May simply cause masses of plasma to be spewed everywhere if the pressure settings are too high. Currently broken.

To build: Use screwdriver on igniter, and then screwdriver on welder, attach rods to welder, add igniter to the assembly, use a screwdriver on it and finish with adding a Plasma-filled tank. Can also be made in a hacked Autolathe.

Wrench.pngWrench

Wrenches are usually used to take things apart, like wall-girders or tables. Only certain objects use them in the process of construction. They either fasten or take apart bolts most of the time.

Does 5 damage.

Screwdriver tool.pngScrewdriver

Take this tool to screw and unscrew all sorts of things.

Aiming for the eyes does a special attack which can cause blindness, doing 7 brute damage. Otherwise does 5 brute damage.

Analyzer.pngAnalyzer

Most people take it and throw it out. It's mostly used for scanning the surrounding air which PDA's do as well, but can also be used in combination with a remote signaling device to disable anomalies when you scan the anomaly. Does a mere 5 brute damage when thrown at someone.

Multitool.pngMultitool

The multitool is for hacking. You pulse wires in any machine or door to see what they do, but make sure it doesn't electrify it. Can also be used to check the amount of power going through a cable.

Does 5 brute damage.

Flashlight.pngFlashlight

It sheds light when you click on it, even if it's on your belt or in your pocket. The light sources stack to create brighter light sources, so if you have a flashlight in your belt, a flashlight in both pockets, and a flashlight in each hand, along with a hardhat on your head, you will SHINE LIKE THE SUN, LEAVING EVERY DARK CORNER EXPOSED TO TRUTH. Can be used to tell if something's dead or not, with a simple flash of the eyes.

Does no damage. Can blind someone for a very short time if aiming for the eyes and it's turned on.

Station Bounced Radio.pngStation Bounced Radio

If Telecomms has gone down and the headset radios don't work any more, just use one of these instead of an intercom if you want to be on-the-move all the time.

FireExtinguisher.pngFire Extinguisher

Switch the safety off, point, and click to unleash a fire-killing spray. Also useful to smash-down windows in a hurry, and changing directions when in space.

T-ray.gifT-ray Scanner

The T-ray Scanner allows you to see through wires and piping through floor tiles. It can cause cloakers to flicker for a fraction of a second before some jerk smashes your head with a gun.

Click on it in your active hand to activate. When activated it will reveal wires and pipes under the flooring which is very useful for finding abnormalities or breaks in them. You can also put it in your belt, or put them in your pockets.

Does no damage when hitting someone. Does 1 brute damage if thrown.

Crowbar.pngCrowbar

The crowbar can pry open things and is used in de-constructing objects like computers and airlocks. It will open powered-off airlocks and fire-locks. You can use it to remove floor tiles, especially useful when they are damaged or you want to fix something under the floor.

Does 5 brute damage per hit.

Hazard.pngHazard Vest

The hazard vest is found in all over the station. It enables flashlights, tools and emergency oxygen tanks to be stored in it's pockets. It also has mild protective benefits for the Station Engineer or Assistant on the go.

Firesuit.pngFiresuit

A very thick, bulky and heavy suit designed to go over your jumpsuit. It is used when fighting fires and will protect you against temperature extremes, at the cost of a much slower movement pace. Guaranteed to be in Atmospherics, it's usually better to wear one of those hardsuits instead. However, Station Engineers don't usually fight fires since that's what the Air Janitors are meant to do.

CE Hardsuit.pngEngineer Hardsuit.pngEngineering Hardsuits

Absolutely required during an Engineering E.V.A., the Engineering hardsuit is a useful space suit offering protection from space, radiation, as well as a little heat protection. Also serves as low-strength armour. Wearing the hardsuit will slow you down a fair bit unless in space and wearing activated magnetic boots.

File:Mashoe.pngMagboots

Special boots mostly used when there's air movement, you're in space, or there's no gravity. Sticks you firmly to the ground or nearby structures.

File:Doordebugger.pngDoor Debugger

Raises door bolts, but alerts the AI.

Hardhat.pngHard Hat

Protects your head and provides light. Useful for Maintenance tunnels or other dark places when you don't want to wear a hardsuit or hold a flashlight.

Fire Fighter Hat.pngFire Fighter Hat

Protects against heat when used with a fire-suit, comes with an in-built flashlight you can toggle.

Plasma canister.pngPlasma Canister

Contains pure Plasma, a highly flammable gas. Do not leave the release valve on 'open'.

Tank Storage Unit.pngTank Storage Unit

Full of Plasma and Oxygen tanks, this machine will dispense them quite happily as you request them.

Poweron.pngPower-ON cartridge

The cartridge that enables Engineering utilities for the PDA. Comes with several useful features.

Welding Goggles.pngWelding Goggles

Goggles to protect your eyes when welding.

WeldingHelmet.pngWelding Helmet

A helmet to protect your eyes when welding.

RCD.pngRapid Construction Device (R.C.D.)

Creates walls, doors, floors, and can de-construct almost everything.

Compressed matter cartridge.pngCompressed matter cartridge

Fits into an R.C.D. device, full of what's used every time the R.C.D. is used to construct or de-construct something.

Radiation Suit.pngRadiation Hood.pngRadiation Suit

Protects against radiation, specifically the Singularity Engine or Gravity Generator's radiation.

Icard.pngIntelicard

When directly used on the A.I., this little thing will take it from it's core and instead put it on this card.

Blueprint.pngStation Blueprints

Allows the ability to add new rooms to the station. Needed for room-specific things like APC's and air alarms.

Handheld-Plasmatank.pngPlasma Tank

Holds Plasma gas. Usually inserted into the Singularity Engine radiation collectors.

OxygenTank.pngOxygen Tank

A blue tank with a white stripe around it, signifying an Oxygen tank. Use this with a breath-mask, gas-mask or other breathing apparatus to have internals.

Fueltank.pngFuel Tank

Full of welding fuel, this is mostly used to fill-up welding tools. Caution: Do not refill a lit welding tool. Always make sure it's off first, or it will cause an explosion.

Watertank.pngWater Tank

A tank with a capacity of roughly 1000 units. Typically seen holding water.

Gas mask.pngGas Mask

Allows you to both hide and protect your face, as well as breathe through it assuming you have an oxygen tank with you.

Proximitysensor.pngProximity Sensor

Scans the surrounding area for any movement, which if there is any it then activates any attached device.

File:Infrared sensor.pngInfrared Sensor

Detects any infrared beams that come in contact with it.

File:Infrared beam.pngInfrared Beam

This is used to produce an infrared beam. Typically used in combination with an infrared sensor.

RemoteSignalingDevice.pngRemote Signaling Device

Sends a specified code on a selected frequency, two devices on the same frequency with different codes will never contact each-other, and is therefore brilliant for uses when you want no-one else to be able to signal it. Can be used in combination with an analyzer to disable anomalies.

Timer.pngTimer

When turned on, if the specified time it has been given is reached, activates any attached device. Useless on it's own.

Igniter.pngIgniter

Attempts to ignite whatever it is used on.

Book.pngEngineering Books

The four user guide books: "Particle Accelerator user's Guide", "Singularity Safety in Special Circumstances", "Station Repairs and Construction", and "Hacking". Found all over the station. For an unknown reason, the majority of them are blank.

Engineering Circuit Boards

File:Power control module.pngPower Control Module

Used in the construction of a Power Monitoring Computer.

Airlock electronics.pngAirlock Electronics

Electronics for airlock construction.

Uploadmodule.pngReset AI Module

Resets the AI's law-set to default.

File:Circuitry.pngCircuit Boards

Depending on the intended use and name of the circuit board, these allow you to create several consoles or machines.

Atmospherics items

See Atmospherics objects.


Construction Materials

See Construction Materials.


Constructions & Assemblies

See Basic Construction and Guide to Construction.


Machines

File:Shield Generator.pngShield Generator

Creates a powerful shield between two generators when setup.

Gravitational Singularity Generator.pngGravitational Singularity Generator

This device is used in the Singularity Engine to generate a singularity. It only does this when pelted by the Particle Accelerator with charged particles.

File:Shield generator.pngShield Generator

When turned-on and also charged, this generates a force-field.

Shield Capacitor

This is used to charge a Shield Generator.

Emitter.pngEmitter

Shoots a beam of pure heat, getting hit by this when it's on will burn you rather severely. Mostly seen in the Singularity Engine or when fighting Blobs.

File:Field Generator.pngField Generator

Generates an energy field that is impassable, but requires constant charging by Emitters.

File:Emergency Shield Projector.pngEmergency Shield Projector

Projects a less powerful version of the force-field made by the Field Generator and does not need an emitter to operate. Useful for hull-breaches.

SMES.pngSuper-conducting Magnetic Energy Storage (S.M.E.S.)

A Super-conducting Magnetic Energy Storage unit. This hefty beast of a machine stores gargantuan amounts of energy, mostly seen in places with massive power requirements, like the Engine Room, Gravity Generator, Solars and the AI Satellite.

File:EngiVend.pngEngi-Vend Vending Machine

Vends Engineering supplies.

File:YouTool.pngYouTool Vending Machine

Vends Engineering tools.

File:Scannerconsole.gifComputers

Station Alert Computer

Alerts people of atmospheric, power and fire alarms.

Atmospheric Alert Computer

Alerts people of atmospheric alarms on the station, and their severity.

Power Monitoring Computer

Keeps track of all the station grid's power-levels. There is a variant of this found in the Engine Room used to monitor only the Engine's output power.

Tank Monitor

Monitors tank pressure in the Atmospherics gas storage tanks.

Distribution and Waste Monitor

Practically never used, this is intended to keep an eye on the waste and distribution loops, red and solid blue respectively. Part of Atmospherics' monitoring systems.

Solar Panels

Solar assembly.pngSolar panel.pngSolar Panel

When pointed correctly towards the sun, this generates a small amount of power. Used on the Solar Arrays.

Solar Control Computer

Allows you to change the settings of the solar panels. May be switched to manual, automatic or timed direction-keeping.

Solar tracker.pngSolar Tracker

Tracks the direction of the sun and is mostly used in co-operation with the control console to keep the solar panels aligned.


Particle Accelerator

The Particle Accelerator, also known as the P.A. is used in the Singularity Engine and is one of the most vital parts for it's operation.

File:Control box.pngParticle Accelerator Control Computer

This console, when fully constructed and connected, allows you to control the Particle Accelerator's output power-level. In idle use typically set to level 0, but still turned on.

File:Particle Accelerator Top.pngAlpha Particle Generation Array

Part of the Particle Accelerator.

File:Particle Accelerator Middle.pngEM Acceleration Chamber

Part of the Particle Accelerator.

File:Particle Accelerator Bottom.pngParticle Focusing EM Lens

Part of the Particle Accelerator.

File:Particle Accelerator Emitter Left.pngFile:Particle Accelerator Emitter Middle.pngFile:Particle Accelerator Emitter Right.pngEM Containment Grids

Part of the Particle Accelerator.

Collector array on.pngRadiation Collector Array

Collects radiation in order to be turned into power. Only used with the Singularity Engine.