Surgery
Departmental Head
Chief Medical Officer
Chief Medical Officer • | Medical Doctor • | Paramedic • | Chemist • | Geneticist • | Virologist • | Psychologist • | Coroner |
Guide to Medical • | Cadavers • | Guide to Cloning • | Surgery • | Chemistry • | Virology • | Genetics • | MODsuits • | Medical Items • | Medical SOP |
Departmental Head
Current Lawset
AI Modules • | Construction • | Medical • | Surgery • | Engineering • | Robotics • | Mining • | Chain of Command |
A Guide to Surgery
A full set of surgery tools can be found in each Operating Theatre locker at the start of the round, though they are often moved into a bag near the operating table by surgeons. Once a surgery has been initiated, the nearby operating computer will give you a hint towards the next step. For Synthetic surgery, see Here.
Surgical Tools
Every operating theatre is equipped with a full suite of surgical tools. In the event that surgical tools go missing, you can either have them manufactured at an autolathe or order them from Cargo.
Ghetto Surgery
Surgery can also be performed with other tools if proper surgical implements are not readily available. Use of these tools can dramatically decrease the likelihood of successfully completing a step, often causing collateral damage, especially when attempting to make the initial incision. Furthermore, surgical procedures can be performed on surfaces similar to an operating table, at the cost of additional chance of failure. Tool and surface success chance modifiers combine multiplicatively.
- Note: Due to the nature of ghetto surgery, using sharp objects on tabled subjects will begin surgery. If you're in a different scenerio, don't use help intent.
Ghetto Surgical Equipment | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Regular Equipment | Substitutes (Hover over the items sprite to see success rate) | |||||||||
Scalpel |
Knives |
Shivs |
Glass Shard File:Glass Shard Medium.png
60% success rate |
Wirecutters |
Scissors |
Claymore |
Energyaxe |
Edagger |
Chainsaw | |
Hemostat |
Cable Coil |
Fork |
Crowbar |
Mouse Trap |
||||||
Retractors |
Crowbar |
Fork |
||||||||
Bone Gel |
Screwdriver |
|||||||||
Bone Setter |
Wrench |
|||||||||
Cautery |
Cigarette |
Lighter |
Welding Tool |
|||||||
FixOVein |
Cable Coil |
|||||||||
Circular Saw |
Hatchet |
Armblade |
||||||||
Surgical Drill |
Hand Drill |
Pen |
Exosuit Drill |
Metal Rods |
Mining Drill |
Screwdriver |
||||
Operating Table |
Holo Stretchers |
Roller Beds |
Tables |
Beds |
||||||
Ghetto Anesthetics | ||||||||||
Anesthetics |
Augmented |
Corpse |
Hydrocodone |
Morphine |
Drunk |
Salicylic Acid |
Tipsy |
Happiness |
Nothing |
Preventing Infection
Infections can be caused by a myriad of sources, from untreated burns to uncleanly surgical tools. The following factors contribute to the likelihood of a surgical procedure causing infection:
- Unhygienic surroundings (including blood and debris).
- Dirty surgical tools.
- Unwashed hands.
- Improper/absent usage of sterile gloves and sterile masks.
- Improper storage of transplantable limbs/organs.
- Multiple people in a single operating theatre.
Failure to keep an operating theatre and its equipment clean will result in infection. It is paramount that every surgeon practices adequate hygiene and safety precautions, limits the active number of patients in their theatre to one, washes their hands between every surgery, and keeps the operating theatre sterile.
If a patient manages to contract - or is presently suffering from - an infection administer spaceacillin. In lieu of spaceacillin, compounds containing high levels of ethanol (preferably straight ethanol) can be used to disinfect organs during the organ manipulation surgery.
Prepping for Surgery
Now that you understand the basics of both surgical tools and infections it's time to prep for performing the surgery itself. Make sure you diagnose what's wrong with the patient prior to attempting surgery via the use of the Advanced Body Scanner. There are also a few caveats to surgical prep work such as:
- The patient should be healed as much as possible prior to surgical intervention, as many surgeries won't take when performed on severely injured persons.
- All patients require some form of anesthetic, such as the anesthetic tank, ether, or hydrdocodone. Failure to use anesthetic will increase the chance of failure on each step.
- If the patient is a Vox or Plasmaman do not administer tank-based anesthetic. In the case of Vox and Plasmamen, removing their internals can be fatal.
The following is a list of steps to prep for surgical procedures. Please ensure you diagnose your patient prior to prepping for surgical intervention.
- Find a suitable operating table. In absence of an operating table, a rollerbed or table may be used (with a higher likelihood of surgical errors).
- Make sure you're wearing latex gloves and a sterile mask.
- Use a sink to wash your hands. Unclean hands can result in infections.
- Click+drag the person to the operating table to lay them down on it.
- Check to ensure whether or not your patient is able to be safely anesthetized. Species such as Plasmamen and Vox can not be anesthetized and will optionally require ether, morphine (addictive), salicylic acid, or hydrocodone.
- Pick up a medical mask and anesthetic tank.
- Click+drag their body onto yours to view their inventory. Click on the link beside "Mask" to remove their mask if they have one. Do the same for the link beside "Back" to remove their backpack.
- With the medical mask in your active hand click on the "Nothing" link at the top beside "Head (Mask)". In a few seconds, you will equip them with the medical mask.
- Place the anesthetic tank in your active hand, then click the "Nothing" link in their inventory window beside "Back" to equip the anesthetics on their back.
- A new link will appear beside the sleeping agent called "Set internals". Click on it to turn on the gas. It will force them asleep in about 5 seconds. You are now ready to proceed with surgery.
- Make sure you're set on the Help intent.
Basic Surgeries
While there are a number of surgical procedures one can perform, the following are some of the most common procedures that are simple and require only basic tools.
[Exit]
Amputation
Removal of limbs or head.
- (Optional) Complete Prepping for Surgery.
- Aim for the target limb using the Damage Zone.
- Use the Scalpel or Circular Saw to select the "Amputation" Surgery.
- Use the Circular Saw to Amputate the limb.
[Exit]
Bio-chip Removal
Removing bio-chips such as mindshields, death alarms, mindslaves, and other bio-chips from the body.
- (Optional) Complete Prepping for Surgery.
- Aim for the chest on the Damage Zone.
- Use the Scalpel to select the "Bio-chip Removal" Surgery.
- Use the Scalpel again to begin the incision.
- Use your Hemostat to stop any potential bleeding.
- Use your Retractors to lift up the skin. Hold a Bio-chip Case in your other hand for the next step to put the bio-chip into a case.
- Use your Hemostat to extract the bio-chip.
- Use the Cautery to seal the incision.
[Exit]
External Infection Treatment
Removing infections on limbs.
- Complete Prepping for Surgery.
- Aim for the affected body part location on the Damage Zone.
- Use the Scalpel to select the "External Infection Treatment/Autopsy" Surgery.
- Use the Scalpel again to begin the incision
- Use the Cautery to seal the incision.
- If an organ is infected you will have to administer spaceacillin or douse it in alcohol with a high ethanol content. If the organ is septic, it will require transplantation.
[Exit]
Limb Attachment Surgery
Re-attaching severed limbs.
- (Optional) Complete Prepping for Surgery.
- Aim for the patient's affected (missing) limb using the Damage Zone.
- Use the Scalpel to select the "Limb Attachment" Surgery.
- Attach the appropriate missing limb (theirs or someone elses).
- Use the Hemostat to reconnect the nerves and muscles and finish. This step isn't needed for Robotic limbs.
You can use the severed limbs of most humanoid mobs for this procedure.
[Exit]
Bone Repair Surgery
Fixing facial Disfigurement and changing Identity.
- (Optional) Complete Prepping for Surgery.
- Aim for the patient's head in the Damage Zone.
- Use the Scalpel to select the "Plastic Surgery" Surgery.
- Use the Scalpel again to begin the incision.
- Use the Hemostat to stop any potential bleeding.
- Use your Retractor to lift up the skin. Hold an ID Card in your other hand for the next step for it's name to be added to the available names list.
- Use the Scalpel to reshape the face and vocal chords.
- Use the Cautery to seal the incision.
- Performing the surgery on a Disfigured face will repair, on a Normal face will give a list of random, species-appropriate names to change identity.
- Note that this does not repair "husked" appearance as the result of excessive Burn damage.
- Any ID cards on the patient or surgeon will also have their registered name added to the available names list.
Intermediate Surgeries
These surgeries use more equipment compared to the Basic Surgeries and take a bit longer.
Intermediate Surgeries | |||||||||||
[Expand]
|
[Expand]
|
[Expand]
|
[Expand]
| ||||||||
[Expand]
|
[Expand]
|
[Exit]
Bone Repair Surgery
The mending of broken bones and fractures.
- (Optional) Complete Prepping for Surgery.
- Ensure the patient has been healed first, or the bones will break as soon as you fix them.
- Aim for the afflicted limb in the Damage Zone.
- Use the Scalpel to select the "Bone Repair" Surgery.
- Use the Scalpel again to begin the incision
- Use the Hemostat to stop any potential bleeding.
- Use your Retractors to lift up the skin.
- Apply Bone Gel to the broken bone.
- Use the Bone Setter to put the bone in place.
- Apply more Bone Gel.
- Use the Cautery to seal the incision.
[Exit]
Debridement and Limb Revival
Reviving dead limbs and mends critical burns.
- (Optional) Complete Prepping for Surgery.
- Aim for the afflicted limb in the Damage Zone.
- Use the Scalpel to select the "Debridement" Surgery.
- Use the Scalpel again to begin the incision
- Use the Hemostat to stop any potential bleeding.
- Use your Retractors to lift up the skin.
- Use the Scalpel to debride the necrotic tissue.
- Apply Mitocholide using a container* to the organ to regenerate the removed tissue.
- Use the Cautery to seal the incision.
- While bottles and buckets may be used, droppers are more effective (can not fail). The container must have Mitocholide in it.
[Exit]
Internal Bleeding Surgery
Repairing damaged arteries and veins within the body to stop internal bleeding.
- (Optional) Complete Prepping for Surgery.
- Aim for the afflicted limb in the Damage Zone.
- Use the Scalpel to select the "Internal Bleeding" Surgery.
- Use the Scalpel again to begin the incision
- Use the Hemostat to stop any potential bleeding.
- Use your Retractors to lift up the skin.
- Use the FixOVein to repair the damaged blood vessels.
- Use the Cautery to seal the incision.
[Exit]
Internal Organ Manipulation
Mending, inserting, and removing internal organs and cybernetic implants.
- (Optional) Complete Prepping for Surgery.
- Aim for the correct Damage Zone.
- Use the Scalpel to select the "Organ Manipulation" Surgery.
- Use the Scalpel again to begin the incision
- Use the Hemostat to stop any potential bleeding.
- Use the Retractors to lift up the skin.
- Use the Circular Saw to open the the ribcage/skull [CHEST/HEAD ONLY].
- Use the Retractor to pull their ribcage/skull open [CHEST/HEAD ONLY].
- Here, you can manipulate the organs, by either using the Hemostat to remove them, Trauma Kit or Nanopaste to heal them, a reagent container filled with an alcoholic reagent to disinfect them, or simply transferring new organs inside.
- When finished:Use the Retractor to close the ribcage/skull/skin.
- Apply Bone Gel to help mend the ribcage/skull [CHEST/HEAD ONLY].
- Use the Bone Setter to finish mending the ribcage/skull [CHEST/HEAD ONLY].
- Apply Bone Gel to help mend the ribcage/skull [CHEST/HEAD ONLY].
- Use the Cautery to seal the incision.
- This surgery is used to remove xenomorph larva, bone tumors, terror spider eggs, and fleshy masses.
- When removing a fleshy mass, have a spare heart and defibulator ready.
[Exit]
Limb Augmentation
Augment limb with robotic part.
- (Optional) Complete Prepping for Surgery.
- Aim for the chest or limbs in the Damage Zone.
- Use the Scalpel to select the "Augment Limb" Surgery.
- Use the Scalpel again to begin the incision.
- Use the Hemostat to stop any potential bleeding.
- Use the Retractor to lift up the skin.
- While holding a cyborg arm, leg, or chest; Insert the item inside.
[Exit]
Severe Burns Surgery
Augment limb with robotic part.
- (Optional) Complete Prepping for Surgery.
- Aim for the afflicted limb in the Damage Zone.
- Use the Scalpel to select the "Treat Severe Burns" Surgery.
- Use the Scalpel again to begin the incision.
- Use the Hemostat to stop any potential bleeding.
- Use the Retractor to lift up the skin.
- Apply an Advanced Burn Kit or Ointment to heal the burn wound.
- Use the Cautery to seal the incision.
Advanced Surgeries
There's also a bevy of other surgeries that can be performed even if niche in purpose.
Advanced Surgeries | |||||||||||
[Expand]
|
[Expand]
|
[Expand]
|
[Expand]
| ||||||||
[Expand]
|
[Expand]
|
[Exit]
Alien Organ Manipulation
Extracting or manipulating the organs of a Xenomorph.
- Aim for the chest, head, groin, eyes, or mouth in the Damage Zone.
- Use the Scalpel or the Circular Saw to select the "Alien Organ Manipulation" Surgery.
- Use the Circular Saw to saw its carapace.
- Use the Scalpel to cut its carapace.
- Use the Retractor to retract its carapace.
- Here, you can manipulate the organs, by either using the Hemostat to remove them, Trauma Kit to heal them, a reagent container filled with an alcoholic reagent to disinfect them, or simply transferring new organs inside.
[Exit]
Autopsy
Examination of cadavers to find cause of death. See autopsy prodedures for more information.
- Place cadaver onto the operating table.
- Scan the cadaver with a Health Analyer to find injured locations.
- Aim for the patient's affected area in the Damage Zone.
- Use the Autopsy Scanner to scan the area.
- Repeat scan procedure for all affected areas.
- Right click the Autopsy Scanner to print out autopsy data.
[Exit]
Brain Removal
Removing the eyes and brain of a decapitated head for transplant to a full body or man-machine interface.
- With the head in your hand, use the Scalpel or Circular Saw to scrape out the Brain and other organs.
- This can be done with any sharp object.
- This is by the definition technically a surgery.
[Exit]
Cavity Surgery
Implanting a variety of objects into an artificial body cavity.
- Aim for the chest, abdomen or head in the Damage Zone.
- Use the Scalpel to select the "Cavity Implant/Removal" Surgery.
- Use the Scalpel again to begin the incision
- Use the Hemostat to stop any potential bleeding.
- Use your Retractors to lift up the skin.
- [HEAD AND CHEST ONLY] Use the Circular Saw to cut through the bone.
- [HEAD AND CHEST ONLY] Use the Retractor to pull back the bone.
- [GROIN ONLY] Use the Scalpel to make an internal incision into the abdominal wall.
- Use the Surgical Drill to prepare the cavity.
- While holding an Item:Insert the item inside. If it caused internal bleeding, use FixOVein internal bleeding surgery to fix it.
- With an open hand: Click the patient to check for items inside the cavity.
- When done use Cautery twice to mend cavity wall.
- [HEAD AND CHEST ONLY] Use the Retractors to close their ribcage.
- [HEAD AND CHEST ONLY] Apply Bone Gel to mend the cut ribcage.
- [HEAD AND CHEST ONLY] Use the Bone Setter to mend the ribcage.
- [HEAD AND CHEST ONLY] Apply Bone Gel to mend the cut ribcage.
- Use the Cautery to seal the incision.
Maxiumum size of item that fits inside:
- Head - tiny (i.e. pen, paper)
- Abdomen - small (i.e. most surgical tools)
- Chest - medium (i.e. surgical saw, revolver)
[Exit]
Dental Implant Surgery
Putting pills in your teeth.
- (Optional) Complete Prepping for Surgery.
- Aim for the mouth Damage Zone.
- Use the Scalpel (or other surgery starter) to select the "Dental Implant" Surgery.
- Use the Surgical Drill to prepare the tooth.
- Insert the desired pill in the tooth.
[Exit]
Embedded Object Removal
Removing embedded objects, typically bullets, from the body.
- (Optional) Complete Prepping for Surgery.
- Aim for the embeded object location on the Damage Zone.
- Use the Scalpel to select the "Removal of Embedded Objects" Surgery.
- Use the Scalpel again to begin the incision
- Use your Hemostat to stop any potential bleeding.
- Use your Retractors to lift up the skin.
- Use the Circular Saw to open the ribcage/skull. [CHEST/HEAD ONLY]
- Use the Retractor to pull their ribcage/skull open. [CHEST/HEAD ONLY]
- With an empty hand: Click the patient to remove the embedded object.
- Use the Retractor to close their ribcage/skull. [CHEST/HEAD ONLY]
- Apply Bone Gel to mend the cut ribcage/skull. [CHEST/HEAD ONLY]
- Use the Bone Setter to finish mending the ribcage/skull. [CHEST/HEAD ONLY]
- Apply Bone Gel to mend the cut ribcage/skull. [CHEST/HEAD ONLY]
- Use the Cautery to seal the incision.
Robotics Surgeries
There are are also a number of procedures that can be performed on IPCs. IPCs don't feel pain and can't get infections, so don't worry about administering anesthetics or washing your hands.
Mechanical Surgeries | |||||||||||
[Expand]
|
[Expand]
|
[Expand]
|
[Expand]
| ||||||||
[Expand]
|
[Expand]
|
[Expand]
|
[Expand]
|
[Exit]
Bio-chip Removal (Synthethics)
Removing bio-chips from the body.
- Aim for the bio-chip location on the Damage Zone.
- Use the Screwdriver to select the "Bio-chip Removal" Surgery.
- Use a Screwdriver to unlock the hatch on the limb.
- Use a Crowbar to open the hatch on the limb.
- Use your Wirecutters to extract the bio-chip. This may take several goes.
- Use Crowbar to close the hatch on the limb.
[Exit]
Cybernetic Appearance Customization
For when the Unbranded style doesn't look good after all.
- Aim for the patient's correct Damage Zone.
- Use the Screwdriver to select the "Cybernetic Appearance Customization" Surgery.
- Use a Screwdriver to unlock the hatch on the limb.
- Use a Crowbar to open the hatch on the limb.
- Use a Multitool to reprogram the limbs appearance.
- Select the company appearance. The most common appearance among IPCs being Morpheus Cybernetics.
- Use a Crowbar to close the hatch on the limb.
[Exit]
Cybernetic Repair
Fixing mechanical arms, legs, hands and feet.
- Aim for the patient's correct Damage Zone.
- Use the Screwdriver to select the "Cybernetic Repair" Surgery.
- Use a Screwdriver to unlock the hatch on the limb.
- Use a Crowbar to open the hatch on the limb.
- Use a Welding tool to repair Brute damage and use Cable coil to repair burn damage.
- Use a Crowbar to close the hatch on the limb.
[Exit]
Identity Configuration
Renaming and Re-Gendering.
- Aim for the patient's correct Damage Zone.
- Use the Screwdriver to select the "Identity Reconfiguration" Surgery.
- Use a Screwdriver to unlock the hatch on the limb.
- Use a Crowbar to open the hatch on the limb.
- Use a Multitool to reprogram the identity.
- Type in a new name and select the correct Gender.
- Use a Crowbar to close the hatch on the limb.
[Exit]
Internal Component Manipulation
Mending, removal, and insertion of posibrains, microbatteries, optical sensors, and implants.
- Aim for the patient's correct Damage Zone.
- Use the Screwdriver to select the "Internal Cybernetic Manipulation" Surgery.
- Use a Screwdriver to unlock the hatch on the limb.
- Use a Crowbar to open the hatch on the limb.
- (Optional) Use a Multitool to remove Components. For Borgification simply remove the Positronic brain and place the positronic brain in an empty cyborg exoskeleton, or give the positronic brain to a Roboticist.
- (Optional) While holding a Component or Implant: Insert the Component inside.
- (Optional) While holding a Positronic Brain, or a Man Machine Interface: Insert the brain inside;
- (Optional) Repair the affected component with Nanopaste, or alternatively use a Screwdriver.
- (Optional) Use a Welding tool to repair Brute damage and use Cable coil to repair burn damage.
- Use a Crowbar to close the hatch on the limb.
[Exit]
Robotic Cavity Implant/Removal
Removal of items from robotic body cavities.
- Aim for the implant location on the Damage Zone.
- Use the Screwdriver to select the "Robotic Cavity Implant/Removal" Surgery.
- Use a Screwdriver to unlock the hatch on the limb.
- Use a Crowbar to open the hatch on the limb.
- (Insertion) While holding an Item: Insert the item inside.
- (Extraction) With an open hand: Click the patient to check for items inside the cavity.
- Use a Welder to mend the cavity.
- Use a Crowbar to close the hatch on the limb.
[Exit]
Robotic Limb Amputation
The removal of Mechanical limbs.