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Also see: [[Basic Construction]] and [[Construction materials]] and [[Guide to Advanced Construction|Advanced Construction]]
<div style="float: right;">
{{JobEngineering}}
{{JobSynthetic}}
</div>''This guide is not intended to cover advanced construction. For a list of advanced machinery and their parts, see the [[Guide to Advanced Construction]].''


= Floor =


== Construction ==
== Introduction to Construction ==
In order to fill many roles (such as [[Station Engineer]]), or to just snazz up your sweet maintenance bar, you're going to need to know how to build things!


=== [[File:Lattice.png]] Lattice ===
This guide will cover all the basic tools and their uses (as well as special things they can do) along with a list of basic structures and how to build/deconstruct them.


{| style="background-color:#EEEEEE" width="300"
First and foremost it's important to become familiar with all the tools involved in construction! Please consult the list below.
!Requires
|-
|1 x [[File:Rods.png|Rods]]
|}
The base for all types of construction, this is placed directly in space.
Place by having rods in your hand, and clicking on a empty space tile.


=== [[File:Plating.png]] Plating ===
There are a lot of abandoned rooms in maintenance that make good "practice areas" for you to practice construction.


{| style="background-color:#EEEEEE" width="300"
Practice by fixing damaged floors, replacing lights, building doors & windows, etc.
!Requires
<br><br>
<div class="toccolours mw-collapsible mw-collapsed width:80%;color:black;" style="width:80%;">
[[File:Wrench.png|32px]]
<span style="font-size:1.5em;" style="font-weight:bold;color:black;"> <font size ="4">Construction Tools </font> -  '' A quick rundown of basic tools and their more advanced counterparts.'' </span>
[[File:Crowbar.png|32px]]
<div class="mw-collapsible-content">
{|class="wikitable sortable" width:"100%" style="background-color:#fffcec;margin:10pt;"
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
! style='background-color:#ffc050' width:150px;                  |Basic Tool
! style='background-color:#ffc050' width:150px;                  |Advanced Tool
! class="unsortable" style='background-color:#ffc050'            |Usage
! class="unsortable" style='background-color:#ffc050'            |Notes
|-
! Crowbar
[[File:Crowbar.png]]
! Jaws of Life
[[File:Jawsoflife.png]]
| Prying things in/out of place
|
* Can pry open unpowered airlocks/lift floor tiles
* Jaws of Life can pry open powered airlocks
* Can be used to remove damaged electronics
* Jaws of Life performs actions faster
|-
! Wirecutters
[[File:Wirecutters.png]]
! Jaws of Life
[[File:Jawsoflife1.png]]
| Snipping wires/grilles
|
* Can snip fingertips off gloves
* Jaws of Life performs actions faster
|-
! Welding Tool
[[File:Welderon.gif]]
! Experimental Welding Tool
[[File:Experiwelder.gif]]
| Welding/slicing metal
|
* Can seal airlocks/vents while on harm intent
* Can repair structures while on help intent
* Can repair robotic limbs (brute)
* Experimental welder regenerates fuel
|-
! Cable Coil
[[File:CableCoils.png]]
! Cable Layer
[[File:Cablelayer.png]]
| Wiring systems together
|
* Can repair robotic limbs (burn)
* Cable Layer rapidly spools and lays cable
|-
! Screwdriver
[[File:Screwdriver_tool.png]]
! Power Drill
[[File:Powerdrill1.png]]
| Securing/opening panels
|
* Can open airlock panels for [[Hacking]]
* Can open vents to slide paper into them
* Power Drill performs actions faster
|-
! Wrench
[[File:Wrench.png]]
! Power Drill
[[File:Powerdrill.png]]
| Ratcheting/unsecuring objects
|
* Used to deconstruct most things
* Can secure/unsecure most machinery
* Power Drill performs actions faster
|-
|-
|1 x [[File:Floor_Tiles.png|Floor tile]]
! Multitool
|}
[[File:Multitool.png]]
The basic floor which you put things like wires and pipes upon, 'all' floor is built ontop of this.
! N/A
Place by having the floor tile in your hand, and click on a lattice.


=== [[File:Floor.png]] Steel Floor ===
| Modifying/specifying special parameters
 
|
{| style="background-color:#EEEEEE" width="300"
* Used to connect systems together
!Requires
* Can toggle certain machinery on/off
|-
! Rapid Construction Device
[[File:RCD.png]]
! Combat RCD
[[File:RCD.png]]
| Rapid construction/deconstruction
|
* Combat RCD issued to ERT engineers. Has improved magazine (500 material)
* Can select from a variety of different structures
* Can deconstruct most basic structures (walls, windows, floors)
|-
|-
|1 x [[File:Floor Tiles.png|Floor tile]]
! Rapid Pipe Dispenser
|}
[[File:Rapid_pipe_dispenser.png]]
This is the basic "nice" floor, this floor should be considered used in all public areas, hence why
! Bluespace Rapid Pipe Dispenser
there's none of these in maintenance.
[[File:BRPD.gif]]
  Place by having the floor tile in your hand, and click on a plating tile. 
| Dispensing disposal/air pipes and transit tubes.
 
|
=== [[File:LightFloor.gif]] Light Floor ===
* Dispenses unfastened pipes and tubes
 
* Dispenser must be anchored to dispense pipes.
{| style="background-color:#EEEEEE" width="300"
* No magazine/material limit on RPD or dispenser.
!Requires
* Bluespace RPD upgrade can dispense pipes and tubes at range.
* Alt-click the RPD to change modes via radial menu. (You can also change modes via its popup window)
|-
|-
|1 x [[File:Glass.png|Glass]], 1 x [[File:Metal.png|Metal]], 5 x [[File:CableCoils.png|Wire Coil]]
|}
|}
</div></div>
<br>


  ''Assuming there already is a plating''
=== Wiring ===
  Use the wire on the glass.
  Use the metal on the wired glass tile.
  Place the light tile on a plating tile.


== Deconstruction ==
[[File:Wireexample.png|frame|An engineer doing some wiring. Note the insulated gloves and his position to the tile he's wiring.]]
[[File:WireFull.png|frame|A demonstration of wire placement based on character position.]]
[[File:WireFull1.png|frame|An example of proper or 'smooth' wiring.]]
[[File:WireFull2.png|frame|An example of a node. The round circle is a place to connect machinery like emitters.]]
[[File:WireFull3.png|frame|An example of improper wiring. These wires aren't actually appropriately connected and may not transfer power as a result.]]
[[File:Wirebad.png|frame|An example of 'spaghetti' wiring. This image demonstrates how directional wiring can be manipulated.]]
[[File:Wiregood.png|frame|An example of standard station wiring.]]
Now that we've gone over the list of tools, it's important to understand how wiring in SS13 functions.


{| style="background-color:#EEEEEE" width="400"
Outside of its use in repairing robotic limbs, mechs, and other things, cable coil is primarily used to route power to APCs and SMES arrays around the station.
!Requires
|-
|[[File:Crowbar.png|Crowbar]], For light floors: [[File:Wirecutters.png|Wirecutters]]
|}


  For all floors, use a crowbar on a floor tile to remove it
* APCs are the power terminals located in each room that provide electricity to the Lighting, Equipment, and Environment systems for a designated area.
* APCs utilize a charging system and contain a single cell (a battery) that charges from the power grid that it's connected to.
* APCs which are not connected to the grid by wiring, or APCs which receive insufficient levels of power, will lose battery life.
* Wiring is used to connect APCs to the SMES arrays which gain charge from power sources (such as the engine) and distribute electricity.


  If you're working on a light floor, you can further dismantle the light floor tile:
As we can see, making sure we're properly wiring things is integral to the function of equipment and the station in general. If things are wired inappropriately, the APC may not receive power and the area you're either creating or repairing will be left in the dark.
    Use a crowbar on the light tile to remove the metal
    Use wirecutters on the resulting tile to separate wires from glass


  An RCD can completely deconstruct a tile, opening it into space
'''There are a few important caveats before you start any wiring project.'''


= [[File:Wall.png]] Walls =
* Wires connected to an active electrical grid will shock you and cause burn damage.
* Budget insulated gloves will either reduce or multiply damage from shocks.
* Insulated gloves will protect from electrical shocks entirely.


== Construction ==
==== Basic Wiring ====
''(Note: Regular tiles on the station will have floor tiles on top of them. You will need to use a crowbar to remove these tiles in order to place any wires down).''


{| style="background-color:#EEEEEE" width="300"
Wiring is fairly straightforward, though there's a few things to keep in mind when you're doing it.
!Requires
|-
|4 x [[File:Metal.png|Metal]]
|}


  Click the <font color='gray'>'''metal'''</font> in your hand to open the construction panel,
* Wires can only ever be placed on plating or catwalk tiles.
  Choose 'Build wall girders' from the list
* Wire placement is directional and will always orient toward your character.
  Use the remaining 2 sheets of <font color='gray'>'''metal'''</font> on the girders
* If you're placing a wire on a tile you're standing on it orient according to the direction you're facing.


== Deconstruction ==
In order to place wires you will need to be facing a catwalk or exposed plating with some cable coil in your hand.


{| style="background-color:#EEEEEE" width="400"
Once you're ready with cable coil in hand, simply click on an adjacent tile with the wire in your hand to place down the wiring.
!Requires
|-
|[[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]] (Or [[File:Crowbar.png|Crowbar]])
|}


  Weld off the plating
Here's a quick table explaining the different results you'll get based on your character's position.
  Wrench the girders apart
  (Alternately, you can use a Crowbar to dislodge the girders and drag them out of the way)


= [[File:R_wall.png]] Reinforced walls =
* Tile Direction refers to which direction the tile is from the player's current position (the wire always points toward the player).
* Tile Directions such as Northeast, Northwest, Southeast, and Southwest indicate the tile is diagonal to the player.


== Construction ==
{| class="wikitable" style="text-align: center; background-color: #fffcec;"
 
|- style="font-weight: bold; text-align: center; background-color: #ffc050; color: white;"
{| style="background-color:#EEEEEE" width="300"
| Tile Direction
!Requires
| Wiring Result
| Tile Direction
| Wiring Result
|-
! West
|[[File:WireW.png]]
! East
|[[File:WireE.png]]
|-
! North
|[[File:WireN.png]]
! South
|[[File:WireS.png]]
|-
! Northeast
|[[File:WireNE.png]]
! Northwest
|[[File:WireNW.png]]
|-
|-
|2 x [[File:Metal.png|Metal]], 2 x [[File:Metal_r.png|Reinforced metal]]
! Southeast
|[[File:WireSE.png]]
! Southwest
|[[File:WireSW.png]]
|}
|}


  Click the <font color='gray'>'''metal'''</font> in your hand to open the construction panel,
Now that we understand how directional placement of wires functions, we can start wiring things together.
  Choose 'Build wall girders' form the list
  Use the <font color='gray'>'''plasteel'''</font> on the girders to reinforce them
  Use the last <font color='gray'>'''plasteel'''</font> sheet on the reinforced girders to finish the wall


== Deconstruction ==
Before we do however there's two important features of wiring that need to be discussed!


{| style="background-color:#EEEEEE" width="400"
In any wiring project there are "nodes" and "wires" which both serve special functions.
!Requires
|-
|[[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]], [[File:Screwdriver_tool.png|Screwdriver]], [[File:Wirecutters.png|Wirecutters]], [[File:Crowbar.png|Crowbar]]
|}


  Wirecutters.
Wires are what actually transfer power while nodes allow special machinery (like SMES arrays, emitters, and shield generators) to hook up to the power grid.
  Screwdriver.
  Welder.
  Crowbar.
  Wrench.
  Welder.
  Crowbar.
  Screwdriver.
  Wirecutters.
  Wrench.


= [[File:Grille.png]] Grille =
{| class="wikitable" style="background-color: #fffcec;"
 
|- style="font-weight: bold; text-align: center; background-color: #ffc050; color: white;"
== Construction ==
| Wiring Type
 
| Explanation
{| style="background-color:#EEEEEE" width="300"
!Requires
|-
|-
|2 x [[File:Rods.png|Rods]]
! colspan=2 | Smooth Wiring
|}
 
  Stand where you wish the grille to be placed
  Click on the stack of 2 <font color="gray">'''rods'''</font> with the hand you have them in
 
== Deconstruction ==
 
{| style="background-color:#EEEEEE" width="400"
!Requires
|-
|-
|[[File:Wirecutters.png|Wirecutters]]
| [[File:Wiresmooth.png]]
| Smooth wiring allows power to flow from point A to point B.
This is the basic, efficient, and accepted wiring configuration.
|}
|}


  Use wirecutters.
In order to produce smooth wiring, move to the opposite side of the tile and click on the little circle (or wiring node) on the ground.


= Glass panels =
IE: If the tile was to the West of you initially, move two tiles West so that it's now facing East from you (the wire should be pointing away from your character).


== Construction ==
If you don't smoothly wire your cables (and leave those little ball-shaped nodes everywhere), you're unlikely to create connections between pieces of wiring.


=== [[File:Glass_panel.png]] One directional ===
'''Make sure there's no unwanted nodes and all your cables are smooth, otherwise your wiring system likely won't transfer any electricity.'''


{| style="background-color:#EEEEEE" width="300"
{| class="wikitable" style="background-color: #fffcec;"
!Requires
|- style="font-weight: bold; text-align: center; background-color: #ffc050; color: white;"
| Wiring Type
| Explanation
|-
|-
|1 x [[File:Glass.png|Glass]], [[File:Screwdriver_tool.png|Screwdriver]]
! colspan=2 | Node Wiring
|}
 
  Click the <font color="blue">'''glass'''</font> pane
  Click the "one direct" button
  Right-click the new pane and rotate it
  Use the screwdriver to fasten it down
 
  Alternatively:
  Use the glass on a grille.
  Right-click the new pane and rotate it
  Use the screwdriver to fasten it down
 
=== [[File:Glass_wall.png]] Full ===
 
{| style="background-color:#EEEEEE" width="300"
!Requires
|-
|-
|2 x [[File:Glass.png|Glass]], [[File:Screwdriver_tool.png|Screwdriver]]
| [[File:Wirenode.png]]
| Node wiring is used for special equipment and electrifying grilles.
Exposed nodes can cause electric shocks when touched.
|}
|}


  Click the <font color="blue">'''glass'''</font> pane
In order to produce a wire node, click on a tile already occupied by a smooth cable.
  Click the "full" button
  Use the screwdriver to fasten it down


== Deconstruction ==
You should always do your standard smooth wiring before creating any nodes to make sure your cables are properly connected.


{| style="background-color:#EEEEEE" width="400"
'''If you're trying to make a node in the middle of a section of wire, it must be smoothly wired first.'''
!Requires
|-
|[[File:Screwdriver_tool.png|Screwdriver]], [[File:Wrench.png|Wrench]]
|}


  Screwdriver to detach it from its sockets
  Wrench to deconstruct the glass into a sheet of glass
 


= Reinforced glass panels =
== Station Piping ==
There are four types of pipes present on the station. Normal pipes, supply pipes and scrubber pipes are used to move gasses around the station. Disposal pipes are used to move trash and [[Cargo_Technician#Disposals_Mailing|packages]] around the station.


== Construction ==
=== Atmospherics Construction ===
{{Main|Guide to Atmospherics}}
Atmopheric pipes allow for modifying gasses in the [[Engineering_Items#Canisters|Canisters]] and atmosphere on the station. For normal, supply and scrubber piping usage, see: [[Guide to Atmospherics#The Pipe System|Guide to Atmospherics]].


==== [[File:Glass_panel_r.png]] One directional ====


{| style="background-color:#EEEEEE" width="300"
=== Disposals Construction ===
!Requires
A list of construction that involves the use of disposal pipes and disposal devices. For the devices that can create following construction elements see [[Guide_to_Atmospherics#Where_to_Get_Pipes|Guide to Atmospherics]].
{|class="wikitable sortable" width:"80%" style="background-color:#fffcec;margin:10pt;"
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
! style='background-color:#ffc050' width:150px;                    |Object
! class="unsortable" style='background-color:#ffc050'              |Construction
! class="unsortable" style='background-color:#ffc050'              |Deconstruction
|-
! Disposal Pipe
[[File:Disposal_pipe.png|64px]]
|
* Apply wrench
* Apply active welder
|
* Apply active welder
* Apply wrench
|-
! Disposal Bin
[[File:Disposal_bin.png|64px]]
|
* Remove floor plating below disposal bin (if any)
* Apply wrench
* Apply active welder
|
* Turn off the bin's power
* Eject contents present in the bin
* Remove floor plating below disposal bin (if any)
* Apply screwdriver
* Apply active welder
* Apply wrench
|-
! Disposal Outlet
[[File:Disposal_outlet.png|64px]]
|
* Remove floor plating below disposal outlet (if any)
* Apply wrench
* Apply active welder
|
* Remove floor plating below disposal outlet (if any)
* Apply screwdriver
* Apply active welder
* Apply wrench
|-
|-
|1 x [[File:Glass_r.png|Reinforced glass]], [[File:Screwdriver_tool.png|Screwdriver]], [[File:Crowbar.png|Crowbar]]
! Disposal Chute
[[File:Disposal_intake.png|64px]]
|
* Remove floor plating below disposal chute (if any)
* Apply wrench
* Apply active welder
|
* Remove floor plating below disposal chute (if any)
* Apply screwdriver
* Apply active welder
* Apply wrench
|}
|}


  Click the <font color="blue">'''reinforced glass'''</font> pane
  Click the "one direct" button
  Right-click the new pane and rotate it
  Screwdriver (Secure frame to floor.)
  Crowbar (Pop pane in.)
  Screwdriver (Secure pane.)


  Alternatively:
== Transit Tubes ==
  Use the reinforced glass on a grille.
A robust way of transportation from point A to point B, allowing for safe movement even through space! For more information see [[Guide_to_Atmospherics#Where_to_Get_Pipes|Guide to Atmospherics]].
  Right-click the new pane and rotate it
  Screwdriver (Secure frame to floor.)
  Crowbar (Pop pane in.)
  Screwdriver (Secure pane.)


==== [[File:Glass_wall_r.png]] Full ====
{|class="wikitable sortable" width:"80%" style="background-color:#fffcec;margin:10pt;"
 
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
{| style="background-color:#EEEEEE" width="300"
! style='background-color:#ffc050' width:150px;                    |Object
!Requires
! class="unsortable" style='background-color:#ffc050'              |Construction
! class="unsortable" style='background-color:#ffc050'              |Deconstruction
|-
! Transit Tube
[[File:Transit_Tube.png|64px]]
|
* Apply screwdriver
|
* Apply screwdriver
* Apply wrench
|-
! Diagonal Transit Tube
[[File:Diagonal_Transit_Tube.png|64px]]
|
* Apply screwdriver
|
* Apply screwdriver
* Apply wrench
|-
! Curved Transit Tube
[[File:Curved_Transit_Tube.png|64px]]
|
* Apply screwdriver
|
* Apply screwdriver
* Apply wrench
|-
! Junction Transit Tube
[[File:Junction_Transit_Tube.png|64px]]
|
* Apply screwdriver
|
* Apply screwdriver
* Apply wrench
|-
! Transit Tube Station
[[File:Transit_Tube_Station.png|64px]]
|
* Apply screwdriver
|
* Apply screwdriver
* Apply wrench
|-
! Terminus Dispenser Tube Station
[[File:Terminus_Dispenser_Tube_Station.png|64px]]
|
* Apply screwdriver
|
* Apply screwdriver
* Apply wrench
|-
! Dispenser Tube Station
[[File:Dispenser_Tube_Station.png|64px]]
|
* Apply screwdriver
|
* Apply screwdriver
* Apply wrench
|-
|-
|2 x [[File:Glass_r.png|Reinforced glass]], [[File:Screwdriver_tool.png|Screwdriver]], [[File:Crowbar.png|Crowbar]]
|}
|}


  Click the <font color="blue">'''reinforced glass'''</font> pane
== Constructions ==
  Click the "full" button
These lists contains all buildable constructions of all the base materials.
  Screwdriver
===Base Materials===
  Crowbar
<div class="toccolours mw-collapsible mw-collapsed" style="color:black; width:80%;">
  Screwdriver
<span style="font-size:1.5em;" style="font-weight:bold; color:black;"> [[File:Plasteel.png|40px]] - ''A list of base materials used in construction.''[[File:Metal.png|40px]] </span>
 
<div class="mw-collapsible-content">
== Deconstruction ==
{|class="wikitable sortable" style="width:80%" style="background-color:#fffcec;margin:10pt;"
 
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
{| style="background-color:#EEEEEE" width="400"
! style='background-color:#ffc050' width:150px;                    |Object
!Requires
! class="unsortable" style='background-color:#ffc050' width:200px;  |Materials
! class="unsortable" style='background-color:#ffc050'              |Construction
! class="unsortable" style='background-color:#ffc050'              |Deconstruction
|-
! Metal Sheet {{Anchor|Metal Sheet}}
[[File:Metal.png]]
|
* N/A
|
* Ore Redemption Machine (Iron)
|
* N/A
|-
! Glass Sheet {{Anchor|Glass Sheet}}
[[File:Glass.png]]
|
* N/A
|
* Ore Redemption Machine (Sand)
|
* N/A
|-
! Wood Plank {{Anchor|Wood Plank}}
[[File:Planks.png]]
|
* N/A
|
* Apply a sharp object to tower-cap logs with them laid down
|
* N/A
|-
! Cut Bamboo Stick {{Anchor|Cut Bamboo Stick}}
[[File:Bamboo Sticks.png]]
|
* N/A
|
* Apply a sharp object to bamboo logs with them laid down
|
* N/A
|-
! Metal Rods (2) {{Anchor|Metal Rods}}
[[File:Rods.png]]
|
* 1 Metal
|
* Use metal in-hand
* Select "metal rods"
|
* Apply active welding tool
** 1 metal returned per 2 rods
|-
! Reinforced Glass {{Anchor|Reinforced Glass}}
[[File:Reinforced Glass.png]]
|
* 1 Glass
* 1 Rod
|
* Hold rod(s) in hand
* Apply rods to glass sheet(s)
|
* N/A
|-
! Plasma Glass {{Anchor|Plasma Glass}}
[[File:Plasma Glass.png]]
|
* N/A
|
* Ore Redemption Machine (Plasma + Sand)
|
* N/A
|-
! Reinforced Plasma Glass {{Anchor|Reinforced Plasma Glass}}
[[File:Reinforced Plasma Glass.png]]
|
* 1 Plasma Glass
* 1 Rod
|
* Hold rod(s) in hand
* Apply rods to plasma glass sheet(s)
|
* N/A
|-
! Plasteel {{Anchor|Plasteel}}
[[File:Plasteel.png]]
|
* N/A
|
* Ore Redemption Machine (Plasma + Iron)
|
* N/A
|-
! Plastitanium {{Anchor|Plastitanium}}
[[File:Plastitanium.png]]
|
* N/A
|
* Ore Redemption Machine (Plasma + Titanium)
|
* N/A
|-
! Plastitanium Glass {{Anchor|Plastitanium Glass}}
[[File:Plastitanium Glass.png]]
|
* N/A
|
* Ore Redemption Machine (Sand + Plasma + Titanium)
|
* N/A
|-
! Titanium {{Anchor|Titanium}}
[[File:Titanium.png]]
|
* N/A
|
* Ore Redemption Machine (Titanium)
|
* N/A
|-
! Titanium Glass {{Anchor|Titanium Glass}}
[[File:Titanium Glass.png]]
|
* N/A
|
* Ore Redemption Machine (Sand + Titanium)
|
* N/A
|-
! Plastic {{Anchor|Plastic}}
[[File:Plastic.png]]
|
* N/A
|
* [[Guide to Chemistry#Plastic Polymers|Plastic Polymer Reaction]]
|
* N/A
|-
! Brass {{Anchor|Brass}}
[[File:Brass.png]]
|
* N/A
|
* [[Guide to Chemistry#Brassification|Brassification]]
|
* N/A
|-
! Sandstone {{Anchor|Sandstone}}
[[File:Sandstone.png]]
|
* N/A
|
* Use Sand Pile or Volcanic Ash Pile in hand.
** Select Sandstone (1 Sand Pile)
|
* Use Sandstone in hand.
** 1 Sand pile returned per 1 Sandstone.
|-
! Plasma {{Anchor|Plasma}}
[[File:Plasma.png]]
|
* N/A
|
* Ore Redemption Machine (Plasma)
|
* N/A
|-
! Gold {{Anchor|Gold}}
[[File:Gold.png]]
|
* N/A
|
* Ore Redemption Machine (Gold)
|
* N/A
|-
! Silver {{Anchor|Silver}}
[[File:Silver.png]]
|
* N/A
|
* Ore Redemption Machine (Silver)
|
* N/A
|-
! Uranium {{Anchor|Uranium}}
[[File:Uranium.png]]
|
* N/A
|
* Ore Redemption Machine (Uranium)
|
* N/A
|-
! Diamond {{Anchor|Diamond}}
[[File:Diamond.png]]
|
* N/A
|
* Ore Redemption Machine (Diamond)
|
* N/A
|-
! Bananium {{Anchor|Bananium}}
[[File:Bananium.png]]
|
* N/A
|
* Ore Redemption Machine (Bananium)
**Rare material
|
* N/A
|-
! Tranquillite {{Anchor|Tranquillite}}
[[File:Tranquillite.png]]
|
* N/A
|
* Ore Redemption Machine (Tranquillite)
** Rare material.
|
* N/A
|-
! Alien Alloy {{Anchor|Alien Alloy}}
[[File:Alien_Alloy.png]]
|
* N/A
|
* [[Protolathe]]
|
* N/A
|-
|-
|[[File:Crowbar.png|Crowbar]], [[File:Screwdriver_tool.png|Screwdriver]], [[File:Wrench.png|Wrench]]
|}
|}
 
</div></div>
  Screwdriver to loosen the pane.
<br>
  Crowbar to pop it out.
=== Metal Constructions ===
  Screwdriver to unscrew the frame.
A list of constructions that only involve the use of metal sheets.
  Wrench to deconstruct the glass.
{|class="wikitable sortable" width:"80%" style="background-color:#fffcec;margin:10pt;"
 
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
= [[File:windoor.png]] Window-door (Windoor) =
! style='background-color:#ffc050' width:150px;                    |Object
 
! class="unsortable" style='background-color:#ffc050' width:200px;  |Materials
== Construction ==
! class="unsortable" style='background-color:#ffc050'              |Construction
 
! class="unsortable" style='background-color:#ffc050'              |Deconstruction
{| style="background-color:#EEEEEE" width="300"
|-
!Requires
! Plating
[[File:Plating.png]]
|
* 1 Floor Tile
|
* Hold floor tile in-hand
* Apply floor tile to lattice
|
* Apply screwdriver
* Apply welder (1 floor tile returned)
|-
! Floor Tiles (4)
[[File:Floor_Tiles.png]]
|
* 1 Metal
|
* Use metal in-hand
* Select "floor tiles"
* Apply floor tiles to plating
|
* Apply crowbar to lift floor tiles
* Apply a lit welder to floor tiles to yield 1 metal per 4 tiles
|-
! Wall
[[File:Wall.png]]
|
* 4 Metal
|
* Use metal in-hand
* Select "wall girders"
* Apply metal to girder
|
* Apply welder on harm intent (2 metal returned)
* Apply wrench (2 metal returned)
|-
! False Wall
[[File:False_Wall.gif]]
|
* 4 Metal
|
* Use metal in-hand
* Select "wall girders"
* Apply crowbar to girder
* Apply metal to girder
|
* Apply welder (1 metal returned)
* Apply wrench
* Apply wrench (1 metal returned)
: Alternative Method:
* Apply welder
* Apply welder
|-
! Chair
[[File:Chair.png]]
|
* 1 Metal
|
* Use metal in-hand
* Select "stool" or "chair"
|
* Apply wrench (1 metal returned)
|-
! Stool
[[File:Stool.png]]
|
* 1 Metal
|
* Use metal in-hand
* Select "stool"
|
* Apply wrench (1 metal returned)
|-
! Stool
[[File:Bar Stool.png]]
|
* 1 Metal
|
* Use metal in-hand
* Select "Bar Stool"
|
* Apply wrench (1 metal returned)
|-
! Sofa
[[File:Sofa.png]]
|
* 1 Metal
|
* Use metal in-hand
* Select "sofa (direction)"
* Use crayon or spraycan to change colour
|
* Apply wrench (1 metal returned)
|-
! Corporate Sofa
[[File:Corporate_Sofa.png]]
|
* 1 Metal
|
* Use metal in-hand
* Select "sofa (direction)"
|
* Apply wrench (1 metal returned)
|-
! Bench
[[File:Bench.png]]
|
* 1 Metal
|
* Use metal in-hand
* Select "bench (direction)"
* Use crayon or spraycan to change colour
|
* Apply wrench (1 metal returned)
|-
! Wheelchair
[[File:Chairwheel.png]]
|
* 15 Metal
|
* Use metal in-hand
* Select "Wheelchair"
|
* Apply wrench (1 metal returned)
|-
! Bed
[[File:Bed.png]]
|
* 2 Metal
|
* Use metal in-hand
* Select "bed"
|
* Apply wrench (2 metal returned)
|-
! Psychiatrist's Bed
[[File:Bedpsych.png]]
|
* 5 Metal
|
* Use metal in-hand
* Select "chair"
|
* Apply wrench (5 metal returned)
|-
! Office Chair
[[File:Chairoffice.png]]
|
* 5 Metal
|
* Use metal in-hand
* Select "office chairs"
* Select desired sub-type
|
* Apply wrench (5 metal returned)
|-
! Comfy Chair
[[File:Chaircomfy.png]]
|
* 2 Metal
|
* Use metal in-hand
* Select "comfy chairs"
* Select desired sub-type
|
* Apply wrench (2 metal returned)
|-
! Barber's Chair
[[File:Chairbarber.png]]
|
* 3 Metal
|
* Use metal in-hand
* Select "barber chair"
|
* Apply wrench (3 metal returned)
|-
! Rack
[[File:Rack.png]]
|
* 1 Metal
|
* Use metal in-hand
* Select "rack parts"
* Use "rack parts" object in-hand
|
* Apply wrench (returns rack parts)
* Apply wrench again (1 metal returned)
|-
! Closet
[[File:Closet.png]]
|
* 2 Metal
|
* Use metal in-hand
* Select "closet"
|
* Toggle locker to open state
* Apply active welding tool (2 metal returned)
|-
! Canister
[[File:Canister.png]]
|
* 10 Metal
|
* Use metal in-hand
* Select "canister"
|
* Break canister with a welding tool
* Apply active welding tool (3 metal returned)
|-
! Light Switch
[[File:Lightswitch.png]]
|
* 1 Metal
|
* Use metal in-hand
* Select "light switch frame"
* Apply light switch to adjacent wall
|
* Apply wrench
* Apply wrench (1 metal returned)
|-
! Window Tint Control Button
[[File:Lightswitch.png]]
|
* 1 Metal
|
* Use metal in-hand
* Select "window tint control button frame"
* Apply window tint control button to adjacent wall
|
* Apply wrench
* Apply wrench (1 metal returned)
|-
! Mass Driver Button
[[File:Massdriverbutton.png]]
|
* 1 Metal
|
* Use metal in-hand
* Select "mass driver button frame"
* Apply mass driver button to adjacent wall
* Use multitool to link button to driver
|
* Apply wrench
* Apply wrench (1 metal returned)
|-
|-
|5 x [[File:Glass_r.png|Reinforced glass]], 2x [[File:Metal_r.png|Reinforced metal]], 1x [[File:CableCoils.png|Wire coil]], [[File:Wrench.png|Wrench]], [[File:Screwdriver_tool.png|Screwdriver]], [[File:Crowbar.png|Crowbar]], 1x [[File:Circuitboard.png|Circuitboard]]
! Bronze Ashtray
[[File:Ashtray Brass.png]]
|
* 1 Metal
|
* Use metal in-hand
* Select "bronze ashtray"
|
* Apply wrench (1 metal returned)
|}
|}


  Click the <font color="blue">'''reinforced glass'''</font> pane
=== Metal Rod Constructions ===
  Click the "Windoor" button
A list of constructions that only involve the use of metal rods.
  Wrench
{|class="wikitable sortable" width:"80%" style="background-color:#fffcec;margin:10pt;"
  Plasteel (Optional: To create a secure windoor)
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
  Cable
! style='background-color:#ffc050' width:150px;                    |Object
  Airlock Electronics
! class="unsortable" style='background-color:#ffc050' width:200px;  |Materials
  Crowbar
! class="unsortable" style='background-color:#ffc050'               |Construction
 
! class="unsortable" style='background-color:#ffc050'               |Deconstruction
== Deconstruction ==
|-
 
! Lattice
{| style="background-color:#EEEEEE" width="400"
[[File:Lattice.png]]
!Requires
|
* 1 Metal Rods
|
* Hold rods in-hand
* Apply to space tile
|
* Apply wirecutters (1 rod returned)
|-
! Catwalk
[[File:Catwalk.png]]
|
* 1 Metal Rods
|
* Hold rods in-hand
* Apply metal rods to lattice
|
* Apply wirecutters
* Note: doing so simultaneously deconstructs catwalk & underlying lattice, resultng in 2 rods returned.
|-
! Reinforced Floor
[[File:Reinforced_floor.png]]
|
* 2 Metal Rods
|
* Hold rods in-hand
* Apply to plating tile
|
* Apply wrench (2 rods returned)
|-
! Grille
[[File:Grille.png]]
|
* 2 Metal Rods
|
* Use rods in-hand
* Select "grille"
|
* Apply wirecutters (2 rods returned)
|-
! Railing
[[File:Railing.png]]
|
* 3 Metal Rods
|
* Use rods in-hand
* Select "railing"
|
* Apply wrench
* Apply wirecutters (3 rods returned)
|-
! Railing Corner
[[File:Railing Corner.png]]
|
* 3 Metal Rods
|
* Use rods in-hand
* Select "railing corner"
|
* Apply wrench
* Apply wirecutters (3 rods returned)
|-
! Railing Caps
[[File:Railing Caps.png]]
|
* 3 Metal Rods
|
* Use rods in-hand
* Select "railing cap"
|
* Apply wrench
* Apply wirecutters (3 rods returned)
|-
! Chainlink Fences
[[File:Chainlink Fences.gif]]
|
* 5 Metal Rods
|
* Use rods in-hand
* Select "chainlink Fence" subgroup
* Select "chainlink fence", "chainlink post", or "chainlink corner"
|
* Apply wirecutters 3 times (no rods returned)
|-
! Chainlink Fence Door
[[File:Chainlink Fence Door.png]]
|
* 10 Metal Rods
|
* Use rods in-hand
* Select "chainlink fence" subgroup
* Select "chainlink fence door"
|
* Apply wirecutters (no rods returned)
|-
|-
|[[File:Screwdriver_tool.png|Screwdriver]], [[File:Crowbar.png|Crowbar]], [[File:Wirecutters.png|Wirecutters]], [[File:Wrench.png|Wrench]], [[File:Welder.png|Welder]]
! Chainlink Fence End
[[File:Chainlink Fence End.png]]
|  
* 3 Metal Rods
|
* Use rods in-hand
* Select "chainlink fence" subgroup
* Select "chainlink fence end"
|
* Apply wirecutters (no rods returned)
|}
|}


  Open the windoor
=== Mixed Metal Constructions ===
  Screwdriver
Constructions that start with metal but use various other materials as well
  Crowbar the airlock electronics out
{|class="wikitable sortable" style="background-color:#fffcec;margin:10pt; width:80%;"
  Wirecutters
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
  Wrench
! style='background-color:#ffc050' width:150px;                    |Object
  Welder
! class="unsortable" style='background-color:#ffc050' width:200px;  |Materials
  (Note: as of right now an emagged windoor can not be deconstructed, harmed, or repaired. It is invincible)
! class="unsortable" style='background-color:#ffc050'              |Construction
 
! class="unsortable" style='background-color:#ffc050'              |Deconstruction
= Hidden Door =
|-
 
! {{anchor|Reinforced Wall}} Reinforced Wall
== Construction ==
[[File:R_wall.png]]
 
|
=== [[File:False_Wall.gif]] Regular ===
* 2 Metal
{| style="background-color:#EEEEEE" width="300"
* 2 Plasteel
!Requires
|
* Use metal in-hand
* Select "wall girders"
* Apply plasteel to girder
* Apply plasteel again
|
* Apply wirecutters, screwdriver
* Apply active welder, crowbar
* Apply wrench, active welder (1 plasteel returned)
* Apply crowbar, screwdriver
* Apply wirecutters, wrench (1 plasteel, 2 metal returned)
|-
! Reinforced False Wall
[[File:False_Wall_r.gif]]
|
* 2 Metal
* 2 Plasteel
|
* Use metal in-hand
* Select "wall girders"
* Apply crowbar
* Apply plasteel to girder
|
* Apply screwdriver
* Apply wirecutters, screwdriver (1 rod returned)
* Apply active welder, crowbar
* Apply wrench, active welder (1 plasteel returned)
* Apply crowbar, screwdriver
* Apply wirecutters, wrench (1 rod, 2 metal returned)
|-
! Light-Tile
[[File:LightFloor.gif]]
|
* 1 Metal
* 1 Glass
* 5 Cable Coil
|
* Apply cable coil to glass sheet
* Apply metal to wired glass
* Apply light-tile to plating (use 'magnetic gripper' if you're synthetic)
* Apply multitool to change colour
|
* Apply crowbar to lift light-tiles
|-
! Table
[[File:Table.png]]
|
* 1 Metal
* 2 Rods
|
* Use rods in-hand
* Select "table frame"
* Apply metal to frame
|
* Apply wrench (1 metal, 2 rods returned)
|-
! Reinforced Table
[[File:R-table.png]]
|
* 1 Plasteel
* 2 Rods
|
* Use rods in-hand
* Select "table frame"
* Apply plasteel to frame
|
* Apply welder
* Apply wrench (1 plasteel, 2 rods returned)
|-
! Fancy Table
[[File:Fancytable.png]]
|
* 2 Rods
* 1 Carpet
|
* Use rods in-hand
* Select "table frame"
* Apply carpet to frame
|
* Apply wrench (1 material, 2 rods returned)
|-
! Glass Table
[[File:Glasstable.png]]
|
* 2 Rods
* 1 Glass
|
* Use rods in-hand
* Select "table frame"
* Apply glass to frame
|
* Apply wrench (1 material, 2 rods returned)
|-
! Computer Console
[[File:Teleporter_Control_Console.gif]]
|
* 5 Metal
* 2 Glass
* 5 Cable Coil
* 1 Circuitboard
|
* Use metal in-hand
* Select "computer frame"
* Apply wrench, circuitboard
* Apply screwdriver, cablecoil
* Apply glass, screwdriver
|
* Apply screwdriver, crowbar (2 glass returned)
* Apply wirecutters, screwdriver (5 cable returned)
* Apply crowbar, wrench
* Apply active welder (5 metal returned)
|-
! Machine Frame
[[File:Machine_Frame.png]]
|
* 5 Metal
* 5 Cable Coil
* Circuitboard
* Select Components
|
* Use metal in-hand
* Select "machine frame"
* Apply cable coil, circuitboard
* Apply required components
* Apply screwdriver
|
* Apply screwdriver
* Apply crowbar (components and board returned)
* Apply wirecutters (cable returned)
* Apply wrench (5 metal returned)
|-
! Display Case
[[File:Display_Case.png]]
|
* 5 Wood
* 10 Glass
* Airlock Electronics
|
* Use Wood in-hand
* Select "display case chassis"
* Use airlock electronics in-hand to set access
* Apply airlock electronics
* Apply glass
* Apply screwdriver
|
* Unlock with ID
* Apply crowbar, crowbar, crowbar (5 glass returned)
* Apply wrench (5 metal returned)
|-
! Automated Turret
[[File:Turret.PNG]]
|
* 9 Metal
* Proximity Sensor
* Energy Gun
|
* Use metal in-hand
* Select "turret frame"
* Apply wrench, metal, wrench
* Apply energy gun, proximity sensor
* Apply screwdriver, metal
* Apply active welder
|
* Hit with object on harm intent while turret is active
* Apply crowbar (energy gun returned)
* Apply active welder (9 metal returned)
|-
! Firelock
[[File:Firelock.png]]
|
* 3 Metal
* 5 Cable Coil
* Firelock Electronics
|
* Use metal in-hand
* Select "firelock frame"
* Apply firelock electronics
* Apply cable coil, crowbar
* Apply plasteel (optional)
* Apply wrench
|
* Apply crowbar, weld shut with active welder
* Apply screwdriver, wrench, crowbar
* Apply wirecutters, crowbar (cable, firelock electronics returned)
* Apply active welder (3 metal returned)
|-
! Airlock
[[File:Airlock.gif]]
|
* 4 Metal or mineral sheets
* 1 Glass (optional)
* 5 Cable Coil
* Airlock Electronics
|
* Use metal or mineral in-hand  {{anchor|Airlock}}
* Select "airlock assemblies"
* Select desired sub-type
* Apply wrench, cable coil
* Apply glass (optional)
* Use airlock electronics in-hand to set access
* Apply airlock electronics
* (optional) use a multiltool to enable the electrochromic function
* Apply pen to optionally rename
* Apply screwdriver
|
* Make sure Wire Panel is screwed closed
* Weld airlock closed with active welding tool on harm intent
* Apply screwdriver
* Bolts up (Airlock Unbolted)
* Apply wirecutters, cut the test wire
* Apply crowbar (airlock electronics returned)
* Apply wirecutters (cable returned)
* Apply wrench, active welder (4 metal or mineral returned)
|-
! Windoor
[[File:Windoor.gif]]
|
* 5 Reinforced Glass
* 2 Plasteel (optional)
* 1 Cable Coil
* Airlock Electronics
|
* Use reinforced glass in-hand
* Select "windoor"
* Apply wrench
* Plasteel (optional)
* Apply cable
* Use airlock electronics in-hand to set access
* Apply airlock electronics
* (optional) use a multiltool to enable the electrochromic function
* Apply crowbar
|
* Apply crowbar to open windoor
* Apply screwdriver, crowbar (airlock electronics returned)
* Apply wirecutters, wrench (cable returned)
* Apply active welder (5 reinforced glass returned)
|-
! Meatspike
[[File:Meatspike.png]]
|
* 5 Metal
* 4 Rods
|
* Use metal in-hand
* Select "meatspike frame"
* Apply rods
|
* Apply crowbar (rods returned)
* Apply wrench to move (non-destructible frame)
|-
! Light Fixture
[[File:Lightfixture.png]]
|
* 1-2 Metal
* 1 Cable Coil
|
* Use metal in-hand
* Select "(small) light fixture frame"
* Apply frame to adjacent wall
* Apply cable coil
* Apply screwdriver
* Apply light bulb
* Optional, colour the light bulb with a spray can
*
|
* Remove light bulb
* Apply screwdriver, wirecutters (cable returned)
* Apply wrench, wrench (1-2 metal returned)
|-
! Floor Light Fixture
[[File:Floor Light Fixture.png]]
|
* 3 Metal
|
* Use metal in-hand
* Select "floor light fixture frame"
* Apply frame to the floor
* Apply cable coil
* Apply screwdriver
* Apply light bulb
* Optional, colour the light bulb with a spray can
*
|
* Remove light bulb
* Apply screwdriver, wirecutters (cable returned)
* Apply wrench, wrench (3 metal returned)
|-
! APC
[[File:APC.png]]
|
* 2 Metal
* 10 Cable Coil
* APC Electronics
* Power Cell
|
* Use metal in-hand
* Select "apc frame"
* Apply apc frame to wall
* Apply apc electronics
* Apply cable coil
* Apply screwdriver
* Insert power cell
* Apply crowbar
|
* Unlock with ID, disengage lock cover
* Apply crowbar
* Grab power cell with empty hand
* Apply screwdriver
* Apply crowbar to floor tile adjacent to APC
* Apply wirecutters (wire returned)
* Apply crowbar (apc electronics returned)
* Apply active welder, wrench (2 metal returned)
|-
! Air Alarm
[[File:AirAlarm.png]]
|
* 2 Metal
* 5 Cable Coil
* Air Alarm Electronics
|
* Use metal in-hand
* Select "air alarm frame"
* Apply air alarm frame to wall
* Apply air alarm electronics
* Apply cable coil, screwdriver
|
* Apply screwdriver
* Apply wirecutters, cut all wires
* Apply wirecutters (cable returned)
* Apply crowbar (air alarm electronics returned)
* Apply wrench (2 metal returned)
|-
! Fire Alarm
[[File:FireAlarm.png]]
|
* 2 Metal
* 5 Cable Coil
* Fire Alarm Electronics
|
* Use metal in-hand
* Select "fire alarm frame"
* Apply fire alarm frame to wall
* Apply fire alarm electronics
* Apply cable coil, screwdriver
|
* Apply screwdriver
* Apply wirecutters (cable returned)
* Apply crowbar (fire alarm electronics returned)
* Apply wrench (2 metal returned)
|-
! Intercom
[[File:Wallradio.png]]
|
* 2 Metal
* 5 Cable Coil
* Intercom Electronics
|
* Use metal in-hand
* Select "intercom frame"
* Apply intercom frame to wall
* Apply intercom electronics
* Apply cable coil, screwdriver
|
* Apply screwdriver
* Apply wirecutters (cable returned)
* Apply crowbar (intercom electronics returned)
* Apply welder (2 metal returned)
|-
! Bar Sign
[[File:Bar_Sign.png]]
|
* 4 Metal
* 5 Cable Coil
* 2 Glass
* Bar Sign Electronics
|
* Use metal in-hand
* Select "bar sign frame"
* Apply bar sign electronics
* Apply cable coil
* Apply glass
|
* Apply screwdriver
* Apply crowbar (2 glass returned)
* Apply wirecutters (5 cable coil returned)
* Apply crowbar (bar sign electronics returned)
* Apply wrench (4 metal returned)
|-
! Extinguisher Cabinet
[[File:Extinguishercabinet.png]]
|
* 2 Metal
|
* Use metal in-hand
* Select "extinguisher cabinet frame"
* Apply extinguisher cabinet frame to wall
|
* Remove fire extinguisher
* Apply active welder (1 metal returned)
|-
! Grenade
[[File:Grenade.png]]
|
* 1 Metal
* 1 Cable Coil
* 1-2 Beakers
|
* Use metal in-hand
* Select "grenade casing"
* Apply cable coil, beaker
* Apply screwdriver
|
* Apply wirecutters
* Apply wrench (grenade casing returned, beaker returned)
|-
! Reflector Frame
[[File:Machine_Frame.png]]
|
* 5 Metal
|
* Use metal in-hand
* Select "reflector frame"
|
* Apply wrench (5 metal returned)
|-
! Reflector
[[File:Reflector_Single.png]]
|
* 5 Metal
* 5 Glass
|
* Use metal in-hand
* Select "reflector frame"
* Add glass to reflector frame
* Rotate (optional)
* Weld into place (optional)
|
* Apply wrench (5 metal returned)
|-
! Double Sided Reflector
[[File:Reflector_Double.png]]
|
* 5 Metal
* 10 Reinforced Glass
|
* Use metal in-hand
* Select "reflector frame"
* Add reinforced glass to reflector frame
* Rotate (optional)
* Weld into place (optional)
|
* Apply wrench (5 metal returned)
|-
! Reflector Box
[[File:Reflector_Box.png]]
|
* 5 Metal
* 1 Diamond
|
* Use metal in-hand
* Select "reflector frame"
* Add diamond to reflector frame
* Rotate (optional)
* Weld into place (optional)
|
* Apply wrench (5 metal returned)
|-
|-
|4 x [[File:Metal.png|Metal]], [[File:Crowbar.png|Crowbar]]
|}
|}


  Click the <font color='gray'>'''metal'''</font> in your hand to open the construction panel,
=== Glass Constructions ===
  Choose 'Build wall girders' form the list
A list of constructions that only involve the use of glass or reinforced glass sheets.''
  Use crowbar on girders and wait a few seconds for the girders to dislodge.
{|class="wikitable sortable" width:"80%" style="background-color:#fffcec;margin:10pt;"
  Use the remaining 2 sheets of <font color='gray'>'''metal'''</font> on the girders
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
 
! style='background-color:#ffc050' width:150px;                    |Object
To turn a wall into a hidden door, follow the deconstruction guide for the wall type until the final wrenching, and instead proceed from the "Use crowbar on girders" line above.
! class="unsortable" style='background-color:#ffc050' width:200px;  |Materials
 
! class="unsortable" style='background-color:#ffc050'               |Construction
=== [[File:False_Wall_r.gif]] Reinforced ===
! class="unsortable" style='background-color:#ffc050'               |Deconstruction
{| style="background-color:#EEEEEE" width="300"
|-
!Requires
! Glass Ashtray
[[File:Ashtray Glass.png]]
|
* 1 Glass
|
* Use glass in-hand
* Select "glass ashtray"
|
* Apply wrench (1 glass returned)
|-
|-
! Dropper
[[File:Dropper.png]]
|
* 1 Glass
|
* Use glass in-hand
* Select "dropper"
|
* N/A
|-
! Glass Shard
[[File:Glass_Shard.gif]]
|
* 1 Glass
OR
* 1 Plasma Glass
OR
* 1 Reinforced Glass
OR
* 1 Reinforced Plasma Glass
|
* Use glass in-hand
* Select "glass shard"
|
* Apply welder (glass returned)
|-
! Fishbowl
[[File:Fishbowl.png]]
|
* 1 Glass
|
* Use glass in-hand
* Select "fishbowl"
|
* Apply wrench (1 glass returned)
|-
! Fish Tank
[[File:Fishtank.png]]
|
* 3 Glass
|
* Use glass in-hand
* Select "fish tank"
|
* Apply wrench (3 glass returned)
|-
! Wall Aquarium
[[File:Aquarium.png]]
|
* 4 Glass
|
* Use glass in-hand
* Select "wall aquarium"
|
* Apply wrench (4 glass returned)
|-
! Directional Window
[[File:Glass_panel.png]]
|
* 1 Glass
OR
* 1 Plasma Glass
|
* Use glass in-hand
* Select "directional window"
* Fasten with screwdriver
OR
* Hold glass in-hand
* Click on constructed grille
* Fasten with screwdriver
|
* Unsecure with screwdriver
* Apply wrench (1 material returned)
|-
! Fulltile Window
[[File:Glass_wall.png]]
|
* 2 Glass
OR
* 2 Plasma Glass
|
* Use glass in-hand
* Select "fulltile window"
* Fasten with screwdriver
|
* Unsecure with screwdriver
* Apply wrench (2 material returned)
|-
! Directional Window (Reinforced)
[[File:Glass_panel_r.png]]
|
* 1 Reinforced Glass
OR
* 1 Reinforced Plasma Glass
|
* Use reinforced glass in-hand
* Select "directional window"
* Apply screwdriver, crowbar, then screwdriver
OR
* Hold reinforced glass in-hand
* Click on constructed grille
* Apply screwdriver, crowbar, then screwdriver
|
* Unsecure with screwdriver, crowbar, then screwdriver
* Apply wrench (1 material returned)
|-
! Fulltile Window (Reinforced)
[[File:Glass_wall_r.png]]
|
* 2 Reinforced Glass
OR
* 2 Reinforced Plasma Glass
|
* Use reinforced glass in-hand
* Select "fulltile window"
* Apply screwdriver, crowbar, then screwdriver
|
* Unsecure with screwdriver, crowbar, then screwdriver
* Apply wrench (2 material returned)
|-
! Directional Electrochromic Window (Reinforced)
[[File:Electrochromic Window Directional.gif]]
|
* 2 Reinforced Glass
|
* Use reinforced glass in-hand
* Select "directional window"
* Apply screwdriver, crowbar, then screwdriver
OR
* Hold reinforced glass in-hand
* Click on constructed grille
* Apply screwdriver, crowbar, then screwdriver
|
* Unsecure with screwdriver, crowbar, then screwdriver
* Apply wrench (2 material returned)
|-
! Fulltile Electrochromic Window (Reinforced)
[[File:Electrochromic Window Fulltile.gif]]
|
* 4 Reinforced Glass
|
* Use reinforced glass in-hand
* Select "fulltile electrochromic window"
* Apply screwdriver, crowbar, then screwdriver
|
* Unsecure with screwdriver, crowbar, then screwdriver
* Apply wrench (4 material returned)
|-
! Glass Floor
[[File:Glass floor.gif]]
|
* 2 Glass
OR
* 2 Plasma Glass
|
* Hold glass in hand
* Use glass on plating (two metal returned)
|
* Hold two metal in hand
* Use crowbar on the floor (two glass returned)
|-
! Glass Floor (Reinforced)
[[File:Reinforced glass floor.gif]]
|
* 2 Reinforced Glass
OR
* 2 Reinforced Plasma Glass
|
* Hold glass in hand
* Use glass on plating (two metal returned)
|
* Hold two metal in hand
* Use crowbar on the floor (two glass returned)
|-
|-
|2 x [[File:Metal.png|Metal]],2 x [[File:Metal_r.png|Reinforced metal]], [[File:Crowbar.png|Crowbar]]
|}
|}


  Click the <font color='gray'>'''metal'''</font> in your hand to open the construction panel,
=== Plasteel Constructions ===
  Choose 'Build wall girders' form the list
A list of constructions that only involve the use of special materials such as plasteel.
  Use crowbar on girders and wait a few seconds for the girders to dislodge.
{|class="wikitable sortable" width:"80%" style="background-color:#fffcec;margin:10pt;"
  Use the <font color='gray'>'''reinforced metal'''</font> on the dislodged girders twice to finish it
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
 
! style='background-color:#ffc050' width:150px;                    |Object
== Deconstruction ==
! class="unsortable" style='background-color:#ffc050' width:200px;  |Materials
 
! class="unsortable" style='background-color:#ffc050'               |Construction
=== Hidden Door (Regular or Reinforced) ===
! class="unsortable" style='background-color:#ffc050'               |Deconstruction
 
|-
{| style="background-color:#EEEEEE" width="400"
! Surgery Table
!Requires
[[File:OpTable.gif]]
|
* 5 Plasteel
|
* Hold plasteel in-hand
* Select "surgery table"
|
* Apply wrench (5 plasteel returned)
|-
! Metal Crate
[[File:GrayCrate.png]]
|
* 10 Plasteel
|
* Hold plasteel in-hand
* Select "metal crate"
|
* N/A
|-
! AI Core
[[File:AI.gif]]
|
* 4 Plasteel
* 2 Reinforced Glass
* 5 Cable Coil
* AI Circuitboard
* Brain
|
* Use plasteel in hand
* Select "AI core"
* Apply wrench, circuitboard to core
* Apply screwdriver, cable coil to core
* Apply brain, reinforced glass to core
* Apply screwdriver to core
|
* Apply an intellicard to card the AI
* Apply screwdriver
* Apply crowbar (2 reinforced glass returned)
* Apply wirecutters (5 cable returned)
* Apply screwdriver
* Apply crowbar (returns circuit board)
* Apply active welder (5 plasteel returned)
|-
! Bomb Assembly
[[File:Secbomb.png]]
|
* 3 Plasteel
|
* Use plasteel in hand
* Select "bomb assembly"
* Apply bomb to assembly (optional)
|
* N/A
|-
! Mass Driver
[[File:Mass_Driver.gif]]
|
* 3 Plasteel
* 2 Rods
* 5 Cable Coil
|
* Use plasteel in hand
* Select "mass driver frame"
* Apply wrench to frame
* Apply active welder to frame
* Apply Cable Coil
* Apply rods to frame
* Apply Screw driver
|
* Apply screwdriver, crowbar, wirecutters (2 rods, 5 cable returned)
* Apply active welder
* Apply wrench
* Apply active welder (3 plasteel returned)
|-
! Hardened Wheelchair
[[File:Hardened Wheelchair.png]]
|
* 15 Plasteel
|
* Use plasteel in hand
* Select "hardened wheelchair"
|
* Apply wrench (15 plasteel returned)
|-
! High Security Airlock
[[File:High Security Airlock.gif]]
|
* 6 Plasteel
* 1 Cable Coil
* Airlock Electronics
|
* Use plasteel in-hand 
* Select "airlock assemblies"
* Select "high security airlock assembly"
* Apply wrench, cable coil
* Use airlock electronics in-hand to set access
* Apply airlock electronics
* Apply pen to optionally rename
* Apply screwdriver
|
Make sure Wire Panel is screwed closed {{anchor|High Security Airlock}}
* Weld airlock closed with active welding tool on harm intent
* Apply screwdriver
* Apply active welder (2 metal returned)
* Bolts up (Airlock Unbolted)
* Apply wirecutters, cut the test wire
* Apply crowbar (airlock electronics returned)
* Apply wirecutters (cable returned)
* Apply wrench, active welder (4 plasteel returned)
|-
|-
|[[File:Screwdriver_tool.png|Screwdriver]],[[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]]
! Vault Door
[[File:Vault Door.gif]]
|
* 8 Plasteel
* 1 Cable Coil
* Airlock Electronics
|
* Use plasteel in-hand 
* Select "airlock assemblies"
* Select "vault door assembly"
* Apply wrench, cable coil
* Use airlock electronics in-hand to set access
* Apply airlock electronics
* Apply pen to optionally rename
* Apply screwdriver
|
Make sure Wire Panel is screwed closed {{anchor|Vault Door}}
* Weld airlock closed with active welding tool on harm intent
* Apply screwdriver
* Apply wirecutters
* Apply active welder, crowbar (1 Plasteel returned)
* Apply active welder, crowbar (1 Plasteel returned)
* Bolts up (Airlock Unbolted)
* Apply wirecutters, cut the test wire
* Apply crowbar (airlock electronics returned)
* Apply wirecutters (cable returned)
* Apply wrench, active welder (4 plasteel returned)
|}
|}


  Screwdriver
=== Titanium/Plastitanium Constructions ===
  Welder


= Table =
A list of constructions that involve the use of titanium or plastitanium as a starting component.
 
{|class="wikitable sortable" width:"80%" style="background-color:#fffcec;margin:10pt;"
== Construction ==
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
 
! style='background-color:#ffc050' width:150px;                    |Object
  Use two sheets of <font color='gray'>'''metal'''</font> to construct table parts
! class="unsortable" style='background-color:#ffc050' width:200px;  |Materials
  Use the collapsed table on itself while holding it in your hand
! class="unsortable" style='background-color:#ffc050'               |Construction
 
! class="unsortable" style='background-color:#ffc050'               |Deconstruction
== Deconstruction ==
|-
 
! Titanium Wall
{| style="background-color:#EEEEEE" width="400"
[[File:Titanium_Wall.png]]
!Requires
|
* 2 Metal
* 2 Titanium
|
* Use metal in-hand
* Select "wall girders"
* Apply titanium to girder
|
* Apply welder (1 titanium returned)
* Apply wrench (1 metal returned)
|-
! Titanium False Wall
[[File:Titanium_False_Wall.gif]]
|
* 2 Metal
* 2 Titanium
|
* Use metal in-hand
* Select "wall girders"
* Apply crowbar to girder
* Apply titanium to girder
|
* Apply welder (2 titanium returned)
* Apply wrench
* Apply wrench (2 metal returned)
: Alternative Method:
* Apply welder (2 titanium returned)
* Apply welder (2 metal returned)
|-
! Titanium Window
[[File:Glass_tita.png]]
|
* 2 Titanium Glass
|
* Use titanium glass in-hand
* Select "shuttle window"
* Apply screwdriver, crowbar, then screwdriver
|
* Unsecure with screwdriver, crowbar, then screwdriver
* Apply wrench (2 titanium glass returned)
|-
! Titanium Tiles (4)
[[File:Titanium_Tile.png]]
|
* 1 Titanium
|
* Use titanium in-hand
* Select "titanium tiles"
* Apply floor tiles to plating
|
* Apply crowbar to lift floor tiles
|-
! Plastitanium Wall
[[File:Wall_plasti.png]]
|
* 2 Metal
* 2 Plastitanium
|
* Use metal in-hand
* Select "wall girders"
* Apply plastitanium to girder
|
* Apply welder (1 plastitanium returned)
* Apply wrench (1 metal returned)
|-
! Plastitanium False Wall
[[File:Plastitanium_False_Wall.gif]]
|
* 2 Metal
* 2 Plastitanium
|
* Use metal in-hand
* Select "wall girders"
* Apply crowbar to girder
* Apply plastitanium to girder
|
* Apply welder (2 plastitanium returned)
* Apply wrench
* Apply wrench (2 metal returned)
: Alternative Method:
* Apply welder (2 plastitanium returned)
* Apply welder (2 metal returned)
|-
! Plastitanium Window
[[File:Glass_plasti.png]]
|
* 2 Plastitanium Glass
|
* Use plastitanium glass in-hand
* Select "plastitanium window"
* Apply screwdriver, crowbar, then screwdriver
|
* Unsecure with screwdriver, crowbar, then screwdriver
* Apply wrench (2 plastitanium glass returned)
|-
! Plastitanium Tiles (4)
[[File:Plastitaniumtile.png]]
|
* 1 Plastitanium
|
* Use plastitanium in-hand
* Select "plastitanium tiles"
* Apply floor tiles to plating
|
* Apply crowbar to lift floor tiles
|-
! Kidan Statue
[[File:Kidan_Statue.png]]
|
* 5 Plastitanium
|
* Use plastitanium in-hand
* Select "kidan statue"
|
* Apply welder (5 plastitanium returned)
|-
|-
|[[File:Wrench.png|Wrench]]
! Reinforced Wheelchair
[[File:Reinforced Wheelchair.png]]
|
* 15 Plastitanium
|
* Use plastitanium in-hand
* Select "reinforced wheelchair"
|
* Apply wrench (15 plastitanium returned)
|}
|}


  Wrench to disassemble the table.
=== Wood Constructions ===
 
A list of constructions that involve the use of wood planks as a starting component.
= Reinforced Table =
{|class="wikitable sortable" width:"80%" style="background-color:#fffcec;margin:10pt;"
 
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
== Construction ==
! style='background-color:#ffc050' width:150px;                    |Object
 
! class="unsortable" style='background-color:#ffc050' width:200px;  |Materials
  Use four metal rods on some table parts
! class="unsortable" style='background-color:#ffc050'              |Construction
  Use the collapsed table on itself while holding it in your hand
! class="unsortable" style='background-color:#ffc050'              |Deconstruction
 
|-
== Deconstruction ==
! Wooden Wall
 
[[File:Wooden_Wall.png]]
{| style="background-color:#EEEEEE" width="400"
|
!Requires
* 2 Metal
* 2 Wooden Planks
|
* Use metal in-hand
* Select "wall girder"
* Apply wooden planks
|
* Apply welder on harm intent (2 wooden planks returned=
* Apply welder (2 Metal returned)
** Or apply wrench (2 Metal returned)
|-
! Wooden Fake Wall
[[File:Wooden_Fake_Wall.gif]]
|
* 2 Metal
* 2 Wooden Planks
|
* Use metal in-hand
* Select "wall girder"
* Apply crowbar
* Apply wooden planks
|
* Apply welder (2 wooden planks returned)
* Apply welder (2 metal returned)
** Or apply wrench (2 metal returned)
|-
! Wood Floor Tiles (4)
[[File:Woodtile.png]]
|
* 1 Wooden Plank
|
* Use wooden planks in-hand
* Select "wood floor tiles"
* Apply floor tiles to plating
|
* Apply screwdriver to lift floor tiles
** Or apply crowbar to destroy the tile
|-
! Wood/Poker Table
[[File:Woodtable.png]]
|
* 3 Wooden Planks
|
* Use wooden planks in-hand
* Select "wood table frame"
* Apply wooden planks to frame
OR
* Apply carpet tile to frame
|
* Apply wrench (3 wooden planks returned)
OR
* Apply wrench (2 wooden planks, 1 carpet returned)
|-
! Wooden Chair
[[File:Chairwood.png]]
|
* 3 Wooden Planks
|
* Use wooden planks in-hand
* Select "wooden chair"
|
* Apply wrench (3 wooden planks returned)
|-
! Pew
[[File:Chairpew.png]]
|
* 1 Wooden Plank
|
* Use wooden planks in-hand
* Select "Pew (direction)"
|
* Apply wrench (1 wooden plank returned)
|-
! Wooden Barricade
[[File:Woodbarricade.png]]
|
* 5 Wooden Planks
|
* Use wooden planks in-hand
* Select "wooden barricade"
|
* Apply brute force (3 wooden planks returned)
OR
* Apply crowbar (5 wooden planks returned)
|-
! Bookcase
[[File:Bookcase.png]]
|
* 5 Wooden Planks
|
* Use wooden planks in-hand
* Select "bookcase"
|
* Apply wrench (5 wooden planks returned)
|-
! Dresser
[[File:Dresser.png]]
|
* 30 Wooden Planks
|
* Use wooden planks in-hand
* Select "dresser"
|
* Apply wrench
* Apply crowbar (30 wooden planks returned)
|-
! Drying Rack
[[File:Dryingrack.png]]
|
* 10 Wooden Planks
|
* Use wooden planks in-hand
* Select "drying rack"
|
* Apply wrench
* Apply crowbar (10 wooden planks returned)
|-
! Dog Bed
[[File:Dogbed.png]]
|
* 10 Wooden Planks
|
* Use wooden planks in-hand
* Select "dog bed"
|
* Apply wrench (10 wooden planks returned)
|-
! Wooden Door
[[File:Doorwood.png]]
|
* 10 Wooden Planks
|
* Use wooden planks in-hand
* Select "wooden door"
|
* Hit with object on harm intent (5 wooden planks returned)
|-
! Coffin
[[File:Woodcoffin.png]]
|
* 5 Wooden Planks
|
* Use wooden planks in-hand
* Select "coffin"
|
* Open the coffin
* Apply welder (2 wooden plans returned)
|-
! Apiary
[[File:Apiary.png]]
|
* 40 Wooden Planks
|
* Use wooden planks in-hand
* Select "apiary"
|
* Apply crowbar (40 wooden planks returned)
|-
! Honey Frame
[[File:Honeyframe.png]]
|
* 5 Wooden Planks
|
* Use wooden planks in-hand
* Select "honey frame"
|
* N/A
|-
! Fermenting Barrel
[[File:Barrel.png]]
|
* 30 Wooden Planks
|
* Use wooden planks in-hand
* Select "fermenting barrel"
|
* Apply crowbar (30 wooden planks returned)
|-
|-
! Compost Bin
[[File:Compost Bin.png]]
|
* 10 Wooden Planks
|
* Use wooden planks in-hand
* Select "compost bin"
|
* Apply crowbar (10 wooden planks returned)
|-
! Rifle Stock
[[File:Rifle_Stock.png]]
|
* 5 Wooden Planks
|
* Use wooden planks in-hand
* Select "rifle stock"
|
* N/A
|-
! Baseball Bat
[[File:Bat.png]]
|
* 10 Wooden Planks
|
* Use wooden planks in-hand
* Select "baseball bat"
|
* N/A
|-
! Roulette
[[File:Roulette.gif]]
|
* 10 Wooden Planks
|
* Use wooden planks in-hand
* Select "roulette"
|
* Apply wrench (10 wooden planks returned)
|-
|-
|[[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]]
|}
|}


  Welder to weaken the table.
=== Bamboo Constructions ===
  Wrench to disassemble it.
{|class="wikitable sortable" width:"80%" style="background-color:#fffcec;margin:10pt;"
 
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
= Wall Mountings =
! style='background-color:#ffc050' width:150px;                    |Object
== [[File:APC.png]] APC ==
! class="unsortable" style='background-color:#ffc050' width:200px;  |Materials
=== Construction ===
! class="unsortable" style='background-color:#ffc050'              |Construction
 
! class="unsortable" style='background-color:#ffc050'              |Deconstruction
{| style="background-color:#EEEEEE" width="400"
|-
!Requires
! Punji Sticks Trap
[[File:Punji_Sticks.png]]
|
* 5 Bamboo Cuttings
|
* Use bamboo cuttings in-hand
* Select "punji sticks trap"
|
* N/A
|-
! Bamboo Spear
[[File:Bamboo_Spear.png]]
|
* 25 Bamboo Cuttings
|
* Use bamboo cuttings in-hand
* Select "bamboo spear"
|
* N/A
|-
! Blowgun
[[File:Blowgun.png]]
|
* 10 Bamboo Cuttings
|
* Use bamboo cuttings in-hand
* Select "blow gun"
|
* N/A
|-
! Rice Hat
[[File:Rice_Hat.png]]
|
* 10 Bamboo Cuttings
|
* Use bamboo cuttings in-hand
* Select "rice hat"
|
* N/A
|-
! Bamboo Mat Piece
[[File:Bamboo_Mat.png]]
|
* 1 Bamboo Cutting
|
* Use bamboo cuttings in-hand
* Select "bamboo mat piece"
|
* N/A
|-
! Green Tatami
[[File:Green_Tatami.png]]
|
* 1 Bamboo Cutting
|
* Use bamboo cuttings in-hand
* Select "tatami mats"
* Select "green tatami"
|
* N/A
|-
! Purple Tatami
[[File:Purple_Tatami.png]]
|
* 1 Bamboo Cutting
|
* Use bamboo cuttings in-hand
* Select "tatami mats"
* Select "purple tatami"
|
* N/A
|-
! Black Tatami
[[File:Black_Tatami.png]]
|
* 1 Bamboo Cutting
|
* Use bamboo cuttings in-hand
* Select "tatami mats"
* Select "black tatami"
|
* N/A
|-
! Bamboo Bench
[[File:Bamboo_Bench.png]]
|
* 3 Bamboo Cuttings
|
* Use bamboo cuttings in-hand
* Select "bamboo benches"
* Select "bamboo bench (direction)"
|
* Apply wrench (2 bamboo cuttings returned)
|-
|-
|2 x [[File:Metal.png|Metal]], 1x [[File:CableCoils.png|Wire coil]],  1x [[File:Circuitboard.png|Circuitboard]] Power Control Module, [[File:Screwdriver_tool.png|Screwdriver]], 1x [[File:Power_cell.png|Power Cell]], [[File:Crowbar.png|Crowbar]], [[File:Id regular.png|Authorized ID]]
|}
|}


  Use the <font color='gray'>'''metal'''</font> and make an APC frame
=== Plastic/Misc. Constructions ===
  Use the frame on the wall you want the APC on.
A list of constructions that involve the use of plastic and other materials as a starting component.
  Fit it with the wire coil.
{|class="wikitable sortable" width:"80%" style="background-color:#fffcec;margin:10pt;"
  Fit it with the Power Control Module.
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
  Screwdriver the electronics into place.
! style='background-color:#ffc050' width:150px;                    |Object
  Add the Power Cell.
! class="unsortable" style='background-color:#ffc050' width:200px;  |Materials
  Crowbar shut. It starts with the main switch turned off.
! class="unsortable" style='background-color:#ffc050'               |Construction
  Open the interface, turn on any settings as you need, and swipe with engineering ID to lock it (if needed).
! class="unsortable" style='background-color:#ffc050'               |Deconstruction
|-
! Plastic Flaps
[[File:Flaps.png]]
|
* 5 Plastic
|
* Use plastic in-hand
* Select "plastic flaps"
|
* (Optional) Apply Screwdriver to detach.
* Apply Welding Tool (5 Plastic returned)
|-
! Wet Floor Sign
[[File:WetFloorSign.png]]
|
* 2 Plastic
|
* Use plastic in-hand
* Select "wet floor sign"
|
* N/A
|-
! Plastic Crate
[[File:Plasticcrate.png]]
|
* 10 Plastic
|
* Use plastic in-hand
* Select "plastic crate"
|
* N/A
|-
! Plastic Ashtray
[[File:Ashtray.png]]
|
* 1 Plastic
|
* Use plastic in-hand
* Select "plastic ashtray"
|
* Apply wrench (1 plastic returned)
|-
! Plastic Utensils
[[File:Plasticspoon.png]]
|
* 1 Plastic
|
* Use plastic in-hand
* Select utensil of choice
|
* N/A
|-
! Water Bottle
[[File:Waterbottle.png]]
|
* 1-2 Plastic
|
* Use plastic in-hand
* Select "water bottle" or "large water bottle"


APCs may only be placed in areas which have been defined as a Station Area using the Chief Engineer's [[High-risk_Items|Station Blueprints]]. If you're trying to replace a broken APC, you can get the cover off by breaking it, likely with a fire extinguisher, or with a crowbar.
|
 
* N/A
=== Deconstruction ===
|-
 
! First-Aid Kit
{| style="background-color:#EEEEEE" width="400"
[[File:First Aid Kit.png]]
!Requires
|
* 4 Plastic
|
* Use plastic in-hand
* Select "First-Aid Kit"
|
* N/A
|-
! Pill Bottle
[[File:Pill Bottle.png]]
|
* 1 Plastic
|
* Use plastic in-hand
* Select "Pill Bottle"
|
* N/A
|-
! IV Bag
[[File:IV bag empty.png]]
|
* 2 Plastic
|
* Use plastic in-hand
* Select "IV Bag"
|
* N/A
|-
! Cardboard Cutout
[[File:Cardboard_Cutout.png]]
|
* 5 Cardboard
|
* Use cardboard in-hand
* Select "cardboard cutout"
* Apply crayon to cutout
* Select preferred design
|
* Apply active welding tool (no cardboard returned)
|-
! Warning Cone
[[File:Cone.png]]
|
* 5 Plastic
|
* Use plastic in hand
* Select "warning cone"
|
* N/A
|-
|-
|[[File:Screwdriver_tool.png|Screwdriver]], [[File:Wirecutters.png|Wirecutters]], [[File:Crowbar.png|Crowbar]], [[File:Welder.png|Welder]], [[File:Id regular.png|Authorized ID]]
! Cardboard Box
[[File:Cardboardbox.png]]
|
* 4 Cardboard
|
* Use cardboard in-hand
* Select "cardboard box"
|
* N/A
|}
|}


  Swipe Card to unlock APC.
=== Autolathe Constructions ===
  Remove Power Cell.
A list of constructions that involve the use of an [[Autolathe#Construction|Autolathe construction item]] as a starting component.
  Screwdriver to unsecure electronics.
{|class="wikitable sortable" width:"80%" style="background-color:#fffcec;margin:10pt;"
  Crowbar to lift floor tile in front of APC
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
  Wirecutters to remove cables.
! style='background-color:#ffc050' width:150px;                    |Object
  Crowbar to remove Power Control Board.
! class="unsortable" style='background-color:#ffc050' width:200px;  |Materials
  Welder to remover from wall.
! class="unsortable" style='background-color:#ffc050'              |Construction
  Wrenching the frame that is now detached from the wall de-constructs it to two metal sheets.
! class="unsortable" style='background-color:#ffc050'              |Deconstruction
 
|- {{Anchor|Security Camera}}
== [[File:AirAlarm.png]] Air Alarm ==
! Security Camera
=== Construction ===
[[File:Security_Camera.gif]]
 
|
{| style="background-color:#EEEEEE" width="400"
* 1 Camera assembly
!Requires
* 2 Cable Coil
|
* Put the camera assembly on the floor
* Apply wrench on the camera assembly
* Apply welder, cable coil
* Optional, add proximity sensor for motion detection
* Optional, add plasma sheet for EMP protection
* Apply screwdriver
A series of dialogue boxes will open:
* Type in the network(s) and hit OK. A list of networks can be found here: [[Guide to Engineering#Camera Networks|Guide to Engineering]]
* Type in the camera name and hit OK
* Select orientation and hit OK
* Click Yes to finish construction. Click No to go back to orientation selection
|
* Apply screwdriver
* Cut all wires
* Apply welder
* Optional, apply crowbar to remove upgrades
* Apply wrench (camera assembly returned, upgrades still inside)
|-
! Conveyor Belt
[[File:Conveyor_belt.gif|64px]]
|
* 1 Conveyor Belt Assembly
|
* (Use a Conveyor Belt Switch Assembly on the Conveyor Belt Assembly to link it)
* Place the Conveyor Belt Assembly on the floor
* (Use a Conveyor Belt Switch on the Conveyor Belt to link it)
* (Use a wrench on the Conveyor Belt to rotate)
|
* Apply crowbar
|-
! Conveyor switch
[[File:Conveyor_switch.png|64px]]
|
* 1 Conveyor switch assembly
|
* (Use the Conveyor Belt Switch Assembly on a Conveyor Belt to link it)
* Place the Conveyor Belt Switch assembly on the floor
* (Use a multitool to make the Conveyor Belts go the other way)
|
* Apply crowbar
|-
! AI Status Display
[[File:Status Display Frame.png]]
|
* AI Status Display Frame
|
* Apply AI status display frame to wall
|
* Apply wrench
|-
! Entertainment Monitor
[[File:Entertainment Monitor Frame.png]]
|
* Entertainment Monitor Frame
|
* Apply entertainment monitor frame to wall
|
* Apply wrench
|-
! Newscaster
[[File:Newscaster frame.png]]
|
* Newscaster Frame 
|
* Apply newscaster frame to wall
|
* Apply wrench
|-
|-
|2 x [[File:Metal.png|Metal]], 1x [[File:CableCoils.png|Wire coil]], 1x [[File:Circuitboard.png|Circuitboard]] Air Alarm Electronics, [[File:Screwdriver_tool.png|Screwdriver]]
! Status Display
[[File:Status Display Frame.png]]
|
* Status Display Frame  
|
* Apply status display frame to wall
|
* Apply wrench
|}
|}


  Use the metal and make an air alarm frame.
=== Misc Constructions ===
  Use the frame on the wall you want it on.
A list of constructions that use special components.
  Put in the electronics.
{|class="wikitable sortable" width:"80%" style="background-color:#fffcec;margin:10pt;"
  Wire it with 5 cable pieces.
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
  Screwdriver to close.
! style='background-color:#ffc050' width:150px;                    |Object
 
! class="unsortable" style='background-color:#ffc050' width:200px;  |Materials
=== Deconstruction ===
! class="unsortable" style='background-color:#ffc050'              |Construction
{| style="background-color:#EEEEEE" width="400"
! class="unsortable" style='background-color:#ffc050'              |Deconstruction
!Requires
|-
! Solar Tracker
[[File:Solar_tracker.png]]
|
* 1 Solar Panel Assembly
* 1 Tracker Electronics
* 2 Glass
|
* Wrench the Solar Assembly to anchor
* Insert the Tracker Electronics
* Insert the Glass
|
* Apply crowbar
|-
! Solar Panel
[[File:Solar_panel.png]]
|
* 1 Solar Panel Assembly
* 2 Glass
|
* Wrench the Solar Assembly to anchor
* Insert the Glass
|
* Apply crowbar
|-
|-
|[[File:Screwdriver_tool.png|Screwdriver]], [[File:Wirecutters.png|Wirecutters]], [[File:Crowbar.png|Crowbar]], [[File:Wrench.png|Wrench]]
! Soil
[[File:Soil.png]]
|
* 3 piles of soil clumps
|
* Use soil clumps in hand, and select 'pile of dirt'
|
* Use a shovel (no materials returned)
OR
* Apply brute force (no materials returned)
|}
|}
</div></div>


Open cover with screwdriver.
==Special Material Constructions==
Cut all the wires using wirecutters.
Construction made using abnormal materials that are not normally available to the station except through science or antagonists.
  Cut the remaining wires by clicking on the airalarm with wirecutters.
=== Alien Constructions ===
Pry out the circuit using the crowbar.
A list of constructions that involve the use of Alien Alloy sheets.
Remove the frame from the wall using the wrench.
{|class="wikitable sortable" width:"80%" style="background-color:#fffcec;margin:10pt;"
 
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
== [[File:Wallradio.png]] Intercom Radio ==
! style='background-color:#ffc050' width:150px;                    |Object
=== Construction ===
! class="unsortable" style='background-color:#ffc050' width:200px; |Materials
 
! class="unsortable" style='background-color:#ffc050'              |Construction
{| style="background-color:#EEEEEE" width="400"
! class="unsortable" style='background-color:#ffc050'              |Deconstruction
!Requires
|-
! Alien Wall
[[File:Alien_Wall.png]]
|
* 2 Metal
* 2 Alien Alloy
|
* Use metal in-hand
* Select "wall girder"
* Apply alien alloy
|
* Apply welder with harm intent (2 alien alloy returned)
* Apply wrench (2 metal returned)
|-
! Alien Fake Wall
[[File:Alien_Fake_Wall.gif]]
|
* 2 Metal
* 2 Alien Alloy
|
* Use metal in-hand
* Select "wall girder"
* Apply crowbar
* Apply alien alloy
|
* Apply welder (1 aline alloy returned)
* Apply welder (2 metal returned)
** Or apply wrench twice
|-
! Alien Floor Tile
[[File:Alien_Tile.png]]
|
* 1 Alien Alloy
|
* Use alien alloy in-hand
* Select "4x alien floor tiles"
|
* N/A
|-
! Alien Floor
[[File:Alien_Floor.gif]]
|
* 1 Alien Tile
|
* Apply alien floor tile to plating
|
* Apply crowbar (1 alien floor tile returned)
|-
! Alien Door
[[File:Door_Alien.gif]]
|
* 4 Alien Alloy
* 5 Cable Coil
* Airlock Electronics
|
* Use alien alloy in-hand
* Select "alien airlock assembly"
* Apply wrench, cable coil
* Use airlock electronics in-hand to set access
* Apply airlock electronics
* Apply pen to optionally rename
* Apply screwdriver
|
* Weld airlock closed with active welding tool on harm intent
* Apply screwdriver
* Apply active welder to remove plating (2 metal returned)
* Bolts up
* Apply wirecutters, cut the test wire
* Apply crowbar (airlock electronics returned)
* Apply wirecutters (5 cable coil returned)
* Apply wrench, active welder (4 alien alloy returned)
|-
! Alien Locker
[[File:Alien_Locker.gif]]
|
* 2 Alien Alloys
|
* Use alien alloy in-hand
* Select "alien locker"
|
* Open the locker
* Apply welder (2 alien alloys returned)
|-
! Alien Bed
[[File:Alien_Bed.png]]
|
* 2 Alien Alloys
|
* Use alien alloy in-hand
* Select "alien bed"
|
* Apply wrench (2 alien alloys returned)
|-
! Alien Table Frame
[[File:Alien_Table_Frame.png]]
|
* 1 Alien Alloy
|
* Use alien alloy in-hand
* Select "alien table frame"
|
* Apply wrench (1 alien alloy returned)
|-
! Alien Table
[[File:Alien_Table.png]]
|
* 1 Alien Alloy
|
* Apply alien alloy to an alien table frame
|
* Apply wrench (2 alien alloys returned)
|-
|-
|2 x [[File:Metal.png|Metal]], 1x [[File:CableCoils.png|Wire coil]],  1x [[File:Circuitboard.png|Circuitboard]] Intercom Electronics, [[File:Screwdriver_tool.png|Screwdriver]]
|}
|}


  Use the metal and make an intercom frame.
=== Brass Constructions ===
  Use the frame on the wall you want it on.
A list of constructions that involve the use of Brass Sheets.
  Put in the electronics.
{|class="wikitable sortable" width:"80%" style="background-color:#fffcec;margin:10pt;"
  Wire it with 5 cable pieces.
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
  Screwdriver to close.
! style='background-color:#ffc050' width:150px;                    |Object
 
! class="unsortable" style='background-color:#ffc050' width:200px;  |Materials
=== Deconstruction ===
! class="unsortable" style='background-color:#ffc050'              |Construction
{| style="background-color:#EEEEEE" width="400"
! class="unsortable" style='background-color:#ffc050'              |Deconstruction
!Requires
|-
! Wall Gear
[[File:Brass Wall Gear.png]]
|
* 3 Brass
|
* Use brass in-hand
* Select "wall gear"
|
* Apply wrench to unsecure
* Apply screwdriver (3 brass returned)
|-
! Clockwork Wall
[[File:Brass_Clockwork_Wall.png]]
|
* 5 Brass
|
* Use brass in-hand
* Select "wall gear"
* Apply brass to wall gear
|
* Apply welder on harm intent (2 brass returned)
* Apply wrench
* Apply screwdriver (3 brass returned)
|-
! Clockwork Fake Wall
[[File:Brass_Clockwork_Fake_Wall.gif]]
|
* 5 Brass
|
* Use brass in-hand
* Select "wall gear"
* Apply wrench
* Apply brass to wall gear
|
* Apply welder (1 brass returned)
* Apply screwdriver (3 brass returned)
|-
! Clockwork Floor
[[File:Brass_Clockwork_Floor.png]]
|
* 1 Brass
|
* Apply brass to plating
|
* Apply crowbar (1 brass returned)
|-
! Brass Windoor
[[File:Brass Windoor.png]]
|
* 2 Brass
* 1 Cable Coil
* Airlock Electronics
|
* Use brass in-hand
* Select "windoor"
* Apply wrench
* Use airlock electronics in-hand to set access
* Apply cable, airlock electronics
* Apply crowbar
|
* Apply crowbar to open windoor
* Apply screwdriver, crowbar (airlock electronics returned)
* Apply wirecutters, wrench (cable returned)
* Apply active welder (2 reinforced glass returned)
|-
! Directional Brass Window
[[File:Directional Brass Window.png]]
|
* 1 Brass
|
* Use brass in-hand
* Select "directional window"
* Apply screwdriver, crowbar, then screwdriver
|
* Unsecure with screwdriver
* Apply wrench (1 material returned)
|-
! Fulltile Brass Window
[[File:Fulltile Brass Window.png]]
|
* 2 Brass
|
* Use brass in-hand
* Select "fulltile window"
* Fasten with screwdriver
|
* Unsecure with screwdriver
* Apply wrench (2 material returned)
|-
! Brass Chair
[[File:Brass Chair.png]]
|
* 1 Brass
|
Use brass in-hand
Select "chair"
|
* Apply wrench (2 material returned)
|-
|-
|[[File:Screwdriver_tool.png|Screwdriver]], [[File:Wirecutters.png|Wirecutters]], [[File:Crowbar.png|Crowbar]], [[File:Welder.png|Welder]], (Optional) [[File:WeldingHelmet.png|Welding Helmet]]
! Brass Table Frame
[[File:Brass Table Frame.png]]
|  
* 1 Brass
|
* Use brass in-hand
* Select "table frame"
|
* Apply wrench (1 material returned)
|}
|}


Open cover with screwdriver.
==Mineral Constructions==
Cut all the wires using wirecutters.
These are constructions outside of the normal base materials (like glass and metals). Due to their rarer nature they are a bit more exotic, unique, and flamboyant in their appearances. All of these materials except for sandstone (need sand) can be acquired from the ORM in [[Cargo]].
Cut the remaining wires by clicking on the intercom with wirecutters.
Pry out the circuit using the crowbar.
(Optional) To prevent eye damage, put on a welder mask or goggles.
Remove the frame from the wall using the welder.


== [[File:FireAlarm.png]] Fire Alarm ==
=== Sandstone Constructions ===
=== Construction ===
A list of constructions that involve the use of Sandstone sheets.
 
{|class="wikitable sortable" width:"80%" style="background-color:#fffcec;margin:10pt;"
{| style="background-color:#EEEEEE" width="400"
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
!Requires
! style='background-color:#ffc050' width:150px;                    |Object
! class="unsortable" style='background-color:#ffc050' width:200px;  |Materials
! class="unsortable" style='background-color:#ffc050'              |Construction
! class="unsortable" style='background-color:#ffc050'              |Deconstruction
|-
! Sandstone Wall
[[File:Sandstone_Wall.png]]
|
* 2 Metal
* 2 Sandstone
|
* Use metal in-hand
* Select "wall girders"
* Apply Sandstone to girder
|
* Apply welder on harm intent (2 Sandstone returned)
* Apply wrench (2 metal returned)
|-
! Sandstone Fake Wall
[[File:Sandstone_Fake_Wall.gif]]
|
* 2 Metal
* 2 Sandstone
|
* Use metal in-hand
* Select "wall girder"
* Apply crowbar
* Apply sandstone
|
* Apply welder (2 sandstone returned)
* Apply welder again (2 metal returned)
** Or apply wrench twice
|-
! Sandstone Door
[[File:Door_sand.gif]]
|
* 10 Sandstone
|
* Use sandstone in-hand
* Select "sandstone door"
|
* Hit with object on harm intent (5 sandstone returned)
|-
! Sandstone Airlock
[[File:Sandstone_Airlock.gif]]
|
* 2 Sandstone
* 4 Metal
* 1 Cable coil
* 1 Airlock electronics
|
* See [[Guide to Construction#Airlock|airlock]]
|
* See [[Guide to Construction#Airlock|airlock]]
|-
! Assistant Statue
[[File:Assistant_Statue.png]]
|
* 5 Sandstone
|
* Use sandstone in-hand
* Select "assistant statue"
|
* Apply welder (5 sandstone returned)
|-
|-
|2 x [[File:Metal.png|Metal]], 1x [[File:CableCoils.png|Wire coil]],  1x [[File:Circuitboard.png|Circuitboard]] Fire Alarm Electronics, [[File:Screwdriver_tool.png|Screwdriver]]
|}
|}


  Use the metal and make an air alarm frame.
=== Plasma Constructions ===
  Use the frame on the wall you want it on.
A list of constructions that involve the use of Plasma sheets.
  Put in the electronics.
{|class="wikitable sortable" width:"80%" style="background-color:#fffcec;margin:10pt;"
  Wire it with 5 cable pieces.
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
  Screwdriver to close.
! style='background-color:#ffc050' width:150px;                    |Object
 
! class="unsortable" style='background-color:#ffc050' width:200px;  |Materials
=== Deconstruction ===
! class="unsortable" style='background-color:#ffc050'              |Construction
 
! class="unsortable" style='background-color:#ffc050'              |Deconstruction
{| style="background-color:#EEEEEE" width="400"
|-
!Requires
! Plasma Wall
[[File:Plasma_Wall.png]]
|
* 2 Metal
* 2 Plasma
|
* Use metal in-hand
* Select "wall girders"
* Apply plasma to girder
|
* Apply welder on harm intent (plasma fire returned)
* Run for your life
|-
! Plasma Fake Wall
[[File:Plasma_Fake_Wall.gif]]
|
* 2 Metal
* 2 Plasma
|
* Use metal in-hand
* Select "wall girder"
* Apply crowbar
* Apply plasma
|
* Apply welder (plasma fire returned)
* Run for your life, again
|-
! Plasma Tile
[[File:Plasma_Tile.png]]
|
* 1 Plasma
|
* Use plasma in-hand
* Select "4x plasma tiles"
|
* Put plasma tiles into the ORM (0.25 plasma per tile)
|-
! Plasma Floor
[[File:Plasma_Floor.png]]
|
* 1 Plasma Tile
|
* Apply plasma tile to plating
|
* Apply crowbar (1 plasma tile returned)
|-
! Plasma Door
[[File:Door_plasma.gif]]
|
* 10 Plasma
|
* Use plasma in-hand
* Select "plasma door"
|
* Hit with object on harm intent (5 plasma returned)
|-
! Plasma Airlock
[[File:Plasma_Airlock.gif]]
|
* 2 Plasma
* 4 Metal
* 1 Cable coil
* 1 Airlock electronics
|
* See [[Guide to Construction#Airlock|airlock]]
|
* See [[Guide to Construction#Airlock|airlock]]
|-
! Scientist Statue
[[File:Scientist_Statue.png]]
|
* 5 Plasma
|
* Use plasma in-hand
* Select "scientist statue"
|
* Apply welder (plasma fire returned)
* Run, yet again, for your life
|-
! Xenomorph Statue
[[File:Xenomorph_Statue.png]]
|
* 5 Plasma
|
* Use plasma in-hand
* Select "xenomorph statue"
|
* Apply welder (plasma fire returned)
* You know the drill
|-
|-
|[[File:Screwdriver_tool.png|Screwdriver]], [[File:Wirecutters.png|Wirecutters]], [[File:Crowbar.png|Crowbar]], [[File:Wrench.png|Wrench]]
|}
|}


  Open cover with screwdriver.
=== Gold Constructions ===
Cut the wires by clicking on the firealarm with wirecutters.
A list of constructions that involve the use of Gold sheets.
Pry out the circuit using the crowbar.
{|class="wikitable sortable" width:"80%" style="background-color:#fffcec;margin:10pt;"
Remove the frame from the wall using the wrench.
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
 
! style='background-color:#ffc050' width:150px;                    |Object
= [[File:Airlock.gif]] Airlock =
! class="unsortable" style='background-color:#ffc050' width:200px; |Materials
== Construction ==
! class="unsortable" style='background-color:#ffc050'              |Construction
 
! class="unsortable" style='background-color:#ffc050'              |Deconstruction
{| style="background-color:#EEEEEE" width="350"
|-
!Requires
! Gold Wall
[[File:Gold_Wall.png]]
|
* 2 Metal
* 2 Gold
|
* Use metal in-hand
* Select "wall girders"
* Apply gold to girder
|
* Apply welder on harm intent (2 gold returned)
* Apply wrench (2 metal returned)
|-
! Gold Fake Wall
[[File:Gold_Fake_Wall.gif]]
|
* 2 Metal
* 2 Gold
|
* Use metal in-hand
* Select "wall girder"
* Apply crowbar
* Apply gold
|
* Apply welder (2 gold returned)
* Apply welder again (2 metal returned)
** Or apply wrench twice
|-
! Gold Tile
[[File:Gold_Tile.png]]
|
* 1 Gold
|
* Use gold in-hand
* Select "4x gold tiles"
|
* Put gold tiles into the ORM (0.25 gold per tile)
|-
! Gold Floor
[[File:Gold_Floor.png]]
|
* 1 Gold Tile
|
* Apply gold tile to plating
|
* Apply crowbar (1 gold tile returned)
|-
! Gold Fancy Tile
[[File:Gold_Fancy_Tile.png]]
|
* 1 Gold Tile
|
* Use gold tile in-hand
* Select "gold fancy tile"
|
* Use gold fancy tile in-hand
** Select "regular gold tile" (1 gold tile returned per 1 gold fancy tile)
* Put gold fancy tiles into the ORM (0.25 gold per tile)
|-
! Gold Fancy Floor
[[File:Gold_Fancy_Floor.png]]
|
* 1 Gold Fancy Tile
|
* Apply gold fancy tile to plating
|
* Apply crowbar (1 gold fancy tile returned)
|-
! Gold Door
[[File:Door_gold.gif]]
|
* 10 Gold
|
* Use gold in-hand
* Select "gold door"
|
* Hit with object on harm intent (5 gold returned)
|-
! Gold Airlock
[[File:Gold_Airlock.gif]]
|
* 2 Gold
* 4 Metal
* 1 Cable coil
* 1 Airlock electronics
|
* See [[Guide to Construction#Airlock|airlock]]
|
* See [[Guide to Construction#Airlock|airlock]]
|-
! Head of Security Statue
[[File:Head_Of_Security_Statue.png]]
|
* 5 Gold
|
* Use gold in-hand
* Select "HoS statue"
|
* Apply welder (5 gold returned)
|-
! Head of Personnel Statue
[[File:Head_Of_Personnel_Statue.png]]
|
* 5 Gold
|
* Use gold in-hand
* Select "HoP statue"
|
* Apply welder (5 gold returned)
|-
! Chief Engineer Statue
[[File:Chief_Engineer_Statue.png]]
|
* 5 Gold
|
* Use gold in-hand
* Select "CE statue"
|
* Apply welder (5 gold returned)
|-
! Reserach Director Statue
[[File:Research_Director_Statue.png]]
|
* 5 Gold
|
* Use gold in-hand
* Select "RD statue"
|
* Apply welder (5 gold returned)
|-
! Chief Medical Officer Statue
[[File:Chief_Medical_Officer_Statue.png]]
|
* 5 Gold
|
* Use gold in-hand
* Select "CMO statue"
|
* Apply welder (5 gold returned)
|-
|-
|4 x [[File:Metal.png|Metal]], 1x [[File:Glass_r.png|Reinforced glass]], 1x [[File:CableCoils.png|Wire coil]], [[File:Wrench.png|Wrench]], [[File:Screwdriver_tool.png|Screwdriver]], 1x [[File:Circuitboard.png|Circuitboard]]
|}
|}


  Use the <font color='gray'>'''metal'''</font> and make an Airlock Assembly
=== Silver Constructions ===
  Wrench it inplace
A list of constructions that involve the use of Silver sheets.
  Use pen to name the Airlock (OPTIONAL)
{|class="wikitable sortable" width:"80%" style="background-color:#fffcec;margin:10pt;"
  Add reinforced glass (Only if you wish to make a glass airlock)
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
  Add wires
! style='background-color:#ffc050' width:150px;                    |Object
  Unlock the airlock electronic board with an ID
! class="unsortable" style='background-color:#ffc050' width:200px;  |Materials
  Use the airlock electronic board and set the access level
! class="unsortable" style='background-color:#ffc050'               |Construction
  Add the airlock electronic board to the airlock frame.  
! class="unsortable" style='background-color:#ffc050'               |Deconstruction
  Screwdriver to finish
|-
 
! Silver Wall
== Deconstruction ==
[[File:Silver_Wall.png]]
 
|
{| style="background-color:#EEEEEE" width="400"
* 2 Metal
!Requires
* 2 Silver
|
* Use metal in-hand
* Select "wall girders"
* Apply silver to girder
|
* Apply welder on harm intent (2 silver returned)
* Apply wrench (2 metal returned)
|-
! Silver Fake Wall
[[File:Silver_Fake_Wall.gif]]
|
* 2 Metal
* 2 Silver
|
* Use metal in-hand
* Select "wall girder"
* Apply crowbar
* Apply silver
|
* Apply welder (2 silver returned)
* Apply welder again (2 metal returned)
** Or apply wrench twice
|-
! Silver Tile
[[File:Silver_Tile.png]]
|
* 1 Silver
|
* Use silver in-hand
* Select "4x silver tiles"
|
* Put silver tiles into the ORM (0.25 silver per tile)
|-
! Silver Floor
[[File:Silver_Floor.png]]
|
* 1 Silver Tile
|
* Apply silver tile to plating
|
* Apply crowbar (1 silver tile returned)
|-
! Silver Fancy Tile
[[File:Silver_Fancy_Tile.png]]
|
* 1 Silver Tile
|
* Use silver tile in-hand
* Select "silver fancy tile"
|
* Use silver fancy tile in-hand
** Select "regular silver tile" (1 silver tile returned per 1 silver fancy tile)
* Put silver fancy tiles into the ORM (0.25 silver per tile)
|-
! Silver Fancy Floor
[[File:Silver_Fancy_Floor.png]]
|
* 1 Silver Fancy Tile
|
* Apply silver fancy tile to plating
|
* Apply crowbar (1 silver fancy tile returned)
|-
! Silver Door
[[File:Door_silver.gif]]
|
* 10 Silver
|
* Use silver in-hand
* Select "silver door"
|
* Hit with object on harm intent (5 silver returned)
|-
! Silver Airlock
[[File:Silver_Airlock.gif]]
|
* 2 Silver
* 4 Metal
* 1 Cable coil
* 1 Airlock electronics
|
* See [[Guide to Construction#Airlock|airlock]]
|
* See [[Guide to Construction#Airlock|airlock]]
|-
! Janitor Statue
[[File:Janitor_Statue.png]]
|
* 5 Silver
|
* Use silver in-hand
* Select " janitor statue"
|
* Apply welder (5 silver returned)
|-
! Security Officer Statue
[[File:Security_Officer_Statue.png]]
|
* 5 Silver
|
* Use silver in-hand
* Select "sec officer statue"
|
* Apply welder (5 silver returned)
|-
! Security Cyborg Statue
[[File:Security_Cyborg_Statue.png]]
|
* 5 Silver
|
* Use silver in-hand
* Select "sec borg statue"
|
* Apply welder (5 silver returned)
|-
! Medical Doctor Statue
[[File:Medical_Doctor_Statue.png]]
|
* 5 Silver
|
* Use silver in-hand
* Select "med doctor statue"
|
* Apply welder (5 silver returned)
|-
! Medical Cyborg Statue
[[File:Medical_Cyborg_Statue.png]]
|
* 5 Silver
|
* Use silver in-hand
* Select "med borg statue"
|
* Apply welder (5 silver returned)
|-
! Monkey Statue
[[File:Monkey_Statue.png]]
|
* 5 Silver
|
* Use silver in-hand
* Select "monkey statue"
|
* Apply welder (5 silver returned)
|-
! Corgi Statue
[[File:Corgi_Statue.png]]
|
* 5 Silver
|
* Use silver in-hand
* Select "corgi statue"
|
* Apply welder (5 silver returned)
|-
|-
|[[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]], [[File:Screwdriver_tool.png|Screwdriver]], [[File:Wirecutters.png|Wirecutters]], [[File:Crowbar.png|Crowbar]], [[File:Multitool.png|Multitool]]
|}
|}


  Screwdriver the door.
=== Uranium Constructions ===
  Use multitool and wirecutters to disable everything except the doorbolts as detailed [[Hacking#Airlocks|here.]] Doorbolts must be up for this to work.
A list of constructions that involve the use of Uranium sheets.
  Weld the door shut.
{|class="wikitable sortable" width:"80%" style="background-color:#fffcec;margin:10pt;"
  Crowbar the electronics out. (if the door is electrified, this won't work for some reason)
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
  Wirecut the wires out.
! style='background-color:#ffc050' width:150px;                    |Object
  Unsecure it with a wrench.
! class="unsortable" style='background-color:#ffc050' width:200px;  |Materials
  Weld it to deconstruct to metal plates.
! class="unsortable" style='background-color:#ffc050'              |Construction
 
! class="unsortable" style='background-color:#ffc050'              |Deconstruction
Cannot be done to an [[Syndicate_Items#Cryptographic_Sequencer|emagged]] airlock. RCD deconstruction must be used for that. It is possible to build a new airlock over the emagged one.
|-
 
! Uranium Wall
= [[File:Computer_Solar.png]] Computers =
[[File:Uranium_Wall.png]]
 
|
== Construction ==
* 2 Metal
 
* 2 Uranium
{| style="background-color:#EEEEEE" width="400"
|
!Requires
* Use metal in-hand
* Select "wall girders"
* Apply uranium to girder
|
* Apply welder on harm intent (2 uranium returned)
* Apply wrench (2 metal returned)
|-
! Uranium Fake Wall
[[File:Uranium_Fake_Wall.gif]]
|
* 2 Metal
* 2 Uranium
|
* Use metal in-hand
* Select "wall girder"
* Apply crowbar
* Apply uranium
|
* Apply welder (2 returned)
* Apply welder again (2 metal returned)
** Or apply wrench twice
|-
! Uranium Tile
[[File:Uranium_Tile.png]]
|
* 1 Uranium
|
* Use uranium in-hand
* Select "4x uranium tiles"
|
* Put uranium tiles into the ORM (0.25 uranium per tile)
|-
! Uranium Floor
[[File:Uranium_Floor.png]]
|
* 1 Uranium Tile
|
* Apply uranium tile to plating
|
* Apply crowbar (1 uranium tile returned)
|-
! Uranium Door
[[File:Door_uranium.gif]]
|
* 10 Uranium
|
* Use uranium in-hand
* Select "uranium door"
|
* Hit with object on harm intent (5 uranium returned)
|-
! Uranium Airlock
[[File:Uranium_Airlock.gif]]
|
* 2 Uranium
* 4 Metal
* 1 Cable coil
* 1 Airlock electronics
|
* See [[Guide to Construction#Airlock|airlock]]
|
* See [[Guide to Construction#Airlock|airlock]]
|-
! Nuclear Explosive Statue
[[File:Nuclear_Explosive_Statue.png]]
|
* 5 Uranium
|
* Use uranium in-hand
* Select "nuke statue"
|
* Apply welder (5 uranium returned)
|-
! Engineer Statue
[[File:Engineer_Statue.png]]
|
* 5 Uranium
|
* Use uranium in-hand
* Select "engineer statue"
|
* Apply welder (5 uranium returned)
|-
|-
|5 x [[File:Metal.png|Metal]], 2x [[File:Glass.png|Glass]], 1x [[File:CableCoils.png|Wire coil]] (5 pieces), [[File:Wrench.png|Wrench]], [[File:Screwdriver_tool.png|Screwdriver]], 1x [[File:Circuitboard.png|Circuitboard]]
|}
|}


  Use the <font color='gray'>'''metal'''</font> to open the construction panel
=== Diamond Constructions ===
  Choose Computer frame
A list of constructions that involve the use of Diamond sheets.
  Wrench it inplace
{|class="wikitable sortable" width:"80%" style="background-color:#fffcec;margin:10pt;"
  Insert Circuitboard
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
  Screwdriver
! style='background-color:#ffc050' width:150px;                    |Object
  Wires
! class="unsortable" style='background-color:#ffc050' width:200px;  |Materials
  <font color='blue'>'''glass'''</font>
! class="unsortable" style='background-color:#ffc050'               |Construction
  Screwdriver to finish
! class="unsortable" style='background-color:#ffc050'               |Deconstruction
 
|-
== Deconstruction ==
! Diamond Wall
 
[[File:Diamond_Wall.png]]
{| style="background-color:#EEEEEE" width="400"
|
!Requires
* 2 Metal
* 2 Diamonds
|
* Use metal in-hand
* Select "wall girders"
* Apply diamond to girder
|
* Apply welder on harm intent (2 diamonds returned)
* Apply wrench (2 metal returned)
|-
! Diamond Fake Wall
[[File:Diamond_Fake_Wall.gif]]
|
* 2 Metal
* 2 Diamonds
|
* Use metal in-hand
* Select "wall girder"
* Apply crowbar
* Apply diamond
|
* Apply welder (2 diamonds returned)
* Apply welder again (2 metal returned)
** Or apply wrench twice
|-
|-
|[[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]], [[File:Screwdriver_tool.png|Screwdriver]], [[File:Wirecutters.png|Wirecutters]], [[File:Crowbar.png|Crowbar]]
! Diamond Tile
|}
[[File:Diamond_Tile.png]]
 
|  
  Screwdriver to detach the screen.
* 1 Diamond
  Crowbar to pry off the screen.
|
  Wirecutters to cut the cables.
* Use diamond in-hand
  Screwdriver to detach the circuit lid.
* Select "4x diamond tiles"
  Crowbar to pry out the circuit.
|
  Wrench to detach the frame.
* Put diamond tiles into the ORM (0.25 diamond per tile)
  Welder to disassemble the frame.
 
Returns all components used in construction.
 
= [[File:AI.gif]] AI Core =
 
== Construction ==
 
{| style="background-color:#EEEEEE" width="450"
!Requires
|-
|-
|4 x [[File:Metal_r.png|Reinforced metal]], 2x [[File:Glass_r.png|Reinforced Glass]], 1x [[File:CableCoils.png|Wire Coil]], [[File:Wrench.png|Wrench]], [[File:Screwdriver_tool.png|Screwdriver]], 1x [[File:Circuitboard.png|AI Circuitboard]], optional: [[File:Brain.png|Human brain]]
! Diamond Floor
|}
[[File:Diamond_Floor.png]]
 
|  
  [[File:0AICore.png]]Build Frame from 4 <font color='gray'>'''reinforced sheets'''</font>
* 1 Diamond Tile
  Wrench into place
|
  [[File:1AICore.png]]Add AI Core circuit board
* Apply diamond tile to plating
  [[File:2AICore.png]]Screwdriver
|
  [[File:3AICore.png]]Add wires
* Apply crowbar (1 diamond tile returned)
  [[File:4AICore.png]]Add brain placed in an MMI (only if you want a NEW AI)
  [[File:5AICore.png]]Add <font color='blue'>'''reinforced glass'''</font>
  Screwdriver
 
== Deconstruction ==
 
While you can't outright disassemble an AI after it is built there are ways to deal with it.
 
* Intellicard can be used to transfer the AI's consciousness, or kill/wipe it
* Wrench can be used on the core to move it
* The AI Core is vulnerable to attacks, bombs etc
 
= [[File:Autolathe.png]] Machine =
 
== Construction ==
 
Their construction detailed in the [[Guide_to_advanced_construction|machine construction guide.]]
 
== Deconstruction ==
 
{| style="background-color:#EEEEEE" width="400"
!Requires
|-
|-
|[[File:Screwdriver_tool.png|Screwdriver]], [[File:Crowbar.png|Crowbar]], [[File:Wirecutters.png|Wirecutters]], [[File:Wrench.png|Wrench]]
! Diamond Door
|}
[[File:Door_diamond.gif]]
 
|
  Screwdriver to open the cover.
* 10 Diamonds
  Crowbar to pry out the circuit.
|
  Wirecutters to remove the wires.
* Use diamond in-hand
  Wrench to disassemble the frame.
* Select "diamond door"
 
|
Usually returns all or most components used in construction. Some components may become broken.
* Hit with object on harm intent (5 diamonds returned)
 
= [[File:lightfixture.png]] Light Fixture =
 
== Construction ==
 
{| style="background-color:#EEEEEE" width="450"
!Requires
|-
|-
|2 x [[File:Metal.png|Metal]], 1x [[File:CableCoils.png|Wire Coil]], light tube/bulb,[[File:Screwdriver_tool.png|Screwdriver]]
! Diamond Airlock
|}
[[File:Diamond_Airlock.gif]]
 
|
  Build frame from 2 metal sheets (or 1 metal sheet for small lights)
* 2 Diamonds
  Place frame on wall
* 4 Metal
  Add wires
* 1 Cable coil
  Screwdriver
* 1 Airlock electronics
  Add light tube (or light bulb for small fixtures)
|
 
* See [[Guide to Construction#Airlock|airlock]]
= [[File:Security_Camera.gif]] Security Camera =
|
 
* See [[Guide to Construction#Airlock|airlock]]
== Construction ==
 
{| style="background-color:#EEEEEE" width="450"
!Requires
|-
|-
|1 x Camera Assembly, 1x [[File:CableCoils.png|Wire Coil]], [[File:Wrench.png|Wrench]], [[File:Welder.png|Welder]], [[File:Screwdriver_tool.png|Screwdriver]]
! Captain Statue
|}
[[File:Captain_Statue.png]]
 
|
  Place the camera assembly on the tile where'd you like the camera to be.
* 5 Diamonds
  Wrench it into position
|
  Weld it to the wall.
* Use diamonds in-hand
  Add any additional upgrades. Plasma sheet for EMP proof, analyzer for x-ray, and proximity sensor for motion sensing (OPTIONAL)
* Select "captain statue"
  Add wire.
|
  Screwdriver the camera to complete it.
* Apply welder (5 diamonds returned)
  Set camera network (default is SS13)
  Set camera direction
 
For upgrades, insert solid plasma for EMP proofing, an analyzer for X-Ray and a proximity sensor for Motion.
 
== Deconstruction ==
{| style="background-color:#EEEEEE" width="450"
!Requires
|-
|-
|[[File:Screwdriver_tool.png|Screwdriver]], [[File:Wirecutters.png|Wirecutters]], [[File:Crowbar.png|Crowbar]], [[File:Wrench.png|Wrench]], [[File:Welder.png|Welder]]
! AI Hologram Statue
|}
[[File:AI_Hologram_Statue.png]]
 
|
  Screwdriver the camera to open the back panel.
* 5 Diamonds
  Use your wirecutter to cut all the wires. (Cutting the alarm wire is optional)
|
  Use your welder to unweld the camera from the wall.
* Use diamonds in-hand
  Wrench the camera to unattach it from the wall.
* Select "ai hologram statue"
  Crowbar the camera assembly to remove any upgrades.
|
 
* Apply welder (5 diamonds returned)
= [[File:Turret.PNG]] Turrets =
 
== Construction ==
 
{| style="background-color:#EEEEEE" width="450"
!requires
|-
|-
|7 x [[File:Metal.png|Metal]], [[File:Wrench.png|Wrench]], [[File:Screwdriver_tool.png|Screwdriver]], [[File:Welder.png|Welder]], 1 x any energy-based gun , 1 x proximity sensor
! AI Core Statue
|}
[[File:AI_Core_Statue.png]]
 
|
  Build a turret frame from <font color='gray'>'''metal'''</font>
* 5 Diamonds
  Use a wrench to secure the turret frame(it can be moved around before being secured)
|
  Use metal on the turret frame to build the cover
* Use diamonds in-hand
  Use a wrench on the frame to bolt the cover
* Select "ai core statue"
  Add the gun
|
  Add the prox sensor
* Apply welder (5 diamonds returned)
  Use a screwdriver to secure it all
  Use more <font color='gray'>'''metal'''</font> on the frame
  Finally use a welder to secure the second layer of metal
 
== Deconstruction ==
 
  Shoot it a bunch of times
 
= [[File:Floorbot.gif]][[File:Generic_borg.png]][[File:Ripley.png]]Robots, cyborgs and mechs =
Their construction is described: [[Guide_to_Robotics#Bots|robots]], [[Guide_to_Robotics#Cyborgs|cyborgs]] and [[Guide_to_Robotics#Mechs|mechs]].
 
= Recharge Station =
 
== Deconstruction ==
 
{| style="background-color:#EEEEEE" width="400"
!Requires
|-
|-
|[[File:Screwdriver_tool.png|Screwdriver]], [[File:Crowbar.png|Crowbar]], [[File:Wirecutters.png|Wirecutters]], [[File:Wrench.png|Wrench]], [[File:Id regular.png|Authorized ID]]
|}
|}


  Unlock the charger with an ID
=== Bananium Constructions ===
  Screwdriver to open the cover.
A list of constructions that involve the use of Bananium sheets.
  Wrench to dislodge the internal plating.
{|class="wikitable sortable" width:"80%" style="background-color:#fffcec;margin:10pt;"
  Wirecutters to remove the wires.
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
  Crowbar to remove the components.
! style='background-color:#ffc050' width:150px;                    |Object
 
! class="unsortable" style='background-color:#ffc050' width:200px;  |Materials
Usually returns all or most components used in construction. Some components may become broken.
! class="unsortable" style='background-color:#ffc050'              |Construction
 
! class="unsortable" style='background-color:#ffc050'              |Deconstruction
= [[File:flamethrower.png]] Flamethrower =
 
{| style="background-color:#EEEEEE" width="300"
!Requires
|-
|-
|1 x [[File:Rods.png|Rods]], [[File:Screwdriver_tool.png|Screwdriver]], [[File:Welder.png|Welder]], [[File:Igniter.png|Igniter]], 1 x plasma tank
! Bananium Wall
|}
[[File:Bananium_Wall.png]]
 
|  
  Screwdriver the welder
* 2 Metal
  Add rods to the welder to create the flamethrower
* 2 Bananium
  Screwdriver the igniter
|
  Add the igniter to the flamethrower
* Use metal in-hand
  Screwdriver to finish
* Select "wall girders"
  Load a plasma tank- high pressures work best
* Apply bananium to girder
 
|
You can also get one from a hacked [[Autolathe]], minus the plasma tank.
* Apply welder on harm intent (2 bananium returned)
It is not very useful but it is used in science and it can destroy alien weeds.
* Apply wrench (2 metal returned)
 
= [[File:disposal_pipe.png]][[File:disposal_bin.png]][[File:disposal_outlet.png]] Disposal Pipes and Machinery =
 
== Construction ==
 
{| style="background-color:#EEEEEE" width="300"
!Requires
|-
|-
|1 x Disposal Pipe/Machine, [[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]], [[File:Crowbar.png|Crowbar]]
! Bananium Fake Wall
|}
[[File:Bananium_Fake_Wall.gif]]
 
|
  Retrieve the pipe/machine from the Disposal Pipe Dispenser (found in [[Atmospherics|Atmosia]])
* 2 Metal
  Crowbar floortile if exists to access plating
* 2 Bananium
  Move pipe over plating, rotate and flip using the rightclick menu
|
  Wrench pipe
* Use metal in-hand
  Weld pipe
* Select "wall girder"
 
* Apply crowbar
== Deconstruction ==
* Apply bananium
 
|
{| style="background-color:#EEEEEE" width="300"
* Apply welder (2 bananium returned)
!Requires
* Apply welder again (2 metal returned)
** Or apply wrench twice
|-
|-
|[[File:Screwdriver_tool.png|Screwdriver]], [[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]]
! Bananium Tile
|}
[[File:Bananium_Tile.png]]
  If Disposal Bin, turn off the pump
|  
  Screwdriver to remove power connection
* 1 Bananium
  Welder on machine to remove its joints
|
  Wrench to detach it from the plating
* Use bananium in-hand
 
* Select "4x bananium tiles"
= [[File:solar_assembly.png]][[File:solar_panel.png]][[File:solar_tracker.png]] Solar Panels and Trackers =
|
 
* Put bananium tiles into the ORM (0.25 bananium per tile)
== Construction ==
 
{| style="background-color:#EEEEEE" width="300"
!Requires
|-
|-
|[[File:solar_assembly.png|Solar Assembly]], [[File:Wrench.png|Wrench]], [[File:Glass.png|Glass]] or [[File:Glass_r.png|Reinforced Glass]], [[File:Circuitboard.png|Tracker Electronics]] (OPTIONAL)
! Bananium Floor
|}
[[File:Bananium_Floor.png]]
 
|  
  Place the solar assembly on where you want to construct your solar panel/tracker. To connect it to a wire you must construct it under a wire node.
* 1 Banalium Tile
  Wrench the solar assembly into place.
|
  Add the electronics if you want to create a solar tracker (OPTIONAL)
* Apply bananium tile to plating
  Finish the construction by placing glass, or reinforced glass, into the assembly frame.
|
 
* Apply crowbar (1 bananium tile returned)
== Deconstruction ==
 
{| style="background-color:#EEEEEE" width="300"
!Requires
|-
|-
|[[File:crowbar.png|Crowbar]], [[File:Wrench.png|Wrench]]
! Bananium Airlock
|}
[[File:Bananium_Airlock.gif]]
 
|
  Take out the panel with a crowbar.
* 2 Bananium
  If you are deconstructing a tracker, you can take out the electronics with your crowbar (OPTIONAL)
* 4 Metal
  Unwrench the leftover assembly from it's place and you will be able to move it.
* 1 Cable coil
 
* 1 Airlock electronics
= Bookcase =
|
 
* See [[Guide to Construction#Airlock|airlock]]
== Construction ==
|
 
* See [[Guide to Construction#Airlock|airlock]]
{| style="background-color:#EEEEEE" width="300"
!Requires
|-
|-
|5 x [[File:Planks.png]], [[File:Wrench.png|Wrench]],
! Clown Statue
|}
[[File:Clown_Statue.png]]
 
|
  Construct a frame with 4 wooden planks.
* 5 Bananium
  Wrench the frame into place.
|
  Add a plank to the frame to make a shelf.
* Use bananium in-hand
 
* Select "clown statue"
== Deconstruction ==
|
 
* Apply welder (5 bananium returned)
{| style="background-color:#EEEEEE" width="300"
!Requires
|-
|-
|[[File:crowbar.png|Crowbar]], [[File:Wrench.png|Wrench]],
|}
|}


  Crowbar out the shelf.
=== Tranquillite Constructions ===
  Unsecure the frame with a wrench.
A list of constructions that involve the use of Tranquillite sheets.
  Break apart the frame with a crowbar.
{|class="wikitable sortable" width:"80%" style="background-color:#fffcec;margin:10pt;"
 
|- style="background-color:#ffc050;font-weight:bold; color: white;text-align:center;"
= Locker =
! style='background-color:#ffc050' width:150px;                    |Object
 
! class="unsortable" style='background-color:#ffc050' width:200px;  |Materials
== Construction ==
! class="unsortable" style='background-color:#ffc050'              |Construction
 
! class="unsortable" style='background-color:#ffc050'              |Deconstruction
  Open the metal construction menu by using the metal on itself
  Select locker from the construction list
 
== Deconstruction ==
 
{|style="background-color:#EEEEEE" width="300"
!Requires
|-
|-
|[[File:welder.png|Welder]]
! Invisible Wall
|}
[[File:Wet_Floor.png]]
 
|  
  Open the locker.
* 5 Tranquillite
  Weld the locker.
|
 
* Use tranquillite in-hand
= [[File:Display Case.png]] Display Case=
* Select "invisible wall"
== Construction ==
|
 
* Apply force (3 tranquillite returned)
{| style="background-color:#EEEEEE" width="350"
!Requires
|-
|-
|5 x [[File:Metal.png|Metal]], 5x [[File:Glass.png|Glass]], [[File:Screwdriver_tool.png|Screwdriver]], 1x [[File:Circuitboard.png|Circuitboard]], optional: [[File:Proximitysensor.png|Proximity Sensor]]
! Silent Tile
|}
[[File:Silent_Tile.png]]
 
|  
  Use the <font color='gray'>'''metal'''</font> and make a machine frame.
* 1 Tranquillite
  Add the <font color="blue">'''glass'''</font> to the machine frame.
|
  Unlock the airlock electronic board with an ID.
* Use tranquillite in-hand
  Use the airlock electronic board and set the access level.
* Select "4x silent tiles"
  Add the airlock electronic board to the machine frame.
|
  Optional: Add a proximity sensor to enable the burglar alarm.
* Put silent tiles into the ORM (0.25 tranquillite per tile
  Screwdriver to finish.
 
== Deconstruction ==
 
{| style="background-color:#EEEEEE" width="400"
!Requires
|-
|-
|[[File:Wrench.png|Wrench]], [[File:Crowbar.png|Crowbar]]
! Silent Floor
|}
[[File:Silent_Floor.png]]
 
|  
  Unlock the display case with an ID card.
* 1 Silent Tile
  Use the crowbar to pry the frame apart.
|
  Use the crowbar to remove the airlock electronics.
* Apply silent tile to plating
  Use the crowbar to pry the glass out of the frame.
|
  Use the wrench to deconstruct the frame.
* Apply crowbar (1 silent tile returned)
 
= [[File:Cardboard Cutout.png]] Cardboard Cutouts =
 
== Construction ==
 
{| style="background-color:#EEEEEE" width="350"
!Requires
|-
|-
|3 x [[File:Cardboard.png|Cardboard]], 1 x [[File:Crayon.png|Crayon]]
! Mime Statue
|}
[[File:Mime_Statue.png]]
 
|
  Activate the <font color='brown'>'''Cardboard'''</font> in your hand.
* 5 Tranquillite
  Select Cardboard Cutout.
|
  Use the crayon on the cutout.
* Use tranquillite in-hand
  Select the cutout you wish to create.
* Select "mime statue"
 
|
== Deconstruction ==
* Apply welder (5 tranquillite returned)
 
{| style="background-color:#EEEEEE" width="350"
!Requires
|-
|-
|1 x <font color='red'>'''open flame'''</font> of any kind
|}
|}
{| style="background-color:#EEEEEE" width="400"|}
  Use <font color='red'>'''open flame'''</font> on cutout.


[[Category:Guides]]
[[Category:Guides]]

Latest revision as of 22:24, 18 October 2024


Synthetic Department
SyntheticHeader.png

Departmental Head
Current Lawset

Synthetic Roles
Synthetic Guides


This guide is not intended to cover advanced construction. For a list of advanced machinery and their parts, see the Guide to Advanced Construction.


Introduction to Construction

In order to fill many roles (such as Station Engineer), or to just snazz up your sweet maintenance bar, you're going to need to know how to build things!

This guide will cover all the basic tools and their uses (as well as special things they can do) along with a list of basic structures and how to build/deconstruct them.

First and foremost it's important to become familiar with all the tools involved in construction! Please consult the list below.

There are a lot of abandoned rooms in maintenance that make good "practice areas" for you to practice construction.

Practice by fixing damaged floors, replacing lights, building doors & windows, etc.

Wrench.png Construction Tools - A quick rundown of basic tools and their more advanced counterparts. Crowbar.png

Basic Tool Advanced Tool Usage Notes
Crowbar

Crowbar.png

Jaws of Life

Jawsoflife.png

Prying things in/out of place
  • Can pry open unpowered airlocks/lift floor tiles
  • Jaws of Life can pry open powered airlocks
  • Can be used to remove damaged electronics
  • Jaws of Life performs actions faster
Wirecutters

Wirecutters.png

Jaws of Life

Jawsoflife1.png

Snipping wires/grilles
  • Can snip fingertips off gloves
  • Jaws of Life performs actions faster
Welding Tool

Welderon.gif

Experimental Welding Tool

Experiwelder.gif

Welding/slicing metal
  • Can seal airlocks/vents while on harm intent
  • Can repair structures while on help intent
  • Can repair robotic limbs (brute)
  • Experimental welder regenerates fuel
Cable Coil

CableCoils.png

Cable Layer

Cablelayer.png

Wiring systems together
  • Can repair robotic limbs (burn)
  • Cable Layer rapidly spools and lays cable
Screwdriver

Screwdriver tool.png

Power Drill

Powerdrill1.png

Securing/opening panels
  • Can open airlock panels for Hacking
  • Can open vents to slide paper into them
  • Power Drill performs actions faster
Wrench

Wrench.png

Power Drill

Powerdrill.png

Ratcheting/unsecuring objects
  • Used to deconstruct most things
  • Can secure/unsecure most machinery
  • Power Drill performs actions faster
Multitool

Multitool.png

N/A Modifying/specifying special parameters
  • Used to connect systems together
  • Can toggle certain machinery on/off
Rapid Construction Device

RCD.png

Combat RCD

RCD.png

Rapid construction/deconstruction
  • Combat RCD issued to ERT engineers. Has improved magazine (500 material)
  • Can select from a variety of different structures
  • Can deconstruct most basic structures (walls, windows, floors)
Rapid Pipe Dispenser

Rapid pipe dispenser.png

Bluespace Rapid Pipe Dispenser

BRPD.gif

Dispensing disposal/air pipes and transit tubes.
  • Dispenses unfastened pipes and tubes
  • Dispenser must be anchored to dispense pipes.
  • No magazine/material limit on RPD or dispenser.
  • Bluespace RPD upgrade can dispense pipes and tubes at range.
  • Alt-click the RPD to change modes via radial menu. (You can also change modes via its popup window)


Wiring

An engineer doing some wiring. Note the insulated gloves and his position to the tile he's wiring.
A demonstration of wire placement based on character position.
An example of proper or 'smooth' wiring.
An example of a node. The round circle is a place to connect machinery like emitters.
An example of improper wiring. These wires aren't actually appropriately connected and may not transfer power as a result.
An example of 'spaghetti' wiring. This image demonstrates how directional wiring can be manipulated.
An example of standard station wiring.

Now that we've gone over the list of tools, it's important to understand how wiring in SS13 functions.

Outside of its use in repairing robotic limbs, mechs, and other things, cable coil is primarily used to route power to APCs and SMES arrays around the station.

  • APCs are the power terminals located in each room that provide electricity to the Lighting, Equipment, and Environment systems for a designated area.
  • APCs utilize a charging system and contain a single cell (a battery) that charges from the power grid that it's connected to.
  • APCs which are not connected to the grid by wiring, or APCs which receive insufficient levels of power, will lose battery life.
  • Wiring is used to connect APCs to the SMES arrays which gain charge from power sources (such as the engine) and distribute electricity.

As we can see, making sure we're properly wiring things is integral to the function of equipment and the station in general. If things are wired inappropriately, the APC may not receive power and the area you're either creating or repairing will be left in the dark.

There are a few important caveats before you start any wiring project.

  • Wires connected to an active electrical grid will shock you and cause burn damage.
  • Budget insulated gloves will either reduce or multiply damage from shocks.
  • Insulated gloves will protect from electrical shocks entirely.

Basic Wiring

(Note: Regular tiles on the station will have floor tiles on top of them. You will need to use a crowbar to remove these tiles in order to place any wires down).

Wiring is fairly straightforward, though there's a few things to keep in mind when you're doing it.

  • Wires can only ever be placed on plating or catwalk tiles.
  • Wire placement is directional and will always orient toward your character.
  • If you're placing a wire on a tile you're standing on it orient according to the direction you're facing.

In order to place wires you will need to be facing a catwalk or exposed plating with some cable coil in your hand.

Once you're ready with cable coil in hand, simply click on an adjacent tile with the wire in your hand to place down the wiring.

Here's a quick table explaining the different results you'll get based on your character's position.

  • Tile Direction refers to which direction the tile is from the player's current position (the wire always points toward the player).
  • Tile Directions such as Northeast, Northwest, Southeast, and Southwest indicate the tile is diagonal to the player.
Tile Direction Wiring Result Tile Direction Wiring Result
West WireW.png East WireE.png
North WireN.png South WireS.png
Northeast WireNE.png Northwest WireNW.png
Southeast WireSE.png Southwest WireSW.png

Now that we understand how directional placement of wires functions, we can start wiring things together.

Before we do however there's two important features of wiring that need to be discussed!

In any wiring project there are "nodes" and "wires" which both serve special functions.

Wires are what actually transfer power while nodes allow special machinery (like SMES arrays, emitters, and shield generators) to hook up to the power grid.

Wiring Type Explanation
Smooth Wiring
Wiresmooth.png Smooth wiring allows power to flow from point A to point B.

This is the basic, efficient, and accepted wiring configuration.

In order to produce smooth wiring, move to the opposite side of the tile and click on the little circle (or wiring node) on the ground.

IE: If the tile was to the West of you initially, move two tiles West so that it's now facing East from you (the wire should be pointing away from your character).

If you don't smoothly wire your cables (and leave those little ball-shaped nodes everywhere), you're unlikely to create connections between pieces of wiring.

Make sure there's no unwanted nodes and all your cables are smooth, otherwise your wiring system likely won't transfer any electricity.

Wiring Type Explanation
Node Wiring
Wirenode.png Node wiring is used for special equipment and electrifying grilles.

Exposed nodes can cause electric shocks when touched.

In order to produce a wire node, click on a tile already occupied by a smooth cable.

You should always do your standard smooth wiring before creating any nodes to make sure your cables are properly connected.

If you're trying to make a node in the middle of a section of wire, it must be smoothly wired first.


Station Piping

There are four types of pipes present on the station. Normal pipes, supply pipes and scrubber pipes are used to move gasses around the station. Disposal pipes are used to move trash and packages around the station.

Atmospherics Construction

The main article for this section is Guide to Atmospherics

Atmopheric pipes allow for modifying gasses in the Canisters and atmosphere on the station. For normal, supply and scrubber piping usage, see: Guide to Atmospherics.


Disposals Construction

A list of construction that involves the use of disposal pipes and disposal devices. For the devices that can create following construction elements see Guide to Atmospherics.

Object Construction Deconstruction
Disposal Pipe

Disposal pipe.png

  • Apply wrench
  • Apply active welder
  • Apply active welder
  • Apply wrench
Disposal Bin

Disposal bin.png

  • Remove floor plating below disposal bin (if any)
  • Apply wrench
  • Apply active welder
  • Turn off the bin's power
  • Eject contents present in the bin
  • Remove floor plating below disposal bin (if any)
  • Apply screwdriver
  • Apply active welder
  • Apply wrench
Disposal Outlet

Disposal outlet.png

  • Remove floor plating below disposal outlet (if any)
  • Apply wrench
  • Apply active welder
  • Remove floor plating below disposal outlet (if any)
  • Apply screwdriver
  • Apply active welder
  • Apply wrench
Disposal Chute

Disposal intake.png

  • Remove floor plating below disposal chute (if any)
  • Apply wrench
  • Apply active welder
  • Remove floor plating below disposal chute (if any)
  • Apply screwdriver
  • Apply active welder
  • Apply wrench


Transit Tubes

A robust way of transportation from point A to point B, allowing for safe movement even through space! For more information see Guide to Atmospherics.

Object Construction Deconstruction
Transit Tube

Transit Tube.png

  • Apply screwdriver
  • Apply screwdriver
  • Apply wrench
Diagonal Transit Tube

Diagonal Transit Tube.png

  • Apply screwdriver
  • Apply screwdriver
  • Apply wrench
Curved Transit Tube

Curved Transit Tube.png

  • Apply screwdriver
  • Apply screwdriver
  • Apply wrench
Junction Transit Tube

Junction Transit Tube.png

  • Apply screwdriver
  • Apply screwdriver
  • Apply wrench
Transit Tube Station

Transit Tube Station.png

  • Apply screwdriver
  • Apply screwdriver
  • Apply wrench
Terminus Dispenser Tube Station

Terminus Dispenser Tube Station.png

  • Apply screwdriver
  • Apply screwdriver
  • Apply wrench
Dispenser Tube Station

Dispenser Tube Station.png

  • Apply screwdriver
  • Apply screwdriver
  • Apply wrench

Constructions

These lists contains all buildable constructions of all the base materials.

Base Materials

Plasteel.png - A list of base materials used in construction.Metal.png

Object Materials Construction Deconstruction
Metal Sheet

Metal.png

  • N/A
  • Ore Redemption Machine (Iron)
  • N/A
Glass Sheet

Glass.png

  • N/A
  • Ore Redemption Machine (Sand)
  • N/A
Wood Plank

Planks.png

  • N/A
  • Apply a sharp object to tower-cap logs with them laid down
  • N/A
Cut Bamboo Stick

Bamboo Sticks.png

  • N/A
  • Apply a sharp object to bamboo logs with them laid down
  • N/A
Metal Rods (2)

Rods.png

  • 1 Metal
  • Use metal in-hand
  • Select "metal rods"
  • Apply active welding tool
    • 1 metal returned per 2 rods
Reinforced Glass

Reinforced Glass.png

  • 1 Glass
  • 1 Rod
  • Hold rod(s) in hand
  • Apply rods to glass sheet(s)
  • N/A
Plasma Glass

Plasma Glass.png

  • N/A
  • Ore Redemption Machine (Plasma + Sand)
  • N/A
Reinforced Plasma Glass

Reinforced Plasma Glass.png

  • 1 Plasma Glass
  • 1 Rod
  • Hold rod(s) in hand
  • Apply rods to plasma glass sheet(s)
  • N/A
Plasteel

Plasteel.png

  • N/A
  • Ore Redemption Machine (Plasma + Iron)
  • N/A
Plastitanium

Plastitanium.png

  • N/A
  • Ore Redemption Machine (Plasma + Titanium)
  • N/A
Plastitanium Glass

Plastitanium Glass.png

  • N/A
  • Ore Redemption Machine (Sand + Plasma + Titanium)
  • N/A
Titanium

Titanium.png

  • N/A
  • Ore Redemption Machine (Titanium)
  • N/A
Titanium Glass

Titanium Glass.png

  • N/A
  • Ore Redemption Machine (Sand + Titanium)
  • N/A
Plastic

Plastic.png

  • N/A
  • N/A
Brass

Brass.png

  • N/A
  • N/A
Sandstone

Sandstone.png

  • N/A
  • Use Sand Pile or Volcanic Ash Pile in hand.
    • Select Sandstone (1 Sand Pile)
  • Use Sandstone in hand.
    • 1 Sand pile returned per 1 Sandstone.
Plasma

Plasma.png

  • N/A
  • Ore Redemption Machine (Plasma)
  • N/A
Gold

Gold.png

  • N/A
  • Ore Redemption Machine (Gold)
  • N/A
Silver

Silver.png

  • N/A
  • Ore Redemption Machine (Silver)
  • N/A
Uranium

Uranium.png

  • N/A
  • Ore Redemption Machine (Uranium)
  • N/A
Diamond

Diamond.png

  • N/A
  • Ore Redemption Machine (Diamond)
  • N/A
Bananium

Bananium.png

  • N/A
  • Ore Redemption Machine (Bananium)
    • Rare material
  • N/A
Tranquillite

Tranquillite.png

  • N/A
  • Ore Redemption Machine (Tranquillite)
    • Rare material.
  • N/A
Alien Alloy

Alien Alloy.png

  • N/A
  • N/A


Metal Constructions

A list of constructions that only involve the use of metal sheets.

Object Materials Construction Deconstruction
Plating

Plating.png

  • 1 Floor Tile
  • Hold floor tile in-hand
  • Apply floor tile to lattice
  • Apply screwdriver
  • Apply welder (1 floor tile returned)
Floor Tiles (4)

Floor Tiles.png

  • 1 Metal
  • Use metal in-hand
  • Select "floor tiles"
  • Apply floor tiles to plating
  • Apply crowbar to lift floor tiles
  • Apply a lit welder to floor tiles to yield 1 metal per 4 tiles
Wall

Wall.png

  • 4 Metal
  • Use metal in-hand
  • Select "wall girders"
  • Apply metal to girder
  • Apply welder on harm intent (2 metal returned)
  • Apply wrench (2 metal returned)
False Wall

False Wall.gif

  • 4 Metal
  • Use metal in-hand
  • Select "wall girders"
  • Apply crowbar to girder
  • Apply metal to girder
  • Apply welder (1 metal returned)
  • Apply wrench
  • Apply wrench (1 metal returned)
Alternative Method:
  • Apply welder
  • Apply welder
Chair

Chair.png

  • 1 Metal
  • Use metal in-hand
  • Select "stool" or "chair"
  • Apply wrench (1 metal returned)
Stool

Stool.png

  • 1 Metal
  • Use metal in-hand
  • Select "stool"
  • Apply wrench (1 metal returned)
Stool

Bar Stool.png

  • 1 Metal
  • Use metal in-hand
  • Select "Bar Stool"
  • Apply wrench (1 metal returned)
Sofa

Sofa.png

  • 1 Metal
  • Use metal in-hand
  • Select "sofa (direction)"
  • Use crayon or spraycan to change colour
  • Apply wrench (1 metal returned)
Corporate Sofa

Corporate Sofa.png

  • 1 Metal
  • Use metal in-hand
  • Select "sofa (direction)"
  • Apply wrench (1 metal returned)
Bench

Bench.png

  • 1 Metal
  • Use metal in-hand
  • Select "bench (direction)"
  • Use crayon or spraycan to change colour
  • Apply wrench (1 metal returned)
Wheelchair

Chairwheel.png

  • 15 Metal
  • Use metal in-hand
  • Select "Wheelchair"
  • Apply wrench (1 metal returned)
Bed

Bed.png

  • 2 Metal
  • Use metal in-hand
  • Select "bed"
  • Apply wrench (2 metal returned)
Psychiatrist's Bed

Bedpsych.png

  • 5 Metal
  • Use metal in-hand
  • Select "chair"
  • Apply wrench (5 metal returned)
Office Chair

Chairoffice.png

  • 5 Metal
  • Use metal in-hand
  • Select "office chairs"
  • Select desired sub-type
  • Apply wrench (5 metal returned)
Comfy Chair

Chaircomfy.png

  • 2 Metal
  • Use metal in-hand
  • Select "comfy chairs"
  • Select desired sub-type
  • Apply wrench (2 metal returned)
Barber's Chair

Chairbarber.png

  • 3 Metal
  • Use metal in-hand
  • Select "barber chair"
  • Apply wrench (3 metal returned)
Rack

Rack.png

  • 1 Metal
  • Use metal in-hand
  • Select "rack parts"
  • Use "rack parts" object in-hand
  • Apply wrench (returns rack parts)
  • Apply wrench again (1 metal returned)
Closet

Closet.png

  • 2 Metal
  • Use metal in-hand
  • Select "closet"
  • Toggle locker to open state
  • Apply active welding tool (2 metal returned)
Canister

Canister.png

  • 10 Metal
  • Use metal in-hand
  • Select "canister"
  • Break canister with a welding tool
  • Apply active welding tool (3 metal returned)
Light Switch

Lightswitch.png

  • 1 Metal
  • Use metal in-hand
  • Select "light switch frame"
  • Apply light switch to adjacent wall
  • Apply wrench
  • Apply wrench (1 metal returned)
Window Tint Control Button

Lightswitch.png

  • 1 Metal
  • Use metal in-hand
  • Select "window tint control button frame"
  • Apply window tint control button to adjacent wall
  • Apply wrench
  • Apply wrench (1 metal returned)
Mass Driver Button

Massdriverbutton.png

  • 1 Metal
  • Use metal in-hand
  • Select "mass driver button frame"
  • Apply mass driver button to adjacent wall
  • Use multitool to link button to driver
  • Apply wrench
  • Apply wrench (1 metal returned)
Bronze Ashtray

Ashtray Brass.png

  • 1 Metal
  • Use metal in-hand
  • Select "bronze ashtray"
  • Apply wrench (1 metal returned)

Metal Rod Constructions

A list of constructions that only involve the use of metal rods.

Object Materials Construction Deconstruction
Lattice

Lattice.png

  • 1 Metal Rods
  • Hold rods in-hand
  • Apply to space tile
  • Apply wirecutters (1 rod returned)
Catwalk

Catwalk.png

  • 1 Metal Rods
  • Hold rods in-hand
  • Apply metal rods to lattice
  • Apply wirecutters
  • Note: doing so simultaneously deconstructs catwalk & underlying lattice, resultng in 2 rods returned.
Reinforced Floor

Reinforced floor.png

  • 2 Metal Rods
  • Hold rods in-hand
  • Apply to plating tile
  • Apply wrench (2 rods returned)
Grille

Grille.png

  • 2 Metal Rods
  • Use rods in-hand
  • Select "grille"
  • Apply wirecutters (2 rods returned)
Railing

Railing.png

  • 3 Metal Rods
  • Use rods in-hand
  • Select "railing"
  • Apply wrench
  • Apply wirecutters (3 rods returned)
Railing Corner

Railing Corner.png

  • 3 Metal Rods
  • Use rods in-hand
  • Select "railing corner"
  • Apply wrench
  • Apply wirecutters (3 rods returned)
Railing Caps

Railing Caps.png

  • 3 Metal Rods
  • Use rods in-hand
  • Select "railing cap"
  • Apply wrench
  • Apply wirecutters (3 rods returned)
Chainlink Fences

Chainlink Fences.gif

  • 5 Metal Rods
  • Use rods in-hand
  • Select "chainlink Fence" subgroup
  • Select "chainlink fence", "chainlink post", or "chainlink corner"
  • Apply wirecutters 3 times (no rods returned)
Chainlink Fence Door

Chainlink Fence Door.png

  • 10 Metal Rods
  • Use rods in-hand
  • Select "chainlink fence" subgroup
  • Select "chainlink fence door"
  • Apply wirecutters (no rods returned)
Chainlink Fence End

Chainlink Fence End.png

  • 3 Metal Rods
  • Use rods in-hand
  • Select "chainlink fence" subgroup
  • Select "chainlink fence end"
  • Apply wirecutters (no rods returned)

Mixed Metal Constructions

Constructions that start with metal but use various other materials as well

Object Materials Construction Deconstruction
Reinforced Wall

R wall.png

  • 2 Metal
  • 2 Plasteel
  • Use metal in-hand
  • Select "wall girders"
  • Apply plasteel to girder
  • Apply plasteel again
  • Apply wirecutters, screwdriver
  • Apply active welder, crowbar
  • Apply wrench, active welder (1 plasteel returned)
  • Apply crowbar, screwdriver
  • Apply wirecutters, wrench (1 plasteel, 2 metal returned)
Reinforced False Wall

False Wall r.gif

  • 2 Metal
  • 2 Plasteel
  • Use metal in-hand
  • Select "wall girders"
  • Apply crowbar
  • Apply plasteel to girder
  • Apply screwdriver
  • Apply wirecutters, screwdriver (1 rod returned)
  • Apply active welder, crowbar
  • Apply wrench, active welder (1 plasteel returned)
  • Apply crowbar, screwdriver
  • Apply wirecutters, wrench (1 rod, 2 metal returned)
Light-Tile

LightFloor.gif

  • 1 Metal
  • 1 Glass
  • 5 Cable Coil
  • Apply cable coil to glass sheet
  • Apply metal to wired glass
  • Apply light-tile to plating (use 'magnetic gripper' if you're synthetic)
  • Apply multitool to change colour
  • Apply crowbar to lift light-tiles
Table

Table.png

  • 1 Metal
  • 2 Rods
  • Use rods in-hand
  • Select "table frame"
  • Apply metal to frame
  • Apply wrench (1 metal, 2 rods returned)
Reinforced Table

R-table.png

  • 1 Plasteel
  • 2 Rods
  • Use rods in-hand
  • Select "table frame"
  • Apply plasteel to frame
  • Apply welder
  • Apply wrench (1 plasteel, 2 rods returned)
Fancy Table

Fancytable.png

  • 2 Rods
  • 1 Carpet
  • Use rods in-hand
  • Select "table frame"
  • Apply carpet to frame
  • Apply wrench (1 material, 2 rods returned)
Glass Table

Glasstable.png

  • 2 Rods
  • 1 Glass
  • Use rods in-hand
  • Select "table frame"
  • Apply glass to frame
  • Apply wrench (1 material, 2 rods returned)
Computer Console

Teleporter Control Console.gif

  • 5 Metal
  • 2 Glass
  • 5 Cable Coil
  • 1 Circuitboard
  • Use metal in-hand
  • Select "computer frame"
  • Apply wrench, circuitboard
  • Apply screwdriver, cablecoil
  • Apply glass, screwdriver
  • Apply screwdriver, crowbar (2 glass returned)
  • Apply wirecutters, screwdriver (5 cable returned)
  • Apply crowbar, wrench
  • Apply active welder (5 metal returned)
Machine Frame

Machine Frame.png

  • 5 Metal
  • 5 Cable Coil
  • Circuitboard
  • Select Components
  • Use metal in-hand
  • Select "machine frame"
  • Apply cable coil, circuitboard
  • Apply required components
  • Apply screwdriver
  • Apply screwdriver
  • Apply crowbar (components and board returned)
  • Apply wirecutters (cable returned)
  • Apply wrench (5 metal returned)
Display Case

Display Case.png

  • 5 Wood
  • 10 Glass
  • Airlock Electronics
  • Use Wood in-hand
  • Select "display case chassis"
  • Use airlock electronics in-hand to set access
  • Apply airlock electronics
  • Apply glass
  • Apply screwdriver
  • Unlock with ID
  • Apply crowbar, crowbar, crowbar (5 glass returned)
  • Apply wrench (5 metal returned)
Automated Turret

Turret.PNG

  • 9 Metal
  • Proximity Sensor
  • Energy Gun
  • Use metal in-hand
  • Select "turret frame"
  • Apply wrench, metal, wrench
  • Apply energy gun, proximity sensor
  • Apply screwdriver, metal
  • Apply active welder
  • Hit with object on harm intent while turret is active
  • Apply crowbar (energy gun returned)
  • Apply active welder (9 metal returned)
Firelock

Firelock.png

  • 3 Metal
  • 5 Cable Coil
  • Firelock Electronics
  • Use metal in-hand
  • Select "firelock frame"
  • Apply firelock electronics
  • Apply cable coil, crowbar
  • Apply plasteel (optional)
  • Apply wrench
  • Apply crowbar, weld shut with active welder
  • Apply screwdriver, wrench, crowbar
  • Apply wirecutters, crowbar (cable, firelock electronics returned)
  • Apply active welder (3 metal returned)
Airlock

Airlock.gif

  • 4 Metal or mineral sheets
  • 1 Glass (optional)
  • 5 Cable Coil
  • Airlock Electronics
  • Use metal or mineral in-hand
  • Select "airlock assemblies"
  • Select desired sub-type
  • Apply wrench, cable coil
  • Apply glass (optional)
  • Use airlock electronics in-hand to set access
  • Apply airlock electronics
  • (optional) use a multiltool to enable the electrochromic function
  • Apply pen to optionally rename
  • Apply screwdriver
  • Make sure Wire Panel is screwed closed
  • Weld airlock closed with active welding tool on harm intent
  • Apply screwdriver
  • Bolts up (Airlock Unbolted)
  • Apply wirecutters, cut the test wire
  • Apply crowbar (airlock electronics returned)
  • Apply wirecutters (cable returned)
  • Apply wrench, active welder (4 metal or mineral returned)
Windoor

Windoor.gif

  • 5 Reinforced Glass
  • 2 Plasteel (optional)
  • 1 Cable Coil
  • Airlock Electronics
  • Use reinforced glass in-hand
  • Select "windoor"
  • Apply wrench
  • Plasteel (optional)
  • Apply cable
  • Use airlock electronics in-hand to set access
  • Apply airlock electronics
  • (optional) use a multiltool to enable the electrochromic function
  • Apply crowbar
  • Apply crowbar to open windoor
  • Apply screwdriver, crowbar (airlock electronics returned)
  • Apply wirecutters, wrench (cable returned)
  • Apply active welder (5 reinforced glass returned)
Meatspike

Meatspike.png

  • 5 Metal
  • 4 Rods
  • Use metal in-hand
  • Select "meatspike frame"
  • Apply rods
  • Apply crowbar (rods returned)
  • Apply wrench to move (non-destructible frame)
Light Fixture

Lightfixture.png

  • 1-2 Metal
  • 1 Cable Coil
  • Use metal in-hand
  • Select "(small) light fixture frame"
  • Apply frame to adjacent wall
  • Apply cable coil
  • Apply screwdriver
  • Apply light bulb
  • Optional, colour the light bulb with a spray can
  • Remove light bulb
  • Apply screwdriver, wirecutters (cable returned)
  • Apply wrench, wrench (1-2 metal returned)
Floor Light Fixture

File:Floor Light Fixture.png

  • 3 Metal
  • Use metal in-hand
  • Select "floor light fixture frame"
  • Apply frame to the floor
  • Apply cable coil
  • Apply screwdriver
  • Apply light bulb
  • Optional, colour the light bulb with a spray can
  • Remove light bulb
  • Apply screwdriver, wirecutters (cable returned)
  • Apply wrench, wrench (3 metal returned)
APC

APC.png

  • 2 Metal
  • 10 Cable Coil
  • APC Electronics
  • Power Cell
  • Use metal in-hand
  • Select "apc frame"
  • Apply apc frame to wall
  • Apply apc electronics
  • Apply cable coil
  • Apply screwdriver
  • Insert power cell
  • Apply crowbar
  • Unlock with ID, disengage lock cover
  • Apply crowbar
  • Grab power cell with empty hand
  • Apply screwdriver
  • Apply crowbar to floor tile adjacent to APC
  • Apply wirecutters (wire returned)
  • Apply crowbar (apc electronics returned)
  • Apply active welder, wrench (2 metal returned)
Air Alarm

AirAlarm.png

  • 2 Metal
  • 5 Cable Coil
  • Air Alarm Electronics
  • Use metal in-hand
  • Select "air alarm frame"
  • Apply air alarm frame to wall
  • Apply air alarm electronics
  • Apply cable coil, screwdriver
  • Apply screwdriver
  • Apply wirecutters, cut all wires
  • Apply wirecutters (cable returned)
  • Apply crowbar (air alarm electronics returned)
  • Apply wrench (2 metal returned)
Fire Alarm

FireAlarm.png

  • 2 Metal
  • 5 Cable Coil
  • Fire Alarm Electronics
  • Use metal in-hand
  • Select "fire alarm frame"
  • Apply fire alarm frame to wall
  • Apply fire alarm electronics
  • Apply cable coil, screwdriver
  • Apply screwdriver
  • Apply wirecutters (cable returned)
  • Apply crowbar (fire alarm electronics returned)
  • Apply wrench (2 metal returned)
Intercom

Wallradio.png

  • 2 Metal
  • 5 Cable Coil
  • Intercom Electronics
  • Use metal in-hand
  • Select "intercom frame"
  • Apply intercom frame to wall
  • Apply intercom electronics
  • Apply cable coil, screwdriver
  • Apply screwdriver
  • Apply wirecutters (cable returned)
  • Apply crowbar (intercom electronics returned)
  • Apply welder (2 metal returned)
Bar Sign

Bar Sign.png

  • 4 Metal
  • 5 Cable Coil
  • 2 Glass
  • Bar Sign Electronics
  • Use metal in-hand
  • Select "bar sign frame"
  • Apply bar sign electronics
  • Apply cable coil
  • Apply glass
  • Apply screwdriver
  • Apply crowbar (2 glass returned)
  • Apply wirecutters (5 cable coil returned)
  • Apply crowbar (bar sign electronics returned)
  • Apply wrench (4 metal returned)
Extinguisher Cabinet

Extinguishercabinet.png

  • 2 Metal
  • Use metal in-hand
  • Select "extinguisher cabinet frame"
  • Apply extinguisher cabinet frame to wall
  • Remove fire extinguisher
  • Apply active welder (1 metal returned)
Grenade

Grenade.png

  • 1 Metal
  • 1 Cable Coil
  • 1-2 Beakers
  • Use metal in-hand
  • Select "grenade casing"
  • Apply cable coil, beaker
  • Apply screwdriver
  • Apply wirecutters
  • Apply wrench (grenade casing returned, beaker returned)
Reflector Frame

Machine Frame.png

  • 5 Metal
  • Use metal in-hand
  • Select "reflector frame"
  • Apply wrench (5 metal returned)
Reflector

Reflector Single.png

  • 5 Metal
  • 5 Glass
  • Use metal in-hand
  • Select "reflector frame"
  • Add glass to reflector frame
  • Rotate (optional)
  • Weld into place (optional)
  • Apply wrench (5 metal returned)
Double Sided Reflector

Reflector Double.png

  • 5 Metal
  • 10 Reinforced Glass
  • Use metal in-hand
  • Select "reflector frame"
  • Add reinforced glass to reflector frame
  • Rotate (optional)
  • Weld into place (optional)
  • Apply wrench (5 metal returned)
Reflector Box

Reflector Box.png

  • 5 Metal
  • 1 Diamond
  • Use metal in-hand
  • Select "reflector frame"
  • Add diamond to reflector frame
  • Rotate (optional)
  • Weld into place (optional)
  • Apply wrench (5 metal returned)

Glass Constructions

A list of constructions that only involve the use of glass or reinforced glass sheets.

Object Materials Construction Deconstruction
Glass Ashtray

Ashtray Glass.png

  • 1 Glass
  • Use glass in-hand
  • Select "glass ashtray"
  • Apply wrench (1 glass returned)
Dropper

Dropper.png

  • 1 Glass
  • Use glass in-hand
  • Select "dropper"
  • N/A
Glass Shard

Glass Shard.gif

  • 1 Glass

OR

  • 1 Plasma Glass

OR

  • 1 Reinforced Glass

OR

  • 1 Reinforced Plasma Glass
  • Use glass in-hand
  • Select "glass shard"
  • Apply welder (glass returned)
Fishbowl

Fishbowl.png

  • 1 Glass
  • Use glass in-hand
  • Select "fishbowl"
  • Apply wrench (1 glass returned)
Fish Tank

Fishtank.png

  • 3 Glass
  • Use glass in-hand
  • Select "fish tank"
  • Apply wrench (3 glass returned)
Wall Aquarium

Aquarium.png

  • 4 Glass
  • Use glass in-hand
  • Select "wall aquarium"
  • Apply wrench (4 glass returned)
Directional Window

Glass panel.png

  • 1 Glass

OR

  • 1 Plasma Glass
  • Use glass in-hand
  • Select "directional window"
  • Fasten with screwdriver

OR

  • Hold glass in-hand
  • Click on constructed grille
  • Fasten with screwdriver
  • Unsecure with screwdriver
  • Apply wrench (1 material returned)
Fulltile Window

Glass wall.png

  • 2 Glass

OR

  • 2 Plasma Glass
  • Use glass in-hand
  • Select "fulltile window"
  • Fasten with screwdriver
  • Unsecure with screwdriver
  • Apply wrench (2 material returned)
Directional Window (Reinforced)

Glass panel r.png

  • 1 Reinforced Glass

OR

  • 1 Reinforced Plasma Glass
  • Use reinforced glass in-hand
  • Select "directional window"
  • Apply screwdriver, crowbar, then screwdriver

OR

  • Hold reinforced glass in-hand
  • Click on constructed grille
  • Apply screwdriver, crowbar, then screwdriver
  • Unsecure with screwdriver, crowbar, then screwdriver
  • Apply wrench (1 material returned)
Fulltile Window (Reinforced)

Glass wall r.png

  • 2 Reinforced Glass

OR

  • 2 Reinforced Plasma Glass
  • Use reinforced glass in-hand
  • Select "fulltile window"
  • Apply screwdriver, crowbar, then screwdriver
  • Unsecure with screwdriver, crowbar, then screwdriver
  • Apply wrench (2 material returned)
Directional Electrochromic Window (Reinforced)

Electrochromic Window Directional.gif

  • 2 Reinforced Glass
  • Use reinforced glass in-hand
  • Select "directional window"
  • Apply screwdriver, crowbar, then screwdriver

OR

  • Hold reinforced glass in-hand
  • Click on constructed grille
  • Apply screwdriver, crowbar, then screwdriver
  • Unsecure with screwdriver, crowbar, then screwdriver
  • Apply wrench (2 material returned)
Fulltile Electrochromic Window (Reinforced)

Electrochromic Window Fulltile.gif

  • 4 Reinforced Glass
  • Use reinforced glass in-hand
  • Select "fulltile electrochromic window"
  • Apply screwdriver, crowbar, then screwdriver
  • Unsecure with screwdriver, crowbar, then screwdriver
  • Apply wrench (4 material returned)
Glass Floor

Glass floor.gif

  • 2 Glass

OR

  • 2 Plasma Glass
  • Hold glass in hand
  • Use glass on plating (two metal returned)
  • Hold two metal in hand
  • Use crowbar on the floor (two glass returned)
Glass Floor (Reinforced)

Reinforced glass floor.gif

  • 2 Reinforced Glass

OR

  • 2 Reinforced Plasma Glass
  • Hold glass in hand
  • Use glass on plating (two metal returned)
  • Hold two metal in hand
  • Use crowbar on the floor (two glass returned)

Plasteel Constructions

A list of constructions that only involve the use of special materials such as plasteel.

Object Materials Construction Deconstruction
Surgery Table

OpTable.gif

  • 5 Plasteel
  • Hold plasteel in-hand
  • Select "surgery table"
  • Apply wrench (5 plasteel returned)
Metal Crate

GrayCrate.png

  • 10 Plasteel
  • Hold plasteel in-hand
  • Select "metal crate"
  • N/A
AI Core

AI.gif

  • 4 Plasteel
  • 2 Reinforced Glass
  • 5 Cable Coil
  • AI Circuitboard
  • Brain
  • Use plasteel in hand
  • Select "AI core"
  • Apply wrench, circuitboard to core
  • Apply screwdriver, cable coil to core
  • Apply brain, reinforced glass to core
  • Apply screwdriver to core
  • Apply an intellicard to card the AI
  • Apply screwdriver
  • Apply crowbar (2 reinforced glass returned)
  • Apply wirecutters (5 cable returned)
  • Apply screwdriver
  • Apply crowbar (returns circuit board)
  • Apply active welder (5 plasteel returned)
Bomb Assembly

Secbomb.png

  • 3 Plasteel
  • Use plasteel in hand
  • Select "bomb assembly"
  • Apply bomb to assembly (optional)
  • N/A
Mass Driver

Mass Driver.gif

  • 3 Plasteel
  • 2 Rods
  • 5 Cable Coil
  • Use plasteel in hand
  • Select "mass driver frame"
  • Apply wrench to frame
  • Apply active welder to frame
  • Apply Cable Coil
  • Apply rods to frame
  • Apply Screw driver
  • Apply screwdriver, crowbar, wirecutters (2 rods, 5 cable returned)
  • Apply active welder
  • Apply wrench
  • Apply active welder (3 plasteel returned)
Hardened Wheelchair

Hardened Wheelchair.png

  • 15 Plasteel
  • Use plasteel in hand
  • Select "hardened wheelchair"
  • Apply wrench (15 plasteel returned)
High Security Airlock

High Security Airlock.gif

  • 6 Plasteel
  • 1 Cable Coil
  • Airlock Electronics
  • Use plasteel in-hand
  • Select "airlock assemblies"
  • Select "high security airlock assembly"
  • Apply wrench, cable coil
  • Use airlock electronics in-hand to set access
  • Apply airlock electronics
  • Apply pen to optionally rename
  • Apply screwdriver

Make sure Wire Panel is screwed closed

  • Weld airlock closed with active welding tool on harm intent
  • Apply screwdriver
  • Apply active welder (2 metal returned)
  • Bolts up (Airlock Unbolted)
  • Apply wirecutters, cut the test wire
  • Apply crowbar (airlock electronics returned)
  • Apply wirecutters (cable returned)
  • Apply wrench, active welder (4 plasteel returned)
Vault Door

Vault Door.gif

  • 8 Plasteel
  • 1 Cable Coil
  • Airlock Electronics
  • Use plasteel in-hand
  • Select "airlock assemblies"
  • Select "vault door assembly"
  • Apply wrench, cable coil
  • Use airlock electronics in-hand to set access
  • Apply airlock electronics
  • Apply pen to optionally rename
  • Apply screwdriver

Make sure Wire Panel is screwed closed

  • Weld airlock closed with active welding tool on harm intent
  • Apply screwdriver
  • Apply wirecutters
  • Apply active welder, crowbar (1 Plasteel returned)
  • Apply active welder, crowbar (1 Plasteel returned)
  • Bolts up (Airlock Unbolted)
  • Apply wirecutters, cut the test wire
  • Apply crowbar (airlock electronics returned)
  • Apply wirecutters (cable returned)
  • Apply wrench, active welder (4 plasteel returned)

Titanium/Plastitanium Constructions

A list of constructions that involve the use of titanium or plastitanium as a starting component.

Object Materials Construction Deconstruction
Titanium Wall

Titanium Wall.png

  • 2 Metal
  • 2 Titanium
  • Use metal in-hand
  • Select "wall girders"
  • Apply titanium to girder
  • Apply welder (1 titanium returned)
  • Apply wrench (1 metal returned)
Titanium False Wall

Titanium False Wall.gif

  • 2 Metal
  • 2 Titanium
  • Use metal in-hand
  • Select "wall girders"
  • Apply crowbar to girder
  • Apply titanium to girder
  • Apply welder (2 titanium returned)
  • Apply wrench
  • Apply wrench (2 metal returned)
Alternative Method:
  • Apply welder (2 titanium returned)
  • Apply welder (2 metal returned)
Titanium Window

Glass tita.png

  • 2 Titanium Glass
  • Use titanium glass in-hand
  • Select "shuttle window"
  • Apply screwdriver, crowbar, then screwdriver
  • Unsecure with screwdriver, crowbar, then screwdriver
  • Apply wrench (2 titanium glass returned)
Titanium Tiles (4)

Titanium Tile.png

  • 1 Titanium
  • Use titanium in-hand
  • Select "titanium tiles"
  • Apply floor tiles to plating
  • Apply crowbar to lift floor tiles
Plastitanium Wall

Wall plasti.png

  • 2 Metal
  • 2 Plastitanium
  • Use metal in-hand
  • Select "wall girders"
  • Apply plastitanium to girder
  • Apply welder (1 plastitanium returned)
  • Apply wrench (1 metal returned)
Plastitanium False Wall

Plastitanium False Wall.gif

  • 2 Metal
  • 2 Plastitanium
  • Use metal in-hand
  • Select "wall girders"
  • Apply crowbar to girder
  • Apply plastitanium to girder
  • Apply welder (2 plastitanium returned)
  • Apply wrench
  • Apply wrench (2 metal returned)
Alternative Method:
  • Apply welder (2 plastitanium returned)
  • Apply welder (2 metal returned)
Plastitanium Window

Glass plasti.png

  • 2 Plastitanium Glass
  • Use plastitanium glass in-hand
  • Select "plastitanium window"
  • Apply screwdriver, crowbar, then screwdriver
  • Unsecure with screwdriver, crowbar, then screwdriver
  • Apply wrench (2 plastitanium glass returned)
Plastitanium Tiles (4)

Plastitaniumtile.png

  • 1 Plastitanium
  • Use plastitanium in-hand
  • Select "plastitanium tiles"
  • Apply floor tiles to plating
  • Apply crowbar to lift floor tiles
Kidan Statue

Kidan Statue.png

  • 5 Plastitanium
  • Use plastitanium in-hand
  • Select "kidan statue"
  • Apply welder (5 plastitanium returned)
Reinforced Wheelchair

Reinforced Wheelchair.png

  • 15 Plastitanium
  • Use plastitanium in-hand
  • Select "reinforced wheelchair"
  • Apply wrench (15 plastitanium returned)

Wood Constructions

A list of constructions that involve the use of wood planks as a starting component.

Object Materials Construction Deconstruction
Wooden Wall

Wooden Wall.png

  • 2 Metal
  • 2 Wooden Planks
  • Use metal in-hand
  • Select "wall girder"
  • Apply wooden planks
  • Apply welder on harm intent (2 wooden planks returned=
  • Apply welder (2 Metal returned)
    • Or apply wrench (2 Metal returned)
Wooden Fake Wall

Wooden Fake Wall.gif

  • 2 Metal
  • 2 Wooden Planks
  • Use metal in-hand
  • Select "wall girder"
  • Apply crowbar
  • Apply wooden planks
  • Apply welder (2 wooden planks returned)
  • Apply welder (2 metal returned)
    • Or apply wrench (2 metal returned)
Wood Floor Tiles (4)

Woodtile.png

  • 1 Wooden Plank
  • Use wooden planks in-hand
  • Select "wood floor tiles"
  • Apply floor tiles to plating
  • Apply screwdriver to lift floor tiles
    • Or apply crowbar to destroy the tile
Wood/Poker Table

Woodtable.png

  • 3 Wooden Planks
  • Use wooden planks in-hand
  • Select "wood table frame"
  • Apply wooden planks to frame

OR

  • Apply carpet tile to frame
  • Apply wrench (3 wooden planks returned)

OR

  • Apply wrench (2 wooden planks, 1 carpet returned)
Wooden Chair

Chairwood.png

  • 3 Wooden Planks
  • Use wooden planks in-hand
  • Select "wooden chair"
  • Apply wrench (3 wooden planks returned)
Pew

Chairpew.png

  • 1 Wooden Plank
  • Use wooden planks in-hand
  • Select "Pew (direction)"
  • Apply wrench (1 wooden plank returned)
Wooden Barricade

Woodbarricade.png

  • 5 Wooden Planks
  • Use wooden planks in-hand
  • Select "wooden barricade"
  • Apply brute force (3 wooden planks returned)

OR

  • Apply crowbar (5 wooden planks returned)
Bookcase

Bookcase.png

  • 5 Wooden Planks
  • Use wooden planks in-hand
  • Select "bookcase"
  • Apply wrench (5 wooden planks returned)
Dresser

Dresser.png

  • 30 Wooden Planks
  • Use wooden planks in-hand
  • Select "dresser"
  • Apply wrench
  • Apply crowbar (30 wooden planks returned)
Drying Rack

Dryingrack.png

  • 10 Wooden Planks
  • Use wooden planks in-hand
  • Select "drying rack"
  • Apply wrench
  • Apply crowbar (10 wooden planks returned)
Dog Bed

Dogbed.png

  • 10 Wooden Planks
  • Use wooden planks in-hand
  • Select "dog bed"
  • Apply wrench (10 wooden planks returned)
Wooden Door

Doorwood.png

  • 10 Wooden Planks
  • Use wooden planks in-hand
  • Select "wooden door"
  • Hit with object on harm intent (5 wooden planks returned)
Coffin

Woodcoffin.png

  • 5 Wooden Planks
  • Use wooden planks in-hand
  • Select "coffin"
  • Open the coffin
  • Apply welder (2 wooden plans returned)
Apiary

Apiary.png

  • 40 Wooden Planks
  • Use wooden planks in-hand
  • Select "apiary"
  • Apply crowbar (40 wooden planks returned)
Honey Frame

Honeyframe.png

  • 5 Wooden Planks
  • Use wooden planks in-hand
  • Select "honey frame"
  • N/A
Fermenting Barrel

Barrel.png

  • 30 Wooden Planks
  • Use wooden planks in-hand
  • Select "fermenting barrel"
  • Apply crowbar (30 wooden planks returned)
Compost Bin

Compost Bin.png

  • 10 Wooden Planks
  • Use wooden planks in-hand
  • Select "compost bin"
  • Apply crowbar (10 wooden planks returned)
Rifle Stock

Rifle Stock.png

  • 5 Wooden Planks
  • Use wooden planks in-hand
  • Select "rifle stock"
  • N/A
Baseball Bat

Bat.png

  • 10 Wooden Planks
  • Use wooden planks in-hand
  • Select "baseball bat"
  • N/A
Roulette

Roulette.gif

  • 10 Wooden Planks
  • Use wooden planks in-hand
  • Select "roulette"
  • Apply wrench (10 wooden planks returned)

Bamboo Constructions

Object Materials Construction Deconstruction
Punji Sticks Trap

Punji Sticks.png

  • 5 Bamboo Cuttings
  • Use bamboo cuttings in-hand
  • Select "punji sticks trap"
  • N/A
Bamboo Spear

Bamboo Spear.png

  • 25 Bamboo Cuttings
  • Use bamboo cuttings in-hand
  • Select "bamboo spear"
  • N/A
Blowgun

Blowgun.png

  • 10 Bamboo Cuttings
  • Use bamboo cuttings in-hand
  • Select "blow gun"
  • N/A
Rice Hat

Rice Hat.png

  • 10 Bamboo Cuttings
  • Use bamboo cuttings in-hand
  • Select "rice hat"
  • N/A
Bamboo Mat Piece

Bamboo Mat.png

  • 1 Bamboo Cutting
  • Use bamboo cuttings in-hand
  • Select "bamboo mat piece"
  • N/A
Green Tatami

Green Tatami.png

  • 1 Bamboo Cutting
  • Use bamboo cuttings in-hand
  • Select "tatami mats"
  • Select "green tatami"
  • N/A
Purple Tatami

Purple Tatami.png

  • 1 Bamboo Cutting
  • Use bamboo cuttings in-hand
  • Select "tatami mats"
  • Select "purple tatami"
  • N/A
Black Tatami

Black Tatami.png

  • 1 Bamboo Cutting
  • Use bamboo cuttings in-hand
  • Select "tatami mats"
  • Select "black tatami"
  • N/A
Bamboo Bench

Bamboo Bench.png

  • 3 Bamboo Cuttings
  • Use bamboo cuttings in-hand
  • Select "bamboo benches"
  • Select "bamboo bench (direction)"
  • Apply wrench (2 bamboo cuttings returned)

Plastic/Misc. Constructions

A list of constructions that involve the use of plastic and other materials as a starting component.

Object Materials Construction Deconstruction
Plastic Flaps

Flaps.png

  • 5 Plastic
  • Use plastic in-hand
  • Select "plastic flaps"
  • (Optional) Apply Screwdriver to detach.
  • Apply Welding Tool (5 Plastic returned)
Wet Floor Sign

WetFloorSign.png

  • 2 Plastic
  • Use plastic in-hand
  • Select "wet floor sign"
  • N/A
Plastic Crate

Plasticcrate.png

  • 10 Plastic
  • Use plastic in-hand
  • Select "plastic crate"
  • N/A
Plastic Ashtray

Ashtray.png

  • 1 Plastic
  • Use plastic in-hand
  • Select "plastic ashtray"
  • Apply wrench (1 plastic returned)
Plastic Utensils

Plasticspoon.png

  • 1 Plastic
  • Use plastic in-hand
  • Select utensil of choice
  • N/A
Water Bottle

Waterbottle.png

  • 1-2 Plastic
  • Use plastic in-hand
  • Select "water bottle" or "large water bottle"
  • N/A
First-Aid Kit

First Aid Kit.png

  • 4 Plastic
  • Use plastic in-hand
  • Select "First-Aid Kit"
  • N/A
Pill Bottle

Pill Bottle.png

  • 1 Plastic
  • Use plastic in-hand
  • Select "Pill Bottle"
  • N/A
IV Bag

IV bag empty.png

  • 2 Plastic
  • Use plastic in-hand
  • Select "IV Bag"
  • N/A
Cardboard Cutout

Cardboard Cutout.png

  • 5 Cardboard
  • Use cardboard in-hand
  • Select "cardboard cutout"
  • Apply crayon to cutout
  • Select preferred design
  • Apply active welding tool (no cardboard returned)
Warning Cone

Cone.png

  • 5 Plastic
  • Use plastic in hand
  • Select "warning cone"
  • N/A
Cardboard Box

Cardboardbox.png

  • 4 Cardboard
  • Use cardboard in-hand
  • Select "cardboard box"
  • N/A

Autolathe Constructions

A list of constructions that involve the use of an Autolathe construction item as a starting component.

Object Materials Construction Deconstruction
Security Camera

Security Camera.gif

  • 1 Camera assembly
  • 2 Cable Coil
  • Put the camera assembly on the floor
  • Apply wrench on the camera assembly
  • Apply welder, cable coil
  • Optional, add proximity sensor for motion detection
  • Optional, add plasma sheet for EMP protection
  • Apply screwdriver

A series of dialogue boxes will open:

  • Type in the network(s) and hit OK. A list of networks can be found here: Guide to Engineering
  • Type in the camera name and hit OK
  • Select orientation and hit OK
  • Click Yes to finish construction. Click No to go back to orientation selection
  • Apply screwdriver
  • Cut all wires
  • Apply welder
  • Optional, apply crowbar to remove upgrades
  • Apply wrench (camera assembly returned, upgrades still inside)
Conveyor Belt

Conveyor belt.gif

  • 1 Conveyor Belt Assembly
  • (Use a Conveyor Belt Switch Assembly on the Conveyor Belt Assembly to link it)
  • Place the Conveyor Belt Assembly on the floor
  • (Use a Conveyor Belt Switch on the Conveyor Belt to link it)
  • (Use a wrench on the Conveyor Belt to rotate)
  • Apply crowbar
Conveyor switch

Conveyor switch.png

  • 1 Conveyor switch assembly
  • (Use the Conveyor Belt Switch Assembly on a Conveyor Belt to link it)
  • Place the Conveyor Belt Switch assembly on the floor
  • (Use a multitool to make the Conveyor Belts go the other way)
  • Apply crowbar
AI Status Display

Status Display Frame.png

  • AI Status Display Frame
  • Apply AI status display frame to wall
  • Apply wrench
Entertainment Monitor

Entertainment Monitor Frame.png

  • Entertainment Monitor Frame
  • Apply entertainment monitor frame to wall
  • Apply wrench
Newscaster

Newscaster frame.png

  • Newscaster Frame
  • Apply newscaster frame to wall
  • Apply wrench
Status Display

Status Display Frame.png

  • Status Display Frame
  • Apply status display frame to wall
  • Apply wrench

Misc Constructions

A list of constructions that use special components.

Object Materials Construction Deconstruction
Solar Tracker

Solar tracker.png

  • 1 Solar Panel Assembly
  • 1 Tracker Electronics
  • 2 Glass
  • Wrench the Solar Assembly to anchor
  • Insert the Tracker Electronics
  • Insert the Glass
  • Apply crowbar
Solar Panel

Solar panel.png

  • 1 Solar Panel Assembly
  • 2 Glass
  • Wrench the Solar Assembly to anchor
  • Insert the Glass
  • Apply crowbar
Soil

Soil.png

  • 3 piles of soil clumps
  • Use soil clumps in hand, and select 'pile of dirt'
  • Use a shovel (no materials returned)

OR

  • Apply brute force (no materials returned)

Special Material Constructions

Construction made using abnormal materials that are not normally available to the station except through science or antagonists.

Alien Constructions

A list of constructions that involve the use of Alien Alloy sheets.

Object Materials Construction Deconstruction
Alien Wall

Alien Wall.png

  • 2 Metal
  • 2 Alien Alloy
  • Use metal in-hand
  • Select "wall girder"
  • Apply alien alloy
  • Apply welder with harm intent (2 alien alloy returned)
  • Apply wrench (2 metal returned)
Alien Fake Wall

Alien Fake Wall.gif

  • 2 Metal
  • 2 Alien Alloy
  • Use metal in-hand
  • Select "wall girder"
  • Apply crowbar
  • Apply alien alloy
  • Apply welder (1 aline alloy returned)
  • Apply welder (2 metal returned)
    • Or apply wrench twice
Alien Floor Tile

Alien Tile.png

  • 1 Alien Alloy
  • Use alien alloy in-hand
  • Select "4x alien floor tiles"
  • N/A
Alien Floor

Alien Floor.gif

  • 1 Alien Tile
  • Apply alien floor tile to plating
  • Apply crowbar (1 alien floor tile returned)
Alien Door

Door Alien.gif

  • 4 Alien Alloy
  • 5 Cable Coil
  • Airlock Electronics
  • Use alien alloy in-hand
  • Select "alien airlock assembly"
  • Apply wrench, cable coil
  • Use airlock electronics in-hand to set access
  • Apply airlock electronics
  • Apply pen to optionally rename
  • Apply screwdriver
  • Weld airlock closed with active welding tool on harm intent
  • Apply screwdriver
  • Apply active welder to remove plating (2 metal returned)
  • Bolts up
  • Apply wirecutters, cut the test wire
  • Apply crowbar (airlock electronics returned)
  • Apply wirecutters (5 cable coil returned)
  • Apply wrench, active welder (4 alien alloy returned)
Alien Locker

Alien Locker.gif

  • 2 Alien Alloys
  • Use alien alloy in-hand
  • Select "alien locker"
  • Open the locker
  • Apply welder (2 alien alloys returned)
Alien Bed

Alien Bed.png

  • 2 Alien Alloys
  • Use alien alloy in-hand
  • Select "alien bed"
  • Apply wrench (2 alien alloys returned)
Alien Table Frame

Alien Table Frame.png

  • 1 Alien Alloy
  • Use alien alloy in-hand
  • Select "alien table frame"
  • Apply wrench (1 alien alloy returned)
Alien Table

Alien Table.png

  • 1 Alien Alloy
  • Apply alien alloy to an alien table frame
  • Apply wrench (2 alien alloys returned)

Brass Constructions

A list of constructions that involve the use of Brass Sheets.

Object Materials Construction Deconstruction
Wall Gear

Brass Wall Gear.png

  • 3 Brass
  • Use brass in-hand
  • Select "wall gear"
  • Apply wrench to unsecure
  • Apply screwdriver (3 brass returned)
Clockwork Wall

Brass Clockwork Wall.png

  • 5 Brass
  • Use brass in-hand
  • Select "wall gear"
  • Apply brass to wall gear
  • Apply welder on harm intent (2 brass returned)
  • Apply wrench
  • Apply screwdriver (3 brass returned)
Clockwork Fake Wall

Brass Clockwork Fake Wall.gif

  • 5 Brass
  • Use brass in-hand
  • Select "wall gear"
  • Apply wrench
  • Apply brass to wall gear
  • Apply welder (1 brass returned)
  • Apply screwdriver (3 brass returned)
Clockwork Floor

Brass Clockwork Floor.png

  • 1 Brass
  • Apply brass to plating
  • Apply crowbar (1 brass returned)
Brass Windoor

Brass Windoor.png

  • 2 Brass
  • 1 Cable Coil
  • Airlock Electronics
  • Use brass in-hand
  • Select "windoor"
  • Apply wrench
  • Use airlock electronics in-hand to set access
  • Apply cable, airlock electronics
  • Apply crowbar
  • Apply crowbar to open windoor
  • Apply screwdriver, crowbar (airlock electronics returned)
  • Apply wirecutters, wrench (cable returned)
  • Apply active welder (2 reinforced glass returned)
Directional Brass Window

Directional Brass Window.png

  • 1 Brass
  • Use brass in-hand
  • Select "directional window"
  • Apply screwdriver, crowbar, then screwdriver
  • Unsecure with screwdriver
  • Apply wrench (1 material returned)
Fulltile Brass Window

Fulltile Brass Window.png

  • 2 Brass
  • Use brass in-hand
  • Select "fulltile window"
  • Fasten with screwdriver
  • Unsecure with screwdriver
  • Apply wrench (2 material returned)
Brass Chair

Brass Chair.png

  • 1 Brass

Use brass in-hand Select "chair"

  • Apply wrench (2 material returned)
Brass Table Frame

Brass Table Frame.png

  • 1 Brass
  • Use brass in-hand
  • Select "table frame"
  • Apply wrench (1 material returned)

Mineral Constructions

These are constructions outside of the normal base materials (like glass and metals). Due to their rarer nature they are a bit more exotic, unique, and flamboyant in their appearances. All of these materials except for sandstone (need sand) can be acquired from the ORM in Cargo.

Sandstone Constructions

A list of constructions that involve the use of Sandstone sheets.

Object Materials Construction Deconstruction
Sandstone Wall

Sandstone Wall.png

  • 2 Metal
  • 2 Sandstone
  • Use metal in-hand
  • Select "wall girders"
  • Apply Sandstone to girder
  • Apply welder on harm intent (2 Sandstone returned)
  • Apply wrench (2 metal returned)
Sandstone Fake Wall

Sandstone Fake Wall.gif

  • 2 Metal
  • 2 Sandstone
  • Use metal in-hand
  • Select "wall girder"
  • Apply crowbar
  • Apply sandstone
  • Apply welder (2 sandstone returned)
  • Apply welder again (2 metal returned)
    • Or apply wrench twice
Sandstone Door

Door sand.gif

  • 10 Sandstone
  • Use sandstone in-hand
  • Select "sandstone door"
  • Hit with object on harm intent (5 sandstone returned)
Sandstone Airlock

Sandstone Airlock.gif

  • 2 Sandstone
  • 4 Metal
  • 1 Cable coil
  • 1 Airlock electronics
Assistant Statue

Assistant Statue.png

  • 5 Sandstone
  • Use sandstone in-hand
  • Select "assistant statue"
  • Apply welder (5 sandstone returned)

Plasma Constructions

A list of constructions that involve the use of Plasma sheets.

Object Materials Construction Deconstruction
Plasma Wall

Plasma Wall.png

  • 2 Metal
  • 2 Plasma
  • Use metal in-hand
  • Select "wall girders"
  • Apply plasma to girder
  • Apply welder on harm intent (plasma fire returned)
  • Run for your life
Plasma Fake Wall

Plasma Fake Wall.gif

  • 2 Metal
  • 2 Plasma
  • Use metal in-hand
  • Select "wall girder"
  • Apply crowbar
  • Apply plasma
  • Apply welder (plasma fire returned)
  • Run for your life, again
Plasma Tile

Plasma Tile.png

  • 1 Plasma
  • Use plasma in-hand
  • Select "4x plasma tiles"
  • Put plasma tiles into the ORM (0.25 plasma per tile)
Plasma Floor

Plasma Floor.png

  • 1 Plasma Tile
  • Apply plasma tile to plating
  • Apply crowbar (1 plasma tile returned)
Plasma Door

Door plasma.gif

  • 10 Plasma
  • Use plasma in-hand
  • Select "plasma door"
  • Hit with object on harm intent (5 plasma returned)
Plasma Airlock

Plasma Airlock.gif

  • 2 Plasma
  • 4 Metal
  • 1 Cable coil
  • 1 Airlock electronics
Scientist Statue

Scientist Statue.png

  • 5 Plasma
  • Use plasma in-hand
  • Select "scientist statue"
  • Apply welder (plasma fire returned)
  • Run, yet again, for your life
Xenomorph Statue

Xenomorph Statue.png

  • 5 Plasma
  • Use plasma in-hand
  • Select "xenomorph statue"
  • Apply welder (plasma fire returned)
  • You know the drill

Gold Constructions

A list of constructions that involve the use of Gold sheets.

Object Materials Construction Deconstruction
Gold Wall

Gold Wall.png

  • 2 Metal
  • 2 Gold
  • Use metal in-hand
  • Select "wall girders"
  • Apply gold to girder
  • Apply welder on harm intent (2 gold returned)
  • Apply wrench (2 metal returned)
Gold Fake Wall

Gold Fake Wall.gif

  • 2 Metal
  • 2 Gold
  • Use metal in-hand
  • Select "wall girder"
  • Apply crowbar
  • Apply gold
  • Apply welder (2 gold returned)
  • Apply welder again (2 metal returned)
    • Or apply wrench twice
Gold Tile

Gold Tile.png

  • 1 Gold
  • Use gold in-hand
  • Select "4x gold tiles"
  • Put gold tiles into the ORM (0.25 gold per tile)
Gold Floor

Gold Floor.png

  • 1 Gold Tile
  • Apply gold tile to plating
  • Apply crowbar (1 gold tile returned)
Gold Fancy Tile

Gold Fancy Tile.png

  • 1 Gold Tile
  • Use gold tile in-hand
  • Select "gold fancy tile"
  • Use gold fancy tile in-hand
    • Select "regular gold tile" (1 gold tile returned per 1 gold fancy tile)
  • Put gold fancy tiles into the ORM (0.25 gold per tile)
Gold Fancy Floor

Gold Fancy Floor.png

  • 1 Gold Fancy Tile
  • Apply gold fancy tile to plating
  • Apply crowbar (1 gold fancy tile returned)
Gold Door

Door gold.gif

  • 10 Gold
  • Use gold in-hand
  • Select "gold door"
  • Hit with object on harm intent (5 gold returned)
Gold Airlock

Gold Airlock.gif

  • 2 Gold
  • 4 Metal
  • 1 Cable coil
  • 1 Airlock electronics
Head of Security Statue

Head Of Security Statue.png

  • 5 Gold
  • Use gold in-hand
  • Select "HoS statue"
  • Apply welder (5 gold returned)
Head of Personnel Statue

Head Of Personnel Statue.png

  • 5 Gold
  • Use gold in-hand
  • Select "HoP statue"
  • Apply welder (5 gold returned)
Chief Engineer Statue

Chief Engineer Statue.png

  • 5 Gold
  • Use gold in-hand
  • Select "CE statue"
  • Apply welder (5 gold returned)
Reserach Director Statue

Research Director Statue.png

  • 5 Gold
  • Use gold in-hand
  • Select "RD statue"
  • Apply welder (5 gold returned)
Chief Medical Officer Statue

Chief Medical Officer Statue.png

  • 5 Gold
  • Use gold in-hand
  • Select "CMO statue"
  • Apply welder (5 gold returned)

Silver Constructions

A list of constructions that involve the use of Silver sheets.

Object Materials Construction Deconstruction
Silver Wall

Silver Wall.png

  • 2 Metal
  • 2 Silver
  • Use metal in-hand
  • Select "wall girders"
  • Apply silver to girder
  • Apply welder on harm intent (2 silver returned)
  • Apply wrench (2 metal returned)
Silver Fake Wall

Silver Fake Wall.gif

  • 2 Metal
  • 2 Silver
  • Use metal in-hand
  • Select "wall girder"
  • Apply crowbar
  • Apply silver
  • Apply welder (2 silver returned)
  • Apply welder again (2 metal returned)
    • Or apply wrench twice
Silver Tile

Silver Tile.png

  • 1 Silver
  • Use silver in-hand
  • Select "4x silver tiles"
  • Put silver tiles into the ORM (0.25 silver per tile)
Silver Floor

Silver Floor.png

  • 1 Silver Tile
  • Apply silver tile to plating
  • Apply crowbar (1 silver tile returned)
Silver Fancy Tile

Silver Fancy Tile.png

  • 1 Silver Tile
  • Use silver tile in-hand
  • Select "silver fancy tile"
  • Use silver fancy tile in-hand
    • Select "regular silver tile" (1 silver tile returned per 1 silver fancy tile)
  • Put silver fancy tiles into the ORM (0.25 silver per tile)
Silver Fancy Floor

Silver Fancy Floor.png

  • 1 Silver Fancy Tile
  • Apply silver fancy tile to plating
  • Apply crowbar (1 silver fancy tile returned)
Silver Door

Door silver.gif

  • 10 Silver
  • Use silver in-hand
  • Select "silver door"
  • Hit with object on harm intent (5 silver returned)
Silver Airlock

Silver Airlock.gif

  • 2 Silver
  • 4 Metal
  • 1 Cable coil
  • 1 Airlock electronics
Janitor Statue

Janitor Statue.png

  • 5 Silver
  • Use silver in-hand
  • Select " janitor statue"
  • Apply welder (5 silver returned)
Security Officer Statue

Security Officer Statue.png

  • 5 Silver
  • Use silver in-hand
  • Select "sec officer statue"
  • Apply welder (5 silver returned)
Security Cyborg Statue

Security Cyborg Statue.png

  • 5 Silver
  • Use silver in-hand
  • Select "sec borg statue"
  • Apply welder (5 silver returned)
Medical Doctor Statue

Medical Doctor Statue.png

  • 5 Silver
  • Use silver in-hand
  • Select "med doctor statue"
  • Apply welder (5 silver returned)
Medical Cyborg Statue

Medical Cyborg Statue.png

  • 5 Silver
  • Use silver in-hand
  • Select "med borg statue"
  • Apply welder (5 silver returned)
Monkey Statue

Monkey Statue.png

  • 5 Silver
  • Use silver in-hand
  • Select "monkey statue"
  • Apply welder (5 silver returned)
Corgi Statue

Corgi Statue.png

  • 5 Silver
  • Use silver in-hand
  • Select "corgi statue"
  • Apply welder (5 silver returned)

Uranium Constructions

A list of constructions that involve the use of Uranium sheets.

Object Materials Construction Deconstruction
Uranium Wall

Uranium Wall.png

  • 2 Metal
  • 2 Uranium
  • Use metal in-hand
  • Select "wall girders"
  • Apply uranium to girder
  • Apply welder on harm intent (2 uranium returned)
  • Apply wrench (2 metal returned)
Uranium Fake Wall

Uranium Fake Wall.gif

  • 2 Metal
  • 2 Uranium
  • Use metal in-hand
  • Select "wall girder"
  • Apply crowbar
  • Apply uranium
  • Apply welder (2 returned)
  • Apply welder again (2 metal returned)
    • Or apply wrench twice
Uranium Tile

Uranium Tile.png

  • 1 Uranium
  • Use uranium in-hand
  • Select "4x uranium tiles"
  • Put uranium tiles into the ORM (0.25 uranium per tile)
Uranium Floor

Uranium Floor.png

  • 1 Uranium Tile
  • Apply uranium tile to plating
  • Apply crowbar (1 uranium tile returned)
Uranium Door

Door uranium.gif

  • 10 Uranium
  • Use uranium in-hand
  • Select "uranium door"
  • Hit with object on harm intent (5 uranium returned)
Uranium Airlock

Uranium Airlock.gif

  • 2 Uranium
  • 4 Metal
  • 1 Cable coil
  • 1 Airlock electronics
Nuclear Explosive Statue

Nuclear Explosive Statue.png

  • 5 Uranium
  • Use uranium in-hand
  • Select "nuke statue"
  • Apply welder (5 uranium returned)
Engineer Statue

Engineer Statue.png

  • 5 Uranium
  • Use uranium in-hand
  • Select "engineer statue"
  • Apply welder (5 uranium returned)

Diamond Constructions

A list of constructions that involve the use of Diamond sheets.

Object Materials Construction Deconstruction
Diamond Wall

Diamond Wall.png

  • 2 Metal
  • 2 Diamonds
  • Use metal in-hand
  • Select "wall girders"
  • Apply diamond to girder
  • Apply welder on harm intent (2 diamonds returned)
  • Apply wrench (2 metal returned)
Diamond Fake Wall

Diamond Fake Wall.gif

  • 2 Metal
  • 2 Diamonds
  • Use metal in-hand
  • Select "wall girder"
  • Apply crowbar
  • Apply diamond
  • Apply welder (2 diamonds returned)
  • Apply welder again (2 metal returned)
    • Or apply wrench twice
Diamond Tile

Diamond Tile.png

  • 1 Diamond
  • Use diamond in-hand
  • Select "4x diamond tiles"
  • Put diamond tiles into the ORM (0.25 diamond per tile)
Diamond Floor

Diamond Floor.png

  • 1 Diamond Tile
  • Apply diamond tile to plating
  • Apply crowbar (1 diamond tile returned)
Diamond Door

Door diamond.gif

  • 10 Diamonds
  • Use diamond in-hand
  • Select "diamond door"
  • Hit with object on harm intent (5 diamonds returned)
Diamond Airlock

Diamond Airlock.gif

  • 2 Diamonds
  • 4 Metal
  • 1 Cable coil
  • 1 Airlock electronics
Captain Statue

Captain Statue.png

  • 5 Diamonds
  • Use diamonds in-hand
  • Select "captain statue"
  • Apply welder (5 diamonds returned)
AI Hologram Statue

AI Hologram Statue.png

  • 5 Diamonds
  • Use diamonds in-hand
  • Select "ai hologram statue"
  • Apply welder (5 diamonds returned)
AI Core Statue

AI Core Statue.png

  • 5 Diamonds
  • Use diamonds in-hand
  • Select "ai core statue"
  • Apply welder (5 diamonds returned)

Bananium Constructions

A list of constructions that involve the use of Bananium sheets.

Object Materials Construction Deconstruction
Bananium Wall

Bananium Wall.png

  • 2 Metal
  • 2 Bananium
  • Use metal in-hand
  • Select "wall girders"
  • Apply bananium to girder
  • Apply welder on harm intent (2 bananium returned)
  • Apply wrench (2 metal returned)
Bananium Fake Wall

Bananium Fake Wall.gif

  • 2 Metal
  • 2 Bananium
  • Use metal in-hand
  • Select "wall girder"
  • Apply crowbar
  • Apply bananium
  • Apply welder (2 bananium returned)
  • Apply welder again (2 metal returned)
    • Or apply wrench twice
Bananium Tile

Bananium Tile.png

  • 1 Bananium
  • Use bananium in-hand
  • Select "4x bananium tiles"
  • Put bananium tiles into the ORM (0.25 bananium per tile)
Bananium Floor

Bananium Floor.png

  • 1 Banalium Tile
  • Apply bananium tile to plating
  • Apply crowbar (1 bananium tile returned)
Bananium Airlock

Bananium Airlock.gif

  • 2 Bananium
  • 4 Metal
  • 1 Cable coil
  • 1 Airlock electronics
Clown Statue

Clown Statue.png

  • 5 Bananium
  • Use bananium in-hand
  • Select "clown statue"
  • Apply welder (5 bananium returned)

Tranquillite Constructions

A list of constructions that involve the use of Tranquillite sheets.

Object Materials Construction Deconstruction
Invisible Wall

Wet Floor.png

  • 5 Tranquillite
  • Use tranquillite in-hand
  • Select "invisible wall"
  • Apply force (3 tranquillite returned)
Silent Tile

Silent Tile.png

  • 1 Tranquillite
  • Use tranquillite in-hand
  • Select "4x silent tiles"
  • Put silent tiles into the ORM (0.25 tranquillite per tile
Silent Floor

Silent Floor.png

  • 1 Silent Tile
  • Apply silent tile to plating
  • Apply crowbar (1 silent tile returned)
Mime Statue

Mime Statue.png

  • 5 Tranquillite
  • Use tranquillite in-hand
  • Select "mime statue"
  • Apply welder (5 tranquillite returned)