Difference between revisions of "User:Sadhorizon"

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Heyo
Heyo
I am currently a mentor I guess <br>
Yea I'm rather inactive now, nothing to see here
If you need to contact me, I'm on paracord under the same nick ^-^


=God Guide=
[[User:Sirryan2002/WikiGuide]]


=Messing Around=
Now, however, gotta test some stuff:
Now, however, gotta test some stuff:
πŸ˜ŽπŸ‘§πŸ¦Ž
πŸ˜ŽπŸ‘§πŸ¦Ž
[[Clown|πŸ₯ͺ]]
[[Clown|πŸ₯ͺ]]
<br><hr><br>
=Disability Blacklist Table=
== Holdings ==
{| class="wikitable sortable mw-collapsible" width="40%" style="text-align: center;"
Nanotrasen ships vary from research vessels to military-grade patrol ships. Stations vary from industrial complexes to weapons platforms.
|- style="font-weight: bold; text-align: center; background-color: #127BB7; color: white;"
| style="width: 150pt; center;" colspan="8"Β  Β  Β  Β  Β  Β  | Disability Blacklist
|-
! Job
! Mute
! Deaf
! Dizzy
! Blind
! Nervousness
! Lisp
! Missing Limbs
|-
! Captain
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#2A96335d" | V
|-
! Head of Personnel
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#2A96335d" | V
|-
! Research Director
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#2A96335d" | V
| style="background-color:#2A96335d" | V
| style="background-color:#2A96335d" | V
|-
! Chief Medical Officer
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#2A96335d" | V
| style="background-color:#2A96335d" | V
| style="background-color:#2A96335d" | V
|-
! Quartermaster
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#2A96335d" | V
| style="background-color:#2A96335d" | V
| style="background-color:#2A96335d" | V
|-
! Chief Engineer
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
|-
! Head of Security
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
|-
! Warden
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
|-
! Security Officer
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#2A96335d" | V
| style="background-color:#2A96335d" | V
| style="background-color:#962A335d" | X
|-
! Detective
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#2A96335d" | V
| style="background-color:#2A96335d" | V
| style="background-color:#962A335d" | X
|-
! Blueshield
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
|-
! Nanotrasen Representative
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#2A96335d" | V
| style="background-color:#2A96335d" | V
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#2A96335d" | V
|-
! Magistrate
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#2A96335d" | V
| style="background-color:#2A96335d" | V
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#2A96335d" | V
|-
! Internal Affairs Agent
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#2A96335d" | V
| style="background-color:#2A96335d" | V
| style="background-color:#962A335d" | X
| style="background-color:#962A335d" | X
| style="background-color:#2A96335d" | V
|-
|}


===Callsign Index===
= [[Head of Personnel#Your Own Departments]] =
idk idk something something


; Functions
== Your Own Department ==
* <code>NC*</code> = Nanotrasen Commerce. The broad term for a facility or vessel that is vital to NT commerce, it includes all commercial activity that doesn't fall under a more specialized classification.
As a Head of Staff, you have your departments to watch out for. You're in charge of coordinating [[Roles#Service|Service]] staff on the station. Usually, you can let the station's various [[Bartender]]s and [[Librarian]]s run around and take care of themselves. They are technically under your direct command, but their jobs are usually simple and not particularly vital to the running of the station. [[Botanist]]s are the most likely ones to need supervision, as they are easily capable of causing the crew massive headaches with their horrific experiments. It is worth checking up on the [[Chef]] once in a while, too.
* <code>NS*</code> = Nanotrasen Science. The bread and butter of Nanotrasen's industry, this classification, while second in number to the sheet swarm of transports, is primary what the company is about, furthering their everyday profit margins.
* <code>NT*</code> = Nanotrasen Transport. Cargo, holding, supply, passenger ships- All are filed under transport, and do the grunt work in swarms for the company
* <code>ND*</code> = Nanotrasen Defence. A class licensed for varying levels of hard weaponry- Considered primarily for asset protection.
* <code>NR*</code> = Nanotrasen Response. These can vary from communications to medical care, acting as support to other parts of the corporation, that other ships don't quite fall under... Or occasionally do, under a different guise.
* <code>NA*</code> = Nanotrasen Administration. These tend to be central bases, and are almost never ships with notable exceptions being semi-personal vessels of the CEO, Board of Directors, and similar entities.
* <code>NB*</code> = Nanotrasen Business. Sales, marketing, product delivery; These tend to be almost exclusively bases or, more rarely, stations. They handle the actual movement of money, PR, and other such fun affects of the company.
* <code>NX*</code> = Nanotrasen Experimental. A prototype design.
* <code>NM*</code> = Nanotrasen Mining. For mining ships and stations, almost always plasma.
* <code>NH*</code> = Nanotrasen Hospital. For hospital ships and shuttles, as well as more permanent facilities meant primarily for medical care.


As a Head of Staff, you have your own department to take care of! You are in charge of coordinating the [[Service Portal|service staff]] onboard the station. While most of them don't need to be constantly monitored, having a communicative boss that checks up on you is always desired.


; Types
Due to the vast differences between service staff, take note of the table below. It explains their basic funcitons, and how to work with them.
* <code>N*S</code> = Station. The fun things floating in space that don't tend to go places.
* <code>N*V</code> = Vessel. Spaceships and similarly travelling crafts.
* <code>N*B</code> = Base. These tend to refer to planetside installations of all varieties, and their names are their locations. Β 


It's also important to note, not all weaponized vehicles are classified as <code>ND*</code>, since most stations mount some weapons for self-defence.
=== Service ===
{| class="wikitable" width="80%" style="text-align: center; background-color: #99D0AB;"
|- style="font-weight: bold; text-align: center; background-color: #30A055; color: white;"
| width=200 | Job
|Β  Β  Β  Β  Β  | Role
|Β  Β  Β  Β  Β  | Job Slots
|Β  Β  Β  Β  Β  | Working with your staff
|-
! [[File:generic_janitor.png|64px|link=Janitor]]<br/>[[Janitor]]
| Keeping the station clean.
|
| style="text-align: left" |
* Communicate with them via radio (prefix: z), as they don't have a set workplace.
* Ask them if their supplies are stocked - you can order more if necessary.
* Ask them if they are keeping up with cleaning - if not, you can try hiring more janitors.
|-
! [[File:generic_chef.png|64px|link=Chef]]<br/>[[Chef]]
| Feeding the crew.
| 1
| style="text-align: left" |
* They can usually be found in kitchen.
* Make sure they are serving edible food. Starving crew is a non-effective crew.
* Check if their kitchen is supplied and sanitary. Lack of ingredients results in lack of meals.
* Ask if they are in need of anything.
|-
! [[File:Bartender.png|64px|link=Bartender]]<br/>[[Bartender]]
| Serving drinks.
| 1
| style="text-align: left" |
* They are almost always found inside of the bar.
* Make sure they are serving drinks to the crew.
* Ask if they are stocked on supplies.
* If they are redecorating their bar, you can contact engineering in their name, for assistance.
|-
! [[File:Botanist.png|64px|link=Botanist]]<br/>[[Botanist]]
| Supplying the chef, [[Guide to Research and Development|RnD]], and other crewmembers with various plants.
| 2-3
| style="text-align: left" |
* They are almost always found inside of their workplace - hydroponics.
* Make sure they are supplying the chef with plants requested by them. Slacking botany results in a starving crew.
* Make sure they are not spreading dangerous plantlife among the crew. If they are, it is a good idea to fire employees responsible.
|-
! [[File:generic_clown.png|64px|link=Clown]]<br/>[[Clown]]
| Entertaining the crew.
| 1
| style="text-align: left" |
* Communicate with them via radio (prefix: z), as they don't have a set workplace.
* Whenever you see them, make sure they are at least trying to be funny.
|-
! [[File:generic_mime.png|64px|link=Mime]]<br/>[[Mime]]
| Entertaining the crew.
| 1
| style="text-align: left" |
* Mime does not have a set workplace. They do not have the right to speak either. If you need to communicate with them, try to [[PDA]] them.
* Whenever you see them, make sure they are committed to the act and don't speak.
|-
! [[File:generic_chaplain.png|64px|link=Chaplain]]<br/>[[Chaplain]]
| Leading the crew spiritually, assisting security with paranormal threats.
| 1
| style="text-align: left" |
* Chaplain can often be found in their chapel.
* Chaplain often try to decorate their temple. If you see them doing that, you can try contacting engineering for assistance with the project.
* Make sure the chaplain's faith is not endangering the crew as a whole.
* Whenever a sermon is starting, you can announce it to the crew.
* If there is a [[Cultist|paranormal]] [[Vampire|threat]] present on the station, check whether chaplain is supplying security with holy water. If they are not, try to resolve the issue created between them.
|-
! [[File:Librarian.png|64px|link=Librarian]]<br/>[[Librarian]]
| Supplying literature to the crew. Sometimes, writing a newspaper.
| 1
| style="text-align: left" |
* Librarian is often found in their library unless they are commited to journalism.
* Check if the librarian is supplying the crew with literature.
* If librarian is commited to journalism you can try and announce information about their newspaper.
|-
! [[File:Explorer.png|64px|link=Explorer]]<br/>[[Explorer]]
| Exploring off-station locations.
| 4
| style="text-align: left" |
* They do not have location station-side. They do not have access to service radio channel either. Sometimes they lack access to any channels. Best you can do is try and [[PDA]] them.
* You can try and organize expeditions, but without any real ways to communicate with them, your efforts may be ignored.
* They are the most independent job under your wing, and you cannot really influence them in any significant way.
|}


===Holdings in the Epsilon Eridani sector===
<hr>
; <font size="4"> '''[[#Farragus|NSS Farragus]]''' </font>{{anchor|Farragus}}
In the year 25XX, a mining company, Althland Expeditions, began initiating mining operations in the Epsilon Eridani sector. Despite its modest workforce, it was substantially backed by the Trans Solar Federation through generous credit grants. These incentives aimed to stimulate companies to venture into uncharted space and foster economic growth. Althland Expedition's primary focus was the asteroid belts surrounding Lavaland, culminating in the construction of the Farragus Mining and Refining Facility, a station dedicated to mining and exporting rare ores back to TSF space.


As the company expanded, so did its ambitions. Consequently, a small outpost was established on Lavaland to facilitate the exploitation of the planet's resources. However, this venture would later prove to be an investment failure, as numerous other workgroups and facilities were decimated by aggressive local wildlife. Β 
==== Service Account ====
As a head of staff, you have access to your department's financial account. Funds inside can be spent in a couple different ways, but remember, they are '''meant''' to be spent. Most thoughtful way to spend them is simply funding what service department needs in order to shine. For example, if a botanist is wanting to start a bee colony, you can fund their project and buy said bees. Or, let's say janitors have been robbed from their mops. You can order more for them.


Simultaneously, the asteroid belts started to deplete, and [name] faced numerous lawsuits regarding worker safety and health violations filed by the Trans Solar Federation. Ultimately, these challenges led to [name] filing for bankruptcy and being acquired by Nanotrasen Corp at a significantly reduced cost.
=== Assistants ===
Β 
As Head of Personnel, you are also technically responsible for station's many assistants, altrough the bond is lesser than with service.
Nanotrasen, recognizing the precarious investment [name] had previously made in Lavaland, having different intentions for the facility. They aimed to utilize the innovative Super Matter (SM) shard power technology. The mining station was consequently transformed into a Super Matter testing facility, operating for decades to study and experiment with the potential of these shards.
Assistants are also mostly impossible to manage, due to sheer amount of them. They have no job slot limit, so there is always a possibility for a new one to join.
Β 
The best you can do, is try convincing them to get hired into a more important job. From an OOC standpoint, it is worth keeping in mind that many people play assistant specifically to do nothing, and not much can change their mind.
Considering the severe and potentially catastrophic outcomes associated with Super Matter shards, additional infrastructure had to be invested in the facility. This included the construction of medbays, cafeterias, and an R&D sector. As Super Matter shards became more commonplace in Nanotrasen stations and amongst publicly traded commodities sold by NT, Farragus became obsolete. It was subsequently renovated into a research station for the company.
Β 
Eventually, mining operations were reinstated when it was discovered that the sector, and Lavaland in particular, were rich in bluespace minerals. Farragus evolved from a mining station owned by a small, absorbed company, into a thriving Nanotrasen research station.
<hr>
; <font size="4">'''[[#Kerberos|NSS Kerebros]]'''</font> {{anchor|Kerberos}}
Within just a few short years, Nanotrasen had achieved majority control over the Epsilon Eridani sector, a feat accomplished through a series of strategic corporate acquisitions. However, their policy of rapid expansion gave rise to unexpected challenges. The vastness of the newly colonized space resulted in difficulties in communication and the enforcement of corporate policies.
Β 
In response to these challenges, Nanotrasen made a strategic decision to construct a state-of-the-art communications relay and military star station in the vicinity of Lavaland, a planet they had recently acquired. This move not only asserted their dominance over the Epsilon Eridani sector, but also provided a robust solution to the logistical challenges at hand.
Β 
The station was nicknamed the NSS Kerebros, a tribute to the executive responsible for the governance of the sector in its early years. As one of the inaugural stations constructed by Nanotrasen, Kerebros was designed to serve multiple purposes: it functioned as a communication relay, served as a repository for Nanotrasen-branded military-grade equipment, and provided accommodation for officials ranging from command officers to military-trained soldiers, who stood ready to defend the corporation's authority.
Β 
Despite the crucial role Kerebros played, it was eventually decommissioned following the creation of the NSS Turl, a more advanced station equipped with some of Nanotrasen's cutting-edge technologies and weapons. However, as mining on Lavaland became more lucrative and bluespace and plasma emerged as hot commodities in the market, Kerebros was given a new lease on life.
Β 
It was repurposed into a research station in the sector, with a renewed focus on technology development and mining operations alongside many other stations in the sector.
<hr>
; <font size="4">'''[[#Cyberiad|NSS Cyberiad]]''' </font> {{anchor|Cyberiad}}
As Nanotrasen occupied and annexed the Epsilon Eridani sector, they focused on expanding their research into Plasma technology, which was in its infancy at the time. The wealth of resources from Farragus and other mining outposts spurred the creation of a Research and Development station, the NSS Cyberiad.
Β 
This station capitalized on the raw materials from the newly annexed mining operations, negating the need for costly exports back to Nanotrasen-controlled space.
Β 
Quickly, the NSS Cyberiad emerged as Nanotrasen's crown jewel in plasma development, thanks to its cutting-edge onboard equipment and strategic location. It became the primary hub for scientific studies in the sector, helping to propel Nanotrasen's products and brand across the cosmos.
Β 
The establishment of this station proved highly profitable. Over the decades, it was continually remodeled and expanded to maximize productivity and profit. This led to the NSS Cyberiad earning the record for the largest restructured station in the Epsilon Eridani's history, a testament to the sector'sβ€”and the station'sβ€”value to Nanotrasen's financial portfolio. As plasma became a commonplace commodity, Nanotrasen shifted its focus to the emerging and lucrative field of bluespace technology. Despite this shift, the NSS Cyberiad remains a symbol of Nanotrasen's commitment to research and innovation.
Β 
It continues to operate and attract the attention of investors and competitors, despite showing signs of age after decades of continuous operation. The station still focuses on pioneering research for the corporation, standing as a proud beacon of Nanotrasen's past achievements and ongoing scientific ambitions.
<hr>
; <font size="4">'''[[#Trurl|NAS Trurl]]'''</font> {{anchor|Trurl}}
Commonly reffered to as [[Nanotrasen Central Command|Central Command]], it is a Nanotrasen Administrative Station in the system of Epsilon Eridani. It handles the management for all stations, fleets and ships within the system. It is also the main headquarters of NT's presence in the system, assigning tasks such as station goals to the crews of individual stations. Unlike research stations, such as the Cyberiad, Central Command is under the direct control of the NT Navy. As the most important starbase in the system, it is heavily defended, and intruders are typically shot on sight. Its defences include long range BSA (bluespace artillery) cannons, close range combat drones, combat cyborgs, and many heavily armed military officers.
<hr>
; <font size="4">'''[[#Cerebron|NSS Cerebron]]'''</font> {{anchor|Cerebron}}
The full annexation of the Epsilon Eridani sector provided Nanotrasen with complete control over the sector's resources and celestial bodies. This extensive expansion led to the construction of more facilities, all of which were backed by the robust infrastructural network of the pre-existing stations.
Β 
In time, Nanotrasen evolved into a cosmic brand, recognized widely for its vast production capabilities and corporate might. This reputation stoked their ambitions, prompting the reinvestment of their considerable profits and abundant resources into innovative new projects.
Β 
One of these projects was the NSS Cerebron. Aimed to eclipse the NSS Cyberiad in structure and productivity. The intention was to attract investors by creating a station that was presented as a alleged improvement over the existing Cyberiad. One that showcased innovative building techniques and better facility equipment.
Β 
This strategy, however, did not yield the expected results. The Cerebron's design, perceived as merely an imitation of the Cyberiad's, lacked originality and interesting features. Investors rapidly discerned that the station's productivity and profit margins were inferior to those of the Cyberiad. This led to a shortfall in investment, resulting in the Cerebron being deemed a financial disappointment.
Β 
Despite its flaws, the NSS Cerebron was not abandoned. It continued to receive financial support, albeit less than the Cyberiad. Though it did not meet its original marketing goals, the station identified a new role within Nanotrasen's operations.
Β 
Today, it serves as one of the numerous research and mining facilities contributing to Nanotrasen's overall revenue, exemplifying the corporation's adaptability in overcoming adversity.
Β 
<hr>
=== Examples ===
* Ships:
** ''NXV Luna:'' Nanotrasen's experimental research space ship.
** ''NTV Millenium:'' a hazardous materials transport.
** ''NMV Duke:'' a mining barge.
** ''NRV Sierra Otago:'' a repair and rescue vessel.
** ''NRV Savior:'' a hospital ship.
** ''NDV Brutus:'' a military cruiser.
** ''NDV Steppe:'' a patrol vessel.
** ''NSV Icarus:'' a research vessel in Epsilon Eridani.
** ''NDV Scylla:'' the flagship of the Epsilon Eridani fleet.
** ''NSV Preserver:'' a research ship.
** ''NTV Charon:'' an emergency evacuation vessel stationed in Espilon Eridani sector.
* Stations:
** ''NAS Crescent:'' The local CC station in the Tau Ceti system.
** ''NSS Exodus:'' one of Nanotrasen's many research stations based in the Tau Ceti system.
** ''NSS Antiqua:'' a space station still in construction.
** ''NRS Orion:'' a long range communications array.
** ''NSS Vector:'' a vat/clone harvest complex.
** ''NBS Anansi:'' a medical facility that rents services that are Nanotrasen patented to nearby colonies for a price.
** ''NSS Redemption:'' a research station.
** ''NDS Inferno:'' a defence station located in the Epsilon Eridani fleet.
* Bases:
** ''NAB Smythside Central Headquarters:'' The Lunar headquarters of the company, where orders from the top come from.
** ''NAB North Cimmeria Central Offices:'' The Martian central command of the company; Most Nanotrasen branches outside of Sol, but still within SolGov, officially coordinate reports here.
** ''NSB Europa Cilix Crater Research Facility:'' A research outpost on the moon Europa, within the Cilix crater, performing highly classified research.
Β 
<br><hr><br>
ORGAN DESCRIPTION HERE
<tabs>
<tab name="Chest">
</tab>
<tab name="Head">
</tab>
<tab name="Eyes">
</tab>
<tab name="Mouth">
</tab>
<tab name="Lower Body">
</tab>
<tab name="Arms">
</tab>
</tabs>

Latest revision as of 09:20, 17 December 2023

Heyo Yea I'm rather inactive now, nothing to see here

God Guide

User:Sirryan2002/WikiGuide

Messing Around

Now, however, gotta test some stuff: πŸ˜ŽπŸ‘§πŸ¦Ž πŸ₯ͺ

Disability Blacklist Table

Disability Blacklist
Job Mute Deaf Dizzy Blind Nervousness Lisp Missing Limbs
Captain X X X X X X V
Head of Personnel X X X X X X V
Research Director X X X X V V V
Chief Medical Officer X X X X V V V
Quartermaster X X X X V V V
Chief Engineer X X X X X X X
Head of Security X X X X X X X
Warden X X X X X X X
Security Officer X X X X V V X
Detective X X X X V V X
Blueshield X X X X X X X
Nanotrasen Representative X X V V X X V
Magistrate X X V V X X V
Internal Affairs Agent X X V V X X V

Head of Personnel#Your Own Departments

Your Own Department

As a Head of Staff, you have your departments to watch out for. You're in charge of coordinating Service staff on the station. Usually, you can let the station's various Bartenders and Librarians run around and take care of themselves. They are technically under your direct command, but their jobs are usually simple and not particularly vital to the running of the station. Botanists are the most likely ones to need supervision, as they are easily capable of causing the crew massive headaches with their horrific experiments. It is worth checking up on the Chef once in a while, too.

As a Head of Staff, you have your own department to take care of! You are in charge of coordinating the service staff onboard the station. While most of them don't need to be constantly monitored, having a communicative boss that checks up on you is always desired.

Due to the vast differences between service staff, take note of the table below. It explains their basic funcitons, and how to work with them.

Service

Job Role Job Slots Working with your staff
Generic janitor.png
Janitor
Keeping the station clean.
  • Communicate with them via radio (prefix: z), as they don't have a set workplace.
  • Ask them if their supplies are stocked - you can order more if necessary.
  • Ask them if they are keeping up with cleaning - if not, you can try hiring more janitors.
Generic chef.png
Chef
Feeding the crew. 1
  • They can usually be found in kitchen.
  • Make sure they are serving edible food. Starving crew is a non-effective crew.
  • Check if their kitchen is supplied and sanitary. Lack of ingredients results in lack of meals.
  • Ask if they are in need of anything.
Bartender.png
Bartender
Serving drinks. 1
  • They are almost always found inside of the bar.
  • Make sure they are serving drinks to the crew.
  • Ask if they are stocked on supplies.
  • If they are redecorating their bar, you can contact engineering in their name, for assistance.
Botanist.png
Botanist
Supplying the chef, RnD, and other crewmembers with various plants. 2-3
  • They are almost always found inside of their workplace - hydroponics.
  • Make sure they are supplying the chef with plants requested by them. Slacking botany results in a starving crew.
  • Make sure they are not spreading dangerous plantlife among the crew. If they are, it is a good idea to fire employees responsible.
Generic clown.png
Clown
Entertaining the crew. 1
  • Communicate with them via radio (prefix: z), as they don't have a set workplace.
  • Whenever you see them, make sure they are at least trying to be funny.
Generic mime.png
Mime
Entertaining the crew. 1
  • Mime does not have a set workplace. They do not have the right to speak either. If you need to communicate with them, try to PDA them.
  • Whenever you see them, make sure they are committed to the act and don't speak.
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Chaplain
Leading the crew spiritually, assisting security with paranormal threats. 1
  • Chaplain can often be found in their chapel.
  • Chaplain often try to decorate their temple. If you see them doing that, you can try contacting engineering for assistance with the project.
  • Make sure the chaplain's faith is not endangering the crew as a whole.
  • Whenever a sermon is starting, you can announce it to the crew.
  • If there is a paranormal threat present on the station, check whether chaplain is supplying security with holy water. If they are not, try to resolve the issue created between them.
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Librarian
Supplying literature to the crew. Sometimes, writing a newspaper. 1
  • Librarian is often found in their library unless they are commited to journalism.
  • Check if the librarian is supplying the crew with literature.
  • If librarian is commited to journalism you can try and announce information about their newspaper.
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Explorer
Exploring off-station locations. 4
  • They do not have location station-side. They do not have access to service radio channel either. Sometimes they lack access to any channels. Best you can do is try and PDA them.
  • You can try and organize expeditions, but without any real ways to communicate with them, your efforts may be ignored.
  • They are the most independent job under your wing, and you cannot really influence them in any significant way.


Service Account

As a head of staff, you have access to your department's financial account. Funds inside can be spent in a couple different ways, but remember, they are meant to be spent. Most thoughtful way to spend them is simply funding what service department needs in order to shine. For example, if a botanist is wanting to start a bee colony, you can fund their project and buy said bees. Or, let's say janitors have been robbed from their mops. You can order more for them.

Assistants

As Head of Personnel, you are also technically responsible for station's many assistants, altrough the bond is lesser than with service. Assistants are also mostly impossible to manage, due to sheer amount of them. They have no job slot limit, so there is always a possibility for a new one to join. The best you can do, is try convincing them to get hired into a more important job. From an OOC standpoint, it is worth keeping in mind that many people play assistant specifically to do nothing, and not much can change their mind.