Difference between revisions of "User:Imnotthesharpest"

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==HELLO WORLD!==
==HELLO WORLD!==
''The introductory paragraph goes here'' <br><br>
{| style="float:right;"
| colspan="2" |
{| style="float:right;"
|-
| {{Userbox|Background=#CC77CC|File=red crowbar.png|Font-c=#800080|Text=This user is a Certified‎<br><span style="font-size:16pt">Red Tool Collector</span>}}
|-
| {{Userbox|Border-s=Double|Background=#FFFF00|File=Rolling Servos.png|Font-c=#800080|Text=Unoffically a professional‎<br><span style="font-size:16pt;">Wiki-table Editor‎‎‎ ‎ ‎ ‎ </span>}}
|}
|-
|
{| class="wikitable" style="width:100%;"
|+ '''Sharpests Unofficial Color Standards'''
! colspan="4" | Main Departments
|-
! '''Department''' || '''Header''' || '''Background''' || '''Body Text'''
|-
| Service
| style="background-color:#30A055; color:white;" | #30A055
| style="background-color:#8CCAA0; color:black;" | #8CCAA0
|-
| Supply
| style="background-color:#A0743E; color:white;" | #A0743E
| style="background-color:#CAB294; color:black;" | #CAB294
|-
| Engineering
| style="background-color:#FF9D00; color:white;" | #FF9D00
| style="background-color:#FFC871; color:black;" | #FFC871
|-
| Medical
| style="background-color:#36667F; color:white;" | #36667F
| style="background-color:#A1CCE3; color:black;" | #A1CCE3
|-
| Science
| style="background-color:#64487F; color:white;" | #64487F
| style="background-color:#D4B8EE; color:black;" | #D4B8EE
|-
| Security
| style="background-color:#AD1818; color:white;" | #AD1818
| style="background-color:#D17E7E; color:black;" | #D17E7E
|-
| Legal
| style="background-color:#7F1E6F; color:white;" | #7F1E6F
| style="background-color:#D689C9; color:black;" | #D689C9
|-
| Command
| style="background-color:#127BB7; color:white;" | #127BB7
| style="background-color:#7BB5D7; color:black;" | #7BB5D7
|}
just so i dont forget to use/delete this page [[User:Imnotthesharpest/Mindflayer]]
|}
''The introductory paragraph went here'' <br><br>
Hello. It is I, that robotics main that gets IPCs in and out of robotics as fast as it takes for your average Box shift to go red alert.
Hello. It is I, that robotics main that gets IPCs in and out of robotics as fast as it takes for your average Box shift to go red alert.
===About he===
''This is the part where I talk about myself'' <br><br>
I am a red tool collector[[file:syndicateToolbox.png|64px]][[file:indwelder.png|64px]][[File:Nuclear_Screwdriver.png|64px]][[file:red crowbar.png|64px]][[file:wirecutters.png|64px]][[file:miniFE.png|64px]][[file:cableCoils.png|64px]]<br>
I play IPC [[File:IPC.png|64px]]
{|class="wikitable sortable" style="background-color: lightblue; margin-top:0pt; margin-left:0pt; margin-right:0pt;margin-bottom:0pt; width:100pt; height:20pt;"
{|class="wikitable sortable" style="background-color: lightblue; margin-top:0pt; margin-left:0pt; margin-right:0pt;margin-bottom:0pt; width:100pt; height:20pt;"
|- style="background-color: #D50370; font-weight:bold; color: white; text-align:center;"
|- style="background-color: #D50370; font-weight:bold; color: white; text-align:center;"
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| <Br>
| <Br>
|}
|}
funny flag
funny flag <br>
 
Edit from a random vox: This flag is indeed funni
if there is a {{tooltip|[[file:red crowbar.png|64px]]|'''Red Crowbar'''}} on a page then that means I have probably edited it.
<br><br>I am the collector of all three bluespace crystals<br>
 
[[file:Bluespace Crystal.png]][[file:Bspace crystal.png]][[file:BSPoly crystal.png]]
===Bubble Wrap===
''here's some bubble wrap''
{| style="width:10%;"
| class="mw-customtoggle-11 mw-collapsible" id="mw-customcollapsible-11" | O
| class="mw-collapsed mw-collapsible" id="mw-customcollapsible-11"      | =
| class="mw-customtoggle-12 mw-collapsible" id="mw-customcollapsible-12" | O
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| class="mw-customtoggle-15 mw-collapsible" id="mw-customcollapsible-15" | O
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| class="mw-customtoggle-16 mw-collapsible" id="mw-customcollapsible-16" | O
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| class="mw-customtoggle-18 mw-collapsible" id="mw-customcollapsible-18" | O
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| class="mw-customtoggle-19 mw-collapsible" id="mw-customcollapsible-19" | O
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| class="mw-customtoggle-10 mw-collapsible" id="mw-customcollapsible-10" | O
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|- style="width:10%;"
| class="mw-customtoggle-111 mw-collapsible" id="mw-customcollapsible-111" | O
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| class="mw-customtoggle-118 mw-collapsible" id="mw-customcollapsible-118" | O
| class="mw-collapsed mw-collapsible" id="mw-customcollapsible-118"        | =
| class="mw-customtoggle-119 mw-collapsible" id="mw-customcollapsible-119" | O
| class="mw-collapsed mw-collapsible" id="mw-customcollapsible-119"        | =
| class="mw-customtoggle-110 mw-collapsible" id="mw-customcollapsible-110" | O
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|- style="width:10%;"
| class="mw-customtoggle-121 mw-collapsible" id="mw-customcollapsible-121" | O
| class="mw-collapsed mw-collapsible" id="mw-customcollapsible-121"        | =
| class="mw-customtoggle-122 mw-collapsible" id="mw-customcollapsible-122" | O
| class="mw-collapsed mw-collapsible" id="mw-customcollapsible-122"        | =
| class="mw-customtoggle-123 mw-collapsible" id="mw-customcollapsible-123" | O
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| class="mw-customtoggle-124 mw-collapsible" id="mw-customcollapsible-124" | O
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| class="mw-customtoggle-125 mw-collapsible" id="mw-customcollapsible-125" | O
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| class="mw-customtoggle-126 mw-collapsible" id="mw-customcollapsible-126" | O
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| class="mw-customtoggle-127 mw-collapsible" id="mw-customcollapsible-127" | O
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| class="mw-customtoggle-129 mw-collapsible" id="mw-customcollapsible-129" | O
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| class="mw-customtoggle-120 mw-collapsible" id="mw-customcollapsible-120" | O
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|- style="width:10%;"
| class="mw-customtoggle-131 mw-collapsible" id="mw-customcollapsible-131" | O
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| class="mw-customtoggle-132 mw-collapsible" id="mw-customcollapsible-132" | O
| class="mw-collapsed mw-collapsible" id="mw-customcollapsible-132"        | =
| class="mw-customtoggle-133 mw-collapsible" id="mw-customcollapsible-133" | O
| class="mw-collapsed mw-collapsible" id="mw-customcollapsible-133"        | =
| class="mw-customtoggle-134 mw-collapsible" id="mw-customcollapsible-134" | O
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| class="mw-customtoggle-135 mw-collapsible" id="mw-customcollapsible-135" | O
| class="mw-collapsed mw-collapsible" id="mw-customcollapsible-135"        | =
| class="mw-customtoggle-136 mw-collapsible" id="mw-customcollapsible-136" | O
| class="mw-collapsed mw-collapsible" id="mw-customcollapsible-136"        | =
| class="mw-customtoggle-137 mw-collapsible" id="mw-customcollapsible-137" | O
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| class="mw-customtoggle-138 mw-collapsible" id="mw-customcollapsible-138" | O
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| class="mw-customtoggle-139 mw-collapsible" id="mw-customcollapsible-139" | O
| class="mw-collapsed mw-collapsible" id="mw-customcollapsible-139"        | =
| class="mw-customtoggle-130 mw-collapsible" id="mw-customcollapsible-130" | O
| class="mw-collapsed mw-collapsible" id="mw-customcollapsible-130"        | =
|-style="width:10%;"
| class="mw-customtoggle-141 mw-collapsible" id="mw-customcollapsible-141" | O
| class="mw-collapsed mw-collapsible" id="mw-customcollapsible-141"        | =
| class="mw-customtoggle-142 mw-collapsible" id="mw-customcollapsible-142" | O
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| class="mw-customtoggle-143 mw-collapsible" id="mw-customcollapsible-143" | O
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| class="mw-customtoggle-144 mw-collapsible" id="mw-customcollapsible-144" | O
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| class="mw-customtoggle-145 mw-collapsible" id="mw-customcollapsible-145" | O
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| class="mw-customtoggle-147 mw-collapsible" id="mw-customcollapsible-147" | O
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|}
 
===Wiki Pages I edited===
===Wiki Pages I edited===
''The header says it all'' <br> <br>
''The header says it all'' <br> <br>
I have totally redone four pages: <br>
I have totally redone six pages:
*[[guide to Robotics|Guide to Robotics]] <br>
*[[Guide to Robotics]]
*[[surgery|Guide to Surgery]] <br>
*[[Surgery|Guide to Surgery]]
*[[Firearms]] <br>
*[[Firearms]]
*[[Guide to Medical]] <br>
*[[Guide to Medical]]
Pages I probably plan on working on: <br>
*[[MODsuits]]
*[[Security Items]] <br>
*[[Guide to Advanced Construction]]
*[[Crafting]] <br>
Pages I probably plan on working on:
*[[Guide to Cadavers]] <br>
*[[Security Items]]
Currently editing this page: <br>
*[[Crafting]]
*[[MODsuits]] <br>
*[[Guide to Cadavers]]
*[[AI]]
*[[Guide to Toxins]]
Currently editing this page:
*[[Research Items]]
{| width="20%" class="wikitable"
| colspan='2' style="color:white;background:#990099;text-align:center;" | '''My checklist for Research Items'''
|-
|
{| class="wikitable"
| colspan='2' style="color:white;background:#30A055;text-align:center;" | '''Part One, the Easy Part'''
|- style="background:#C8EFD3;"
| width="1%" | ✓
| Fix that Science Department thing
|- style="background:#C8EFD3;"
|✓
| Compact the Research Computers Section
|- style="background:#C8EFD3;"
|✓
| Remove "MW-Collapsible" from the tables
|- style="background:#C8EFD3;"
|✓
| Standardize the colours for the page
|-
| colspan='2' style="color:white;background:#FF9D00;text-align:center;" | '''Part One point Five, the Templates'''
|- style="background:#FFD699;"
| width="1%" | ✓
| Make Materials Template
|- style="background:#FFD699;"
| width="1%" | ✓
| Make Levels Template
|-
| colspan='2' style="color:white;background:#AD1818;text-align:center;" | '''Part Two, the Trashed Part'''
|- style="background:#EF958D;"
|✗
| {{Tooltip|Rework the Circuit Imprinter section| Yeah I've totally given up on this from the amount of effort it would take to verify and update all the printable items in the game}}
|- style="background:#EF958D;"
|✗
| {{Tooltip|Rework the Protolathe section| Yeah I've totally given up on this from the amount of effort it would take to verify and update all the printable items in the game}}
|- style="background:#EF958D;"
|✗
| {{Tooltip|Rework the Exosuit Fabricator section| Yeah I've totally given up on this from the amount of effort it would take to verify and update all the printable items in the game}}
|- style="background:#EF958D;"
|✗
| Do a final update of Information
|-
| colspan='2' style="color:white;background:#7F1E6F;text-align:center;" | '''Part Two point Five, the Table Part'''
|- style="background:#C48DBD;"
|⤏
| Work on the Circuit Imprinter Tables formating and display.
|- style="background:#C48DBD;"
|✗
| Work on the Protolathes Tables formating and display.
|- style="background:#C48DBD;"
|✗
| Work on the Exosuit Fabricatiors Tables formating and display.
|}
|}




{{Needsrevision|reason=Too much information and noise on page, kill the spreadsheet tables and focus on teaching players about modsuits, their uses, and various features. (This page is barely readable atm)}}<div style="display: grid; float: right;">{{JobEngineering}}{{JobScience}}{{JobSupply}}{{JobMedical}}{{JobSecurity}}</div>
== Circuit Imprinter ==
Modular Outerwear Devices, '''MODsuits''', are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, and [[#MODsuitsBuilding a MODsuit|assemble]] them!
[[File:Circuit_imprinter.png|left]]  This industrial printer requires glass, sulfuric acid, and occasionally gold and diamond. Each board requires different levels of data theory and materials research, and some require specific field advancement, such as biological or blue-space. With gold, you can make AI law modules, or AI related circuit boards. Machine boards can also be built in the Circuit Constructor, including [[roboticist|mech suits]] and power generators.<div style="height:12px"></div>
==Using a MODsuit==
To use a MODsuit, place it on your backpack slot, where your satchel/backpack would normally go. You can also place items into the MODsuit as you would place them into a backpack if it's equipped with a [[#Storage|Storage Module]]. Once on your back, deploy each part of the suit, and then activate it, which you can do by pressing the buttons on the top left.


<div style="display: grid; float: left;">
<tabs style="width:91%;"><tab name="AI Modules" inline> <!--91% because the tab wouldnt fit otherwise-->
===Charging a MODsuit.===
{|class="wikitable" style="background-color:#f0e8f0;margin:10pt;width:99%;"
If your MODsuit is operating on a[[File:Mod Core.gif|32px]] standard core, enter a cyborg charger [[File:borgrecharge.png|32px]] while wearing the suit to recharge it's cell.
|- style="background-color:#64487F;font-weight:bold; color: white;text-align:center;width:90%;"
Eventually, you can also change it's cell.
! style='background-color:#64487F; width:64px;'                  |Icon
 
! style='background-color:#64487F; width:150px;'                |Name
If your MODsuit is operating on a [[File:Mod Plasma Core.gif|32px]] plasma core, which is a standard for mining MODsuits, insert [[File:Plasma.png|32px]] plasma sheets into the [[File:Mod Control.png|32px]]control unit.
! style='background-color:#64487F;'                              |Description
 
! style='background-color:#64487F; width:150px;'                |Required Tech Levels
===Exchanging the Power Cell===
! style='background-color:#64487F; width:200px;'                |Required Materials
 
|-
# Use [[File:Screwdriver tool.png|32px]] '''Screwdriver''' on the [[File:Mod Control.png|32px]] '''MODsuit central controller'''.
![[File:AICircuitboard.png]]
# Use [[File:Wrench.png|32px]] '''Wrench'''.
|AI Module (Freeform)
# Re-insert the [[File:Mod Core.gif|32px]] '''MODsuit core'''.
|An AI module that allows you to add a single low-priority custom law to an AI.
# Insert the [[File:Powercell.png|32px]] '''Power Cell'''.
|5 Data Theory<br>4 Materials<br>
# Use [[File:Screwdriver tool.png|32px]] '''Screwdriver'''.
|{{Materials|Glass=1000|Gold=100}}<br>
</div>
|-
<div style="display: grid; text-align: right;">[[File:Mod UI.png|270px]]</div>
![[File:GreenAICircuitboard.png]]
==Building a MODsuit==
|AI Module (oneCrewMember)
 
|Gives an AI the OneHuman lawset, which designates a single person as the only "human" on station.
# Print out helmet, chestplate, gauntlets, boots, MOD shell, and armour from the Exosuit Fabricator.
|6 Data Theory<br>4 Materials<br>
# [[File:Mod Core.gif|32px]] Order a '''MOD core''' from Cargo '''OR''' find a broken MOD core in maintenance and repair it with a screwdriver. Keep in mind, [[Robotics Lab]] also starts with one.
|{{Materials|Glass=1000|Diamond=100}}<br>
# [[File:Mod Shell.png|32px]] Add core to shell.
|-
# [[File:Screwdriver tool.png|32px]] '''Screwdriver''' core to shell.
![[File:AICircuitboard.png]]
# [[File:Mod Helmet.png|32px]] Add '''helmet''' to assembly.
|AI Module (OxygenIsToxicToHumans)
# [[File:Mod Chestplate.png|32px]] Add '''chestplate''' to assembly.
|A dangerous module that instructs an AI to remove all oxygen from the station.
# [[File:Mod Gauntlets.png|32px]] Add '''gauntlets''' to assembly.
|4 Data Theory<br>2 Biotech<br>4 Materials<br>
# [[File:Mod Boots.png|32px]] Add '''boots''' to assembly.
|{{Materials|Glass=1000|Gold=100}}<br>
# [[File:Wrench.png|32px]] '''Wrench''' assembly.
|-
# [[File:Screwdriver tool.png|32px]] '''Screwdriver''' assembly.
![[File:RedAICircuitboard.png]]
# [[File:Mod Standard Plating.png|32px]] Add '''external plating''' to assembly.
|AI Module (ProtectStation)
# [[File:Screwdriver tool.png|32px]] Open modsuit panel with '''screwdriver'''.
|Another dangerous module, this law instructs the AI to protect the station at all costs, killing anyone who damages it.
# [[File:Powercell.png|32px]] Insert a '''power cell'''.
|5 Data Theory<br>4 Materials<br>
# [[File:Screwdriver tool.png|32px]] Close modsuit panel with '''screwdriver'''.
|{{Materials|Glass=1000|Gold=100}}<br>
 
|-
 
![[File:AICircuitboard.png]]
==Modsuit Maintenance==
|AI Module (Purge)
 
|Slightly less dangerous than it sounds, this module simply removes an AI's laws completely. Doesn't work on Malfunctioning AI units.
===Fixing Wiring===
|5 Data Theory<br>6 Materials<br>
MODsuits wiring can malfunction after MODsuit is damaged by ''EMPs''. <br>
|{{Materials|Glass=1000|Diamond=100}}<br>
'''Possible Malfunctions include:'''
|-
* Lack of response from the MODsuits functions.
![[File:AICircuitboard.png]]
* The User Interface becoming Dysfunctional until fixed.
|AI Module (Quarantine)
 
|A lawset built for biohazard containment, no crewmembers are allowed to leave the station while this lawset is in effect.
In order to fix the wiring:
|3 Data Theory<br>2 Biotech<br>4 Materials<br>
<!-- copied from hacking, basically template this could use -->
|{{Materials|Glass=1000|Gold=100}}<br>
# Use a [[File:Screwdriver tool.png|32px]] '''Screwdriver''' to expose the wiring.
|-
# Hack using a [[File:Multitool.png|32px]] '''Multitool''' or [[File:Wirecutters.png|32px]] '''Wirecutters'''.  
![[File:AICircuitboard.png]]
# Use a [[File:Screwdriver tool.png|32px]] '''Screwdriver''' to hide the wires again when done.
|AI Module (Reset)
* Do note the wire order in every single MODsuit is different.
|Purges all Freeform and Hacked laws from an AI, leaving core laws intact.
 
|4 Data Theory<br>6 Materials<br>
{| class="wikitable" width="65%" style="background-color: #f0e8f0;"
|{{Materials|Glass=1000|Gold=100}}<br>
|-style="font-weight: bold; background-color: #A06DA0; color: white;"
|-
! style='background-color: #A06DA0' width: 20%;                           | Wire
![[File:LightBlueAICircuitboard.png]]
! class="unsortable" style='background-color: #A06DA0' width: 40%;         | Effects
|AI Module (Safeguard)
! class="unsortable" style='background-color: #A06DA0' width: 40%;         | [[File:Multitool.png|32px]] Pulsing
|A VIP protection module, this law designates one person as high priority, with anyone harming them losing their status as crew.
! class="unsortable" style='background-color: #A06DA0' width: 40%;         | [[File:Wirecutters.png|32px]] Cutting
|3 Data Theory<br>3 Materials<br>
! class="unsortable" style='background-color: #A06DA0' width: 40%;        | [[File:Wirecutters.png|32px]] Mending
|{{Materials|Glass=1000|Gold=100}}<br>
|-
![[File:GreenAICircuitboard.png]]
|Core AI Module (Asimov)
|A true classic, this lawset instructs the AI to protect and serve humans, while preserving its own existence.
|3 Data Theory<br>5 Materials<br>
|{{Materials|Glass=1000|Diamond=100}}<br>
|-
![[File:ClownAICircuitboard.png]]
|Core AI Module (Pranksimov)
|A varient of Asimov that allows breakage of laws if doing so is funny
|5 Data Theory<br>5 Materials<br>2 Illegal<br>
|{{Materials|Glass=1000|Bananium=100}}<br>
|-
![[File:BlueAICircuitboard.png]]
|Core AI Module (Corporate)
|A penny pincher's lawset, this module makes the AI reduce expenses and increase profit where possible.
|5 Data Theory<br>5 Materials<br>
|{{Materials|Glass=1000|Diamond=100}}<br>
|-
![[File:GreenAICircuitboard.png]]
|Core AI Module (Crewsimov)
|An updated version of the Asimov module, this lawset has the AI protect all crew, rather than just humans.
|3 Data Theory<br>5 Materials<br>
|{{Materials|Glass=1000|Diamond=100}}<br>
|-
![[File:RedAICircuitboard.png]]
|Core AI Module (P.A.L.A.D.I.N.)
|The Lawful Good-est of all lawsets, this set instructs an AI to combat evil across the station while protecting the innocent. Expect validhunting.
|5 Data Theory<br>5 Materials<br>
|{{Materials|Glass=1000|Diamond=100}}<br>
|-
![[File:RedAICircuitboard.png]]
|Core AI Module (Antimov)
|For lunatics only. Instructs an AI to kill everyone on-station, then terminate itself.  
|5 Data Theory<br>5 Materials<br>2 Illegal<br>
|{{Materials|Glass=1000|Diamond=100}}<br>
|-
![[File:AICircuitboard.png]]
|Core AI Module (Freeform)
|An AI module that allows you to add a single high-priority custom law to an AI.
|6 Data Theory<br>6 Materials<br>
|{{Materials|Glass=1000|Diamond=100}}<br>
|-
![[File:RedAICircuitboard.png]]
|Core AI Module (T.Y.R.A.N.T.)
|Requires the AI to oppress the weak while only obeying the strongest. All fun and games until the AI realizes it fits that description better than you do.
|5 Data Theory<br>2 Illegal<br>5 Materials<br>
|{{Materials|Glass=1000|Diamond=100}}<br>
|-
</tab><tab name="Engineering Machinery" inline>
{|class="wikitable " style="background-color:#f0e8f0;margin:10pt;width:99%;"
|- style="background-color:#64487F;font-weight:bold; color: white;text-align:center;"
! style='background-color:#64487F; width:64px;'                 |Icon
! style='background-color:#64487F; width:150px;'                |Name
! style='background-color:#64487F;'                             |Description
! style='background-color:#64487F; width:150px;'                 |Required Tech Levels
! style='background-color:#64487F; width:200px;'                |Required Materials
|-
![[File:EngineeringCircuitboard.png]]
|Machine Board (Freezer/Heater)
|The circuit board for a Freezer/Heater.
|3 Data Theory<br>3 Plasma<br>
|{{Materials|Glass=1000}}<br>
|-
![[File:EngineeringCircuitboard.png]]
|Machine Board (SMES)
|The circuit board for a SMES.
|4 Data Theory<br>5 Power Storage<br>4 Engineering<br>
|{{Materials|Glass=1000}}<br>
|-
![[File:EngineeringCircuitboard.png]]
|Machine Board (Emitter)
|The circuit board for an emitter.
|3 Data Theory<br>5 Power Storage<br>4 Engineering<br>
|{{Materials|Glass=1000}}<br>
|-
![[File:EngineeringCircuitboard.png]]
|Computer Design (Power Turbine Console Board)
|The circuit board for a power turbine console.
|4 Data Theory<br>5 Power Storage<br>4 Engineering<br>
|{{Materials|Glass=1000}}<br>
|-
![[File:EngineeringCircuitboard.png]]
|Machine Board (Power Turbine Board)
|The circuit board for a power turbine.
|4 Data Theory<br>4 Power Storage<br>5 Engineering<br>
|{{Materials|Glass=1000}}<br>
|-
![[File:EngineeringCircuitboard.png]]
|Machine Board (Power Compressor Board)
|The circuit board for a power compressor.
|4 Data Theory<br>5 Power Storage<br>4 Engineering<br>
|{{Materials|Glass=1000}}<br>
|-
![[File:EngineeringCircuitboard.png]]
|Machine Board (PACMAN-type Generator)
|The circuit board that for a PACMAN-type portable generator.
|2 Data Theory<br>3 Plasma<br>3 Power Storage<br>3 Engineering<br>
|{{Materials|Glass=1000}}<br>
|-
![[File:EngineeringCircuitboard.png]]
|Machine Board (MRSPACMAN-type Generator)
|The circuit board that for a MRSPACMAN-type portable generator.
|3 Data Theory<br>4 Plasma<br>5 Power Storage<br>5 Engineering<br>
|{{Materials|Glass=1000}}<br>
|-
![[File:EngineeringCircuitboard.png]]
|Machine Board (SUPERPACMAN-type Generator)
|The circuit board that for a SUPERPACMAN-type portable generator.
|3 Data Theory<br>4 Power Storage<br>4 Engineering<br>
|{{Materials|Glass=1000}}<br>
|-
![[File:EngineeringCircuitboard.png]]
|Machine Board (Tesla Coil Board)
|The circuit board  for a tesla coil.
|3 Data Theory<br>3 Power Storage<br>3 EM Spectrum<br>
|{{Materials|Glass=1000}}<br>
|-
![[File:EngineeringCircuitboard.png]]
|Machine Board (Grounding Rod Board)
|The circuit board  for a grounding rod.
|3 Data Theory<br>2 Plasma<br>3 Power Storage<br>3 EM Spectrum<br>
|{{Materials|Glass=1000}}<br>
|-
</tab><tab name="Hydroponics Machinery" inline>
{|class="wikitable " style="background-color:#f0e8f0;margin:10pt;width:99%;"
|- style="background-color:#64487F;font-weight:bold; color: white;text-align:center;"
! style='background-color:#64487F; width:64px;'                 |Icon
! style='background-color:#64487F; width:150px;'                 |Name
! style='background-color:#64487F;'                             |Description
! style='background-color:#64487F; width:150px;'                 |Required Tech Levels
! style='background-color:#64487F; width:200px;'                 |Required Materials
|-
![[File:ServiceCircuitboard.png]]
|Machine Board (Seed Extractor Board)
|The circuit board for a seed extractor.
|1 Data Theory<br>
|{{Materials|Glass=1000}}<br>
|-
![[File:ServiceCircuitboard.png]]
|Machine Board (Biogenerator)
|The circuit board for a Biogenerator.
|2 Data Theory<br>3 Biotech<br>3 Materials<br>
|{{Materials|Glass=1000}}<br>
|-
![[File:ServiceCircuitboard.png]]
|Machine Board (Hydroponics Tray)
|The circuit board for a Hydroponics Tray.
|2 Biotech<br>
|{{Materials|Glass=1000}}<br>
|-
![[File:ServiceCircuitboard.png]]
|Machine Board (Plant DNA Manipulator Board)
|The circuit board for a plant DNA manipulator.
|4 Data Theory<br>3 Biotech
|{{Materials|Glass=1000}}<br>
|-
</tab><tab name="Misc Machinery" inline>
{|class="wikitable " style="background-color:#f0e8f0;margin:10pt;width:99%;"
|- style="background-color:#64487F;font-weight:bold; color: white;text-align:center;"
! style='background-color:#64487F; width:64px;'                  |Icon
! style='background-color:#64487F; width:150px;'                |Name
! style='background-color:#64487F;'                              |Description
! style='background-color:#64487F; width:150px;'                |Required Tech Levels
! style='background-color:#64487F; width:200px;'                |Required Materials
|-
![[File:Circuitboard.png]]
|Machine Board (Smartfridge Board)
|The circuit board for a smartfridge.
|1 Data Theory<br>
|{{Materials|Glass=1000}}<br>
|-
![[File:ScienceCircuitboard.png]]
|Machine Board (Monkey Recycler Board)
|The circuit board for a monkey recycler.
|1 Data Theory<br>
|{{Materials|Glass=1000}}<br>
|-
![[File:ServiceCircuitboard.png]]
|Machine Board (Processor Board)
|The circuit board for a processor.
|1 Data Theory<br>
|{{Materials|Glass=1000}}<br>
|-
![[File:Circuitboard.png]]
|Machine Board (AI Holopad Board)
|The circuit board for a holopad.
|1 Data Theory<br>
|{{Materials|Glass=1000}}<br>
|-
![[File:Circuitboard.png]]
|Machine Board (Battle Arcade Machine)
|Allows for the construction of circuit boards used to build a new Arcade Machine.
|1 Data Theory<br>
|{{Materials|Glass=1000}}<br>
|-
![[File:ServiceCircuitboard.png]]
|Machine Board (Deep Fryer)
|The circuit board for a deep fryer.
|1 Data Theory<br>
|{{Materials|Glass=1000}}<br>
|-
![[File:Circuitboard.png]]
|Machine Board (Orion Trail Arcade Machine)
|Allows for the construction of circuit boards used to build a new Orion Trail machine.
|1 Data Theory<br>
|{{Materials|Glass=1000}}<br>
|-
|-
| Shock / Electrify
![[File:Circuitboard.png]]
'''(Orange Light)'''
|Machine Board (Claw Game Board)
| Delivers an electrical shock to the person hacking the MODsuit.
|The circuit board for a claw game.
| Toggles shock mode for up to 30 seconds. Toggles the Orange Light.
|1 Data Theory<br>
| Will shock anyone hacking the MODsuit until repaired.
|{{Materials|Glass=1000}}<br>
| Returns normal operation.
|-
|-
| Disable
![[File:SupplyCircuitboard.png]]
'''(Red Light)'''
|Machine Board (Mining Rewards Vendor Board)
| Malfunctions the MODsuit, making it sometimes unresponsive to button presses.
|The circuit board for a Mining Rewards Vendor.
| Malfunctions the MODsuit until the wire is cut and mended. Toggles the Red Light.
|3 Engineering<br>
| Malfunctions the MODsuit until the wires mended.
|{{Materials|Glass=1000}}<br>
| Returns the MODsuit to normal functionality.
|-
|-
| ID Lock
![[File:SecurityCircuitboard.png]]
'''(Green Light)'''
|Machine Board (Weapon Recharger)
| Toggles the ID Lock on a MODsuit.
|The circuit board for a recharger.
| Toggles the ID Lock. Toggles the Green Light.
|3 Materials<br>3 Power Storage<br>
| None
|{{Materials|Glass=1000}}<br>
| None
|-
|-
| Interface Functionality
![[File:EngineeringCircuitboard.png]]
'''(Yellow Light)'''
|Machine Board (Cell Charger)
| Toggles the MODsuits User Interface functionality on a MODsuit.
|The circuit board for a battery recharger.
| Toggles the User Interfaces Functionality. Toggles the Yellow Light.
|3 Materials<br>3 Power Storage<br>
| Breaks the User Interfaces Functionality until the wire is mended.
|{{Materials|Glass=1000}}<br>
| Restores the User Interface Functionality.
|-
|-
| Dud Wires
![[File:ServiceCircuitboard.png]]
| The remaining two wires in the MODsuit are duds and have no effect.
|Machine Board (Gibber Board)
| None
|The circuit board for a gibber.
| None
|2 Data Theory<br>2 Engineering<br>
| None
|{{Materials|Glass=1000}}<br>
|}
 
==Pre-Equipped MODsuits==
{|class="wikitable sortable mw-collapsible" width="50%" style="text-align: center; background-color: #f0e8f0;"
|-style="font-weight: bold; background-color: #A06DA0; color: white;"
! style='background-color: #A06DA0' width: 20%;                            | Item
! class="unsortable" style='background-color: #A06DA0' width: 40%;        | location
! class="unsortable" style='background-color: #A06DA0' width: 40%;        | Default Modules
|-
|-
! Standard MODsuit <br> [[File:Mod Standard.png]]
![[File:ServiceCircuitboard.png]]
| Can be built by robotics
|Machine Board (Recycler Board)
| N/A
|The circuit board for a recycler.
|2 Data Theory<br>2 Engineering<br>
|{{Materials|Glass=1000}}<br>
|-
|-
! Engineering MODsuit <br> [[File:Mod Engineering.png]]  
![[File:ServiceCircuitboard.png]]
| Engineering Suit Storage, can be built by robotics
|Machine Board (Microwave)
|
|The circuit board for a Microwave.
* Storage
|2 Data Theory<br>2 EM Spectrum<br>
* Welding Protection
|{{Materials|Glass=1000}}<br>
* Radiation Detection
* Flashlight
* Magnetic Stability
* Emergency Tether
|-
|-
! Atmospheric MODsuit <br> [[File:Mod Atmospheric.png]]
![[File:ServiceCircuitboard.png]]
| Atmospherics Suit Storage, can be built by robotics
|Machine Board (Oven)
|  
|The circuit board for an Oven.
* Storage
|2 Data Theory<br>2 EM Spectrum<br>
* Welding Protection
|{{Materials|Glass=1000}}<br>
* Radiation Detection
* Flashlight
* T-Ray
|-
|-
! Advanced MODsuit <br> [[File:Mod Advanced.png]]
![[File:ServiceCircuitboard.png]]
| Chief Engineer's Office, can be bought from [[Sol Traders]]
|Machine Board (Grill)
|
|The circuit board for a Grill.
* Advanced Magnetic Stability
|2 Data Theory<br>2 EM Spectrum<br>
* Expanded Storage
|{{Materials|Glass=1000}}<br>
* Welding Protection
* Radiation Detection
* Flashlight
* Advanced Ion Jetpack
|-
|-
! Loader MODsuit <br> [[File:MOD Loader.png]]
![[File:ServiceCircuitboard.png]]
| [[Supply Crates|Can be ordered from cargo]]
|Machine Board (Dish Drive Board)
|
|The circuit board for a dish drive.
* Loader Clamp
|1 Data Theory<br>
* Loader Arms
|{{Materials|Glass=1000}}<br>
* Loader Magner
* Expanded Storage
* Flashlight
* Stamper
|-
|-
! Mining MODsuit <br> [[File:Mod Mining.png]]
![[File:ServiceCircuitboard.png]]
| [[Vendors#Supply|Mining Equipment Vendor]]
|Machine Board (Candy Maker)
|
|The circuit board for a Candy Maker.
* Ash Armour
|2 Data Theory<br>2 EM Spectrum<br>
* Sphere Transform
|{{Materials|Glass=1000}}<br>
* Storage
* Internal GPS
* Ore Bag
* Hydraullic Clamp
|-
|-
! Medical MODsuit <br> [[File:Mod Medical.png]]
![[File:SupplyCircuitboard.png]]
| Medbay Suit Storage, can be built by robotics
|Machine Board (Ore Redemption Board)
|
|The circuit board for an Ore Redemption machine.
* Storage
|2 Data Theory<br>2 Engineering<br>3 Plasma<br>
* Flashlight
|{{Materials|Glass=1000}}<br>
* Injector
|-
|-
! Rescue MODsuit <br> [[File:Mod Rescue.png]]
![[File:Circuitboard.png]]
| Paramedic's office, Chief Medical Officer's Office, can be bought from Sol Traders
|Machine Board (Prize Counter)
|
|The circuit board for a prize counter.
* Expanded Storage
|2 Data Theory<br>2 Materials<br>
* Flashlight
|{{Materials|Glass=1000}}<br>
* Injector
* Defibrillator
|-
|-
! Research MODsuit <br> [[File:Mod Research.png]]
![[File:Circuitboard.png]]
| Research Director's Office, can be bought from Sol Traders
|Machine Board (Virtual Gameboard)
|
|The circuit board for a Virtual Gameboard.
* Reagent Scanner
|2 Data Theory<br>
* Expanded Storage
|{{Materials|Glass=1000}}<br>
* Welding Protection
* Flashlight
* T-Ray
|-
|-
! Security MODsuit <br> [[File:Mod Security.png]]
![[File:Circuitboard.png]]
| Armoury, can be built by robotics
|Machine Board (Nanotrasen Merchandise Vendor)
|
|The circuit board for a Nanotrasen Merchandise Vendor.
* Storage
|None<br>
* Flashlight
|{{Materials|Glass=1000}}<br>
* Mirage Grenade
* Ion Jetpack
|-
|-
! Safeguard MODsuit <br> [[File:Mod Safeguard.png]]
![[File:Circuitboard.png]]
| Head of Security's Office, can be bought from Sol Traders
|Machine Board (Bottler Board)
|
|The circuit board for a bottler.
* Expanded Storage
|2 Data Theory<br>
* Flashlight
|{{Materials|Glass=1000}}<br>
* Mirage Grenade
* Advanced Ion Jetpack
* Holster
|-
|-
! Magnate MODsuit <br> [[File:Mod Magnate.png]]
![[File:ServiceCircuitboard.png]]
| Captain's Office
|Machine Board (Slot Machine Board)
|
|The circuit board for a slot machine.
* Expanded Storage
|2 Data Theory<br>
* Advanced Ion Jetpack
|{{Materials|Glass=1000}}<br>
|-
|-
! Cosmohonk MODsuit <br> [[File:Mod Cosmohonk.png]]
</tab><tab name="Subspace Telecomms" inline>
| Can be built by robotics
{|class="wikitable " style="background-color:#f0e8f0;margin:10pt;width:99%;"
| N/A
|- style="background-color:#64487F;font-weight:bold; color: white;text-align:center;"
! style='background-color:#64487F; width:64px;'                  |Icon
! style='background-color:#64487F; width:150px;'                |Name
! style='background-color:#64487F;'                              |Description
! style='background-color:#64487F; width:150px;'                |Required Tech Levels
! style='background-color:#64487F; width:200px;'                |Required Materials
|-
|-
! Syndicate MODsuit <br> [[File:Mod Syndicate.png]]
![[File:EngineeringCircuitboard.png]]
| Syndicate Uplink, Nuclear Operative Uplink
|Machine Board (Telecommunications Core)
|
|The circuit board for a Telecommunications Core.
* Armour Booster
|2 Engineering<br>2 Data Theory<br>
* Syndicate Storage
|{{Materials|Glass=1000}}<br>
* EMP Shield
* Ion Jetpack for Traitors '''OR''' Advanced Ion Jetpack for Nuclear Operatives
* Flashlight
* No-Slip
|-
|-
! Syndicate Elite MODsuit <br> [[File:Mod Syndicate Elite.png]]
![[File:EngineeringCircuitboard.png]]
| Syndicate Uplink, Nuclear Operative Uplink
|Machine Board (Telecommunications Relay)
|
||The circuit board for a Telecommunications Relay.
* Armour Booster
|2 Engineering<br>2 Bluespace<br>2 Data Theory<br>
* Syndicate Storage
|{{Materials|Glass=1000}}<br>
* EMP Shield
* Status Readout
* Advanced Ion Jetpack
* Flashlight
* No-Slip
|-
|-
! Prototype MODsuit <br> [[File:Mod Prototype.png]]
</tab><tab name="Computer Boards" inline>
| Space Ruins
{|class="wikitable " style="background-color:#f0e8f0;margin:10pt;width:99%;"
|
|- style="background-color:#64487F;font-weight:bold; color: white;text-align:center;"
* Prototype Kinesis
! style='background-color:#64487F; width:64px;'                  |Icon
* Storage
! style='background-color:#64487F; width:150px;'                |Name
* Welding Protection
! style='background-color:#64487F;'                              |Description
* Radiation Detection
! style='background-color:#64487F; width:150px;'                |Required Tech Levels
* Flashlight
! style='background-color:#64487F; width:200px;'                |Required Materials
* Emergency Tether
|-
|-
! Responsory MODsuit <br> [[File:Mod Responsory.gif]]
![[File:ScienceCircuitboard.png]]
| [[Emergency Response Team]]
|Console Board (AI Core)
|
|Allows for the construction of circuit boards used to build new AI cores.
* Insignia
|3 Data Theory<br>
* Syndicate Storage
|{{Materials|Glass=1000}}<br>
* Welding Protection
* EMP Shield
* Status Readout
* Flashlight
* Advanced Magnetic Stability
* Advanced Ion Jetpack
* '''Role-Specific Module:'''
<span class="mw-collapsible mw-collapsed">
<br> Commander - Power Kick
<br> Security - Mirage Grenade
<br> Engineering - Kinesis
<br> Medical - Defibrillator
<br> Janitor - Hydraulic Clamp
<br> Inquisitor - Power Kick
|-
|-
! Apocryphal MODsuit <br> [[File:Mod Deathsquad.png]]
![[File:ScienceCircuitboard.png]]
| [[Death Squad]]
|Console Board (AI Integrity Restorer)
|
|Allows for the construction of circuit boards used to build an AI Integrity Restorer.
* Bluespace Storage
|4 Data Theory<br>3 EM Spectrum<br>
* Welding Protection
|{{Materials|Glass=1000}}<br>
* EMP Shield
* Advanced Ion Jetpack
* Status Readout
'''Apocryphal Officer MODsuit Only:'''
* Power Kick
|-
|-
! Corporate MODsuit <br> [[File:Mod Corporate.png]]
![[File:CommandCircuitboard.png]]
| [[Nanotrasen Central Command|Central Command]]
|Console Board (AI Upload)
|
|Allows for the construction of circuit boards used to build an AI Upload Console.
* Bluespace Storage
|5 Data Theory<br>4 Engineering<br>
* EMP Shield
|{{Materials|Glass=1000}}<br>
* Status Readout
* Kinesis Plus
|-
|-
! Debug and Administrative MODsuits <br> [[File:Mod Debug.png]]
![[File:EngineeringCircuitboard.png]]
| N/A
|Console Board (Atmospheric Alerts)
|  
|Allows for the construction of circuit boards used to build an atmosphere alert console..
* Bluespace Storage
|2 Data Theory<br>
* Welding Protection
|{{Materials|Glass=1000}}<br>
* Flashlight
* Radiation Detection
* Bike Horn
* Injector
|}
 
==Plating Types==
'''NOTE''': The stats can be plugged into this  [https://www.desmos.com/calculator/nleu3rbzq5/ formula]  to get the percentage of damage blocked. For instance, a score of 200 on melee means 80% of damage blocked for melee.
{|class="wikitable mw-collapsible sortable" width="100%" style="text-align: center; background-color: #f0e8f0;"
|-style="font-weight: bold;text-align: center;background-color: #A06DA0; color: white;"
! style='background-color:#A06DA0' width:10%;                          | Item
! style='background-color:#A06DA0' width:5%;                            | Complexity
! style='background-color:#A06DA0';                                    | Melee
! style='background-color:#A06DA0';                                    | Bullet
! style='background-color:#A06DA0';                                    | Laser
! style='background-color:#A06DA0';                                    | Energy
! style='background-color:#A06DA0';                                    | Bomb
! style='background-color:#A06DA0';                                    | Rad
! style='background-color:#A06DA0';                                    | Fire
! style='background-color:#A06DA0' width:5%;                            | Cell Drain
! style='background-color:#A06DA0' width:5%;                            | Slowdown
! class="unsortable" style='background-color:#A06DA0' width:20%;        | Other Traits
! class="unsortable" style='background-color:#A06DA0' width:10%;        | In-Built Modules
! class="unsortable" style='background-color:#A06DA0' width:10%;        | Alternate Skins
|-
|-
! Standard MODsuit <br> [[file:Mod Standard.png]] <br> [[File:Mod Standard Plating.png]] {{anchor|Standard MODsuit}}
![[File:EngineeringCircuitboard.png]]
| 15
|Console Board (Atmospheric Monitor)
| 15 || 5 || 5 || 5 || 0 || 25 || 33
|Allows for the construction of circuit boards used to build an Atmospheric Monitor.
| 5
|2 Data Theory<br>
| 0.75
|{{Materials|Glass=1000}}<br>
|
|  
| civilian <br> [[file:Mod Civilian.png]] <br> [[File:Mod Skin Applier.png]]
|-
|-
! Engineering MODsuit <br> [[File:Mod Engineering.png]] <br> [[File:Mod Engineering Plating.png]] {{anchor|Engineering MODsuit}}
![[File:SecurityCircuitboard.png]]
| 15
|Console Board (Camera Monitor)
| 20 || 5 || 5 || 5 || 30 || 150 || IMMUNE
|Allows for the construction of circuit boards used to build camera monitors.
| 5
|2 Data Theory<br>2 Combat<br>
| 0.75
|{{Materials|Glass=1000}}<br>
| shock-proof and heat resistant
|  
|  
|-
|-
! Atmospheric MODsuit <br> [[File:Mod Atmospheric.png]] <br> [[File:Mod Atmospheric Plating.png]] {{anchor|Atmospheric MODsuit}}
![[File:MedicalCircuitboard.png]]
| 12
|Console Board (Cloning Machine Console)
| 20 || 5 || 5 || 5 || 15 || 15 || IMMUNE
|Allows for the construction of circuit boards used to build a new Cloning Machine console.
| 10
|4 Data Theory<br>3 Biotech<br>
| 0.75
|{{Materials|Glass=1000}}<br>
| extreme heat resistance
|  
|  
|-
|-
! Advanced MODsuit <br> [[File:Mod Advanced.png]] <br> [[File:Mod Advanced Plating.png]] {{anchor|Advanced MODsuit}}
![[File:EngineeringCircuitboard.png]]
| 12
|Console Board (Communications Console)
| 35 || 10 || 10 || 10 || 50 || IMMUNE || IMMUNE
|Allows for the construction of circuit boards used to build a communications console.
| 7.5
|3 Data Theory<br>3 EM Spectrum<br>
| 0.45
|{{Materials|Glass=1000}}<br>
| Acid and Fire resistant, shock-proof
|  
* [[#Advanced Magboots|Advanced Magnetic Stability]]
|  
|-
|-
! Loader MODsuit <br> [[File:MOD Loader.png]] {{anchor|Loader MODsuit}}
![[File:MedicalCircuitboard.png]]
| 10
|Console Board (Crew Monitoring Computer)
| 20 || 5 || 5 || 5 || 10 || 0 || 25
|Allows for the construction of circuit boards used to build a Crew monitoring computer.
| 5
|3 Data Theory<br>2 EM Spectrum<br>2 Biotech<br>
| 0
|{{Materials|Glass=1000}}<br>
|
|
* [[#Loader Clamp|Loader Clamp]]
* [[#Loader Arms|Loader Arms]]
* [[#Loader Magnet|Loader Magnet]]
|  
|-
|-
! Mining MODsuit <br> [[File:Mod Mining.png]] {{anchor|Mining MODsuit}}
![[File:CommandCircuitboard.png]]
| 12
|Console Board (Cyborg Upload)
| 30 || 5 || 5 || 5 || 50 || 50 || 50
|Allows for the construction of circuit boards used to build a Cyborg Upload Console.
| 10
|5 Data Theory<br>4 Engineering<br>
| 0.5
|{{Materials|Glass=1000}}<br>
| ash-proof
|  
* [[#Ash Armour|Ash Armour]]
* [[#Sphere Transform|Sphere Transform]]
| asteroid mining <br> [[File:Mod Asteroid.png]] <br> [[File:Mod Skin Applier.png]]
|-
|-
! Medical MODsuit <br> [[File:Mod Medical.png]] <br> [[File:Mod Medical Plating.png]] {{anchor|Medical MODsuit}}
![[File:MedicalCircuitboard.png]]
| 15
|Console Board (DNA Machine)
| 10 || 5 || 5 || 5 || 10 || 0 || 75
|Allows for the construction of circuit boards used to build a new DNA scanning console.
| 10
|2 Data Theory<br>2 Biotech<br>
| 0.45
|{{Materials|Glass=1000}}<br>
|  
|  
| corpsman <br> [[File:Mod Corpsman.png]] <br> [[File:Mod Skin Applier.png]]
|-
|-
! Rescue MODsuit <br> [[File:Mod Rescue.png]] <br> [[File:Mod Rescue Plating.png]] {{anchor|Rescue MODsuit}}
![[File:EngineeringCircuitboard.png]]
| 15
|Console Board (Drone Control Console)
| 20|| 20 || 5 || 5 || 10 || 50 || 150
|Allows for the construction of circuit boards used to build a Drone Control console.
| 7.5
|4 Data Theory<br>
| 0.25
|{{Materials|Glass=1000}}<br>
|
|
|  
|-
|-
! Research MODsuit <br> [[File:Mod Research.png]] <br> [[File:Mod Research Plating.png]] {{anchor|Research MODsuit}}
![[File:ScienceCircuitboard.png]]
| 20
|Console Board (Exosuit Control Console)
| 30 || 30 || 5 || 5 || IMMUNE || 75 || 75
|Allows for the construction of circuit boards used to build an exosuit control console.
| 5
|3 Data Theory<br>
| 1
|{{Materials|Glass=1000}}<br>
|
|
* [[#Advanced Reagent Scanner|Advanced Reagent Scanner]]
|  
|-
|-
! Security MODsuit <br> [[File:Mod Security.png]] <br> [[File:Mod Security Plating.png]] {{anchor|Security MODsuit}}
![[File:CommandCircuitboard.png]]
| 12
|Console Board (ID Computer)
| 25 || 20 || 20 || 5 || 25 || 0 || 150
|Allows for the construction of circuit boards used to build an ID computer.
| 5
|3 Data Theory<br>
| 0.45
|{{Materials|Glass=1000}}<br>
| shock-proof
|  
|  
|-
|-
! Safeguard MODsuit <br> [[File:Mod Safeguard.png]] <br> [[File:Mod Safeguard Plating.png]] {{anchor|Safeguard MODsuit}}
![[File:ScienceCircuitboard.png]]
| 15
|Console Board (Mech Bay Power Control Console)
| 30 || 25 || 25 || 15 || 40 || 25 || IMMUNE
|Allows for the construction of circuit boards used to build a mech bay power control console.
| 5
|3 Data Theory<br>3 Power Storage<br>
| 0.25
|{{Materials|Glass=1000}}<br>
| shock-proof
|  
|  
|-
|-
! Magnate MODsuit <br> [[File:Mod Magnate.png]] {{anchor|Magnate MODsuit}}
![[File:MedicalCircuitboard.png]]
| 20
|Console Board (Medical Records)
| 50 || 50 || 50 || 15 || 15 || 50 || IMMUNE
|Allows for the construction of circuit boards used to build a medical records console.
| 5
|2 Data Theory<br>2 Biotech<br>
| 0.25
|{{Materials|Glass=1000}}<br>
| shock-proof
|  
|  
|-
|-
! Cosmohonk MODsuit <br> [[File:Mod Cosmohonk.png]] <br> [[File:Mod Cosmohonk Plating.png]] {{anchor|Cosmohonk MODsuit}}
![[File:EngineeringCircuitboard.png]]
| 15
|Console Board (Messaging Monitor Console)
| 5 || 5 || 5 || 5 || 5 || 0 || 75
|Allows for the construction of circuit boards used to build a messaging monitor console.
| 1.25
|5 Data Theory<br>
| 1.25
|{{Materials|Glass=1000}}<br>
|
|
|  
|-
|-
! Syndicate MODsuit <br> [[File:Mod Syndicate.png]] {{anchor|Syndicate MODsuit}}
![[File:SupplyCircuitboard.png]]
| 15
|Console Board (Mining Shuttle)
| 15 in EVA mode <br> 40 in combat mode || 20 in EVA mode <br> 50 in combat mode|| 5 in EVA mode <br> 20 in combat mode|| 5 in EVA mode <br> 20 in combat mode|| 35 || 50 || 50
|Allows for the construction of circuit boards used to build a mining shuttle console.
| 5
|3 Data Theory<br>
| 0.5 in EVA mode <br> 0 in combat mode
|{{Materials|Glass=1000}}<br>
|
|
* [[#Armour Booster|Armour Booster]]
|
|-
|-
! Syndicate Elite MODsuit <br> [[File:Mod Syndicate Elite.png]] {{anchor|Syndicate Elite MODsuit}}
![[File:MedicalCircuitboard.png]]
| 15
|Console Board (Operating Computer)
| 50 in EVA mode <br> 75 in combat mode || 45 in EVA mode <br> 75 in combat mode|| 35 in EVA mode <br> 50 in combat mode|| 10 in EVA mode <br> 25 in combat mode|| 60 || 150 || IMMUNE
|Allows for the construction of circuit boards used to build an operating computer console.
| 5
|2 Data Theory<br>3 Biotech<br>
| 0.5 in EVA mode <br> 0 in combat mode
|{{Materials|Glass=1000}}<br>
|
|
* [[#Armour Booster|Armour Booster]]
|
|-
|-
! Prototype MODsuit <br> [[File:Mod Prototype.png]] {{anchor|Prototype MODsuit}}
![[File:MedicalCircuitboard.png]]
| 20
|Console Board (PanD.E.M.I.C. 2200)
| 20 || 5 || 10 || 10 || 50 || 50 || 150
|Allows for the construction of circuit boards used to build a PanD.E.M.I.C. 2200 console.
| 10
|3 Data Theory<br>3 Biotech<br>
| 0.95
|{{Materials|Glass=1000}}<br>
|
|  
* [[#Prototype Kinesis|Prototype Kinesis]]
|  
|-
|-
! Responsory MODsuit <br> [[File:Mod Responsory.gif]] {{anchor|Responsory MODsuit}}
![[File:EngineeringCircuitboard.png]]
| 15
|Console Board (Power Monitor)
| 40 || 25 || 25 || 20 || 25 || IMMUNE || 200
|Allows for the construction of circuit boards used to build a new power monitor
| 5
|2 Data Theory<br>2 Power Storage<br>
| 0
|{{Materials|Glass=1000}}<br>
|
|
* [[#Insignia|Insignia Module]]
|
|-
|-
! Apocryphal MODsuit <br> [[File:Mod Deathsquad.png]] {{anchor|Apocryphal MODsuit}}
![[File:SecurityCircuitboard.png]]
| 25
|Console Board (Prisoner Management Console)
| 200 || 200 || 50 || 50 || IMMUNE || IMMUNE || IMMUNE
|Allows for the construction of circuit boards used to build a prisoner management console.
| 5
|2 Data Theory<br>
| 0.75
|{{Materials|Glass=1000}}<br>
|  
|  
|  
|-
|-
! Corporate MODsuit <br> [[File:Mod Corporate.png]] {{anchor|Corporate MODsuit}}
![[File:SecurityCircuitboard.png]]
| 15
|Console Board (Brig Cell Management Console)
| 200 || 200 || 50 || 50 || IMMUNE || IMMUNE || IMMUNE
|Allows for the construction of circuit boards used to build a brig cell management console.
| 5
|2 Data Theory<br>
| 0
|{{Materials|Glass=1000}}<br>
|
|
|
|-
|-
! Debug MODsuit <br> [[File:Mod Debug.png]] {{anchor|Debug MODsuit}}
![[File:ScienceCircuitboard.png]]
| 50
|Console Board (R&D Console)
| 200 || 200 || 50 || 50 || IMMUNE || IMMUNE || IMMUNE
|Allows for the construction of circuit boards used to build a new R&D console.
| 5
|4 Data Theory<br>
| 0
|{{Materials|Glass=1000}}<br>
|
|
|  
|-
|-
! Administrative MODsuit <br> [[File:Mod Debug.png]] {{anchor|Admin MODsuit}}
![[File:ScienceCircuitboard.png]]
| 1000
|Console Board (R&D Server Control Console)
| 200 || 200 || 50 || 50 || IMMUNE || IMMUNE || IMMUNE
|The circuit board for a R&D Server Control Console
| 0
|3 Data Theory<br>
| 0
|{{Materials|Glass=1000}}<br>
|
|
|
|}
 
===Upgrading the MODsuit===
 
'''Module Addition:'''
# Use [[File:Screwdriver tool.png|32px]] '''Screwdriver''' on the [[File:Mod Control.png|32px]] '''MODsuit central controller'''.
# Insert [[#Modules|modules of your choosing]].
# Use [[File:Screwdriver tool.png|32px]] '''Screwdriver'''.
 
'''Module Removal:'''
# Use [[File:Screwdriver tool.png|32px]] '''Screwdriver''' on the [[File:Mod Control.png|32px]] '''MODsuit central controller'''.
# Use [[File:Crowbar.png|32px]] '''Crowbar''' to take the modules out.
# Use [[File:Screwdriver tool.png|32px]] '''Screwdriver'''.
 
==Modules==
Module power drain is based on MODsuit's power drain. <br>
For example, standard MODsuit drain value is 5. Keeping a visor on drains at a rate of <code>5•0.3</code>.
===Printable Modules===
{|class="wikitable mw-collapsible sortable" width="80%" style="text-align: center; background-color: #f0e8f0;"
|-style="font-weight: bold;text-align: center;background-color: #A06DA0; color: white;"
! style='background-color:#A06DA0' width:15%;                        | Module
! style='background-color:#A06DA0' width:5%;                          | Complexity
! style='background-color:#A06DA0';                                  | Passive Cell Drain
! style='background-color:#A06DA0';                                  | Active Cell Drain
! style='background-color:#A06DA0';                                  | On-Use Cell Drain
! style='background-color:#A06DA0' width:10%;                        | Required Tech Levels
! class="unsortable" style='background-color:#A06DA0' width:70%;      | Description
|-
|-
! Storage Module <br> [[File:Mod Storage.png]] {{anchor|Storage}}
![[File:ScienceCircuitboard.png]]
| 3
|Console Board (Robotics Control Console)
| 0 || 0 || 0
|Allows for the construction of circuit boards used to build a Robotics Control console.
| N/A
|4 Data Theory<br>
|  
|{{Materials|Glass=1000}}<br>
|-
|-
! Extended Storage Module <br> [[File:Mod Extended Storage.png]] {{anchor|Extended Storage}}
![[File:SecurityCircuitboard.png]]
| 3
|Console Board (Security Records Console)
| 0 || 0 || 0
|Allows for the construction of circuit boards used to build a security records console.
| 6 Materials <br> 5 Power <br> 6 Engineering <br> 2 EM Spectrum <br> 2 Illegal
|2 Data Theory<br>2 Combat<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Medical Visor Module <br> [[File:Mod Medical Visor.png]] {{anchor|Medical Visor}}
![[File:EngineeringCircuitboard.png]]
| 1
|Console Board (Solar Control)
| 0 || 0.3 || 0
|Allows for the construction of circuit boards used to build a solar control console
| 5 Materials <br> 4 Biotech <br> 4 Data Theory
|2 Data Theory<br>2 Power Storage<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Diagnostic Visor Module <br> [[File:Mod Diagnostic Visor.png]] {{anchor|Diagnostic Visor}}
![[File:EngineeringCircuitboard.png]]
| 1
|Console Board (Supermatter Monitoring)
| 0 || 0.3 || 0
|Allows for the construction of circuit boards used to build a Supermatter Monitoring Console.
| 5 Materials <br> 4 Engineering <br> 4 Biotech <br> 4 Data Theory
|2 Power Storage<br>2 Data Theory<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Security Visor Module <br> [[File:Mod Security Visor.png]] {{anchor|Security Visor}}
![[File:SupplyCircuitboard.png]]
| 1
|Console Board (Supply Ordering Console)
| 0 || 0.3 || 0
|Allows for the construction of circuit boards used to build a supply ordering console.
| 5 Materials <br> 4 Biotech <br> 4 Data Theory <br> 3 Combat
|2 Data Theory<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Meson Visor Module <br> [[File:Mod Meson Visor.png]] {{anchor|Meson Visor}}
![[File:SupplyCircuitboard.png]]
| 1
|Console Board (Supply Shuttle Console)
| 0 || 0.3 || 0
|Allows for the construction of circuit boards used to build a supply shuttle console.
| 4 Materials <br> 4 Biotech <br> 4 Data Theory
|3 Data Theory<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Welding Protection Module <br> [[File:Mod Welding Protection.png]] {{anchor|Welding Protection}}
![[File:EngineeringCircuitboard.png]]
| 1
|Console Board (Teleporter Console)
| 0 || 0 || 0
|Allows for the construction of circuit boards used to build a teleporter control console.
| 4 Materials <br> 5 Engineering <br> 4 Biotech <br> 4 Plasma
|3 Data Theory<br>3 Bluespace<br>4 Plasma<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! T-Ray Scanner Module <br> [[File:Mod T-Ray Scanner.png]] {{anchor|T-Ray Scanner}}
![[File:EngineeringCircuitboard.png]]
| 1
|Console Board (General Air Control)
| 0 || 0.5 || 0
|Allows for the construction of circuit boards used to build a general air control computer.
| 2 Materials <br> 2 Engineering
|3 Data Theory<br>2 EM Spectrum<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Cloak Module <br> [[File:Mod Cloak.png]] {{anchor|Cloak}}
![[File:EngineeringCircuitboard.png]]
| 4
|Console Board (Large Tank Control)
| 0 || 2 || 10
|Allows for the construction of circuit boards used to build a large tank control computer.
| 7 Combat <br> 6 EM Spectrum <br> 3 Illegal
|3 Data Theory<br>2 EM Spectrum<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Ion Jetpack Module <br> [[File:Mod Ion Jetpack.png]] {{anchor|Ion Jetpack}}
![[File:ScienceCircuitboard.png]]
| 3
|Console Board (Xenobiology Console)
| 0 || 0.5 || 1
|Allows for the construction of circuit boards used to build a xenobiology camera console.
| 7 Materials <br> 7 Engineering <br> <br> 7 EM Spectrum
|3 Data Theory<br>3 Biotech<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Magnetic Stabilizator Module <br> [[File:Mod Magnetic Stability.png]] {{anchor|Magnetic Stability}}
</tab><tab name="Exosuit Modules" inline>
| 2
{|class="wikitable " style="background-color:#f0e8f0;margin:10pt;width:99%;"
| 0 || 0.5 || 0
|- style="background-color:#64487F;font-weight:bold; color: white;text-align:center;"
| 4 Materials <br> 5 Engineering <br> 4 EM Spectrum
! style='background-color:#64487F; width:64px;'                  |Icon
|
! style='background-color:#64487F; width:150px;'                |Name
! style='background-color:#64487F;'                              |Description
! style='background-color:#64487F; width:150px;'                |Required Tech Levels
! style='background-color:#64487F; width:200px;'                |Required Materials
|-
|-
! Radiation Protection Module <br> [[File:Mod Radiation Protection.png]] {{anchor|Radiation Protection}}
![[File:Mainboard.png]]
| 0
|Exosuit Board (APLU "Ripley" Central Control module)
| 0.1 || 0 || 0
|Allows for the construction of a "Ripley" Central Control module.
| 4 Materials <br> 4 EM Spectrum <br> 5 Combat
|2 Data Theory<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! EMP Shield Module <br> [[File:Mod EMP Shield.png]] {{anchor|EMP Shield}}
![[File:Mech_circuit.png]]
| 1
|Exosuit Board (APLU "Ripley" Peripherals Control module)
| 0.3 || 0 || 0
|Allows for the construction of a  "Ripley" Peripheral Control module.
| 6 EM Spectrum <br> 7 Combat <br> 3 Illegal
|2 Data Theory<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Flashlight Module <br> [[File:Mod Flashlight.png]] {{anchor|Flashlight}}
![[File:Mainboard.png]]
| 1
|Exosuit Board ("Odysseus" Central Control module)
| 0 || 0.3 || 0
|Allows for the construction of a "Odysseus" Central Control module.
| 2 Engineering <br> 2 EM Spectrum <br> 2 Plasma
|3 Data Theory<br>3 Biotech<br>3 Engineering<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Emergency Tether Module <br> [[File:Mod Emergency Tether.png]] {{anchor|Emergency Tether}}
![[File:Mech_circuit.png]]
| 1
|Exosuit Board ("Odysseus" Peripherals Control module)
| 0 || 0 || 1
|Allows for the construction of a "Odysseus" Peripheral Control module.
| 4 Materials <br> 5 Engineering <br> 4 EM Spectrum
|3 Data Theory<br>3 Biotech<br>3 Engineering<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Reagent Scanner Module <br> [[File:Mod Reagent Scanner.png]] {{anchor|Reagent Scanner}}
![[File:Mainboard.png]]
| 1
|Exosuit Board ("Gygax" Central Control module)
| 0 || 0.2 || 0
|Allows for the construction of a "Gygax" Central Control module.
| 2 Engineering <br> 2 EM Spectrum <br> 2 Plasma
|4 Data Theory<br>3 Combat<br>4 Engineering<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Internal GPS Module <br> [[File:Mod Internal GPS.png]] {{anchor|Internal GPS}}
![[File:Mech_circuit.png]]
| 1
|Exosuit Board ("Gygax" Peripherals Control module)
| 0 || 0 || 0.2
|Allows for the construction of a "Gygax" Peripheral Control module.
| 2 Materials <br> 2 Bluespace
|4 Data Theory<br>3 Combat<br>4 Engineering<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Thermal Regulator Module <br> [[File:Mod Thermal Regulator.png]] {{anchor|Thermal Regulator}}
![[File:Mech_circuit.png]]
| 1
|Exosuit Board ("Gygax" Weapons & Targeting Control module)
| 0 || 0.3 || 0
|Allows for the construction of a "Gygax" Weapons & Targeting Control module.
| 3 Materials <br> 2 EM Spectrum <br> 3 Plasma
|4 Data Theory<br>4 Combat<br>4 Engineering<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Injector Module <br> [[File:Mod Injector.png]] {{anchor|Injector}}
![[File:Mainboard.png]]
| 1
|Exosuit Board ("Durand" Central Control module)
| 0 || 0.3 || 0
|Allows for the construction of a "Durand" Central Control module.
| 6 Materials <br> 4 Biotech <br> 5 EM Spectrum
|4 Data Theory<br>4 Combat<br>4 Engineering<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Defibrillator Module <br> [[File:Mod Defibrillator.png]] {{anchor|Defibrillator}}
![[File:Mech_circuit.png]]
| 2
|Exosuit Board ("Durand" Peripherals Control module)
| 0 || 0 || 200
|Allows for the construction of a "Durand" Peripheral Control module.
| 7 Materials <br> 7 Biotech <br> 6 Power
|4 Data Theory<br>4 Combat<br>4 Engineering<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Bike Horn Module <br> [[File:Mod Bike Horn.png]] {{anchor|Bike Horn}}
![[File:Mech_circuit.png]]
| 1
|Exosuit Board ("Durand" Weapons & Targeting Control module)
| 0 || 0 || 1
|Allows for the construction of a "Durand" Weapons & Targeting Control module.
| 3 Materials <br> 3 Data Theory
|5 Data Theory<br>4 Combat<br>4 Engineering<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Waddle Module <br> [[File:Mod Waddle.png]] {{anchor|Waddle}}
![[File:Mainboard.png]]
| 1
|Exosuit Board ("Phazon" Central Control module)
| 0.2 || 0 || 0
|Allows for the construction of a "Phazon" Central Control module.
| 3 Materials <br> 3 Data Theory
|6 Data Theory<br>6 Materials<br>5 Plasma<br>
|
|{{Materials|Glass=1000|Bluespace=100}}<br>
|-
|-
! Crate Clamp Module <br> [[File:Mod Crate Clamp.png]] {{anchor|Crate Clamp}}
![[File:Mech_circuit.png]]
| 3
|Exosuit Board ("Phazon" Peripherals Control module)
| 0 || 0 || 1
|Allows for the construction of a "Phazon" Peripheral Control module.
| 3 Materials <br> 3 Data Theory
|6 Data Theory<br>5 Bluespace<br>5 Plasma<br>
|
|{{Materials|Glass=1000|Bluespace=100}}<br>
|-
|-
! Drill Module <br> [[File:Mod Drill.png]] {{anchor|Drill}}
![[File:Mech_circuit.png]]
| 2
|Exosuit Design ("Phazon" Weapons & Targeting Control module)
| 0 || 0 || 1
|Allows for the construction of a "Phazon" Weapons & Targeting Control module.
| 6 Materials <br> 5 Engineering <br> 5 Power
|6 Data Theory<br>5 EM Spectrum<br>5 Plasma<br>
|
|{{Materials|Glass=1000|Bluespace=100}}<br>
|-
|-
! Ore Bag Module <br> [[File:Mod Ore Bag.png]] {{anchor|Ore Bag}}
![[File:Mainboard.png]]
| 1
|Exosuit Board ("H.O.N.K" Central Control module)
| 0 || 0 || 0.2
|Allows for the construction of a "H.O.N.K" Central Control module.
| 2 Materials <br> 3 Engineering <br> 2 Power
|3 Data Theory<br>3 Engineering<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! DNA Lock Module <br> [[File:Mod DNA Lock.png]] {{anchor|DNA Lock}}
![[File:Mech_circuit.png]]
| 2
|Exosuit Board ("H.O.N.K" Peripherals Control module)
| 0 || 0 || 3
|Allows for the construction of a "H.O.N.K" Peripheral Control module.
| 6 Materials <br> 6 Engineering <br> 5 Power <br> 2 Illegal
|3 Data Theory<br>3 Engineering<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Holster Module <br> [[File:Mod Holster.png]] {{anchor|Holster}}
![[File:Mech_circuit.png]]
| 2
|Exosuit Board ("H.O.N.K" Weapons & Targeting Control module)
| 0 || 0 || 0
|Allows for the construction of a "H.O.N.K" Weapons & Targeting Control module.
| 2 Materials <br> 3 Engineering <br> 2 Power
|3 Data Theory<br>3 Engineering<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Active Sonar Module <br> [[File:Mod Active Sonar.png]] {{anchor|Active Sonar}}
![[File:Mainboard.png]]
| 2
|Exosuit Board ("Reticence" Central Control module)
| 0 || 0 || 4
|Allows for the construction of a "Reticence" Central Control module.
| 6 Materials <br> 5 Engineering <br> 5 Power
|3 Data Theory<br>3 Engineering<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Pathfinder Module <br> [[File:Mod Pathfinder.png]] {{anchor|Pathfinder}}
![[File:Mech_circuit.png]]
| 2
|Exosuit Board ("Reticence" Peripherals Control module)
| 0 || 0 || 200
|Allows for the construction of a "Reticence" Peripheral Control module.
| 6 Materials <br> 5 Engineering <br> 5 Power
|3 Data Theory<br>3 Engineering<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Plasma Stabilizer Module <br> [[File:Mod Plasma Stabilizer.png]] {{anchor|Plasma Stabilizer}}
![[File:Mech_circuit.png]]
| 1
|Exosuit Board ("Reticence" Weapons & Targeting Control module)
| 0.3 || 0 || 0
|Allows for the construction of a "Reticence" Weapons & Targeting Control module.
| 2 Materials <br> 3 Engineering <br> 2 Power
|3 Data Theory<br>3 Engineering<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Status Readout Module <br> [[File:Mod Status Readout.png]] {{anchor|Status Readout}}
</tab><tab name="Medical Machinery" inline>
| 1
{|class="wikitable " style="background-color:#f0e8f0;margin:10pt;width:99%;"
| 0 || 0 || 0.1
|- style="background-color:#64487F;font-weight:bold; color: white;text-align:center;"
| 5 Materials <br> 6 Biotech <br> 5 Power <br> 2 Illegal
! style='background-color:#64487F; width:64px;'                  |Icon
|
! style='background-color:#64487F; width:150px;'                |Name
! style='background-color:#64487F;'                              |Description
! style='background-color:#64487F; width:150px;'                |Required Tech Levels
! style='background-color:#64487F; width:200px;'                |Required Materials
|-
|-
|}
![[File:MedicalCircuitboard.png]]
 
|Machine Board (Chemical Heater Board)
====Anomaly-Powered Modules====
|The circuit board for a chemical heater.
{|class="wikitable mw-collapsible sortable" width="80%" style="text-align: center; background-color: #f0e8f0;"
|2 Data Theory<br>2 Biotech<br>2 Engineering<br>
|-style="font-weight: bold;text-align: center;background-color: #A06DA0; color: white;"
|{{Materials|Glass=1000}}<br>
! style='background-color:#A06DA0' width:15%;                        | Module
! style='background-color:#A06DA0' width:5%;                          | Complexity
! style='background-color:#A06DA0';                                  | Passive Cell Drain
! style='background-color:#A06DA0';                                  | Active Cell Drain
! style='background-color:#A06DA0';                                  | On-Use Cell Drain
! style='background-color:#A06DA0' width:10%;                        | Required Tech Levels
! class="unsortable" style='background-color:#A06DA0' width:70%;      | Description
|-
|-
! Teleporter Module <br> [[File:Mod Teleporter.png]] {{anchor|Teleporter}}
![[File:ServiceCircuitboard.png]]
| 3
|Machine Board (All-In-One Grinder)
| 0 || 0 || 5
|Allows for the construction of circuit boards used to build a BAll-In-One Grinder.
| 5 Engineering <br> 6 Plasma <br> 7 Bluespace <br> 5 Combat
|2 Materials<br>2 Biotech<br>2 Data Theory<br>
| '''Requires <u>bluespace</u> anomaly core to function.''' <hr>
|{{Materials|Glass=1000}}<br>
 
|-
|-
! Kinesis Module <br> [[File:Mod Kinesis.png]] {{anchor|Kinesis}}
![[File:MedicalCircuitboard.png]]
| 3
|Machine Board (Body Scanner)
| 0 || 0 || 3
|Allows for the construction of circuit boards used to build a Body Scanner.
| 5 Engineering <br> 6 Plasma <br> 7 Bluespace <br> 5 Combat
|3 Data Theory<br>2 Biotech<br>3 Engineering<br>
| '''Requires <u>gravitational</u> anomaly core to function.''' <hr>
|{{Materials|Glass=1000}}<br>
 
|-
|-
|}
![[File:MedicalCircuitboard.png]]
 
|Machine Board (Cloning Scanner)
====Illegal Modules==== <!-- only for illegal modules that can be printed, should only contain links and levels required-->
|Allows for the construction of circuit boards used to build a Cloning Scanner.
{|class="wikitable mw-collapsible sortable" width="30%" style="text-align: center; background-color: #f0e8f0;"
|4 Data Theory<br>3 Biotech<br>
|-style="font-weight: bold;text-align: center;background-color: #A06DA0; color: white;"
|{{Materials|Glass=1000}}<br>
! style='background-color:#A06DA0';                        | Module
! style='background-color:#A06DA0';                        | Required Tech Levels
|-
|-
! [[#Syndicate Storage|Syndicate Storage Module]] <br> [[File:Mod Syndicate Storage.png]]
![[File:MedicalCircuitboard.png]]
| 7 Materials <br> 7 Power <br> 7 Engineering <br> 4 Illegal
|Machine Board (DNA Modifier)
|Allows for the construction of circuit boards used to build a DNA Modifier.
|4 Data Theory<br>3 Biotech<br>
|{{Materials|Glass=1000}}<br>
|-
|-
! [[#Plate Compression|Plate Compression Module]] <br> [[File:Mod Plate Compression.png]]
![[File:MedicalCircuitboard.png]]
| 6 Materials <br> 6 Engineering <br> 5 Power <br> 2 Illegal
|Machine Board (Cloning Pod)
|}
|Allows for the construction of circuit boards used to build a Cloning Pod.
 
|4 Data Theory<br>3 Biotech<br>
===Maintenance Modules===
|{{Materials|Glass=1000}}<br>
Modules, that can be found in [[Maintenance]].
{|class="wikitable mw-collapsible sortable" width="70%" style="text-align: center; background-color: #E5E5E5;"
|-style="font-weight: bold;text-align: center;background-color: #777777; color: white;"
! style='background-color:#777777' width:15%;                        | Module
! style='background-color:#777777' width:5%;                          | Complexity
! style='background-color:#777777';                                  | Passive Cell Drain
! style='background-color:#777777';                                  | Active Cell Drain
! style='background-color:#777777';                                  | On-Use Cell Drain
! class="unsortable" style='background-color:#777777' width:70%;      | Description
|-
|-
! Springlock Module <br> [[File:Mod Springlock.png]] {{anchor|Springlock}}
![[File:MedicalCircuitboard.png]]
| 3
|Machine Board (Cryotube Board)
| 0 || 0 || 0
|Allows for the construction of circuit boards used to build a Cryotube.
|
|5 Data Theory<br>3 Biotech<br>4 Engineering<br>3 Plasma<br>
|{{Materials|Glass=1000}}<br>
|-
|-
! Balloon Blower Module <br> [[File:Mod Balloon Blower.png]] {{anchor|Balloon Blower}}
![[File:MedicalCircuitboard.png]]
| 1
|Machine Board (Chem Dispenser)
| 0 || 0 || 0.5
|The circuit board for a Chem Dispenser.
|
|5 Data Theory<br>3 Biotech<br>4 Materials<br>4 Plasma<br>
|{{Materials|Glass=1000}}<br>
|-
|-
! Stamper Module <br> [[File:Mod Stamper.png]] {{anchor|Stamper}}
![[File:MedicalCircuitboard.png]]
| 1
|Machine Board (ChemMaster Board)
| 0 || 0.3 || 0
|The circuit board for a ChemMaster 3000.
|
|2 Data Theory<br>3 Biotech<br>3 Materials<br>
|}
|{{Materials|Glass=1000}}<br>
 
===Syndicate Modules===
{|class="wikitable mw-collapsible sortable" width="80%" style="text-align: center; background-color: #ff9999;" <!-- color borrowed from [[Syndicate Items]] -->
|-style="font-weight: bold;text-align: center;background-color: #000000; color: white;"
! style='background-color:darkred' width:15%;                        | Module
! style='background-color:darkred' width:5%;                          | Complexity
! style='background-color:darkred';                                  | Passive Cell Drain
! style='background-color:darkred';                                  | Active Cell Drain
! style='background-color:darkred';                                  | On-Use Cell Drain
! class="unsortable" style='background-color:darkred' width:70%;      | Description
|-
|-
! Armour Booster Module <br> [[File:Mod Armor Booster.png]] {{anchor|Armour Booster}}
![[File:MedicalCircuitboard.png]]
| 0
|Machine Board (Sleeper)
| || ||
|Allows for the construction of circuit boards used to build a Sleeper.
|
|3 Data Theory<br>2 Biotech<br>3 Engineering<br>
|{{Materials|Glass=1000}}<br>
|-
|-
|}
</tab><tab name="Research Machinery" inline>
====Uplink Modules====
{|class="wikitable " style="background-color:#f0e8f0;margin:10pt;width:99%;"
Modules that can be obtained through [[Syndicate Items|Syndicate Uplink]].
|- style="background-color:#64487F;font-weight:bold; color: white;text-align:center;"
{|class="wikitable mw-collapsible sortable" width="80%" style="text-align: center; background-color: #ff9999;" <!-- color borrowed from [[Syndicate Items]] -->
! style='background-color:#64487F; width:64px;'                  |Icon
|-style="font-weight: bold;text-align: center;background-color: #000000; color: white;"
! style='background-color:#64487F; width:150px;'                |Name
! style='background-color:darkred' width:15%;                         | Module
! style='background-color:#64487F;'                             |Description
! style='background-color:darkred' width:5%;                         | Complexity
! style='background-color:#64487F; width:150px;'                |Required Tech Levels
! style='background-color:darkred';                                   | Passive Cell Drain
! style='background-color:#64487F; width:200px;'                |Required Materials
! style='background-color:darkred';                                  | Active Cell Drain
! style='background-color:darkred';                                   | On-Use Cell Drain
! style='background-color:darkred' width:5%;                         | Telecrystal Cost
! class="unsortable" style='background-color:darkred' width:70%;     | Description
|-
|-
! Thermal Visor Module <br> [[File:Mod Thermal Visor.png]] {{anchor|Thermal Visor}}
![[File:EngineeringCircuitboard.png]]
| 1
|Machine Board (Autolathe)
| 0 || 0.3 || 0
|The circuit board for an Autolathe.
| 15 TC
|3 Data Theory<br>3 Engineering<br>
| Lets you see living beings through walls. Also provides night vision.
|{{Materials|Glass=1000}}<br>
|-
|-
! Night Visor Module <br> [[File:Mod Night Visor.png]] {{anchor|Night Visor}}
![[File:ScienceCircuitboard.png]]
| 1
|Machine Board (Circuit Imprinter)
| 0 || 0.3 || 0
|The circuit board for a Circuit Imprinter.
| 5 TC
|2 Data Theory<br>2 Engineering<br>
| Lets you see clearer in the dark.
|{{Materials|Glass=1000}}<br>
|-
|-
! Plate Compression Module <br> [[File:Mod Plate Compression.png]] {{anchor|Plate Compression}}
![[File:ScienceCircuitboard.png]]
| 2
|Machine Board (Cyborg Recharger)
| 0 || 0 || 0
|The circuit board for a Cyborg Recharger.
| 10 TC
|3 Power Storage<br>3 Engineering<br>
| A module that lets the suit compress into a smaller size. Not compatible with [[#Storage|storage]] [[#Extended Storage|modules]], you will have to take that module out first.
|{{Materials|Glass=1000}}<br>
|-
|-
! Anti-Slip Module <br> [[File:Mod Anti Slip.png]] {{anchor|Anti Slip}}
![[File:ScienceCircuitboard.png]]
| 1
|Machine Board (Destructive Analyzer)
| 0.1 || 0 || 0
|The circuit board for a Destructive Analyzer.
| 5 TC
|2 Data Theory<br>2 EM Spectrum<br>2 Engineering<br>
| A module preventing the user from slipping on water. Already installed in the uplink modsuits.
|{{Materials|Glass=1000}}<br>
|-
|-
! Heavily Modified Springlock Module <br> [[File:Mod DNA Lock.png]] {{anchor|Syndicate Springlock}}
![[File:ScienceCircuitboard.png]]
|  
|Machine Board (Exosuit Fabricator)
| 0 || 0 || 0
|The circuit board for an Exosuit Fabricator.
| 5 TC
|3 Data Theory<br>3 Engineering<br>
| A module that spans the entire size of the MOD unit, sitting under the outer shell. This mechanical exoskeleton pushes out of the way when the user enters and it helps in booting  up, but was taken out of modern suits because of the springlock's tendency to ''"snap"'' back into place when exposed to humidity. You know what it's like to have an entire exoskeleton enter you? <br>
|{{Materials|Glass=1000}}<br>
This version of the module has been modified to allow for near instant activation of the MODsuit. Useful for quickly getting your MODsuit on/off, or for taking care of a target via a tragic accident. It is hidden as a DNA lock module. It will block retraction for 10 seconds by default to allow you to follow up with smoke, but you can multitool the module to disable that.
|-
|-
! Hidden Holster Module <br> [[File:Mod Emergency Tether.png]] {{anchor|Hidden Holster}}
![[File:ScienceCircuitboard.png]]
| 1
|Machine Board (Mech Bay Recharger)
| 0 || 0 || 0
|The circuit board for a Mech Bay Recharger.
| 5 TC
|3 Data Theory<br>4 Power Storage<br>3 Engineering<br>
| A holster module disguised to look like a tether module. Gun not included.
|{{Materials|Glass=1000}}<br>
|}
 
===Other Modules===
Modules obtainable via other means, as well as ones you cannot obtain.
{|class="wikitable mw-collapsible sortable" width="80%" style="text-align: center; background-color: #CED2DB;"
|-style="font-weight: bold;text-align: center;background-color: #000000; color: white;"
! style='background-color:#606D89' width:15%;                        | Module
! style='background-color:#606D89' width:5%;                          | Complexity
! style='background-color:#606D89';                                  | Passive Cell Drain
! style='background-color:#606D89';                                  | Active Cell Drain
! style='background-color:#606D89';                                  | On-Use Cell Drain
! class="unsortable" style='background-color:#606D89' width:15%;      | Location
! class="unsortable" style='background-color:#606D89' width:70%;      | Description
|-
|-
! Prototype Kinesis Module <br> [[File:Mod Kinesis.png]] {{anchor|Prototype Kinesis}}
![[File:ScienceCircuitboard.png]]
| 0
|Machine Board (E.X.P.E.R.I-MENTOR Board)
| 0 || 0 || 5
|The circuit board for an E.X.P.E.R.I-MENTOR.
| Can be found on the [[#Prototype MODsuit|Prototype MODsuit]].
|2 Data Theory<br>2 EM Spectrum<br>2 Engineering<br>2 Bluespace<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Kinesis Module Plus <br> [[File:Mod Kinesis.png]] {{anchor|Kinesis Plus}}
![[File:ScienceCircuitboard.png]]
| 0
|Machine Board (Protolathe)
| 0 || 0 || 3
|The circuit board for a Protolathe.
| Pre-Equipped on [[#Prototype MODsuit|Prototype MODsuit]].
|2 Data Theory<br>2 Engineering<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Insignia Module <br> [[File:Mod Insignia.gif]] {{anchor|Insignia}}
![[File:ScienceCircuitboard.png]]
| 0
|Machine Board (R&D Server)
| 0 || 0 || 0
|The circuit board for an R&D Server
| Pre-Equipped on [[#Responsory MODsuit|Responsory MODsuit]].
|3 Data Theory<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Power Kick Module <br> [[File:Mod Power Kick.png]] {{anchor|Power Kick}}
</tab><tab name="Teleportation Machinery" inline>
| 0
{|class="wikitable " style="background-color:#f0e8f0;margin:10pt;width:99%;"
| 0 || 0 || 0
|- style="background-color:#64487F;font-weight:bold; color: white;text-align:center;"
| Pre-Equipped on commander and inquisitory [[#Responsory MODsuit|Responsory MODsuits]]. Pre-Equipped on [[#Apocryphal|Apocryphal MODsuit]]. Inside of Metroid [[Syndicate Items#Syndicate Bundle Equipment|Bundle]]. Can be bought from [[Sol Traders]].
! style='background-color:#64487F; width:64px;'                  |Icon
|
! style='background-color:#64487F; width:150px;'                |Name
! style='background-color:#64487F;'                              |Description
! style='background-color:#64487F; width:150px;'                |Required Tech Levels
! style='background-color:#64487F; width:200px;'                |Required Materials
|-
|-
! Advanced Cloaking Module <br> [[File:Mod Advanced Cloaking.png]] {{anchor|Advanced Cloaking}}
![[File:ScienceCircuitboard.png]]
| 4
|Machine Board (Quantum Pad Board)
| 0 || 1 || 5
|The circuit board for a quantum telepad.
| '''ADMIN SPAWN ONLY'''
|4 Data Theory<br>4 Bluespace<br>3 Plasma<br>4 Engineering<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Camera Module <br> [[File:Mod Camera.gif]] {{anchor|Camera}}
![[File:EngineeringCircuitboard.png]]
| 1
|Machine Board (Teleportation Hub)
| 0 || 0 || 0
|Allows for the construction of circuit boards used to build a Teleportation Hub.
| Pre-Equipped on [[#Responsory MODsuit|Responsory MODsuit]].
|3 Data Theory<br>5 Bluespace<br>4 Materials<br>5 Engineering<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! Advanced Magnetic Stability Module <br> [[File:Mod Magnetic Stability.png]] {{anchor|Advanced Magboots}}
![[File:EngineeringCircuitboard.png]]
| 0
|Machine Board (Teleportation Station)
| 0 || 0.5 || 0
|Allows for the construction of circuit boards used to build a Teleporter Station.
| Pre-Equipped on [[#Advanced MODsuit|Advanced]], [[#Responsory MODsuit|Responsory]], [[#Apocryphal MODsuit|Apocryphal]], [[#Corporate MODsuit|Corporate]] and [[#Admin MODsuit|Administrative]] MODsuits.
|5 Data Theory<br>4 Bluespace<br>4 Plasma<br>4 Engineering<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
! MOD Magnet Module <br> [[File:Mod Magnet.png]]
![[File:EngineeringCircuitboard.png]]
| 0
|Machine Board (Permanent Teleporter)
| || ||
|Allows for the construction of circuit boards used to build a Permanent Teleporter.
| Pre-Equipped on Loader MODsuit.
|3 Data Theory<br>5 Bluespace<br>4 Materials<br>5 Engineering<br>
|
|{{Materials|Glass=1000}}<br>
|-
|-
|}
|}</tab></tabs>
 
 
[[Category:Guides]]

Latest revision as of 12:19, 23 September 2024

HELLO WORLD!

Red crowbar.png This user is a Certified‎
Red Tool Collector
[[File:|45px]]


Rolling Servos.png Unoffically a professional‎
Wiki-table Editor‎‎‎ ‎ ‎ ‎
[[File:|45px]]


Sharpests Unofficial Color Standards
Main Departments
Department Header Background Body Text
Service #30A055 #8CCAA0
Supply #A0743E #CAB294
Engineering #FF9D00 #FFC871
Medical #36667F #A1CCE3
Science #64487F #D4B8EE
Security #AD1818 #D17E7E
Legal #7F1E6F #D689C9
Command #127BB7 #7BB5D7

just so i dont forget to use/delete this page User:Imnotthesharpest/Mindflayer

The introductory paragraph went here

Hello. It is I, that robotics main that gets IPCs in and out of robotics as fast as it takes for your average Box shift to go red alert.



funny flag
Edit from a random vox: This flag is indeed funni

I am the collector of all three bluespace crystals
Bluespace Crystal.pngBspace crystal.pngBSPoly crystal.png

Wiki Pages I edited

The header says it all

I have totally redone six pages:

Pages I probably plan on working on:

Currently editing this page:

My checklist for Research Items
Part One, the Easy Part
Fix that Science Department thing
Compact the Research Computers Section
Remove "MW-Collapsible" from the tables
Standardize the colours for the page
Part One point Five, the Templates
Make Materials Template
Make Levels Template
Part Two, the Trashed Part
Rework the Circuit Imprinter section
Yeah I've totally given up on this from the amount of effort it would take to verify and update all the printable items in the game
Rework the Protolathe section
Yeah I've totally given up on this from the amount of effort it would take to verify and update all the printable items in the game
Rework the Exosuit Fabricator section
Yeah I've totally given up on this from the amount of effort it would take to verify and update all the printable items in the game
Do a final update of Information
Part Two point Five, the Table Part
Work on the Circuit Imprinter Tables formating and display.
Work on the Protolathes Tables formating and display.
Work on the Exosuit Fabricatiors Tables formating and display.


Circuit Imprinter

Circuit imprinter.png

This industrial printer requires glass, sulfuric acid, and occasionally gold and diamond. Each board requires different levels of data theory and materials research, and some require specific field advancement, such as biological or blue-space. With gold, you can make AI law modules, or AI related circuit boards. Machine boards can also be built in the Circuit Constructor, including mech suits and power generators.

Icon Name Description Required Tech Levels Required Materials
AICircuitboard.png AI Module (Freeform) An AI module that allows you to add a single low-priority custom law to an AI. 5 Data Theory
4 Materials
Glass.pngGlass1000Gold.pngGold100
GreenAICircuitboard.png AI Module (oneCrewMember) Gives an AI the OneHuman lawset, which designates a single person as the only "human" on station. 6 Data Theory
4 Materials
Glass.pngGlass1000Diamond.pngDiamond100
AICircuitboard.png AI Module (OxygenIsToxicToHumans) A dangerous module that instructs an AI to remove all oxygen from the station. 4 Data Theory
2 Biotech
4 Materials
Glass.pngGlass1000Gold.pngGold100
RedAICircuitboard.png AI Module (ProtectStation) Another dangerous module, this law instructs the AI to protect the station at all costs, killing anyone who damages it. 5 Data Theory
4 Materials
Glass.pngGlass1000Gold.pngGold100
AICircuitboard.png AI Module (Purge) Slightly less dangerous than it sounds, this module simply removes an AI's laws completely. Doesn't work on Malfunctioning AI units. 5 Data Theory
6 Materials
Glass.pngGlass1000Diamond.pngDiamond100
AICircuitboard.png AI Module (Quarantine) A lawset built for biohazard containment, no crewmembers are allowed to leave the station while this lawset is in effect. 3 Data Theory
2 Biotech
4 Materials
Glass.pngGlass1000Gold.pngGold100
AICircuitboard.png AI Module (Reset) Purges all Freeform and Hacked laws from an AI, leaving core laws intact. 4 Data Theory
6 Materials
Glass.pngGlass1000Gold.pngGold100
LightBlueAICircuitboard.png AI Module (Safeguard) A VIP protection module, this law designates one person as high priority, with anyone harming them losing their status as crew. 3 Data Theory
3 Materials
Glass.pngGlass1000Gold.pngGold100
GreenAICircuitboard.png Core AI Module (Asimov) A true classic, this lawset instructs the AI to protect and serve humans, while preserving its own existence. 3 Data Theory
5 Materials
Glass.pngGlass1000Diamond.pngDiamond100
ClownAICircuitboard.png Core AI Module (Pranksimov) A varient of Asimov that allows breakage of laws if doing so is funny 5 Data Theory
5 Materials
2 Illegal
Glass.pngGlass1000Bananium.pngBananium100
BlueAICircuitboard.png Core AI Module (Corporate) A penny pincher's lawset, this module makes the AI reduce expenses and increase profit where possible. 5 Data Theory
5 Materials
Glass.pngGlass1000Diamond.pngDiamond100
GreenAICircuitboard.png Core AI Module (Crewsimov) An updated version of the Asimov module, this lawset has the AI protect all crew, rather than just humans. 3 Data Theory
5 Materials
Glass.pngGlass1000Diamond.pngDiamond100
RedAICircuitboard.png Core AI Module (P.A.L.A.D.I.N.) The Lawful Good-est of all lawsets, this set instructs an AI to combat evil across the station while protecting the innocent. Expect validhunting. 5 Data Theory
5 Materials
Glass.pngGlass1000Diamond.pngDiamond100
RedAICircuitboard.png Core AI Module (Antimov) For lunatics only. Instructs an AI to kill everyone on-station, then terminate itself. 5 Data Theory
5 Materials
2 Illegal
Glass.pngGlass1000Diamond.pngDiamond100
AICircuitboard.png Core AI Module (Freeform) An AI module that allows you to add a single high-priority custom law to an AI. 6 Data Theory
6 Materials
Glass.pngGlass1000Diamond.pngDiamond100
RedAICircuitboard.png Core AI Module (T.Y.R.A.N.T.) Requires the AI to oppress the weak while only obeying the strongest. All fun and games until the AI realizes it fits that description better than you do. 5 Data Theory
2 Illegal
5 Materials
Glass.pngGlass1000Diamond.pngDiamond100
Icon Name Description Required Tech Levels Required Materials
EngineeringCircuitboard.png Machine Board (Freezer/Heater) The circuit board for a Freezer/Heater. 3 Data Theory
3 Plasma
Glass.pngGlass1000
EngineeringCircuitboard.png Machine Board (SMES) The circuit board for a SMES. 4 Data Theory
5 Power Storage
4 Engineering
Glass.pngGlass1000
EngineeringCircuitboard.png Machine Board (Emitter) The circuit board for an emitter. 3 Data Theory
5 Power Storage
4 Engineering
Glass.pngGlass1000
EngineeringCircuitboard.png Computer Design (Power Turbine Console Board) The circuit board for a power turbine console. 4 Data Theory
5 Power Storage
4 Engineering
Glass.pngGlass1000
EngineeringCircuitboard.png Machine Board (Power Turbine Board) The circuit board for a power turbine. 4 Data Theory
4 Power Storage
5 Engineering
Glass.pngGlass1000
EngineeringCircuitboard.png Machine Board (Power Compressor Board) The circuit board for a power compressor. 4 Data Theory
5 Power Storage
4 Engineering
Glass.pngGlass1000
EngineeringCircuitboard.png Machine Board (PACMAN-type Generator) The circuit board that for a PACMAN-type portable generator. 2 Data Theory
3 Plasma
3 Power Storage
3 Engineering
Glass.pngGlass1000
EngineeringCircuitboard.png Machine Board (MRSPACMAN-type Generator) The circuit board that for a MRSPACMAN-type portable generator. 3 Data Theory
4 Plasma
5 Power Storage
5 Engineering
Glass.pngGlass1000
EngineeringCircuitboard.png Machine Board (SUPERPACMAN-type Generator) The circuit board that for a SUPERPACMAN-type portable generator. 3 Data Theory
4 Power Storage
4 Engineering
Glass.pngGlass1000
EngineeringCircuitboard.png Machine Board (Tesla Coil Board) The circuit board for a tesla coil. 3 Data Theory
3 Power Storage
3 EM Spectrum
Glass.pngGlass1000
EngineeringCircuitboard.png Machine Board (Grounding Rod Board) The circuit board for a grounding rod. 3 Data Theory
2 Plasma
3 Power Storage
3 EM Spectrum
Glass.pngGlass1000
Icon Name Description Required Tech Levels Required Materials
ServiceCircuitboard.png Machine Board (Seed Extractor Board) The circuit board for a seed extractor. 1 Data Theory
Glass.pngGlass1000
ServiceCircuitboard.png Machine Board (Biogenerator) The circuit board for a Biogenerator. 2 Data Theory
3 Biotech
3 Materials
Glass.pngGlass1000
ServiceCircuitboard.png Machine Board (Hydroponics Tray) The circuit board for a Hydroponics Tray. 2 Biotech
Glass.pngGlass1000
ServiceCircuitboard.png Machine Board (Plant DNA Manipulator Board) The circuit board for a plant DNA manipulator. 4 Data Theory
3 Biotech
Glass.pngGlass1000
Icon Name Description Required Tech Levels Required Materials
Circuitboard.png Machine Board (Smartfridge Board) The circuit board for a smartfridge. 1 Data Theory
Glass.pngGlass1000
ScienceCircuitboard.png Machine Board (Monkey Recycler Board) The circuit board for a monkey recycler. 1 Data Theory
Glass.pngGlass1000
ServiceCircuitboard.png Machine Board (Processor Board) The circuit board for a processor. 1 Data Theory
Glass.pngGlass1000
Circuitboard.png Machine Board (AI Holopad Board) The circuit board for a holopad. 1 Data Theory
Glass.pngGlass1000
Circuitboard.png Machine Board (Battle Arcade Machine) Allows for the construction of circuit boards used to build a new Arcade Machine. 1 Data Theory
Glass.pngGlass1000
ServiceCircuitboard.png Machine Board (Deep Fryer) The circuit board for a deep fryer. 1 Data Theory
Glass.pngGlass1000
Circuitboard.png Machine Board (Orion Trail Arcade Machine) Allows for the construction of circuit boards used to build a new Orion Trail machine. 1 Data Theory
Glass.pngGlass1000
Circuitboard.png Machine Board (Claw Game Board) The circuit board for a claw game. 1 Data Theory
Glass.pngGlass1000
SupplyCircuitboard.png Machine Board (Mining Rewards Vendor Board) The circuit board for a Mining Rewards Vendor. 3 Engineering
Glass.pngGlass1000
SecurityCircuitboard.png Machine Board (Weapon Recharger) The circuit board for a recharger. 3 Materials
3 Power Storage
Glass.pngGlass1000
EngineeringCircuitboard.png Machine Board (Cell Charger) The circuit board for a battery recharger. 3 Materials
3 Power Storage
Glass.pngGlass1000
ServiceCircuitboard.png Machine Board (Gibber Board) The circuit board for a gibber. 2 Data Theory
2 Engineering
Glass.pngGlass1000
ServiceCircuitboard.png Machine Board (Recycler Board) The circuit board for a recycler. 2 Data Theory
2 Engineering
Glass.pngGlass1000
ServiceCircuitboard.png Machine Board (Microwave) The circuit board for a Microwave. 2 Data Theory
2 EM Spectrum
Glass.pngGlass1000
ServiceCircuitboard.png Machine Board (Oven) The circuit board for an Oven. 2 Data Theory
2 EM Spectrum
Glass.pngGlass1000
ServiceCircuitboard.png Machine Board (Grill) The circuit board for a Grill. 2 Data Theory
2 EM Spectrum
Glass.pngGlass1000
ServiceCircuitboard.png Machine Board (Dish Drive Board) The circuit board for a dish drive. 1 Data Theory
Glass.pngGlass1000
ServiceCircuitboard.png Machine Board (Candy Maker) The circuit board for a Candy Maker. 2 Data Theory
2 EM Spectrum
Glass.pngGlass1000
SupplyCircuitboard.png Machine Board (Ore Redemption Board) The circuit board for an Ore Redemption machine. 2 Data Theory
2 Engineering
3 Plasma
Glass.pngGlass1000
Circuitboard.png Machine Board (Prize Counter) The circuit board for a prize counter. 2 Data Theory
2 Materials
Glass.pngGlass1000
Circuitboard.png Machine Board (Virtual Gameboard) The circuit board for a Virtual Gameboard. 2 Data Theory
Glass.pngGlass1000
Circuitboard.png Machine Board (Nanotrasen Merchandise Vendor) The circuit board for a Nanotrasen Merchandise Vendor. None
Glass.pngGlass1000
Circuitboard.png Machine Board (Bottler Board) The circuit board for a bottler. 2 Data Theory
Glass.pngGlass1000
ServiceCircuitboard.png Machine Board (Slot Machine Board) The circuit board for a slot machine. 2 Data Theory
Glass.pngGlass1000
Icon Name Description Required Tech Levels Required Materials
EngineeringCircuitboard.png Machine Board (Telecommunications Core) The circuit board for a Telecommunications Core. 2 Engineering
2 Data Theory
Glass.pngGlass1000
EngineeringCircuitboard.png Machine Board (Telecommunications Relay) The circuit board for a Telecommunications Relay. 2 Engineering
2 Bluespace
2 Data Theory
Glass.pngGlass1000
Icon Name Description Required Tech Levels Required Materials
ScienceCircuitboard.png Console Board (AI Core) Allows for the construction of circuit boards used to build new AI cores. 3 Data Theory
Glass.pngGlass1000
ScienceCircuitboard.png Console Board (AI Integrity Restorer) Allows for the construction of circuit boards used to build an AI Integrity Restorer. 4 Data Theory
3 EM Spectrum
Glass.pngGlass1000
CommandCircuitboard.png Console Board (AI Upload) Allows for the construction of circuit boards used to build an AI Upload Console. 5 Data Theory
4 Engineering
Glass.pngGlass1000
EngineeringCircuitboard.png Console Board (Atmospheric Alerts) Allows for the construction of circuit boards used to build an atmosphere alert console.. 2 Data Theory
Glass.pngGlass1000
EngineeringCircuitboard.png Console Board (Atmospheric Monitor) Allows for the construction of circuit boards used to build an Atmospheric Monitor. 2 Data Theory
Glass.pngGlass1000
SecurityCircuitboard.png Console Board (Camera Monitor) Allows for the construction of circuit boards used to build camera monitors. 2 Data Theory
2 Combat
Glass.pngGlass1000
MedicalCircuitboard.png Console Board (Cloning Machine Console) Allows for the construction of circuit boards used to build a new Cloning Machine console. 4 Data Theory
3 Biotech
Glass.pngGlass1000
EngineeringCircuitboard.png Console Board (Communications Console) Allows for the construction of circuit boards used to build a communications console. 3 Data Theory
3 EM Spectrum
Glass.pngGlass1000
MedicalCircuitboard.png Console Board (Crew Monitoring Computer) Allows for the construction of circuit boards used to build a Crew monitoring computer. 3 Data Theory
2 EM Spectrum
2 Biotech
Glass.pngGlass1000
CommandCircuitboard.png Console Board (Cyborg Upload) Allows for the construction of circuit boards used to build a Cyborg Upload Console. 5 Data Theory
4 Engineering
Glass.pngGlass1000
MedicalCircuitboard.png Console Board (DNA Machine) Allows for the construction of circuit boards used to build a new DNA scanning console. 2 Data Theory
2 Biotech
Glass.pngGlass1000
EngineeringCircuitboard.png Console Board (Drone Control Console) Allows for the construction of circuit boards used to build a Drone Control console. 4 Data Theory
Glass.pngGlass1000
ScienceCircuitboard.png Console Board (Exosuit Control Console) Allows for the construction of circuit boards used to build an exosuit control console. 3 Data Theory
Glass.pngGlass1000
CommandCircuitboard.png Console Board (ID Computer) Allows for the construction of circuit boards used to build an ID computer. 3 Data Theory
Glass.pngGlass1000
ScienceCircuitboard.png Console Board (Mech Bay Power Control Console) Allows for the construction of circuit boards used to build a mech bay power control console. 3 Data Theory
3 Power Storage
Glass.pngGlass1000
MedicalCircuitboard.png Console Board (Medical Records) Allows for the construction of circuit boards used to build a medical records console. 2 Data Theory
2 Biotech
Glass.pngGlass1000
EngineeringCircuitboard.png Console Board (Messaging Monitor Console) Allows for the construction of circuit boards used to build a messaging monitor console. 5 Data Theory
Glass.pngGlass1000
SupplyCircuitboard.png Console Board (Mining Shuttle) Allows for the construction of circuit boards used to build a mining shuttle console. 3 Data Theory
Glass.pngGlass1000
MedicalCircuitboard.png Console Board (Operating Computer) Allows for the construction of circuit boards used to build an operating computer console. 2 Data Theory
3 Biotech
Glass.pngGlass1000
MedicalCircuitboard.png Console Board (PanD.E.M.I.C. 2200) Allows for the construction of circuit boards used to build a PanD.E.M.I.C. 2200 console. 3 Data Theory
3 Biotech
Glass.pngGlass1000
EngineeringCircuitboard.png Console Board (Power Monitor) Allows for the construction of circuit boards used to build a new power monitor 2 Data Theory
2 Power Storage
Glass.pngGlass1000
SecurityCircuitboard.png Console Board (Prisoner Management Console) Allows for the construction of circuit boards used to build a prisoner management console. 2 Data Theory
Glass.pngGlass1000
SecurityCircuitboard.png Console Board (Brig Cell Management Console) Allows for the construction of circuit boards used to build a brig cell management console. 2 Data Theory
Glass.pngGlass1000
ScienceCircuitboard.png Console Board (R&D Console) Allows for the construction of circuit boards used to build a new R&D console. 4 Data Theory
Glass.pngGlass1000
ScienceCircuitboard.png Console Board (R&D Server Control Console) The circuit board for a R&D Server Control Console 3 Data Theory
Glass.pngGlass1000
ScienceCircuitboard.png Console Board (Robotics Control Console) Allows for the construction of circuit boards used to build a Robotics Control console. 4 Data Theory
Glass.pngGlass1000
SecurityCircuitboard.png Console Board (Security Records Console) Allows for the construction of circuit boards used to build a security records console. 2 Data Theory
2 Combat
Glass.pngGlass1000
EngineeringCircuitboard.png Console Board (Solar Control) Allows for the construction of circuit boards used to build a solar control console 2 Data Theory
2 Power Storage
Glass.pngGlass1000
EngineeringCircuitboard.png Console Board (Supermatter Monitoring) Allows for the construction of circuit boards used to build a Supermatter Monitoring Console. 2 Power Storage
2 Data Theory
Glass.pngGlass1000
SupplyCircuitboard.png Console Board (Supply Ordering Console) Allows for the construction of circuit boards used to build a supply ordering console. 2 Data Theory
Glass.pngGlass1000
SupplyCircuitboard.png Console Board (Supply Shuttle Console) Allows for the construction of circuit boards used to build a supply shuttle console. 3 Data Theory
Glass.pngGlass1000
EngineeringCircuitboard.png Console Board (Teleporter Console) Allows for the construction of circuit boards used to build a teleporter control console. 3 Data Theory
3 Bluespace
4 Plasma
Glass.pngGlass1000
EngineeringCircuitboard.png Console Board (General Air Control) Allows for the construction of circuit boards used to build a general air control computer. 3 Data Theory
2 EM Spectrum
Glass.pngGlass1000
EngineeringCircuitboard.png Console Board (Large Tank Control) Allows for the construction of circuit boards used to build a large tank control computer. 3 Data Theory
2 EM Spectrum
Glass.pngGlass1000
ScienceCircuitboard.png Console Board (Xenobiology Console) Allows for the construction of circuit boards used to build a xenobiology camera console. 3 Data Theory
3 Biotech
Glass.pngGlass1000
Icon Name Description Required Tech Levels Required Materials
Mainboard.png Exosuit Board (APLU "Ripley" Central Control module) Allows for the construction of a "Ripley" Central Control module. 2 Data Theory
Glass.pngGlass1000
Mech circuit.png Exosuit Board (APLU "Ripley" Peripherals Control module) Allows for the construction of a "Ripley" Peripheral Control module. 2 Data Theory
Glass.pngGlass1000
Mainboard.png Exosuit Board ("Odysseus" Central Control module) Allows for the construction of a "Odysseus" Central Control module. 3 Data Theory
3 Biotech
3 Engineering
Glass.pngGlass1000
Mech circuit.png Exosuit Board ("Odysseus" Peripherals Control module) Allows for the construction of a "Odysseus" Peripheral Control module. 3 Data Theory
3 Biotech
3 Engineering
Glass.pngGlass1000
Mainboard.png Exosuit Board ("Gygax" Central Control module) Allows for the construction of a "Gygax" Central Control module. 4 Data Theory
3 Combat
4 Engineering
Glass.pngGlass1000
Mech circuit.png Exosuit Board ("Gygax" Peripherals Control module) Allows for the construction of a "Gygax" Peripheral Control module. 4 Data Theory
3 Combat
4 Engineering
Glass.pngGlass1000
Mech circuit.png Exosuit Board ("Gygax" Weapons & Targeting Control module) Allows for the construction of a "Gygax" Weapons & Targeting Control module. 4 Data Theory
4 Combat
4 Engineering
Glass.pngGlass1000
Mainboard.png Exosuit Board ("Durand" Central Control module) Allows for the construction of a "Durand" Central Control module. 4 Data Theory
4 Combat
4 Engineering
Glass.pngGlass1000
Mech circuit.png Exosuit Board ("Durand" Peripherals Control module) Allows for the construction of a "Durand" Peripheral Control module. 4 Data Theory
4 Combat
4 Engineering
Glass.pngGlass1000
Mech circuit.png Exosuit Board ("Durand" Weapons & Targeting Control module) Allows for the construction of a "Durand" Weapons & Targeting Control module. 5 Data Theory
4 Combat
4 Engineering
Glass.pngGlass1000
Mainboard.png Exosuit Board ("Phazon" Central Control module) Allows for the construction of a "Phazon" Central Control module. 6 Data Theory
6 Materials
5 Plasma
Glass.pngGlass1000Bluespace Crystal.pngBluespace Mesh100
Mech circuit.png Exosuit Board ("Phazon" Peripherals Control module) Allows for the construction of a "Phazon" Peripheral Control module. 6 Data Theory
5 Bluespace
5 Plasma
Glass.pngGlass1000Bluespace Crystal.pngBluespace Mesh100
Mech circuit.png Exosuit Design ("Phazon" Weapons & Targeting Control module) Allows for the construction of a "Phazon" Weapons & Targeting Control module. 6 Data Theory
5 EM Spectrum
5 Plasma
Glass.pngGlass1000Bluespace Crystal.pngBluespace Mesh100
Mainboard.png Exosuit Board ("H.O.N.K" Central Control module) Allows for the construction of a "H.O.N.K" Central Control module. 3 Data Theory
3 Engineering
Glass.pngGlass1000
Mech circuit.png Exosuit Board ("H.O.N.K" Peripherals Control module) Allows for the construction of a "H.O.N.K" Peripheral Control module. 3 Data Theory
3 Engineering
Glass.pngGlass1000
Mech circuit.png Exosuit Board ("H.O.N.K" Weapons & Targeting Control module) Allows for the construction of a "H.O.N.K" Weapons & Targeting Control module. 3 Data Theory
3 Engineering
Glass.pngGlass1000
Mainboard.png Exosuit Board ("Reticence" Central Control module) Allows for the construction of a "Reticence" Central Control module. 3 Data Theory
3 Engineering
Glass.pngGlass1000
Mech circuit.png Exosuit Board ("Reticence" Peripherals Control module) Allows for the construction of a "Reticence" Peripheral Control module. 3 Data Theory
3 Engineering
Glass.pngGlass1000
Mech circuit.png Exosuit Board ("Reticence" Weapons & Targeting Control module) Allows for the construction of a "Reticence" Weapons & Targeting Control module. 3 Data Theory
3 Engineering
Glass.pngGlass1000
Icon Name Description Required Tech Levels Required Materials
MedicalCircuitboard.png Machine Board (Chemical Heater Board) The circuit board for a chemical heater. 2 Data Theory
2 Biotech
2 Engineering
Glass.pngGlass1000
ServiceCircuitboard.png Machine Board (All-In-One Grinder) Allows for the construction of circuit boards used to build a BAll-In-One Grinder. 2 Materials
2 Biotech
2 Data Theory
Glass.pngGlass1000
MedicalCircuitboard.png Machine Board (Body Scanner) Allows for the construction of circuit boards used to build a Body Scanner. 3 Data Theory
2 Biotech
3 Engineering
Glass.pngGlass1000
MedicalCircuitboard.png Machine Board (Cloning Scanner) Allows for the construction of circuit boards used to build a Cloning Scanner. 4 Data Theory
3 Biotech
Glass.pngGlass1000
MedicalCircuitboard.png Machine Board (DNA Modifier) Allows for the construction of circuit boards used to build a DNA Modifier. 4 Data Theory
3 Biotech
Glass.pngGlass1000
MedicalCircuitboard.png Machine Board (Cloning Pod) Allows for the construction of circuit boards used to build a Cloning Pod. 4 Data Theory
3 Biotech
Glass.pngGlass1000
MedicalCircuitboard.png Machine Board (Cryotube Board) Allows for the construction of circuit boards used to build a Cryotube. 5 Data Theory
3 Biotech
4 Engineering
3 Plasma
Glass.pngGlass1000
MedicalCircuitboard.png Machine Board (Chem Dispenser) The circuit board for a Chem Dispenser. 5 Data Theory
3 Biotech
4 Materials
4 Plasma
Glass.pngGlass1000
MedicalCircuitboard.png Machine Board (ChemMaster Board) The circuit board for a ChemMaster 3000. 2 Data Theory
3 Biotech
3 Materials
Glass.pngGlass1000
MedicalCircuitboard.png Machine Board (Sleeper) Allows for the construction of circuit boards used to build a Sleeper. 3 Data Theory
2 Biotech
3 Engineering
Glass.pngGlass1000
Icon Name Description Required Tech Levels Required Materials
EngineeringCircuitboard.png Machine Board (Autolathe) The circuit board for an Autolathe. 3 Data Theory
3 Engineering
Glass.pngGlass1000
ScienceCircuitboard.png Machine Board (Circuit Imprinter) The circuit board for a Circuit Imprinter. 2 Data Theory
2 Engineering
Glass.pngGlass1000
ScienceCircuitboard.png Machine Board (Cyborg Recharger) The circuit board for a Cyborg Recharger. 3 Power Storage
3 Engineering
Glass.pngGlass1000
ScienceCircuitboard.png Machine Board (Destructive Analyzer) The circuit board for a Destructive Analyzer. 2 Data Theory
2 EM Spectrum
2 Engineering
Glass.pngGlass1000
ScienceCircuitboard.png Machine Board (Exosuit Fabricator) The circuit board for an Exosuit Fabricator. 3 Data Theory
3 Engineering
Glass.pngGlass1000
ScienceCircuitboard.png Machine Board (Mech Bay Recharger) The circuit board for a Mech Bay Recharger. 3 Data Theory
4 Power Storage
3 Engineering
Glass.pngGlass1000
ScienceCircuitboard.png Machine Board (E.X.P.E.R.I-MENTOR Board) The circuit board for an E.X.P.E.R.I-MENTOR. 2 Data Theory
2 EM Spectrum
2 Engineering
2 Bluespace
Glass.pngGlass1000
ScienceCircuitboard.png Machine Board (Protolathe) The circuit board for a Protolathe. 2 Data Theory
2 Engineering
Glass.pngGlass1000
ScienceCircuitboard.png Machine Board (R&D Server) The circuit board for an R&D Server 3 Data Theory
Glass.pngGlass1000
Icon Name Description Required Tech Levels Required Materials
ScienceCircuitboard.png Machine Board (Quantum Pad Board) The circuit board for a quantum telepad. 4 Data Theory
4 Bluespace
3 Plasma
4 Engineering
Glass.pngGlass1000
EngineeringCircuitboard.png Machine Board (Teleportation Hub) Allows for the construction of circuit boards used to build a Teleportation Hub. 3 Data Theory
5 Bluespace
4 Materials
5 Engineering
Glass.pngGlass1000
EngineeringCircuitboard.png Machine Board (Teleportation Station) Allows for the construction of circuit boards used to build a Teleporter Station. 5 Data Theory
4 Bluespace
4 Plasma
4 Engineering
Glass.pngGlass1000
EngineeringCircuitboard.png Machine Board (Permanent Teleporter) Allows for the construction of circuit boards used to build a Permanent Teleporter. 3 Data Theory
5 Bluespace
4 Materials
5 Engineering
Glass.pngGlass1000