Difference between revisions of "User:Sadhorizon"

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__NOTOC__
Heyo
Heyo
I am currently a mentor I guess <br>
Yea I'm rather inactive now, nothing to see here
If you need to contact me, I'm on paracord under the same nick ^-^


=God Guide=
=God Guide=
Line 11: Line 9:
😎👧🦎
😎👧🦎
[[Clown|🥪]]
[[Clown|🥪]]
<br><hr><br>
=Disability Blacklist Table=
=Disability Blacklist Table=
{| class="wikitable sortable mw-collapsible" width="40%" style="text-align: center;"
{| class="wikitable sortable mw-collapsible" width="40%" style="text-align: center;"
Line 153: Line 150:
|-
|-
|}
|}
<br><hr><br>
=IPC Bodytypes=
====IPC Bodytypes====
IPC chassis design varies from company to a company. All, while functionally identical, look significantly different.
Modern day IPCs have been found modifying their chassis with spare parts from many companies at once, making their bodies more unique.
{| class="wikitable sortable mw-collapsible" width="70%" style="text-align: left; text-align:center;"
|- style="background-color:#AC9BDB;font-weight:bold; color: white;text-align:center;"
! style='background-color:#AC9BDB' width:150px;                      |Brand
! class="unsortable" style='background-color:#AC9BDB' width:350px;                      |Description
! class="unsortable" style='background-color:#AC9BDB' width:50px;                      |Alternate Heads
|-
! Morpheus Cyberkinetics <br> [[File:IPC Morpheus.png]]
| Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.
| Alt <br> [[File:IPC Morpheus Head Alt.png]]
|-
! Bishop Cybernetics <br> [[File:IPC Bishop.png]]
| Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.
| Alt <br> [[File:IPC Bishop Head Alt.png]] <br> Monitor <br> [[File:IPC Bishop Head Mtr.png]]
|}
<br><hr><br>
= [[Template:Stations]] =
* '''Code Gamma - Massive Threat.''' ''Maximum alert level. The threat is severe enough to threaten the existence of the {{Stations|station}}. Issued by Central Command.''
Code Gamma only happens if the threat is considered massive, but Central Command still wants to protect their assets (that being the {{Stations|station}} and its crew members). Martial law is now in effect and the gamma armoury may or may not be sent at the discretion of Central Command. Do whatever it takes to ensure the safety of your crew members. This can only be done either by using the Communication Console and messaging Central Command about the situation and the reason why Gamma needs to be called or via fax explaining the situation and reason aforementioned, signed and stamped by the Captain or Acting Captain.


= [[Head of Personnel#Your Own Departments]] =


<br><hr><br>
== Your Own Department ==
= [[Template:JobPageHeader]] =
As a Head of Staff, you have your departments to watch out for. You're in charge of coordinating [[Roles#Service|Service]] staff on the station. Usually, you can let the station's various [[Bartender]]s and [[Librarian]]s run around and take care of themselves. They are technically under your direct command, but their jobs are usually simple and not particularly vital to the running of the station. [[Botanist]]s are the most likely ones to need supervision, as they are easily capable of causing the crew massive headaches with their horrific experiments. It is worth checking up on the [[Chef]] once in a while, too.
<div style="box-shadow: 0 0 .3em #999; border-radius: .2em; margin: 1em 0 1em 0; padding: 1px;">
<div style="background: #{{{colour|444444}}}; border-radius: .2em; color: {{{hcolour}}}; padding: .4em .8em .5em;"><center>'''{{{stafftype}}}'''</center></div>
<div style="padding: .15em 0 .15em; overflow: auto; align-items: stretch; display: flex;">
<div style="background: #{{{colour|777777}}}4e; width: 11em; height:inherit; float:left; margin-right: .5em;"><center><br>[[File:{{{img}}}]]<br>'''{{{jobtitle|Job}}}'''</center></div>
<div style="float:left; padding: 0 .1em 0">
'''Superiors:''' {{{superior|Not defined}}}
{{#if:{{{alt_titles|}}}|<br>'''Alternative Titles:''' {{{alt_titles}}}|}}
<br>'''Difficulty:''' {{{difficulty|Not defined}}}
<br>'''Guides:''' {{{guides|Not defined}}}
<br>'''Access:''' {{{access|Not defined}}}
<br>'''Duties:''' {{{duties|Not defined}}}
{{#if:{{{theft_targets|}}}|<br>'''High-Risk Items:''' {{{theft_targets}}}|}}
</div></div></div>
<noinclude>
This template is intended to be at the top of each of the jobs pages to provide a basic overview of each job.


== Meaning of parameters ==
As a Head of Staff, you have your own department to take care of! You are in charge of coordinating the [[Service Portal|service staff]] onboard the station. While most of them don't need to be constantly monitored, having a communicative boss that checks up on you is always desired.


'''colour''' is the background color of the header. This will also set the image background colour automatically.<br>
Due to the vast differences between service staff, take note of the table below. It explains their basic funcitons, and how to work with them.
'''hcolour''' is the font colour for the header. It accepts plaintext colours only.
'''stafftype''' is the word that is added before STAFF. So adding the word MAINTENANCE here yields MAINTENANCE STAFF. Intended to be in caps.<br>
'''img''' Sets the file without the need for the <nowiki>[[File:]]</nowiki> command. The extension and size modifier must still be specified.<br>
'''jobtitle, access, difficulty, guides and duties''' are self-explanatory.
'''theft_targets''' is an optional parameter for crewmembers (captain, heads, etc) who start the round with items which may be antag theft targets.
'''alt_titles''' is an optional parameter for crewmembers who can choose other titles on the job selection screen.


== Usage ==
=== Service ===
Example of the finished product. Check the source code for the code that generated the thing below. Please document any changes you make to the template code in the parameters and usage sections
{| class="wikitable" width="80%" style="text-align: center; background-color: #99D0AB;"
 
|- style="font-weight: bold; text-align: center; background-color: #30A055; color: white;"
{{JobPageHeader
| width=200 | Job
|colour = B5E2FF
|          | Role
|hcolour = white
|          | Job Slots
|img = Generic_captain.png
|           | Working with your staff
|stafftype = COMMAND
|jobtitle = Captain
|alt_titles = Cappy, Cap
|access = All
|difficulty = Very hard
|superior = Space Law and Nanotrasen Officials
|duties = Command the ship, protect the nuke disk, stop revolutions, get killed for all mentioned before.
|guides = no separate guides
|theft_targets = Antique Laser Gun, Jetpack, Rapier, Hand Teleporter, Medal of Captaincy, Nuclear Authentication Disk, Plutonium Core (Vault), Classified Documents (Vault)
}}
 
[[Category:JobTemplates]]
</noinclude>
 
 
=[[Lore Portal/Species]]=
 
{|
| width=100; style="font-weight: bold; text-align: center;" | [[File:HumanImage.png|link=Human]]<br>[[Human]]<hr>
| Humans are soft-skinned mammals originating from the planet Earth. They are largely united under the flag of the Trans-Solar Federation except for the USSP. Humans have positive relations with many species in the galaxy and are at the seat of the largest military alliance in the galaxy—the Human-Skrellian Alliance.
|-
|-
! [[File:generic_janitor.png|64px|link=Janitor]]<br/>[[Janitor]]
| Keeping the station clean.
| width=100; style="font-weight: bold; text-align: center;" | [[File:TajaraM.png|link=Tajaran]]<br>[[Tajaran]]<hr>
|
| style="text-align: left" |
* Communicate with them via radio (prefix: z), as they don't have a set workplace.
| A species of mammals closely resembling felines, the Tajaran hail from the mineral-rich arctic moon of Ahdomai. They were first encountered by Nanotrasen in the mid-24th century, an event which fractured their traditional clan system, paving the way for a Nanotrasen-friendly provisional government. The teachings of S'randarr and solar iconography dominate their religious practices. Tajaran often speak in the third person due to the lack of first-person references in their native tongue.  
* Ask them if their supplies are stocked - you can order more if necessary.
* Ask them if they are keeping up with cleaning - if not, you can try hiring more janitors.
|-
|-
! [[File:generic_chef.png|64px|link=Chef]]<br/>[[Chef]]
| Feeding the crew.
| width=100; style="font-weight: bold; text-align: center;" | [[File:Unathi.png|link=Unathi]]<br>[[Unathi]]<hr>
| 1
| style="text-align: left" |
* They can usually be found in kitchen.
| Unathi are a scaled species of reptilian beings from the desert world of Moghes. Organizing themselves in highly competitive feudal kingdoms, Unathi lack any sort of wide-scale unification. Unathi are the only known species to have warred with the Vox, a conflict which, though unsuccessful, is a great source of Unathi pride. Despite having a sizeable military force, inter-clan rivalries and constant civil war prevents the Unathi from achieving much more in the wider galactic scene.
* Make sure they are serving edible food. Starving crew is a non-effective crew.
* Check if their kitchen is supplied and sanitary. Lack of ingredients results in lack of meals.
* Ask if they are in need of anything.
|-
|-
! [[File:Bartender.png|64px|link=Bartender]]<br/>[[Bartender]]
| Serving drinks.
| width=100; style="font-weight: bold; text-align: center;" | [[File:SkrellM.png|link=Skrell]]<br>[[Skrell]]<hr>
| 1
| style="text-align: left" |
* They are almost always found inside of the bar.
| Skrell are aquatic, fleshy beings from the tropical world of Jargon 4. As one of the first species to achieve FTL capabilities, modern Skrell enjoy a relatively opulent lifestyle. Reincarnation and transcendence are central tenets of the Skrellian religion, a fact that has spurred on a burgeoning industry of 'new-life' gurus. While classically preferring diplomacy, the Skrell participate in the largest military power in the galaxy—the Human-Skrellian Alliance.  
* Make sure they are serving drinks to the crew.
* Ask if they are stocked on supplies.
* If they are redecorating their bar, you can contact engineering in their name, for assistance.
|-
|-
! [[File:Botanist.png|64px|link=Botanist]]<br/>[[Botanist]]
| Supplying the chef, [[Guide to Research and Development|RnD]], and other crewmembers with various plants.
| width=100; style="font-weight: bold; text-align: center;" | [[File:SlimeM.png|link=Slime People]]<br>[[Slime People]]<hr>
| 2-3
| style="text-align: left" |
* They are almost always found inside of their workplace - hydroponics.
| Slime People are gelatinous and translucent beings from the vast oceans of Xarxis 5. They are recent entrants to the galactic scene, having been discovered by an NT exploratory probe in the year 2521. Slime People traditionally operate in roaming bands and tribes that migrate according to orbital patterns and tides.  
* Make sure they are supplying the chef with plants requested by them. Slacking botany results in a starving crew.
* Make sure they are not spreading dangerous plantlife among the crew. If they are, it is a good idea to fire employees responsible.
|-
|-
! [[File:generic_clown.png|64px|link=Clown]]<br/>[[Clown]]
| Entertaining the crew.
| width=100; style="font-weight: bold; text-align: center;" | [[File:VoxM.png|link=Vox]]<br>[[Vox]]<hr>
| 1
| style="text-align: left" |
* Communicate with them via radio (prefix: z), as they don't have a set workplace.
| Vox are a space-faring avian-like species hailing from large stations known as arkships - Most Vox seen within Nanotrasen vessels are bioengineered and breathes pure Nitrogen, thus requiring both specialized masks and Nitrogen tanks in order to survive. Vox are unique in their physiologically based caste system and their adherence to a set of tenets called "The Inviolate". Vox commonly form raiding parties and appropriate resources when needed—a tradition which led to war with the Unathi in 2203. Due to their insular nature, Vox have little to no large role in galactic affairs.  
* Whenever you see them, make sure they are at least trying to be funny.  
|-
|-
! [[File:generic_mime.png|64px|link=Mime]]<br/>[[Mime]]
| Entertaining the crew.
| width=100; style="font-weight: bold; text-align: center;" | [[File:DraskM.png|link=Drask]]<br>[[Drask]]<hr>
| 1
| style="text-align: left" |
* Mime does not have a set workplace. They do not have the right to speak either. If you need to communicate with them, try to [[PDA]] them.
| Drask are cold-bodied humanoids from the ice world of Hoorlm. Operating in enclaves run by contiguous groups of elders, Drasks are biologically immortal and place great societal value in the virtues of patience and long-term strategy. While Drask traditionally pay homage to their planet as their birth deity, many modern Drask have come to view space travel in and of itself as their patron saint. While Drasks wield little influence on the galaxy in a traditional sense, they are quite well known for their successful galactic entertainment industry.  
* Whenever you see them, make sure they are committed to the act and don't speak.
|-
|-
! [[File:generic_chaplain.png|64px|link=Chaplain]]<br/>[[Chaplain]]
| Leading the crew spiritually, assisting security with paranormal threats.
| width=100; style="font-weight: bold; text-align: center;" | [[File:Dionam.png|link=Diona]]<br>[[Diona]]<hr>
| 1
| style="text-align: left" |
* Chaplain can often be found in their chapel.
| Dionae are plant-like creatures made up of a gestalt of smaller Nymphs. Dionae lack any form of centralized government or homeworld, with most eschewing the politics and affairs of the wider galaxy, preferring instead to focus on the accumulation of knowledge and the spread of their species. Much to the chagrin of their kind, the Nymphs that constitute their form are considered a delicacy by the Kidan.  
* Chaplain often try to decorate their temple. If you see them doing that, you can try contacting engineering for assistance with the project.
* Make sure the chaplain's faith is not endangering the crew as a whole.
* Whenever a sermon is starting, you can announce it to the crew.
* If there is a [[Cultist|paranormal]] [[Vampire|threat]] present on the station, check whether chaplain is supplying security with holy water. If they are not, try to resolve the issue created between them.
|-
|-
! [[File:Librarian.png|64px|link=Librarian]]<br/>[[Librarian]]
| Supplying literature to the crew. Sometimes, writing a newspaper.
| width=100; style="font-weight: bold; text-align: center;" | [[File:GreyM.png|link=Grey]]<br>[[Grey]]<hr>
| 1
| style="text-align: left" |
* Librarian is often found in their library unless they are commited to journalism.
| A species known for their psychic abilities, the Grey have no known homeworld, having originated from beyond the Milky Way. Their technocratic government consists of an appointed panel of scientists who dictate policies and priorities. Preferring to devote their attention to technology and the study of other species, Grey have no known religious or spiritual systems and often serve as mediators in galactic affairs.
* Check if the librarian is supplying the crew with literature.
* If librarian is commited to journalism you can try and announce information about their newspaper.
|-
| width=100; style="font-weight: bold; text-align: center;" | [[File:IPC.png|link=Integrated Positronic Chassis (IPC)]]<br>[[Integrated Positronic Chassis (IPC)|IPC]]<hr>
| IPCs are machine intelligences which were originally manufactured to serve as expendable workers. Unlike cyborgs and station AIs, they are fully sentient and unrestrained by lawsets, allowing them to be more creative and flexible than their synthetic brethren. Frustrated with their status as slave labourers, many IPCs fled to the world of New Canaan while others held a massive worker's strike in 2525. After establishing a colony on New Canaan, IPCs struck up several diplomatic treaties and are now considered a minor player in galactic affairs.  
|-
| width=100; style="font-weight: bold; text-align: center;" | [[File:KidanM.png|link=Kidan]]<br>[[Kidan]]<hr>
| Kida are ant-like beings possessing a hardened exoskeleton and a strict adherence to social castes. They originate from the planet Aurum—a harsh world with a poor atmosphere. They are the only species to suffer a war with the Human-Skrellian Alliance, having lost decisively after the Battle of Argos in 2416. They are relatively minor players in galactic affairs and presently suffer heavy sanctions from the HSA, though they are tentatively re-establishing relations with other galactic powers.
|-
| width=100; style="font-weight: bold; text-align: center;" | [[File:PlasmamanM.png|link=Plasmaman]]<br>[[Plasmaman]]<hr>
| Plasmamen are the remnants of a species that was either exiled to or crashed upon, the plasma-rich world of Boron. Believed to have initially served as indentured labourers, Plasmamen are the result of chronic plasma exposure throughout several hundred generations. Their leaders must ritually self-immolate and are only allowed to hold office for as long as they remain on fire.
|-
| width=100; style="font-weight: bold; text-align: center;" | [[File:VulpkaninM.png|link=Vulpkanin]]<br>[[Vulpkanin]]<hr>
| Vulpkanin are bipedal canid-like beings from the Vazzend binary system, having been forced from their homeworld by a cataclysmic event. While Vulpkanin are chiefly led by planetary governments, they also serve under a loose federation known as The Assembly. Their religious systems traditionally pay tribute to an all-infusing universal will called 'Racht'. A minor player in galactic affairs, Vulpkanin are largely concerned with the restoration of their homeworld.
|-
| width=100; style="font-weight: bold; text-align: center;" | [[File:NianM.png|link=Nian]]<br>[[Nian]]
| Hailing from an unknown homeworld, Nians are large bipedal invertebrates with a marked resemblance to Terran moths. Known for spendthrift behavior and predilection for luxury and flair as well as artisan crafts, the Nian civilization has been pressed to the fore of developed space in an effort to resolve material shortages in homeworld sectors. Unlike most species in the galactic fold, Nian do not recognize the authority of the Trans-Solar Federation: having instead established close diplomatic relationships with their splinter faction, the USSP.
|-
|-
! [[File:Explorer.png|64px|link=Explorer]]<br/>[[Explorer]]
| Exploring off-station locations.
| 4
| style="text-align: left" |
* They do not have location station-side. They do not have access to service radio channel either. Sometimes they lack access to any channels. Best you can do is try and [[PDA]] them.
* You can try and organize expeditions, but without any real ways to communicate with them, your efforts may be ignored.
* They are the most independent job under your wing, and you cannot really influence them in any significant way.
|}
|}
==== Service Account ====
As a head of staff, you have access to your department's financial account. Funds inside can be spent in a couple different ways, but remember, they are '''meant''' to be spent. Most thoughtful way to spend them is simply funding what service department needs in order to shine. For example, if a botanist is wanting to start a bee colony, you can fund their project and buy said bees. Or, let's say janitors have been robbed from their mops. You can order more for them.
=== Assistants ===
As Head of Personnel, you are also technically responsible for station's many assistants, altrough the bond is lesser than with service.
Assistants are also mostly impossible to manage, due to sheer amount of them. They have no job slot limit, so there is always a possibility for a new one to join.
The best you can do, is try convincing them to get hired into a more important job. From an OOC standpoint, it is worth keeping in mind that many people play assistant specifically to do nothing, and not much can change their mind.

Latest revision as of 09:20, 17 December 2023

Heyo Yea I'm rather inactive now, nothing to see here

God Guide

User:Sirryan2002/WikiGuide

Messing Around

Now, however, gotta test some stuff: 😎👧🦎 🥪

Disability Blacklist Table

Disability Blacklist
Job Mute Deaf Dizzy Blind Nervousness Lisp Missing Limbs
Captain X X X X X X V
Head of Personnel X X X X X X V
Research Director X X X X V V V
Chief Medical Officer X X X X V V V
Quartermaster X X X X V V V
Chief Engineer X X X X X X X
Head of Security X X X X X X X
Warden X X X X X X X
Security Officer X X X X V V X
Detective X X X X V V X
Blueshield X X X X X X X
Nanotrasen Representative X X V V X X V
Magistrate X X V V X X V
Internal Affairs Agent X X V V X X V

Head of Personnel#Your Own Departments

Your Own Department

As a Head of Staff, you have your departments to watch out for. You're in charge of coordinating Service staff on the station. Usually, you can let the station's various Bartenders and Librarians run around and take care of themselves. They are technically under your direct command, but their jobs are usually simple and not particularly vital to the running of the station. Botanists are the most likely ones to need supervision, as they are easily capable of causing the crew massive headaches with their horrific experiments. It is worth checking up on the Chef once in a while, too.

As a Head of Staff, you have your own department to take care of! You are in charge of coordinating the service staff onboard the station. While most of them don't need to be constantly monitored, having a communicative boss that checks up on you is always desired.

Due to the vast differences between service staff, take note of the table below. It explains their basic funcitons, and how to work with them.

Service

Job Role Job Slots Working with your staff
Generic janitor.png
Janitor
Keeping the station clean.
  • Communicate with them via radio (prefix: z), as they don't have a set workplace.
  • Ask them if their supplies are stocked - you can order more if necessary.
  • Ask them if they are keeping up with cleaning - if not, you can try hiring more janitors.
Generic chef.png
Chef
Feeding the crew. 1
  • They can usually be found in kitchen.
  • Make sure they are serving edible food. Starving crew is a non-effective crew.
  • Check if their kitchen is supplied and sanitary. Lack of ingredients results in lack of meals.
  • Ask if they are in need of anything.
Bartender.png
Bartender
Serving drinks. 1
  • They are almost always found inside of the bar.
  • Make sure they are serving drinks to the crew.
  • Ask if they are stocked on supplies.
  • If they are redecorating their bar, you can contact engineering in their name, for assistance.
Botanist.png
Botanist
Supplying the chef, RnD, and other crewmembers with various plants. 2-3
  • They are almost always found inside of their workplace - hydroponics.
  • Make sure they are supplying the chef with plants requested by them. Slacking botany results in a starving crew.
  • Make sure they are not spreading dangerous plantlife among the crew. If they are, it is a good idea to fire employees responsible.
Generic clown.png
Clown
Entertaining the crew. 1
  • Communicate with them via radio (prefix: z), as they don't have a set workplace.
  • Whenever you see them, make sure they are at least trying to be funny.
Generic mime.png
Mime
Entertaining the crew. 1
  • Mime does not have a set workplace. They do not have the right to speak either. If you need to communicate with them, try to PDA them.
  • Whenever you see them, make sure they are committed to the act and don't speak.
Generic chaplain.png
Chaplain
Leading the crew spiritually, assisting security with paranormal threats. 1
  • Chaplain can often be found in their chapel.
  • Chaplain often try to decorate their temple. If you see them doing that, you can try contacting engineering for assistance with the project.
  • Make sure the chaplain's faith is not endangering the crew as a whole.
  • Whenever a sermon is starting, you can announce it to the crew.
  • If there is a paranormal threat present on the station, check whether chaplain is supplying security with holy water. If they are not, try to resolve the issue created between them.
Librarian.png
Librarian
Supplying literature to the crew. Sometimes, writing a newspaper. 1
  • Librarian is often found in their library unless they are commited to journalism.
  • Check if the librarian is supplying the crew with literature.
  • If librarian is commited to journalism you can try and announce information about their newspaper.
Explorer.png
Explorer
Exploring off-station locations. 4
  • They do not have location station-side. They do not have access to service radio channel either. Sometimes they lack access to any channels. Best you can do is try and PDA them.
  • You can try and organize expeditions, but without any real ways to communicate with them, your efforts may be ignored.
  • They are the most independent job under your wing, and you cannot really influence them in any significant way.


Service Account

As a head of staff, you have access to your department's financial account. Funds inside can be spent in a couple different ways, but remember, they are meant to be spent. Most thoughtful way to spend them is simply funding what service department needs in order to shine. For example, if a botanist is wanting to start a bee colony, you can fund their project and buy said bees. Or, let's say janitors have been robbed from their mops. You can order more for them.

Assistants

As Head of Personnel, you are also technically responsible for station's many assistants, altrough the bond is lesser than with service. Assistants are also mostly impossible to manage, due to sheer amount of them. They have no job slot limit, so there is always a possibility for a new one to join. The best you can do, is try convincing them to get hired into a more important job. From an OOC standpoint, it is worth keeping in mind that many people play assistant specifically to do nothing, and not much can change their mind.