Suit sensors

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An assortment of jumpsuits.

Having a Jumpsuit is extremely important. Without a jumpsuit, you won't have an ID slot, a belt slot, any pocket slots, or the PDA slot. Jumpsuits have a full suite of sensors that can be toggled and adjusted by right-clicking on it. They can give out data to the Bridge and Medbay. Depending on the #Settings, starting with your mortality, to your health, and lastly your location. Used by the Chief Medical Officer and other Heads of Staff to locate you in case you go missing.

Settings

Depending on how high you set yours, more information will be available to Crew Monitoring Consoles. Each increase in monitoring settings will also

  1. Off: Tells them nothing. You don't even show up on the monitor.
  2. Binary Life Signs: Tells them if you are alive or deceased. The name that shows up on the monitor is the same one on the ID that is being worn. If no ID is worn, you will show up as "Unknown".
  3. Vital Tracker: Tells them what your vital statistics are. Separates damage by Suffocation, Toxin, Burn, and Brute.
  4. Tracking Beacon: The maximum level. Tells them what area of the station you're currently in, and your co-ordinate location.

Monitoring

Monitoring is done via Crew Monitoring Consoles, available at the Bridge and at the Medbay. They can display a map of the station, along with tracking information to show exactly where everyone is at any time.

Notes

  • At the start a shifts, the CMO may feel helpful enough to announce a recommendation for crew to enable suit sensors.
  • Suit sensors are mandatory if the station enters Red Alert.
  • When acting as a hostile agent, it's advised to turn off any victim's suit sensors, almost the same way you take something off someone:
    1. Drag the victim's character onto yours.
    2. Select "Set suit sensors".
    3. Select "Off" in the dialog that follows, to turn it off. Those pesky NanoTrasen people don't need to notice their pain and torture...