Difference between revisions of "Syndicate Items"
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| name = Briefcase full of bees | | name = Briefcase full of bees | ||
| image = Briefcase.png | | image = Briefcase.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 10 telecrystals. | ||
| usedfor = Summoning an overabundance of bees in a work place. | | usedfor = Summoning an overabundance of bees in a work place. | ||
| strategy = | | strategy = Walk up to someone and open up. Boom: Bee attack. | ||
| description = A briefcase with two uses, each time used the briefcase will summon 4 syndi-bees that attack everyone, including you if there are no other targets available with a very noticeable audio clip playing from the DR. BEES video. | | description = A briefcase with two uses, each time used the briefcase will summon 4 syndi-bees that attack everyone, including you if there are no other targets available with a very noticeable audio clip playing from the DR. BEES video. | ||
}} | }} | ||
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| name = Ambrosia cruciatus seeds | | name = Ambrosia cruciatus seeds | ||
| image = Ambrosiavulgarisseed.png | | image = Ambrosiavulgarisseed.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 2 telecrystals. | ||
| usedfor = Growing poisonous weed. | | usedfor = Growing poisonous weed. | ||
| strategy = Can be modified to yield high amounts of whichever chemical you want most of. | | strategy = Can be modified to yield high amounts of whichever chemical you want most of. | ||
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| name = Safety Scissors | | name = Safety Scissors | ||
| image = Scissors.png | | image = Scissors.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 5 telecrystals. | ||
| usedfor = Cutting throats. | | usedfor = Cutting throats. | ||
| strategy = Somehow convince your target to get a haircut, then use these to gain in early edge against them in a fight. | | strategy = Somehow convince your target to get a haircut, then use these to gain in early edge against them in a fight. | ||
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| name = Boozey Shotgun Shells | | name = Boozey Shotgun Shells | ||
| image = SyndicateBox.png | | image = SyndicateBox.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 6 telecrystals. | ||
| usedfor = Murder. | | usedfor = Murder. | ||
| strategy = Rubber bullets? Haven't heard of 'er. | | strategy = Rubber bullets? Haven't heard of 'er. | ||
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| name = Poison Bottle | | name = Poison Bottle | ||
| image = Poisonbottle.png | | image = Poisonbottle.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 2 telecrystals. | ||
| usedfor = Discrete murder. | | usedfor = Discrete murder. | ||
| strategy = Mix into a target's drink or food. Alternatively, if you're a doctor or have access to a syringe, just inject them with it. | | strategy = Mix into a target's drink or food. Alternatively, if you're a doctor or have access to a syringe, just inject them with it. | ||
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| name = Voodoo Doll | | name = Voodoo Doll | ||
| image = VoodooDoll.png | | image = VoodooDoll.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 13 telecrystals. | ||
| usedfor = Spying and Annoyance. | | usedfor = Spying and Annoyance. | ||
| strategy = Form a magical link between the doll and a target and ruin the target's life. | | strategy = Form a magical link between the doll and a target and ruin the target's life. | ||
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| name = Artistic toolbox | | name = Artistic toolbox | ||
| image = Artistic Toolbox.png | | image = Artistic Toolbox.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 20 telecrystals. Only available if your objective is to hijack the station. | ||
| usedfor = Devouring the entire station crew. | | usedfor = Devouring the entire station crew. | ||
| strategy = Knock over/stun a crew member and feed it to Her Grace (using grab intent and just shoving them inside) | | strategy = Knock over/stun a crew member and feed it to Her Grace (using grab intent and just shoving them inside) | ||
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| name = Chef Excellence's Special Sauce | | name = Chef Excellence's Special Sauce | ||
| image = MiscCondiment.png | | image = MiscCondiment.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 2 telecrystals. | ||
| usedfor = Murder. | | usedfor = Murder. | ||
| strategy = Put it in the food of your target, or force feed someone. | | strategy = Put it in the food of your target, or force feed someone. | ||
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| name = Meat Cleaver | | name = Meat Cleaver | ||
| image = Meat Cleaver.png | | image = Meat Cleaver.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 10 telecrystals. | ||
| usedfor = Murder. | | usedfor = Murder. | ||
| strategy = Useful for disposing of a body, just clean the blood and pick up the meat after use. | | strategy = Useful for disposing of a body, just clean the blood and pick up the meat after use. | ||
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| name = Syndicate Donk Pockets | | name = Syndicate Donk Pockets | ||
| image = DonksBox.png | | image = DonksBox.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 2 telecrystals. | ||
| usedfor = Snacks. | | usedfor = Snacks. | ||
| strategy = Eat for a quick heal from most basic types of damage and faster stun recovery. | | strategy = Eat for a quick heal from most basic types of damage and faster stun recovery. | ||
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| name = Pickpocket's Gloves | | name = Pickpocket's Gloves | ||
| image = Black Gloves.png | | image = Black Gloves.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 6 telecrystals. | ||
| usedfor = Theft. | | usedfor = Theft. | ||
| strategy = Pickpocket someone, then get out of there before they realize. | | strategy = Pickpocket someone, then get out of there before they realize. | ||
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| name = Banana Grenade | | name = Banana Grenade | ||
| image = Grenade.png | | image = Grenade.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 5 telecrystals. | ||
| usedfor = Causing a mess. | | usedfor = Causing a mess. | ||
| strategy = Use this to cause a mess. | | strategy = Use this to cause a mess. | ||
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| name = Power Gloves | | name = Power Gloves | ||
| image = Yellowgloves.png | | image = Yellowgloves.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 10 telecrystals. | ||
| usedfor = Tapping into the station's power grid to shock or kill people. | | usedfor = Tapping into the station's power grid to shock or kill people. | ||
| strategy = Stand on power lines and shock people. Only available to engineers. | | strategy = Stand on power lines and shock people. Only available to engineers. | ||
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| name = Proximity Mine | | name = Proximity Mine | ||
| image = WetFloorSign.png | | image = WetFloorSign.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 4 telecrystals. | ||
| usedfor = Murder. | | usedfor = Murder. | ||
| strategy = Place, then get a job change. | | strategy = Place, then get a job change. | ||
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| name = Radiation Laser | | name = Radiation Laser | ||
| image = Healthanalyzer.png | | image = Healthanalyzer.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 5 telecrystals. | ||
| usedfor = Murder. Incapitation. | | usedfor = Murder. Incapitation. | ||
| strategy = Looks harmless. Good for forcing someone into ''your'' medical care. | | strategy = Looks harmless. Good for forcing someone into ''your'' medical care. | ||
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| name = E20 | | name = E20 | ||
| image = D20.png | | image = D20.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 3 telecrystals. | ||
| usedfor = The ultimate last resort for blowing up that guy who forgot to order pizza at a D&D game. | | usedfor = The ultimate last resort for blowing up that guy who forgot to order pizza at a D&D game. | ||
| strategy = Blow shit up OR just leave them laying around somewhere and hope somebody decides to roll the die. | | strategy = Blow shit up OR just leave them laying around somewhere and hope somebody decides to roll the die. | ||
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| name = Stimulants | | name = Stimulants | ||
| image = Stimulants.png | | image = Stimulants.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 7 telecrystals. | ||
| usedfor = Quick self-healing. | | usedfor = Quick self-healing. | ||
| strategy = The user can inject this into themselves when in desperate need of quick healing and stun reduction. Once the stimulants are out of the user's system, they will be in slightly weakened state for a short period of time. | | strategy = The user can inject this into themselves when in desperate need of quick healing and stun reduction. Once the stimulants are out of the user's system, they will be in slightly weakened state for a short period of time. | ||
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| name = Telegun | | name = Telegun | ||
| image = GunTele.png | | image = GunTele.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 12 telecrystals. | ||
| usedfor = Teleporting threats or targets. | | usedfor = Teleporting threats or targets. | ||
| strategy = Once the telegun has been locked onto a location, simply aim and shoot to send anyone hit to the desired area. | | strategy = Once the telegun has been locked onto a location, simply aim and shoot to send anyone hit to the desired area. | ||
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|name = Energy Sword | |name = Energy Sword | ||
|image = Sword.gif | |image = Sword.gif | ||
|foundin = Ordered via syndicate uplink | |foundin = Ordered via syndicate uplink. It costs 8 telecrystals. | ||
|usedfor = The killing of people. | |usedfor = The killing of people and looking like a jedi master. | ||
|strategy = This sword will usually kill someone in just three to four hits. It leaves a bloody mess though. When on it has a chance to deflect projectiles. Needs to be turned on before use, can fit in a pocket if shut off. | |strategy = This sword will usually kill someone in just three to four hits. It leaves a bloody mess though. When on it has a chance to deflect projectiles. Needs to be turned on before use, can fit in a pocket if shut off. | ||
|description = This is a melee weapon that can do a lot of brute damage. It has two states, on and off. When it's off, you can fit it into your pocket, but it only does about 3 brute damage. When on it does 30 brute damage. Click on it to switch between the two states. | |description = This is a melee weapon that can do a lot of brute damage. It has two states, on and off. When it's off, you can fit it into your pocket, but it only does about 3 brute damage. When on it does 30 brute damage. Click on it to switch between the two states. | ||
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| name = Chainsaw | | name = Chainsaw | ||
| image = Chainsaw.gif | | image = Chainsaw.gif | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 13 telecrystals. | ||
| usedfor = Incredibly violent murder. | | usedfor = Incredibly violent murder. | ||
| strategy = Slice and dice until your target is mince meat. | | strategy = Slice and dice until your target is mince meat. | ||
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| name = Mini energy crossbow | | name = Mini energy crossbow | ||
| image = Energy crossbow.png | | image = Energy crossbow.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 12 telecrystals. | ||
| usedfor = Silently killing people. | | usedfor = Silently killing people. | ||
| strategy = No one sees any messages of who fired at who, but the target knows when they are shot. Use this weapon very carefully and covertly. | | strategy = No one sees any messages of who fired at who, but the target knows when they are shot. Use this weapon very carefully and covertly. | ||
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| name = .357 Revolver | | name = .357 Revolver | ||
| image = SyndiRevolver.png | | image = SyndiRevolver.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 13 telecrystals. | ||
| usedfor = | | usedfor = Old skool way to murder someone. | ||
| strategy = Keep the thing hidden, as it's a very recognizable weapon. Also, it makes a lot of noise, so be careful. | | strategy = Keep the thing hidden, as it's a very recognizable weapon. Also, it makes a lot of noise, so be careful. | ||
| description = It's a gun. Click on someone and you shoot at them. Does 60 brute damage per shot on an unarmoured target, around 30 on a normally armoured one. If you're out of bullets, you'll just hit them with your gun, which does a smashing 5 brute damage. Careful, the revolver's pretty loud and nearby people will hear it. Also, keep in mind there's only 7 shots. Takes .357 ammo, can be printed out of a hacked autolathe. | | description = It's a gun. Click on someone and you shoot at them. Does 60 brute damage per shot on an unarmoured target, around 30 on a normally armoured one. If you're out of bullets, you'll just hit them with your gun, which does a smashing 5 brute damage. Careful, the revolver's pretty loud and nearby people will hear it. Also, keep in mind there's only 7 shots. Takes .357 ammo, can be printed out of a hacked autolathe. | ||
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| name = Stechkin pistol | | name = Stechkin pistol | ||
| image = SyndiPistol.png | | image = SyndiPistol.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 4 telecrystals. | ||
| usedfor = Murder. | | usedfor = Murder like James Bond would. | ||
| strategy = Keep the thing hidden, as it's a very recognizable weapon. Also, it makes a lot of noise, so be careful. | | strategy = Keep the thing hidden, as it's a very recognizable weapon. Also, it makes a lot of noise, so be careful. | ||
| description = It's a gun. Click on someone and you shoot at them. Does 30 brute damage per shot on an unarmoured target. Can be outfitted with a silencer. Takes 10mm ammo, can be printed from a hacked autolathe. Magazine size of 8 bullets. | | description = It's a gun. Click on someone and you shoot at them. Does 30 brute damage per shot on an unarmoured target. Can be outfitted with a silencer. Takes 10mm ammo, can be printed from a hacked autolathe. Magazine size of 8 bullets. | ||
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| name = Boxed EMP kit | | name = Boxed EMP kit | ||
| image = Flashbang box.png | | image = Flashbang box.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 2 telecrystals. | ||
| usedfor = The disabling of technology, such as cameras, radios, etc. | | usedfor = The disabling of technology, such as cameras, radios, etc. | ||
| strategy = Can be useful versus synthetic beings, such as borgs or IPCs. | | strategy = Can be useful versus synthetic beings, such as borgs or IPCs. | ||
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| name = Syndicate minibomb | | name = Syndicate minibomb | ||
| image = SyndiMinibomb.png | | image = SyndiMinibomb.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 6 telecrystals. | ||
| usedfor = Creating a breach, braking into places, gibbing someone. | | usedfor = Creating a breach, braking into places, gibbing someone, accidently blowing yourself up. | ||
| strategy = The Minibomb is a grenade with a five-second fuse. | | strategy = The Minibomb is a grenade with a five-second fuse. | ||
| description = Creates an explosion of (1, 2, 4) at detonation. | | description = Creates an explosion of (1, 2, 4) at detonation. | ||
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| name = Holoparasites | | name = Holoparasites | ||
| image = Combathypo.gif | | image = Combathypo.gif | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 12 telecrystals. | ||
| usedfor = Summoning a holoparasite [[Guardian]]. | | usedfor = Summoning a holoparasite [[Guardian]]. | ||
| strategy = Exact strategies depend on the type of guardian created, however all types are reasonably strong in combat. | | strategy = Exact strategies depend on the type of guardian created, however all types are reasonably strong in combat. | ||
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| name = Mind Batterer | | name = Mind Batterer | ||
| image = Batter.png | | image = Batter.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 5 telecrystals. | ||
| usedfor = Stunning crew. | | usedfor = Stunning crew. | ||
| strategy = Can be used both to assault crew or escape from multiple opponents. | | strategy = Can be used both to assault crew or escape from multiple opponents. | ||
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| name = Pistol magazine (10mm) | | name = Pistol magazine (10mm) | ||
| image = Ammo 10mm.png | | image = Ammo 10mm.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 1 telecrystals. | ||
| usedfor = Ammo for the syndicate pistol. | | usedfor = Ammo for the syndicate pistol. | ||
| strategy = Order in conjunction with the pistol. | | strategy = Order in conjunction with the pistol. | ||
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| name = Speedloader .357 | | name = Speedloader .357 | ||
| image = Ammo 357.png | | image = Ammo 357.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 4 telecrystals. | ||
| usedfor = Ammo for the revolver. | | usedfor = Ammo for the revolver. | ||
| strategy = Order in conjunction with the revolver. | | strategy = Order in conjunction with the revolver. | ||
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| name = Mysterious scroll | | name = Mysterious scroll | ||
| image = Scroll1.png | | image = Scroll1.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 17 telecrystals. | ||
| usedfor = | | usedfor = Turning your average brawler into Bruce Lee. | ||
| strategy = Become a one man army. | | strategy = Become a one man army. | ||
| description = The single-use scroll teaches a person the sleeping carp martial art. After you use this scroll, you will be unable to use any ranged weapons, however, a wielder of this knowledge will automatically deflect all projectiles as well (not toggle-able). Your standard melee damage with your fists increases to a smashing 10 brute damage per hit and you get a new set of moves that can be displayed by recalling your teachings in the new sleeping carp tab: | | description = The single-use scroll teaches a person the sleeping carp martial art. After you use this scroll, you will be unable to use any ranged weapons, however, a wielder of this knowledge will automatically deflect all projectiles as well (not toggle-able). Your standard melee damage with your fists increases to a smashing 10 brute damage per hit and you get a new set of moves that can be displayed by recalling your teachings in the new sleeping carp tab: | ||
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| name = Pen | | name = Pen | ||
| image = Edagger.gif | | image = Edagger.gif | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 2 telecrystals. | ||
| usedfor = Murder and signing forms. | | usedfor = Murder and signing forms. | ||
| strategy = Handy in situations where you require a weapon that will be easy to hide afterwords. | | strategy = Handy in situations where you require a weapon that will be easy to hide afterwords. | ||
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| name = Dart Pistol | | name = Dart Pistol | ||
| image = DartPistol.png | | image = DartPistol.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 4 telecrystals. | ||
| usedfor = Sneaky syringe shooting. | | usedfor = Sneaky syringe shooting. | ||
| strategy = Load the dart pistol up with syringes as would you a normal syringe gun and then aim and fire. | | strategy = Load the dart pistol up with syringes as would you a normal syringe gun and then aim and fire. | ||
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| name = Space carp plushie | | name = Space carp plushie | ||
| image = PlushieCarp.png | | image = PlushieCarp.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 3 telecrystals. | ||
| usedfor = | | usedfor = Make people sleep with the fishes. | ||
| strategy = Just add water to create a space carp. The fish will be hostile to everyone except the person who activated it. | | strategy = Just add water to create a space carp. The fish will be hostile to everyone except the person who activated it. | ||
| description = Just add water to make your very own hostile to everything space carp. It looks just like a plushie. | | description = Just add water to make your very own hostile to everything space carp. It looks just like a plushie. | ||
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| name = Detomatix Cartridge | | name = Detomatix Cartridge | ||
| image = Pda cartrige.png | | image = Pda cartrige.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 6 telecrystals. | ||
| usedfor = Making other's PDA's explode | | usedfor = Making other's PDA's explode | ||
| strategy = Either use this to hurt your target from far away or wait until you can see them, detonate their PDA and quickly kill them, while they're stunned. Be careful, as it can backfire! | | strategy = Either use this to hurt your target from far away or wait until you can see them, detonate their PDA and quickly kill them, while they're stunned. Be careful, as it can backfire! | ||
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| name = Pizza box | | name = Pizza box | ||
| image = PizzaBomb.gif | | image = PizzaBomb.gif | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 5 telecrystals. | ||
| usedfor = Not getting your pizza delivery tip. | | usedfor = Not getting your pizza delivery tip. | ||
| strategy = Set a timer for the bomb and then give it to a hungry target. The resulting explosion is the same size as a Syndicate minibomb, so start running once your target opens the box. | | strategy = Set a timer for the bomb and then give it to a hungry target. The resulting explosion is the same size as a Syndicate minibomb, so start running once your target opens the box. | ||
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| name = Pen | | name = Pen | ||
| image = Pen.png | | image = Pen.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 8 telecrystals. | ||
| usedfor = Making people fall asleep. | | usedfor = Making people fall asleep and glasses on them afterwards. | ||
| strategy = This item will make people fall asleep after a short amount of time. They may still get away though. | | strategy = This item will make people fall asleep after a short amount of time. They may still get away though. | ||
| description = This is a very devious little item. When you use it on someone with it they'll be injected with sleep toxin, stamina toxin and mute toxin, and fall asleep in around 20 seconds. They'll be under for about 2 minutes and 15 seconds and then wake up. It starts with 100 units and injects the target with 50 per use. Can also be filled when empty with a different chemical for a quick injection. This is a silent injection so the receiver will receive no notification. | | description = This is a very devious little item. When you use it on someone with it they'll be injected with sleep toxin, stamina toxin and mute toxin, and fall asleep in around 20 seconds. They'll be under for about 2 minutes and 15 seconds and then wake up. It starts with 100 units and injects the target with 50 per use. Can also be filled when empty with a different chemical for a quick injection. This is a silent injection so the receiver will receive no notification. | ||
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| name = Syndicate Soap | | name = Syndicate Soap | ||
| image = SyndicateSoap.png | | image = SyndicateSoap.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 1 telecrystal. | ||
| usedfor = Cleaning things, and slipping people on it. | | usedfor = Cleaning things, and slipping people on it. | ||
| strategy = Can be used for a quick clean up if you lack space cleaner so you're not covered in blood, or it can be used like a banana peel. | | strategy = Can be used for a quick clean up if you lack space cleaner so you're not covered in blood, or it can be used like a banana peel. | ||
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| name = Universal Suppressor | | name = Universal Suppressor | ||
| image = UniversalSuppressor.png | | image = UniversalSuppressor.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 1 telecrystal. | ||
| usedfor = Covert ranged combat. | | usedfor = Covert ranged combat. | ||
| strategy = Attach this device to a handgun to lessen the noise created when firing without reducing firing power. | | strategy = Attach this device to a handgun to lessen the noise created when firing without reducing firing power. | ||
| description = Fitted for use on any small caliber weapon with a threaded barrel, this suppressor will | | description = Fitted for use on any small caliber weapon with a threaded barrel, this suppressor will suppress the shots of the weapon for increased stealth and superior ambushing capability. | ||
}} | }} | ||
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| name = Foam Force Riot Pistol | | name = Foam Force Riot Pistol | ||
| image = FoamPistol.png | | image = FoamPistol.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 3 telecrystals. | ||
| usedfor = Stunning crew and then pretending it's all a joke. | | usedfor = Stunning crew and then pretending it's all a joke. | ||
| strategy = Fires as fast as you can click, but it takes multiple hits to get your target down. | | strategy = Fires as fast as you can click, but it takes multiple hits to get your target down. | ||
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| name = Fiber Wire | | name = Fiber Wire | ||
| image = Garrote.png | | image = Garrote.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 12 telecrystals. | ||
| usedfor = Strangling and re-locating victims. | | usedfor = Strangling and re-locating victims. | ||
| strategy = Using the garrote might allow you to cremate, space or otherwise quickly dispose of someone. | | strategy = Using the garrote might allow you to cremate, space or otherwise quickly dispose of someone. | ||
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| name = Agent card | | name = Agent card | ||
| image = id card.png | | image = id card.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 2 telecrystals. | ||
| usedfor = Upon use, you can set it's job title to anything and the card's name to anything. It's used to hide your identity. | | usedfor = Upon use, you can set it's job title to anything and the card's name to anything. It's used to hide your identity. | ||
| strategy = This card can be used by [[Game Mode#Nuclear|syndicate operatives]] to hide their identity or by traitors or revolutionaries, which have been exposed to do the same. It only has maintenance and external airlocks access. | | strategy = This card can be used by [[Game Mode#Nuclear|syndicate operatives]] to hide their identity or by traitors or revolutionaries, which have been exposed to do the same. It only has maintenance and external airlocks access. | ||
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| name = Camera bug | | name = Camera bug | ||
| image = Camera Bug.png | | image = Camera Bug.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 1 telecrystals. | ||
| usedfor = Recon | | usedfor = Recon | ||
| strategy = Enables you to bug cameras to view them remotely. Adding particular items to it alters its functions. | | strategy = Enables you to bug cameras to view them remotely. Adding particular items to it alters its functions. | ||
Line 549: | Line 549: | ||
| name = Chameleon jumpsuit | | name = Chameleon jumpsuit | ||
| image = Chameleon jumpsuit.gif | | image = Chameleon jumpsuit.gif | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 2 telecrystals. | ||
| usedfor = Making your jumpsuit look a different color. | | usedfor = Making your jumpsuit look a different color. | ||
| strategy = Since most jobs have a 'job-rank suit', this item has little use. You can use it to look like security at a glance or to make people run right by you in a chase. | | strategy = Since most jobs have a 'job-rank suit', this item has little use. You can use it to look like security at a glance or to make people run right by you in a chase. | ||
Line 561: | Line 561: | ||
| name = Chameleon-projector | | name = Chameleon-projector | ||
| image = Chameleon projector.gif | | image = Chameleon projector.gif | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 7 telecrystals. | ||
| usedfor = Hiding as an item on the station. | | usedfor = Hiding as an item on the station. | ||
| strategy = Scan an item no one cares about and hide as that item when in a chase. Just make sure people don't bump into you. Move only when no one's looking. | | strategy = Scan an item no one cares about and hide as that item when in a chase. Just make sure people don't bump into you. Move only when no one's looking. | ||
Line 573: | Line 573: | ||
| name = Rubber stamp | | name = Rubber stamp | ||
| image = Chameleon Stamp.png | | image = Chameleon Stamp.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 1 telecrystals. | ||
| usedfor = Falsifying paperwork. | | usedfor = Falsifying paperwork. | ||
| strategy = Can be used to gain access to cargo crates, job changes, and whatever else you think a stamp will give you access to. | | strategy = Can be used to gain access to cargo crates, job changes, and whatever else you think a stamp will give you access to. | ||
| description = Activate it to change the stamp type. You can make it into most types of stamps, even the Captain's or the NT Representative's. Most players in big positions are willing to go the extra mile for you if you provide paperwork and seem like a trustworthy person. | | description = Activate it to change the stamp type. You can make it into most types of stamps, even the Captain's or the NT Representative's. Most players in big positions are willing to go the extra mile for you if you provide paperwork and seem like a trustworthy person. | ||
}} | }} | ||
Line 597: | Line 585: | ||
| name = DNA Scrambler | | name = DNA Scrambler | ||
| image = DNA Scrambler.png | | image = DNA Scrambler.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 4 telecrystals. | ||
| usedfor = Hiding. | | usedfor = Hiding. | ||
| strategy = A syringe with one injection that randomizes appearance and name upon use. A cheaper but less versatile alternative to an agent card and voice changer. | | strategy = A syringe with one injection that randomizes appearance and name upon use. A cheaper but less versatile alternative to an agent card and voice changer. | ||
| description = Gives you a fresh start. | | description = Gives you a fresh start. | ||
}} | }} | ||
Line 621: | Line 597: | ||
| name = Brown shoes | | name = Brown shoes | ||
| image = SyndicateShoes.png | | image = SyndicateShoes.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 2 telecrystals. | ||
| usedfor = Non slip shoes, aka galoshes. | | usedfor = Non slip shoes, aka galoshes. | ||
| strategy = Use these shoes with a spray bottle of water, achieve victory. | | strategy = Use these shoes with a spray bottle of water, achieve victory. | ||
Line 633: | Line 609: | ||
| name = Smuggler's satchel | | name = Smuggler's satchel | ||
| image = Smuggler's Satchel.png | | image = Smuggler's Satchel.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 2 telecrystals. | ||
| usedfor = Stashing stuff. | | usedfor = Stashing stuff. | ||
| strategy = This satchel is thin enough to be hidden in the gap between plating and tiling, great for stashing your stolen goods. Comes with a crowbar and a floor tile inside. | | strategy = This satchel is thin enough to be hidden in the gap between plating and tiling, great for stashing your stolen goods. Comes with a crowbar and a floor tile inside. | ||
| description = The satchel has 5 slots and can be worn on your back. | | description = The satchel has 5 slots and can be worn on your back. | ||
}} | }} | ||
Line 657: | Line 621: | ||
| name = Gas mask | | name = Gas mask | ||
| image = gas mask.png | | image = gas mask.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 3 telecrystals. | ||
| usedfor = Changing your voice to match the one of the ID you're wearing | | usedfor = Changing your voice to match the one of the ID you're wearing | ||
| strategy = Any regular gas mask obstructs your face, so no one will know you're not the person which your ID says you are, but speak and it's all over. This mask protects your identity by changing your voice to the owner of the ID you're wearing. It's very useful. | | strategy = Any regular gas mask obstructs your face, so no one will know you're not the person which your ID says you are, but speak and it's all over. This mask protects your identity by changing your voice to the owner of the ID you're wearing. It's very useful. | ||
Line 669: | Line 633: | ||
| name = Flashlight | | name = Flashlight | ||
| image = Flashlight.png | | image = Flashlight.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 2 telecrystals. | ||
| usedfor = Discretely EMPing things. | | usedfor = Discretely EMPing things. | ||
| strategy = The flashlight will only affect what you want to, rather than a whole area, leaving a small or no trace at all of an EMP going off. | | strategy = The flashlight will only affect what you want to, rather than a whole area, leaving a small or no trace at all of an EMP going off. | ||
Line 683: | Line 647: | ||
| name = Cryptographic sequencer | | name = Cryptographic sequencer | ||
| image = Emag.png | | image = Emag.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 6 telecrystals. | ||
| usedfor = Gaining entrance to restricted areas or lockers and hacking things. | | usedfor = Gaining entrance to restricted areas or lockers and hacking things. | ||
| strategy = Use this to enter areas you don't have access to. Just make sure no one sees you, as the door will spark. | | strategy = Use this to enter areas you don't have access to. Just make sure no one sees you, as the door will spark. | ||
Line 721: | Line 685: | ||
| name = Multitool | | name = Multitool | ||
| image = Multitool.png | | image = Multitool.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 1 telecrystals. | ||
| usedfor = Avoiding suspicion. | | usedfor = Avoiding suspicion. | ||
| strategy = Useful to work around the AI. | | strategy = Useful to work around the AI. | ||
Line 733: | Line 697: | ||
| name = Binary translator key | | name = Binary translator key | ||
| image = headset.png | | image = headset.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 5 telecrystals. | ||
| usedfor = Monitoring AI chatter. | | usedfor = Monitoring AI chatter. | ||
| strategy = Making sure the AI isn't sending cyborgs after you. | | strategy = Making sure the AI isn't sending cyborgs after you. | ||
Line 745: | Line 709: | ||
| name = Syndicate encryption key | | name = Syndicate encryption key | ||
| image = headset.png | | image = headset.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 2 telecrystals. | ||
| usedfor = Communicating with other Syndicate agents. Intercepting other channels. | | usedfor = Communicating with other Syndicate agents. Intercepting other channels. | ||
| strategy = Use it to keep an ear on the department radios. | | strategy = Use it to keep an ear on the department radios. | ||
Line 757: | Line 721: | ||
| name = Plastic explosives | | name = Plastic explosives | ||
| image = C4.gif | | image = C4.gif | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 1 telecrystals. | ||
| usedfor = Blowing stuff up. | | usedfor = Blowing stuff up. | ||
| strategy = Lay it on things that need to blow up. | | strategy = Lay it on things that need to blow up. | ||
Line 769: | Line 733: | ||
| name = Hacked AI module | | name = Hacked AI module | ||
| image = uploadmodule.png | | image = uploadmodule.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 14 telecrystals. | ||
| usedfor = Subverting the AI. | | usedfor = Subverting the AI. | ||
| strategy = Turn the AI on your side. Make sure you word the law properly though! | | strategy = Turn the AI on your side. Make sure you word the law properly though! | ||
| description = It's like an AI freefom module. You'll need to get at an upload console for it to work though. | | description = It's like an AI freefom module. You'll need to get at an upload console for it to work though. | ||
}} | |||
=== Military Belt === | |||
{{Item | |||
| bgcolor1 = #ffd0d0 | |||
| bgcolor2 = #ff8888 | |||
| name = Military Belt | |||
| image = Militarybelt.png | |||
| foundin = Ordered via syndicate uplink. It costs 3 telecrystals. | |||
| usedfor = Weapon storage. | |||
| strategy = Store the various tools you think you'll need for your objectives on this handy toolbelt. | |||
| description = A robust seven-slot red belt made for carrying a broad variety of weapons, ammunition and explosives. | |||
}} | |||
=== Syndicate Surgery Dufflebag === | |||
{{Item | |||
| bgcolor1 = #ffd0d0 | |||
| bgcolor2 = #ff8888 | |||
| name = Surgery dufflebag | |||
| image = DuffleSyndiMed.png | |||
| foundin = Ordered via syndicate uplink. It costs 4 telecrystals. | |||
| usedfor = Traitorous medical operations. | |||
| strategy = This set can be handy for fixing up your fellow Syndicate members after a firefight or removing the brain of your target. | |||
| description = The Syndicate surgery dufflebag is a toolkit containing all surgery tools, a straitjacket, and a muzzle. | |||
}} | }} | ||
Line 781: | Line 769: | ||
| name = Advanced pinpointer | | name = Advanced pinpointer | ||
| image = Pinpointer.png | | image = Pinpointer.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 4 telecrystals. | ||
| usedfor = Finding items and crew. | | usedfor = Finding items and crew. | ||
| strategy = Useful if you can't find your objectives. | | strategy = Useful if you can't find your objectives. | ||
Line 796: | Line 784: | ||
| name = Power sink | | name = Power sink | ||
| image = Powersink.gif | | image = Powersink.gif | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 10 telecrystals. | ||
| usedfor = Sucks up all the station power, causing a black-out. | | usedfor = Sucks up all the station power, causing a black-out. | ||
| strategy = This will suck up all the station's power very quickly. Use it on the main station's power grid to suck it. Don't place it on solars, as it will only suck out the solar's power. | | strategy = This will suck up all the station's power very quickly. Use it on the main station's power grid to suck it. Don't place it on solars, as it will only suck out the solar's power. | ||
Line 808: | Line 796: | ||
| name = Ominous beacon | | name = Ominous beacon | ||
| image = SingularityBeacon.gif | | image = SingularityBeacon.gif | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 14 telecrystals. | ||
| usedfor = Attracting a loose singularity towards the beacon at a brisk pace. | | usedfor = Attracting a loose singularity towards the beacon at a brisk pace. | ||
| strategy = Set it up in a secluded location, release the singularity. Excellent for forcing a shuttle call. | | strategy = Set it up in a secluded location, release the singularity. Excellent for forcing a shuttle call. | ||
Line 814: | Line 802: | ||
Not available to nuke agents. | Not available to nuke agents. | ||
}} | }} | ||
Line 834: | Line 810: | ||
| name = Suspicious toolbox | | name = Suspicious toolbox | ||
| image = SyndicateToolbox.png | | image = SyndicateToolbox.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 1 telecrystal. There's also one found on the abandoned ship. | ||
| usedfor = Obtaining tools. | | usedfor = Obtaining tools. | ||
| strategy = Useful in a pinch if the AI has bolted you in somewhere and you have no other way to escape. | | strategy = Useful in a pinch if the AI has bolted you in somewhere and you have no other way to escape. | ||
Line 846: | Line 822: | ||
| name = Optical Meson Scanner | | name = Optical Meson Scanner | ||
| image = sunglasses.png | | image = sunglasses.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 6 telecrystals | ||
| usedfor = Seeing people through walls. | | usedfor = Seeing people through walls. | ||
| strategy = Check on people who might ruin your carefully constructed plan. | | strategy = Check on people who might ruin your carefully constructed plan. | ||
Line 863: | Line 839: | ||
| name = Syndicate Bomb | | name = Syndicate Bomb | ||
| image = Syndicate Bomb.png | | image = Syndicate Bomb.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 11 telecrystals. | ||
| usedfor = Causing havoc. | | usedfor = Causing havoc. | ||
| strategy = Set it up in a secluded or public location, activate the timer. Excellent for forcing a shuttle call. | | strategy = Set it up in a secluded or public location, activate the timer. Excellent for forcing a shuttle call. | ||
| description = The Syndicate Bomb has an adjustable timer with a minimum setting of 60 seconds. Ordering the bomb sends you a small beacon, which will teleport the explosive to your location when you activate it. You can wrench the bomb down to prevent removal. The crew may attempt to defuse the bomb. | | description = The Syndicate Bomb has an adjustable timer with a minimum setting of 60 seconds. Ordering the bomb sends you a small beacon, which will teleport the explosive to your location when you activate it. You can wrench the bomb down to prevent removal. The crew may attempt to defuse the bomb. | ||
}} | |||
== Space Suits and Hardsuits == | |||
=== Blood-Red Hardsuit === | |||
{{Item | |||
| bgcolor1 = #ffd0d0 | |||
| bgcolor2 = #ff8888 | |||
| name = Blood-Red Hardsuit | |||
| image = Syndi_Hardsuit.png | |||
| foundin = Ordered via syndicate uplink. It costs 8 telecrystals. | |||
| usedfor = Protection and space travel. | |||
| strategy = This suit provides decent armor, a sealed environment for space travel, and weighs less than most other readily available hardsuits. It is very noticable though when worn, so only purchase this if your plans require almost zero stealth. | |||
| description = The feared suit of a syndicate nuclear agent. Features slightly better armor. When the helmet is deployed your identity will be protected. Toggling the suit into combat mode will allow you all the mobility of a loose fitting uniform without sacrificing armor. Additionally the suit is collapsible, small enough to fit within a backpack. Nanotrasen crewmembers are trained to report red space suit sightings, these suits in particular are known to drive employees into a panic. | |||
}} | |||
=== Space Suit === | |||
{{Item | |||
| bgcolor1 = #ffd0d0 | |||
| bgcolor2 = #ff8888 | |||
| name = Black and Red Space Suit | |||
| image = SyndicateSuit.png | |||
| foundin = Ordered via syndicate uplink. It costs 4 telecrystals. | |||
| usedfor = Space travel. | |||
| strategy = Useful if you can't get a regular suit. | |||
| description = A complete, red space suit and helmet. This suit's movement penalties are fewer than an EVA space suit! Useful if you need to hide in a vacuum. They can also hold a wide selection of items in suit storage. Nanotrasen crewmembers are trained to report red space suit sightings. | |||
}} | |||
== Implants == | |||
=== Adrenal Implant === | |||
{{Item | |||
| bgcolor1 = #ffd0d0 | |||
| bgcolor2 = #ff8888 | |||
| name = Adrenal Implant | |||
| image = Implant.png | |||
| foundin = Ordered via syndicate uplink. It costs 8 telecrystals. | |||
| usedfor = Recovering | |||
| strategy = Use this if you are in a fight, or need to run for it. | |||
| description = An implant injected into the body, and later activated using an icon at the top of your screen to inject a chemical cocktail, which has a mild healing effect along with removing all stuns and increasing his speed. | |||
}} | |||
=== Storage Implant === | |||
{{Item | |||
| bgcolor1 = #ffd0d0 | |||
| bgcolor2 = #ff8888 | |||
| name = Storage Implant | |||
| image = Implant.png | |||
| foundin = Ordered via syndicate uplink. It costs 8 telecrystals. | |||
| usedfor = Hiding items inside your body. | |||
| strategy = Useful for hiding an important item until you need it. | |||
| description = First, use the implanter on yourself. It will give you three inventory slots, each capable of holding a normal sized item. To open this hidden inventory, click on the icon on the top of your screen. | |||
}} | |||
=== Freedom Implant === | |||
{{Item | |||
| bgcolor1 = #ffd0d0 | |||
| bgcolor2 = #ff8888 | |||
| name = Freedom Implant | |||
| image = Implant.png | |||
| foundin = Ordered via syndicate uplink. It costs 5 telecrystals. | |||
| usedfor = Escaping from cuffs quickly. | |||
| strategy = Use it when they least expect it. | |||
| description = If you inject yourself with this, you can get out of handcuffs a limited number of times (Usually 1-2, maybe 3) by selecting and then using its icon at the top of your screen. | |||
}} | |||
=== Mindslave Implant === | |||
{{Item | |||
| bgcolor1 = #ffd0d0 | |||
| bgcolor2 = #ff8888 | |||
| name = Mindslave Implant | |||
| image = Implant.png | |||
| foundin = Ordered via syndicate uplink. It costs 10 telecrystals. | |||
| usedfor = Gaining an ally | |||
| strategy = Best used on people with high rank. | |||
| description = A box containing an implanter filled with a mindslave implant that when injected into another person makes them loyal to you and your cause, unless of course they're already implanted by someone else. Loyalty ends if the implant is no longer in their system. | |||
}} | |||
=== Uplink Implant === | |||
{{Item | |||
| bgcolor1 = #ffd0d0 | |||
| bgcolor2 = #ff8888 | |||
| name = Uplink Implant | |||
| image = Implant.png | |||
| foundin = Ordered via syndicate uplink. It costs 14 telecrystals. | |||
| usedfor = Being very stealthy. | |||
| strategy = Useful if you plan to not need very many crystals, or you may lose your pda or headset. | |||
| description = When you inject this into someone (preferably you), you can click an icon at the top of your screen. Using that icon will give you access to your uplink in the implant. Comes with 10 telecrystals. | |||
}} | }} | ||
Line 876: | Line 938: | ||
| name = Syndicate Briefcase Full of Cash | | name = Syndicate Briefcase Full of Cash | ||
| image = Moneycase.png | | image = Moneycase.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 1 telecrystals. | ||
| usedfor = Being rich. | | usedfor = Being rich. | ||
| strategy = Caution needs to be taken when trying to bribe people, as some crew members might find a briefcase full of money slightly suspicious. | | strategy = Caution needs to be taken when trying to bribe people, as some crew members might find a briefcase full of money slightly suspicious. | ||
Line 888: | Line 950: | ||
| name = Syndicate Balloon | | name = Syndicate Balloon | ||
| image = SyndicateBalloon.png | | image = SyndicateBalloon.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 20 telecrystals | ||
| usedfor = Looking awesome. | | usedfor = Looking awesome. | ||
| strategy = Buy this if you feel you can do your objectives without the use of syndicate items. | | strategy = Buy this if you feel you can do your objectives without the use of syndicate items. | ||
Line 900: | Line 962: | ||
| name = Syndicate Bundle | | name = Syndicate Bundle | ||
| image = SyndicateBox.png | | image = SyndicateBox.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 20 telecrystals. | ||
| usedfor = The economic traitor. | | usedfor = The economic traitor. | ||
| strategy = Random. Depends on items received. | | strategy = Random. Depends on items received. | ||
Line 940: | Line 1,002: | ||
| name = Syndicate Surplus Crate | | name = Syndicate Surplus Crate | ||
| image = SyndicateBox.png | | image = SyndicateBox.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 20 telecrystals. | ||
| usedfor = The ULTIMATE economic traitor. | | usedfor = The ULTIMATE economic traitor. | ||
| strategy = This box could have just about anything in it. If you're feeling very indecisive or just want to gamble even more than you would with the syndicate bundle, than this is the way to go. | | strategy = This box could have just about anything in it. If you're feeling very indecisive or just want to gamble even more than you would with the syndicate bundle, than this is the way to go. | ||
Line 952: | Line 1,014: | ||
| name = Syndicate Playing Cards | | name = Syndicate Playing Cards | ||
| image = Syndicate Playing Cards.png | | image = Syndicate Playing Cards.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 1 telecrystals | ||
| usedfor = Games. Ranged weapon. | | usedfor = Games. Ranged weapon. | ||
| strategy = The red package and the large S is a dead giveaway of it being syndicate contraband, make sure it does not fall into wrong hands. | | strategy = The red package and the large S is a dead giveaway of it being syndicate contraband, make sure it does not fall into wrong hands. | ||
Line 964: | Line 1,026: | ||
| name = Syndicate Smokes | | name = Syndicate Smokes | ||
| image = Syndicate Smoke.png | | image = Syndicate Smoke.png | ||
| foundin = Ordered via syndicate uplink | | foundin = Ordered via syndicate uplink. It costs 2 telecrystals | ||
| usedfor = Relaxation. Healing. | | usedfor = Relaxation. Healing. | ||
| strategy = Buy this if you feel you can do your objectives without the use of syndicate items. Will also heal a significant amount of damage. | | strategy = Buy this if you feel you can do your objectives without the use of syndicate items. Will also heal a significant amount of damage. | ||
| description = Strong flavor, dense smoke, infused with Omnizine. | | description = Strong flavor, dense smoke, infused with Omnizine. | ||
}} | }} | ||
Revision as of 08:05, 29 July 2016
Syndicate people get access to these cool items during Traitor and Nuke Ops!
You should also read Identifying Antagonists
Items
Syndicate Uplink
Job Specific Tools
Botanist
Barber
Bartender
Bartender & Medical
Chaplain
Chef
Civilian/Assistant
Clown
Engineering
Janitor
Medical
Librarian
Medical & Science
Research Director
Highly Visible and Dangerous Weapons
Energy Sword
Chainsaw
Energy Crossbow
Syndicate .357 Revolver
FK-69 Pistol
EMP Grenades and Implanter Kit
Syndicate Minibomb
Holoparasites
Holoparasites | |
---|---|
Found in: Ordered via syndicate uplink. It costs 12 telecrystals. Used for: Summoning a holoparasite Guardian. Strategy: Exact strategies depend on the type of guardian created, however all types are reasonably strong in combat. | |
Description | |
When injected, causes a parasitic nanomachine entity known as a guardian to become attached to the user. These entities can have many different dangerous abilities, such as igniting targets or creating explosive traps. |
Mind Batterer
Mind Batterer | |
---|---|
File:Batter.png | Found in: Ordered via syndicate uplink. It costs 5 telecrystals. Used for: Stunning crew. Strategy: Can be used both to assault crew or escape from multiple opponents. |
Description | |
The mind batterer has 5 charges. It can be used by clicking on it while it's in your active hand. When used everyone within your screen has a 50% chance of being stunned. Everyone affected will receive a notification about something messing with their brain, so there's no being sneaky with this item. |
Ammunition
Ammo - 10mm
Pistol magazine (10mm) | |
---|---|
Found in: Ordered via syndicate uplink. It costs 1 telecrystals. Used for: Ammo for the syndicate pistol. Strategy: Order in conjunction with the pistol. | |
Description | |
This is ammo for the pistol. It can be used by clicking on an empty pistol while you hold the ammo in your active hand. This can be made and recycled in a hacked autolathe. |
Speedloader - .357
Speedloader .357 | |
---|---|
Found in: Ordered via syndicate uplink. It costs 4 telecrystals. Used for: Ammo for the revolver. Strategy: Order in conjunction with the revolver. | |
Description | |
This is ammo for the revolver. It gives the revolver seven more shots. It can be used by clicking on an empty revolver while you hold the ammo in your active hand. This can be made and recycled in a hacked autolathe. |
Stealthy and Inconspicuous Weapons
Martial Arts Scroll
Energy Dagger
Dart Pistol
Dehydrated Space Carp
Detomatix Cartridge
Pizza Bomb
Sleepy Pen
Syndicate Soap
Universal Suppressor
Toy gun ( Stun darts )
Fiber Wire Garrote
Stealth and Camouflage Items
Agent ID Card
Agent card | |
---|---|
File:Id card.png | Found in: Ordered via syndicate uplink. It costs 2 telecrystals. Used for: Upon use, you can set it's job title to anything and the card's name to anything. It's used to hide your identity. Strategy: This card can be used by syndicate operatives to hide their identity or by traitors or revolutionaries, which have been exposed to do the same. It only has maintenance and external airlocks access. |
Description | |
This is a special ID card that makes you untrackable by the AI. You can repeatedly forge any name and assignment on it and make it look more like a real ID, but the card will only have Maintenance Tunnel and External Airlock access, so try to use it in an Identification Computer. Remember to wear it on your ID slot or it will not work. Scan your Agent ID over a stolen ID card to gain that card's access. |
Camera Bug
Chameleon Jumpsuit
Chameleon-Projector
Chameleon Stamp
DNA Scrambler
No-Slip Syndicate Shoes
Smuggler's Satchel
Voice Changer
EMP Flashlight
Devices and Tools
Cryptographic Sequencer
Cryptographic sequencer | |
---|---|
Found in: Ordered via syndicate uplink. It costs 6 telecrystals. Used for: Gaining entrance to restricted areas or lockers and hacking things. Strategy: Use this to enter areas you don't have access to. Just make sure no one sees you, as the door will spark. | |
Description | |
Also called an E-Mag (electromagnetic card) or Cryptographic Sequencer, it allows you to quite literally open anything. It will open any door, locker, crate, and can short out weapon locks. The issue is that once used on something, that something breaks permanently, doors stay stuck open, locker don't lock, weapons can be used by anyone. While this can have the desired effect, it also leaves a trail for people to follow (mostly doors), it also has a fairly noticeable visual when you use it (generally sparks shooting out of whatever it was used on). But besides gaining access through mundane locks, there are a number of other uses that E-mags have. You can use it on Cyborgs, to make them generally malicious to the station, they can be used on certain computers to gain unusual effects, the most useful of which being allowing you drop the emergency shuttle countdown to 10 seconds if you use it on the shuttle computer. It also works on the QM computer to order spec ops crates, and is just overall brilliant for Quartermasters, allowing them to unlock supply crates. Experiment! who knows what else it could work on.
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Artificial Intelligence Detector
Binary Translator Key
Syndicate Encryption Key
Composition C-4
Hacked AI Upload Module
Military Belt
Syndicate Surgery Dufflebag
Advanced Pinpointer
Power Sink
Power Beacon
Fully Loaded Toolbox
Thermal Imaging Glasses
Optical Meson Scanner | |
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Found in: Ordered via syndicate uplink. It costs 6 telecrystals Used for: Seeing people through walls. Strategy: Check on people who might ruin your carefully constructed plan. | |
Description | |
A special set of sunglasses. It can see warm bodies through walls, including cyborgs, xenos, humans, monkeys, and the AI due to their similar warm organic body parts. Several down sides of using these include:
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Syndicate Bomb
Space Suits and Hardsuits
Blood-Red Hardsuit
Space Suit
Implants
Adrenal Implant
Storage Implant
Freedom Implant
Mindslave Implant
Uplink Implant
(Pointless) Badassery
Briefcase Full of Cash
Syndicate Balloon
Syndicate Bundle
Surplus Crate
Syndicate Playing Cards
Syndicate Smokes
Nuclear Strike Team
Being the elite fighting force of the Syndicate, Nuclear Operatives have access to a wide range of additional items not available to normal field operatives. A full list of these items can be found here.