Difference between revisions of "User:Sadhorizon"

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Heyo
Heyo
I am currently a mentor I guess <br>
Yea I'm rather inactive now, nothing to see here
If you need to contact me, I'm on paracord under the same nick ^-^


=God Guide=
[[User:Sirryan2002/WikiGuide]]


=Messing Around=
Now, however, gotta test some stuff:
Now, however, gotta test some stuff:
😎👧🦎
😎👧🦎
[[Clown|🥪]]
[[Clown|🥪]]
<br><hr><br>
=Disability Blacklist Table=
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<br><hr><br>
= [[Head of Personnel#Your Own Departments]] =
=stuff=
{{JobPageHeader
|colour = A0743E
|hcolour = white
|stafftype = SUPPLY & COMMAND
|img = Quartermaster.png
|jobtitle = Quartermaster
|access = [[Cargo Bay]], [[Cargo Office]], [[Quartermaster's Office]], [[Mail Room]], [[Mining Station]], Mining Station EVA, [[Maintenance]], [[Mining Dock]], [[Bridge]], [[Vault]]
|difficulty = Medium
|superior = [[Captain]]
|duties = Order supplies and keep track of where they go, coordinate mining.
|guides = [[Guide to Cargo]], [[Guide to Paperwork]], [[Guide to Mining]], [[Supply Crates]], [[Station Economy]], [[Chain of Command]], [[Standard Operating Procedure (Command)]], [[Standard Operating Procedure (Supply)]]
}}
<div style="display: grid; float: right;">
{{JobSupply}}{{JobCommand}}
</div>


As a Quartermaster, your primary job is to oversee your staff. This includes making sure '''[[Cargo Technician|cargo technicians]]''' are redistributing things throughout the station, and that '''[[Shaft Miner|miners]]''' are well and working. You are on the same level as all of the other [[Chain of Command|heads of staff]] and do not outrank any of them. Your radio has access to the '''supply channel''' (prefix: ''u'') and the '''command channel''' (prefix: ''c'').
== Your Own Department ==
As a Head of Staff, you have your departments to watch out for. You're in charge of coordinating [[Roles#Service|Service]] staff on the station. Usually, you can let the station's various [[Bartender]]s and [[Librarian]]s run around and take care of themselves. They are technically under your direct command, but their jobs are usually simple and not particularly vital to the running of the station. [[Botanist]]s are the most likely ones to need supervision, as they are easily capable of causing the crew massive headaches with their horrific experiments. It is worth checking up on the [[Chef]] once in a while, too.


==Management==
As a Head of Staff, you have your own department to take care of! You are in charge of coordinating the [[Service Portal|service staff]] onboard the station. While most of them don't need to be constantly monitored, having a communicative boss that checks up on you is always desired.
As a Quartermaster, you have a couple of ways to work with your subordinates.
===Cargo===
Cargo technicians are your staff you will spend the most time with. They are also, usually, pretty simple to manage.


They
Due to the vast differences between service staff, take note of the table below. It explains their basic funcitons, and how to work with them.


===Mining===
=== Service ===
You are responsible for the success of mining operations in Epsilon Eridani system. This includes making sure the ore is constantly flowing to the [[Nanotrasen#Epsilon Eridani Holdings|station]]. Plasma Ore can be especially beneficial for your department, as it can be sold to [[Nanotrasen#Trurl|CC]] with a significant price tag.  
{| class="wikitable" width="80%" style="text-align: center; background-color: #99D0AB;"
 
|- style="font-weight: bold; text-align: center; background-color: #30A055; color: white;"
One of the keys to success is making sure your team is not actively dying. There are many ways to check on them. This includes:
| width=200 | Job
* Periodicly asking for miner's status on the supply radio channel.
|          | Role
* Heading down to lavaland and checking the crew monitor you start with - any dead and otherwise injured miner will show up on it.
|          | Job Slots
* Watching Mining Outpost cameras. While not as effective, it has the benefit of checking wether the outpost even still exists.
|          | Working with your staff
* Monitoring the GPS signals. When miner's signal stops moving for a longer while, it is safe to assume they are dead.
|-
 
! [[File:generic_janitor.png|64px|link=Janitor]]<br/>[[Janitor]]
Okay, so your miners are mostly dead. What can you do now?
| Keeping the station clean.
* Inform the alive miners of status, name and location of your their fallen colleagues. Usually, mining can help each other, but you should '''not''' take it as a guarantee.
|
* Notify the [[Paramedic]]. If nothing is happening station-side, he may work on saving whatever is left of your employees.
| style="text-align: left" |
* Organize a rescue team. Give them appropriate gear and goal of locating your dead miners.
* Communicate with them via radio (prefix: z), as they don't have a set workplace.
* Ask the [[Head of Personnel]] to hire more miners. Even if previous team never gets found, at least ores will still keep coming. It may be cold, but it brings profit, so why bother! This can be done via command radio channel, or your [[PDA]].
* Ask them if their supplies are stocked - you can order more if necessary.
* If all else fails, you can grab a Kinetic Accelerator and look for the miners yourself. Keep in mind, as a command member, you should '''not''' walk around the deadly wastes unless necessary.
* Ask them if they are keeping up with cleaning - if not, you can try hiring more janitors.
 
|-
===Demoting Your Staff===
! [[File:generic_chef.png|64px|link=Chef]]<br/>[[Chef]]
 
| Feeding the crew.
 
| 1
== Keeping Records ==
| style="text-align: left" |
If you want to practice bureaucracy, remember to do it within reason. The intention is to leave a paper trail; both for RP reasons and that [[Traitor|crew]] will be much less likely to order potentially dangerous things from you if they have to give you proof that they ordered it. You can store any and all paperwork in either the clipboard on your desk, or your cabinet. An assistant trying to order a Robotics crate or Plasma Assembly crate without good reason is likely to raise suspicions. Keep in mind however, bureaucracy shouldn't significantly hinder the overall experience of players.
* They can usually be found in kitchen.
 
* Make sure they are serving edible food. Starving crew is a non-effective crew.
If someone wants a specific item you have, '''you could''':
* Check if their kitchen is supplied and sanitary. Lack of ingredients results in lack of meals.
* Grab a piece of paper and [[Example Paperwork|make a form]] with name, department, requested item, and why they need it. Then, hand it to them and let them fill it out.
* Ask if they are in need of anything.
* Ask them why they need their items, and note the reason yourself.
|-
* Give it to them as is, no questions asked.
! [[File:Bartender.png|64px|link=Bartender]]<br/>[[Bartender]]
 
| Serving drinks.
==Supply Budget==
| 1
You should be knowledgeable about putting credits into the Supply Budget at this point. However, you can use the Supply Budget for advantages outside of crates as well. As a member of Command, you are provided the Supply Department's account number and pin in ''IC > notes''.  
| style="text-align: left" |
 
* They are almost always found inside of the bar.
Use money from the Supply Budget for:
* Make sure they are serving drinks to the crew.
* Reasonable employee bonuses
* Ask if they are stocked on supplies.
* Compensation for non-department crew services
* If they are redecorating their bar, you can contact engineering in their name, for assistance.
* Interdepartmental exchanges
|-
 
! [[File:Botanist.png|64px|link=Botanist]]<br/>[[Botanist]]
==The Loader MODSuit==
| Supplying the chef, [[Guide to Research and Development|RnD]], and other crewmembers with various plants.
 
| 2-3
Feeling a little more proactive in delivering those crates? Or is there a cargo tech you really trust to do all the hauling? Either way, there's a MODSuit in your office well-suited to hand-delivering those crates. Either put it on yourself or hand it over to a cargo tech that you think will get the most use out of it, and the hydraulic clamp module that's installed on it can, with an alt-click, load up to five crates without slowing the wearer down. Moving crates to and from the shuttle and hand-delivering big orders has never been easier.
| style="text-align: left" |
 
* They are almost always found inside of their workplace - hydroponics.
==Roleplaying Tips==
* Make sure they are supplying the chef with plants requested by them. Slacking botany results in a starving crew.
 
* Make sure they are not spreading dangerous plantlife among the crew. If they are, it is a good idea to fire employees responsible.
== Illegal Goods [[File:Swordred.gif]] ==
|-
As a Quartermaster, you have an easy access to [[Security Items|weapons]] and other [[Guide to Engineering#Tools|tools]] many other jobs do not have access to. It is a smart idea to [[Supply Crates#Crates|order]] gear that may assist with your goals. If you're feeling fancy, you can buy an [[Syndicate Items#Electromagnetic Card|emag]] and use it on the ordering computer to get the Special Ops crate, which contains sleepypens and EMP Grenades, among other things. '''Keep in mind, doing any of the above is an obvious giveaway that you are working against the crew'''. You may attempt throwing the blame on some of your staff in order to have a clean record yourself.
! [[File:generic_clown.png|64px|link=Clown]]<br/>[[Clown]]
| Entertaining the crew.
| 1
| style="text-align: left" |
* Communicate with them via radio (prefix: z), as they don't have a set workplace.
* Whenever you see them, make sure they are at least trying to be funny.  
|-
! [[File:generic_mime.png|64px|link=Mime]]<br/>[[Mime]]
| Entertaining the crew.
| 1
| style="text-align: left" |
* Mime does not have a set workplace. They do not have the right to speak either. If you need to communicate with them, try to [[PDA]] them.
* Whenever you see them, make sure they are committed to the act and don't speak.
|-
! [[File:generic_chaplain.png|64px|link=Chaplain]]<br/>[[Chaplain]]
| Leading the crew spiritually, assisting security with paranormal threats.
| 1
| style="text-align: left" |
* Chaplain can often be found in their chapel.
* Chaplain often try to decorate their temple. If you see them doing that, you can try contacting engineering for assistance with the project.
* Make sure the chaplain's faith is not endangering the crew as a whole.
* Whenever a sermon is starting, you can announce it to the crew.
* If there is a [[Cultist|paranormal]] [[Vampire|threat]] present on the station, check whether chaplain is supplying security with holy water. If they are not, try to resolve the issue created between them.
|-
! [[File:Librarian.png|64px|link=Librarian]]<br/>[[Librarian]]
| Supplying literature to the crew. Sometimes, writing a newspaper.
| 1
| style="text-align: left" |
* Librarian is often found in their library unless they are commited to journalism.
* Check if the librarian is supplying the crew with literature.
* If librarian is commited to journalism you can try and announce information about their newspaper.
|-
! [[File:Explorer.png|64px|link=Explorer]]<br/>[[Explorer]]
| Exploring off-station locations.
| 4
| style="text-align: left" |
* They do not have location station-side. They do not have access to service radio channel either. Sometimes they lack access to any channels. Best you can do is try and [[PDA]] them.
* You can try and organize expeditions, but without any real ways to communicate with them, your efforts may be ignored.
* They are the most independent job under your wing, and you cannot really influence them in any significant way.
|}


You also have access to [[Guide to Mining#Equipment|mining gear]], that is very deadly when used right.


{{JobsTable}}
==== Service Account ====
As a head of staff, you have access to your department's financial account. Funds inside can be spent in a couple different ways, but remember, they are '''meant''' to be spent. Most thoughtful way to spend them is simply funding what service department needs in order to shine. For example, if a botanist is wanting to start a bee colony, you can fund their project and buy said bees. Or, let's say janitors have been robbed from their mops. You can order more for them.


[[Category:Jobs]]
=== Assistants ===
As Head of Personnel, you are also technically responsible for station's many assistants, altrough the bond is lesser than with service.
Assistants are also mostly impossible to manage, due to sheer amount of them. They have no job slot limit, so there is always a possibility for a new one to join.
The best you can do, is try convincing them to get hired into a more important job. From an OOC standpoint, it is worth keeping in mind that many people play assistant specifically to do nothing, and not much can change their mind.

Latest revision as of 09:20, 17 December 2023

Heyo Yea I'm rather inactive now, nothing to see here

God Guide

User:Sirryan2002/WikiGuide

Messing Around

Now, however, gotta test some stuff: 😎👧🦎 🥪

Disability Blacklist Table

Disability Blacklist
Job Mute Deaf Dizzy Blind Nervousness Lisp Missing Limbs
Captain X X X X X X V
Head of Personnel X X X X X X V
Research Director X X X X V V V
Chief Medical Officer X X X X V V V
Quartermaster X X X X V V V
Chief Engineer X X X X X X X
Head of Security X X X X X X X
Warden X X X X X X X
Security Officer X X X X V V X
Detective X X X X V V X
Blueshield X X X X X X X
Nanotrasen Representative X X V V X X V
Magistrate X X V V X X V
Internal Affairs Agent X X V V X X V

Head of Personnel#Your Own Departments

Your Own Department

As a Head of Staff, you have your departments to watch out for. You're in charge of coordinating Service staff on the station. Usually, you can let the station's various Bartenders and Librarians run around and take care of themselves. They are technically under your direct command, but their jobs are usually simple and not particularly vital to the running of the station. Botanists are the most likely ones to need supervision, as they are easily capable of causing the crew massive headaches with their horrific experiments. It is worth checking up on the Chef once in a while, too.

As a Head of Staff, you have your own department to take care of! You are in charge of coordinating the service staff onboard the station. While most of them don't need to be constantly monitored, having a communicative boss that checks up on you is always desired.

Due to the vast differences between service staff, take note of the table below. It explains their basic funcitons, and how to work with them.

Service

Job Role Job Slots Working with your staff
Generic janitor.png
Janitor
Keeping the station clean.
  • Communicate with them via radio (prefix: z), as they don't have a set workplace.
  • Ask them if their supplies are stocked - you can order more if necessary.
  • Ask them if they are keeping up with cleaning - if not, you can try hiring more janitors.
Generic chef.png
Chef
Feeding the crew. 1
  • They can usually be found in kitchen.
  • Make sure they are serving edible food. Starving crew is a non-effective crew.
  • Check if their kitchen is supplied and sanitary. Lack of ingredients results in lack of meals.
  • Ask if they are in need of anything.
Bartender.png
Bartender
Serving drinks. 1
  • They are almost always found inside of the bar.
  • Make sure they are serving drinks to the crew.
  • Ask if they are stocked on supplies.
  • If they are redecorating their bar, you can contact engineering in their name, for assistance.
Botanist.png
Botanist
Supplying the chef, RnD, and other crewmembers with various plants. 2-3
  • They are almost always found inside of their workplace - hydroponics.
  • Make sure they are supplying the chef with plants requested by them. Slacking botany results in a starving crew.
  • Make sure they are not spreading dangerous plantlife among the crew. If they are, it is a good idea to fire employees responsible.
Generic clown.png
Clown
Entertaining the crew. 1
  • Communicate with them via radio (prefix: z), as they don't have a set workplace.
  • Whenever you see them, make sure they are at least trying to be funny.
Generic mime.png
Mime
Entertaining the crew. 1
  • Mime does not have a set workplace. They do not have the right to speak either. If you need to communicate with them, try to PDA them.
  • Whenever you see them, make sure they are committed to the act and don't speak.
Generic chaplain.png
Chaplain
Leading the crew spiritually, assisting security with paranormal threats. 1
  • Chaplain can often be found in their chapel.
  • Chaplain often try to decorate their temple. If you see them doing that, you can try contacting engineering for assistance with the project.
  • Make sure the chaplain's faith is not endangering the crew as a whole.
  • Whenever a sermon is starting, you can announce it to the crew.
  • If there is a paranormal threat present on the station, check whether chaplain is supplying security with holy water. If they are not, try to resolve the issue created between them.
Librarian.png
Librarian
Supplying literature to the crew. Sometimes, writing a newspaper. 1
  • Librarian is often found in their library unless they are commited to journalism.
  • Check if the librarian is supplying the crew with literature.
  • If librarian is commited to journalism you can try and announce information about their newspaper.
Explorer.png
Explorer
Exploring off-station locations. 4
  • They do not have location station-side. They do not have access to service radio channel either. Sometimes they lack access to any channels. Best you can do is try and PDA them.
  • You can try and organize expeditions, but without any real ways to communicate with them, your efforts may be ignored.
  • They are the most independent job under your wing, and you cannot really influence them in any significant way.


Service Account

As a head of staff, you have access to your department's financial account. Funds inside can be spent in a couple different ways, but remember, they are meant to be spent. Most thoughtful way to spend them is simply funding what service department needs in order to shine. For example, if a botanist is wanting to start a bee colony, you can fund their project and buy said bees. Or, let's say janitors have been robbed from their mops. You can order more for them.

Assistants

As Head of Personnel, you are also technically responsible for station's many assistants, altrough the bond is lesser than with service. Assistants are also mostly impossible to manage, due to sheer amount of them. They have no job slot limit, so there is always a possibility for a new one to join. The best you can do, is try convincing them to get hired into a more important job. From an OOC standpoint, it is worth keeping in mind that many people play assistant specifically to do nothing, and not much can change their mind.