User:Haydenredacted
Departmental Head
Chief Engineer
Atmospherics. To the uninitiated, a magical flow of gases that somehow lets you breathe. To the knowledgeable Atmospheric Technician, an interconnected network of pipes for moving gases around. With the right knowledge, you can refill a breached room quickly like it’s just another Tuesday or burn the brightest plasmafires seen on this side of the sector.
Atmospherics 1.01: Basic Characteristics of Gases and Pipes
Firstly, it’s important to understand what the different properties of gases mean. Grab an analyzer from a toolbox or an autolathe. Alternatively, enable the Gas Scanner option on your PDA. You can either use the analyzer in your hand to get an analysis of the gases of the tiles you’re standing on or hit a pipe or canister to see the contents of it.
Moles are the amount of “particles” that are contained in the tile you are trying to analyze.
Temperature measured in Celsius and Kelvin, should usually be around 293K or 19 degrees Celsius when dealing with air that is to be breathed. Both too hot gas and too cold gas can hurt most species so make sure you’re not pumping gases with extreme temperatures into the distro pipes!
Volume is the total space in the segment of pipes or tile you are analyzing. For example, analyzing the main air distribution pipe would have a much higher volume than the Supermatter Crystal cooling loop.
Pressure is the measure of how much force the gas is exerting on the container it is in, whether that be a pipe or canister. If there is too much pressure in a pipe that you try to unwrench, make sure you have magboots lest you be launched and possibly seriously hurt.
Heat Capacity is the required amount of energy needed to heat up a gas. Fires will spread quicker in gas mixtures with low heat capacity and spread slower in gases mixtures with high heat capacity.
Thermal energy is something I don’t understand.
The Gases and What They Do
Canisters | Description |
Nitrogen (N2) |
The most abundant gas you will encounter. Nitrogen is not very heat absorbent, making it good for quelling fires in environments such as the Supermatter Engine. Vox must breathe pure Nitrogen, while the rest of the organic crew breathes a 80% to 20% ratio of Nitrogen and Oxygen. |
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Oxygen (O2) |
Oxygen is the other portion of what the crew breathes. When mixed with Plasma, can start plasma fires, with more Oxygen causing a bigger and hotter fire. This is poisonous to both Vox and Plasmamen. |
Air |
A 1:4 gas mixture of Oyxgen and Nitrogen. This is found all throughout the station and is breathed by most crew. |
Carbon Dioxide (CO2) |
A gas slightly heavier than air. This is what crew members will be breathing out and produced in plasma fires. Used sometimes in Supermatter Engine setups and can make you pass out an suffocate. |
Nitrous Oxide (N2O) |
A white gas that is slightly heavier than Carbon Dioxide. In small amounts, it causes giggling and laughing, while in large amounts, it will put you to sleep. Used in Medbay and Robotics to put patients to sleep during surgery and implanting. |
Plasma |
The oil of the current age. A purple gas that is flammable and toxic to anyone to breathe other than Plasmamen. Causes fires when mixed with oxygen at high enough temperature or pressure. |
Agent B |
Uhhhhhhhhhhh |
Where to Get Pipes
Meet your new best friend. The Rapid Pipe Dispenser. Found in your locker or printed at an Autolathe. It even fits in your backpack and can dispense any type of pipe you need and can recycle any you don't! If you have a wrench in your other hand, any pipes placed down will be automatically wrenched down making pipe placement a lot quicker.
Items | Name | Description | Details |
Normal Pipes | Generic pipes that can be used for most tasks. | These are airtight pipes that can carry any gas you pump into them. | |
Air Supply Pipe | Used to distribute air all across the station. | Special pipes that are mostly used for the air distribution network. Can be laid in parallel to normal pipes and scrubber pipes. | |
Scrubbers Pipe | Used to move waste or harmful gases. | Special pipes that are mostly used for the waste network. Can be laid in parallel to normal pipes and air supply pipes. | |
Heat Exchange Pipe | Shares heat between the pipe and the environment. | Exchanges heat between any gas in the pipe and any gas in the tile. Think space loop(for cooling) or the Toxins burn chamber(for heating). Connects to normal pipes via junctions. | |
Universal Pipe Adapter | Can be fitted to any pipe type. | Used to interface between normal, air supply, and scrubbers pipes. They cannot connect to each other without this. |
Atmospherics 1.02: Your Tools and You!
Both the Rapid Pipe Dispenser and Gas Analyzer already discussed so that will not be covered here.
Firefighter Suit
With the both the helmet and suit, you're completely safe from any fires you may encounter at the cost of your movement speed. Found in an atmospheric technician's locker and any fire cabinets around the station. You're usually better off using one of your MODsuits, though the firesuit can be useful if you need protection now.
Engineering Goggles
These handy goggles have three modes. A meson mode, which allows you to see the outline of the walls around you and protecting you from the Supermatter-induced hallucinations, a T-ray scanner mode, which allows you to see the piping, cabling, and disposal pipe network underneath plating, and finally a radiation mode, which allows you to see how many total rads something has.
Backpack Firefighting Tank
Replacing your backpack, this firefighting tank gives you three helpful substances to assist you in your atmospheric work. Activate it and its nozzle will extend. From there you can cycle through:
- Water, which is pretty self explanatory.
- Nanofrost which is a special substance that replaces burning plasma with Nitrogen, quickly halting them. However be careful, as it welds vents and scrubbers which could be dangerous when used in the Supermatter Engine or impede the cleanup after a fire.
- Metal foam is a liquid that eventually solidifies into a flimsy, yet airtight wall or floor.
ATMOS Holofan
This holofan projector will probably be your second best friend you'll have working for Nanotrasen. This handy tool lets you block any and all changes in the atmosphere. Useful for plasma fires from spreading and gas escaping to space when a breach inevitability happens. You can place up to three at a time and all placed holofans can be cleared by using the holofan in your hand.
Oxygen Grenades
Want to easily fill up a room with oxygen and throw a grenade? Use an oxygen grenade which after a short period after being primed will release about 50 moles of oxygen into the air. Good for places that cannot be easily connected to the main distribution system.
Portable Air Pump
This is an invaluable resource when you want to quickly fill a room up with air again. Filled by wrenching it to a connector port with light blue pipes attached to it, this can be taken anywhere and output air when set to the Out setting. Inversely, you can set it to the In setting to refill it on the go. Also can be used to fill a tank or empty a tank.
Portable Air Scrubber
Alternatively, the air scrubber is good tool to cleanse the air of any unwanted gases. The higher you set the pressure option, the quicker it will scrub the air. Whenever you're finished with it or the internal tank gets full, wrench it down to a connector port that is attached with purple pipes.
Huge Air Scrubber
Rarely seen outside of Toxins storage, these behemoths (YOU NEED A PICTURE OF IT HERE) can only be used when wrenched down and synced to a nearby area air control computer. Can also be used to empty out tanks and be wrenched to a connector to empty its contents.
Atmospherics 1.03: Setting Up Atmospherics, Practical Appliances, and Tips!
Setting Up Atmospherics
After getting all your gear, you need to start working on setting up atmospherics. It's best to do this as soon as you can so you won't have to worry about it later on. Your two biggest concerns are the waste lines getting too clogged and vents starting to burst which can allow biohazards such as Xenomorphs and Terror Spiders to easily navigate the station. Setting up atmospherics is not too hard once you know what to do. Firstly, you'll want to find the air filters connected by purple and green pipes. Head over to them and max out the pressure on all the filters. What this does is ensures that the gases flowing through the waste line is quickly deposited back into storage so the waste line doesn't get backed up. (I NEED CRUNCH/SILVERPLATE'S JUDGEMENT ON THIS NEXT PART) Next, you'll want to locate the distribution line room, usually located near the gas mix chamber. You'll want to wrench up the volumetric pump that is connected to the cyan pipes which contains the air mix. Replace it with a normal pump, turn it on and max the pressure. Next, do the same thing to the volumetric pumps connecting the air mix line and waste line and the waste line that leads to the gas filters. Doing this prevents the distro pressure from rising too high which burst vents. Vents begin to burst at around 5000 kPa so be sure to do this early on in the shift.
Prepping Space Cooled Gas For Engineering
Sometimes, you'll have a Chief Engineer or engineering team asking for Carbon Dioxide (CO2) for the Supermatter Engine. Pretty easy, right? Just turn on the pumps and valves and let the CO2 flow until however many moles is inside the To Engine line! Sadly, you'll probably be asked to more than 10,000 moles which doesn't always fit the pipe. Due to more gas being able to fit in a pipe the colder it is, you'll want to space cool it. Don one of your MODsuits and head to space. You'll want to replace some of the pipes in space with heat exchange pipes, around 15 to 20 of them should suffice. This will cool the carbon dioxide or whatever gas you're working with and allow you to work with much greater volumes of gas.
How Gas Actually Flows
It's important to know that gas doesn't technically "flow" through pipes. It is omnipresent in a section of pipes. This means that if you wanted to connect something like a thermomachine, it wouldn't matter where you place it in the pipenet, it will still work the same. Do note, that the bigger the section of pipe or pipenet is, the less efficient atmospheric machines work.