Difference between revisions of "General Items"
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|Storing materials and objects that need to be secure. | |Storing materials and objects that need to be secure. | ||
|Use it to store your sensitive and classified materials. | |Use it to store your sensitive and classified materials. | ||
|It can set to lock with a 5 digit code, however it is not overly secure, as it can be[[Hacking#Secure_Briefcase.2C_Safes]] | |It can set to lock with a 5 digit code, however it is not overly secure, as it can be[[Hacking#Secure_Briefcase.2C_Safes|hacked]] | ||
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|Rack <br> [[file:rack.png]] | |Rack <br> [[file:rack.png]] |
Revision as of 12:42, 22 February 2018
Items
ID Card
Identification Card | |
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Found in: Everywhere/Everyone. Used for: Gaining access to areas that you work in. | |
Description | |
This thing gets you from A to B, as long as you have access to A, B and everything in between. Every crew member stationed aboard the NSS Cyberiad is issued an identification card. Your ID has your name, occupation, a variety of personal and medical information, as well as programmed access that is read by various station devices, which is used both to identify the wielder and open up airlocks the worker have access to. For example, the Quartermaster has access to the Cargo Bay and Quartermaster's Office, while assistants, for example, do not. Keep this in mind when you see a person in a medical uniform with the Head of Security's ID card. If you hold an ID in your hand and use an airlock with it, this ID is used to determine if it opens instead of the ID in your ID slot. Also, IDs will grant you access to Computers, but remember to remove it from the computer once you have logged out. A person with the rights to access an Identification Computer can edit your ID to add or remove those rights, it should only be modified by the Captain or Head of Personnel. Special circumstances may change this. When your face is covered your ID is the only way of identifying you. An ID is a tiny object and thus can be stored in a box. It is one of the two items that fit in your ID slot(The other being the PDA, but that has it's own special slot.) Types
|
Item | Location | Purpose | Strategy | Description |
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Hand labeler File:Labler.png |
Primary Tool Storage, Cargo Bay, Medbay, Internal Affairs Office | Sticking labels on things. | Used to stick a label onto something's name. Click to and type in the label name. Pick up the label that's made. Click it to remove backing. Stick it to something. | Useful for labeling things. Cannot be used on people. |
Proximity Sensor |
Primary Tool Storage, Cargo Bay, Vendomat, Toximate 3000 | Mostly for [[Scientist | Used for making bombs, grenades, or devices that activate when people get near them. | A small sensor that beeps when it (or something next to it) moves. Is not set off by walking. |
Mop |
Custodial Closet | Mostly for cleaning the floor. | Used to clean the floor when wet. | A small blue mop which used to clean the floor. |
Space Cleaner |
Custodial Closet, Chemical Research Lab, Medbay | Mostly for cleaning the floor. | Click a tile near you and a small water spray comes out. Doesn't wet the floor | A small blue orange spray can with some space cleaner in it. |
Bucket |
Custodial Closet, Hydroponics | Used to make your mop wet. | Left click with your mop. | A bucket holds liquid only, most commonly water |
Box |
Everywhere | The box is a container that can hold seven items and be stored inside of a backpack. | Same useage as a bagpack. | A generic box, holds several tiny items. |
Briefcase |
Internal Affairs Office | By default it is filled with one pen and six sheets of paper. They are very sturdy and makes a decent weapon. | Use it to store your reports! | A bulky briefcase, can be used to store papers. |
Secure Briefcase |
Head of Staff's offices, Internal Affairs Office | Storing materials and objects that need to be secure. | Use it to store your sensitive and classified materials. | It can set to lock with a 5 digit code, however it is not overly secure, as it can behacked |
Rack |
Everywhere. Most commonly in maintenance or EVA | Storing equipment on them. | Similar to a table, they can be used to place equipment on. They are able to made with metal. | |
Station Bounced Radio |
Communication. | Click it, set the station, and turn on the microphone to talk. It will pick up any sounds from surrounding areas. | The station bounced radio will function similarly to a standard earpiece radio if you put it in your pocket or in your hand; thus you can use the "say ;radio message" function as normal without turning on the microphone to broadcast. This is the only portable radio that will correctly function across in electrical storms, or when the Telecoms Satellite is damaged. | |
Paper |
Paper bins | Writing words. | You write on it with a pen. As well, many different Roles | |
Secure Briefcase |
Signal things remotely, as well using it for remote hacking, bombs, and grenades. | A small object that allows you to send a signal to objects that you attach the device to. | ||
Water Tank |
Maintenance, Custodial Closet | Used to fill something with water. | Left click it. | A blue, gigantic tank filled with 1000 units of water. |
Fuel Tank |
Maintenance, Engineering | Used to fill something with fuel. | Left click it. | A red, gigantic tank filled with 1000 units of fuel. |
Bible |
Chapel | Pray.Used by the Chaplain | Use it to profess your religion or to store small items in it. It can also be used to heal people with the power of your religion, but can also cause brain damage. | A bible. |
Machines
Item | Description |
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Intercom |
Wall radios are an immobile version of headset radios with the same number of frequencies and functions. The AI can use them to publicly broadcast a clandestine conversation or use it to discretely spy on the talk around the station themselves. When a crewman's headset is lost and a Station Bounced Radio is nowhere to be found, wall radios are essential to talking with the station at large. One is found in every room. |
Destination Tagger |
Used to tag parcels and changes where they go in the disposal mailing system. |
Bookfinder File:Computerold.png |
Used to find the books you want. No one uses these. |
Newscaster |
One of the most scarcely used and yet the common Machine found upon Space Stations managed by the NanoTrasen Corporation. Newscasters when used properly can be very informative and entertaining, allowing crew to set up their own news channels to write articles and upload images. The Magistrate, Captain, Head of Security and IAA also have special permissions on the Newscaster system, allowing them to issue Wanted posters and censor news channels. |
Storage
Item | Description |
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Crates |
Crates are a container for items. Especially large items, such as corpses, lockers, and certain robots or equipment cannot fit inside. Just because an item comes packed in a crate when the Quartermaster receives it doesn't mean it will go back inside once the crate is opened, either!
Crates are worth 5 supply points to a Quartermaster, which can be used to get more supplies for the station's whole benefit. Just like the rest of the station, even crates have variable levels of access. The Quartermaster can't unlock anything that is locked by default, for various reasons. The primary one being it would be pointless to make since all crates go through the Quartermasters anyway. Security crates can be opened by security personnel and those with higher access, and et cetera. An emag can get into locked crates, however. |
Closets |
Also known as Wardrobes or Lockers, Closets are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other closets, crates, and certain especially large objects like racks and Mulebots. Coffins in the Chapel also count as lockers.
Besides being welded shut, some closets can be locked with the appropriate ID. Several levels of access exist, such as security, captain, and private-level access. These can be opened with the proper level identification card, emag item, or a few good laser blasts. If you yourself are inside a locker you can see your surroundings. Normally you can move in any direction to exit the locker, but if the locker is locked or welded you will be unable to exit, and you cannot unweld or unlock your cell from inside. At that point if you try to move around you will instead throw yourself against the sides of the locker, making noise that can be heard by others. |
Vending Machines
Public
Food and Drink Machines
Robust Softdrinks | |
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File:Cola machine.gif | Found in: Hallways. Used for: Contains drinks in case you are |
Contents | |
10x Space Cola |
Getmore Chocolate Corp | |
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File:Snack.gif | Found in: Hallways. Used for: Getting a snack when you're sorta hungry. |
Contents | |
5x Candy |
Hot Drinks Machine | |
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File:Dadolscoffee.gif | Found in: Most part of the Station. Used for: Contains hot drinks for your pleasure. |
Contents | |
25x Robust Coffee |
вода | |
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File:VIVALARUSSIA.gif | Found in: Derelict. Used for: Contains Russian Cola & Water! |
Contents | |
30x Soda Water |
Tool Machines
YouTool | |
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File:YouTool.png | Found in: Primary Tool Storage & Engineering. Used for: Contains lot of Tools. |
Contents | |
10x Cable Coil |
Vendomat | |
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File:Engi.gif | Found in: Primary Tool Storage. Used for: Contains lot o` electronic junk. |
Contents | |
5x Proximity Sensor |
EngiVend [W.I.P.] | |
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File:EngiVend.png | Found in: Engineering. Used for: Contains Useful Equipment. |
Contents | |
10x Cable Coil |
Misc Machines
AutoDrobe | |
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File:AutoDrobe.gif | Found in: Arrivals Used for: Playing dressup! |
Contents | |
Over 50 different things ranging from wigs to sandals (some requiring a coin). |