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[[File:Turbine.png|thumb|400px|The turbine is a tertiary power source accessed through maintenance tunnels adjacent to [[Atmospherics]].]]
{{JobEngineering}}[[File:Turbine.png|thumb|400px|The turbine is a tertiary power source accessed through maintenance tunnels adjacent to [[Atmospherics]].]]


==Summary==
==Summary==


The gas turbine is an alternative way to produce power on the station, and is typically exclusive to [[Atmospheric Technician]]. It is capable of producing upwards of 100 kW if set up correctly and may even produce more power with further upgrades and tinkering. Gas turbines require a lot of pressure to in order to run effectively. This can be accomplished by setting up a burn mix which will create a large amount of pressure when ignited.
The gas turbine is an alternative way to produce power on the station, and is typically exclusive to [[Atmospheric Technician]]. It produces power by burning plasma, becoming more efficient the faster it spins, and producing more power the more plasma is being burned.<br/>
The turbine is build from a compressor and generator. The compressor burns gas inside it and converts a portion of the burn mix's heat into kinetic energy, while the turbine converts a portion of the compressor's kinetic energy into electrical energy.


==How To Set Up the Turbine==
==How To Set Up the Turbine==
[[File:Paradise Turbine Setup.png|thumb|1600px|Example setup. Note that the gas ratios presented aren't optimal, though they should work]]


===Tools you need===
===Tools you need===
 
*Rapid Pipe Dispenser
*Rapid Pipe Dispenser or Pipe Dispenser
*Wrench
*Wrench
*Atmospheric Access
*Multitool
*Basic Atmospheric Knowledge


===Initial Setup===
=== Start Up Procedure ===  
* Open the panel on the compressor with a screwdriver and use a multitool [[File:Multitool.png|32px]] on it
* Use the multitool [[File:Multitool.png|32px]] on the console
* Turn the turbine on by pressing the button labeled "offline"
* Inject mix to chamber
* Ignite Mix
* Allow turbine to heat up to a few thousand K
* Cut off mix input and vent inlet chamber to space
* Start injecting the mix again '''without igniting'''(don't forget to turn the igniter off)


====Burn Mix====
====Burn Mix====
The burn mix can be composed of any gasses that can burn or otherwise react to produce heat. These include N2O Plasma and Oxygen.
The purpose of the mix is double: It is both the source of energy for the turbine and its coolant. As such controlling the flow rate and ratios of the gasses in the mix is paramount.
Running either lean or rich can help reduce the turbine temperature, while running closer to stochiometric ratio will give more power, provided you don't overheat and the turbine runs fast enough to completely burn the gas.


In Atmospherics, the '''mix loop''' connects to all the different types of gases in the Large Gas Containers outside Atmospherics. Re-pipe the mix loop and place a '''gas mixer''' in which node 1 and node 2 outlets are connected to the Oxygen and Plasma. Set the gas mixer so that it outputs 67% Oxygen and 33% Plasma. Then, set the output pressure to max (4500 kPa) and turn it on.
A stable flowrate and composition of the mixture is the key to a stable turbine. The more stable your gasmix and it's delivery, the closer you can come to the damage threshold temperature<br/>
It is also recommended to reclaim the output of the turbine using a scrubber then cool and filter it so whatever unreacted gasses can be used again.


[[File:Gasmixernode.png|thumb|This is how the nodes work.]]
====SMES====


This is what it should look like once you pipe everything accordingly.
The turbine has an SMES near it which both stores and regulates the output for use in the grid. Simply maximize the input and set the output depending on what other power sources are connected to the grid.


[[File:Burnmix.png]]
[[File:GasSMES.png]]


====Gas Mixing Tank Control====
== Operating characteristics ==


Once the gas mixer is properly set, turn on all the '''pressure pumps''' (including any valves), leading to the '''gas mixing container''', on and set to them to max. The gas mixing container is normally found inside the distribution loop area/room. Make sure you turn off any pumps or valves that may lead to an unwanted location within the pipeline.
=== RPM Behaviour ===


If everything is done correctly, you should see Oxygen and Plasma inside the gas mixing container and on the computer that controls the sensors inside it. Finally, turn on the pressure pump That leads to the turbine room/area.
The compressor's RPM is now a function of its kinetic energy, which it gains as a portion of the thermal energy of the gas it burns


[[File:Gasmixingcontrol.png]]
*The compressor has a moment of inertia of 300 kg/m^2
*The compressor gains kinetic energy proprotional to the thermal energy of the gas being burned.
*This is multiplied by:  
**(compression_ratio / max_compression_ratio) ^ 0.9
**gas_temp / (gas_temp + 7500)
**(8 + avg_part_rating) / 12
**(compressor_pressure / outlet_pressure + compressor_pressure)
**(bearing_damage/max_bearing_damage) ^ 3


===Turbine Setup===
=== Power Generation ===


Inside the turbine room/area, you should see a few '''pressure pumps''' leading to the turbine airlock. Turn on all the pressure pumps, leading to the compressor chamber, on and set them to max. Make sure you set the pressure pump to max inside the turbine internal airlock as well. Next you want to open the blast doors the are found at the output of the turbine. Normally there should be a button to open it. At this point you should see Plasma inside the compressor chamber. Turn on the igniter and you should see the burn mix in flames.
The turbine consumes 10% of the compressors kinetic energy each process cycle, and the component rating on the turbine increases the portion of the consumed kinetic energy that is then turned into electrical energy, ranging from 66% to 100%


[[File:Turbinediagram.png|thumb|This is what a turbine looks like|200px]]
=== Bearing Damage ===


====Turbine Controls====
The bearings of the turbine will get damaged when working at too high a temperature, increasing friction, reducing thermal efficiency and eventually failing. Failures at higher RPM can cause an explosion.
 
To start up the turbine, find the '''gas turbine control computer''' and set the '''turbine status''' to the 'on' position. You can see information about the turbine including the turbine speed in rpm and the power being generated, etc.
 
[[File:Gas Turbine Control.png]]
 
====SMES====
 
The final step is to harness and output power to the station. Go to the SMES and under 'Input Management', set the 'Charge Mode' to Auto and 'Input Level' to Max. Under 'Output Management', set the 'Output Status' to Online and 'Output Level' to 100,000.
 
[[File:GasSMES.png]]


==Conclusion==
*Bearings take damage starting at 30,000K.
*Damage to the bearings lowers this threshold down to 18,000K depending on how damaged they are
*The damage increases in proportion to the square root of the temperature above the threshold and the RPM.
*If the bearings fail while the compressor is above 15,000 rpm the compressor and turbine will explode.
*Bearing damage can be repaired by opening the panel of the compressor and using a welder.


Now that everything is set up, you should now have a working turbine running at high capacity. You can leave it alone or upgraded later. The turbine doesn't require much attention as needed and with a bit of practice, you can set it up within 5 minutes or fewer. You can also keep the output status offline and only set it online for emergency power only.
=== Turbine Go GRRRRRRRRRRR ===


==Tips==
Things near the turbine intake get sucked in. Mobs get gibbed and other things get shredded the same way as they would by a devastating explosion


* A fully upgraded Turbine can output 300 Kilowatts of power. You'll need to upgrade the SMES as well to be able to take advantage of it.
*Grinding any object deals 1/10 max_bearing_damage damage to the bearings
*All mobs get gibbed
*Vox produce kentucky fried vox when ground
*Drask produce a bar of soap when ground
*IPCs produce a sheet of titanium when ground
*Diona produce a salad when ground
*Magboots prevent you from getting sucked in


* The Gas Mixing Chamber can be bypassed to have a direct link to the turbine pipe


* Replacing the Pressure Pumps with Volumes will not affect the amount of power it will output. It would only create a huge bottleneck that you may likely have to deal with later if things do fail.
== Tips ==
* The turbine is more efficient at higher RPM, if you have a hard time starting it, turn it off and wait for a couple minutes for the inlet chamber to fill
* You want to suck in as much gas as you can and increase it's pressure as much as possible when it burns in the turbine, so a cool mix will generally work better<br/> The turbine can still work on hot gasses, though keeping the bearings cool will be a lot harder
* Injectors are a good alternative to vents when trying to generate a high pressure.
* More gas generally means more power and also more power for a given temperature.
* Upgrading the turbine will help you convert the turbine's kinetic energy to electrical energy more efficiently, while upgrading the compressor will reduce friction, which reduces heat generation and allows running at a higher RPM
* You can get boards and parts from RnD to build more turbines


==Related Links==
==Related Links==
Line 68: Line 93:
[[Atmospheric Technician]]
[[Atmospheric Technician]]


[[Guide_to_Atmospherics|Guide To Atmospherics]]
[[Guide to Atmospherics|Guide To Atmospherics]]


[[Guide_to_Toxins|Guide to Toxins]]
[[Guide to Toxins]]


[[Category:Guides]]
[[Category:Guides]]

Latest revision as of 12:50, 21 April 2025

Engineering Department
The turbine is a tertiary power source accessed through maintenance tunnels adjacent to Atmospherics.

Summary

The gas turbine is an alternative way to produce power on the station, and is typically exclusive to Atmospheric Technician. It produces power by burning plasma, becoming more efficient the faster it spins, and producing more power the more plasma is being burned.
The turbine is build from a compressor and generator. The compressor burns gas inside it and converts a portion of the burn mix's heat into kinetic energy, while the turbine converts a portion of the compressor's kinetic energy into electrical energy.

How To Set Up the Turbine

Example setup. Note that the gas ratios presented aren't optimal, though they should work

Tools you need

  • Rapid Pipe Dispenser
  • Wrench
  • Multitool

Start Up Procedure

  • Open the panel on the compressor with a screwdriver and use a multitool on it
  • Use the multitool on the console
  • Turn the turbine on by pressing the button labeled "offline"
  • Inject mix to chamber
  • Ignite Mix
  • Allow turbine to heat up to a few thousand K
  • Cut off mix input and vent inlet chamber to space
  • Start injecting the mix again without igniting(don't forget to turn the igniter off)

Burn Mix

The burn mix can be composed of any gasses that can burn or otherwise react to produce heat. These include N2O Plasma and Oxygen. The purpose of the mix is double: It is both the source of energy for the turbine and its coolant. As such controlling the flow rate and ratios of the gasses in the mix is paramount. Running either lean or rich can help reduce the turbine temperature, while running closer to stochiometric ratio will give more power, provided you don't overheat and the turbine runs fast enough to completely burn the gas.

A stable flowrate and composition of the mixture is the key to a stable turbine. The more stable your gasmix and it's delivery, the closer you can come to the damage threshold temperature
It is also recommended to reclaim the output of the turbine using a scrubber then cool and filter it so whatever unreacted gasses can be used again.

SMES

The turbine has an SMES near it which both stores and regulates the output for use in the grid. Simply maximize the input and set the output depending on what other power sources are connected to the grid.

Operating characteristics

RPM Behaviour

The compressor's RPM is now a function of its kinetic energy, which it gains as a portion of the thermal energy of the gas it burns

  • The compressor has a moment of inertia of 300 kg/m^2
  • The compressor gains kinetic energy proprotional to the thermal energy of the gas being burned.
  • This is multiplied by:
    • (compression_ratio / max_compression_ratio) ^ 0.9
    • gas_temp / (gas_temp + 7500)
    • (8 + avg_part_rating) / 12
    • (compressor_pressure / outlet_pressure + compressor_pressure)
    • (bearing_damage/max_bearing_damage) ^ 3

Power Generation

The turbine consumes 10% of the compressors kinetic energy each process cycle, and the component rating on the turbine increases the portion of the consumed kinetic energy that is then turned into electrical energy, ranging from 66% to 100%

Bearing Damage

The bearings of the turbine will get damaged when working at too high a temperature, increasing friction, reducing thermal efficiency and eventually failing. Failures at higher RPM can cause an explosion.

  • Bearings take damage starting at 30,000K.
  • Damage to the bearings lowers this threshold down to 18,000K depending on how damaged they are
  • The damage increases in proportion to the square root of the temperature above the threshold and the RPM.
  • If the bearings fail while the compressor is above 15,000 rpm the compressor and turbine will explode.
  • Bearing damage can be repaired by opening the panel of the compressor and using a welder.

Turbine Go GRRRRRRRRRRR

Things near the turbine intake get sucked in. Mobs get gibbed and other things get shredded the same way as they would by a devastating explosion

  • Grinding any object deals 1/10 max_bearing_damage damage to the bearings
  • All mobs get gibbed
  • Vox produce kentucky fried vox when ground
  • Drask produce a bar of soap when ground
  • IPCs produce a sheet of titanium when ground
  • Diona produce a salad when ground
  • Magboots prevent you from getting sucked in


Tips

  • The turbine is more efficient at higher RPM, if you have a hard time starting it, turn it off and wait for a couple minutes for the inlet chamber to fill
  • You want to suck in as much gas as you can and increase it's pressure as much as possible when it burns in the turbine, so a cool mix will generally work better
    The turbine can still work on hot gasses, though keeping the bearings cool will be a lot harder
  • Injectors are a good alternative to vents when trying to generate a high pressure.
  • More gas generally means more power and also more power for a given temperature.
  • Upgrading the turbine will help you convert the turbine's kinetic energy to electrical energy more efficiently, while upgrading the compressor will reduce friction, which reduces heat generation and allows running at a higher RPM
  • You can get boards and parts from RnD to build more turbines

Related Links

Atmospheric Technician

Guide To Atmospherics

Guide to Toxins