Difference between revisions of "Mechanic"

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The mechanic is a [[Karma System|Karma]] unlocked job which can be accessed for 30 points. This job has little to no station responsibility and less access than [[engineers|Station Engineer]]. As such, your maim responsibility will be constructing and maintaining [[space pods]] for yourself or the crew. In a typical round you'll mostly find yourself making a pod then zooming around the station until you run out of fuel, destined to float in the far reaches of space '''[[death|forever]]'''.
The mechanic is a [[Karma System|Karma]] unlocked job which can be accessed for 30 points. This job has little to no station responsibility and less access than [[Station Engineer|engineers]]. As such, your maim responsibility will be constructing and maintaining [[space pods]] for yourself or the crew. In a typical round you'll mostly find yourself making a pod then zooming around the station until you run out of fuel, destined to float in the far reaches of space '''[[death|forever]]'''.


==The Final Frontier==
==The Final Frontier==

Revision as of 22:54, 28 August 2014

ENGINEERING

[[File:{{{img}}}]]
Mechanic

Superiors: Chief Engineer
Difficulty: Easy
Guides: Guide to Engineering, Hacking, Guide to Construction, Solars and this page.
Access: Engineering, Tech Storage, External airlocks, Maintenance, Mechanic Workshop
Duties: Make and maintain vehicle(s)



The mechanic is a Karma unlocked job which can be accessed for 30 points. This job has little to no station responsibility and less access than engineers. As such, your maim responsibility will be constructing and maintaining space pods for yourself or the crew. In a typical round you'll mostly find yourself making a pod then zooming around the station until you run out of fuel, destined to float in the far reaches of space forever.

The Final Frontier

You start out in an area near the engineering section of the station. However aside from the mechanic's workshop you begin in, the only other areas you have access to are maintenance. Despite this, you have everything you need to start building your first space pod.

The Right Tools

On your person you begin wearing your jumpsuit, a hardhat, and a toolbelt with an inventory of all the basic tools including wire. Within your small workshop, you will see a mechanical toolbox with replacement tools as well as a full stack of glass, metal, plasteel, and metal rods. Additionally, you will see two items which are very important in the pod building process, a pod core and a pod circuitboard. All of these tools will allow you to create one space pod. To your left, you will see a set of blast doors and a forcefield which exits to space and only pods can move through it. Keep in mind you don't start out with eye protection. So be sure to get a welding helmet or goggles before you start working.

Building a Pod

File:Pod Civ.png

Creating a basic pod for civilian use is quite easy. If nobody has broken into your workshop, you have all the tools to make one at round start.

  1. Machine Frame.png Build a 2x2 Square of machine frames using metal.
  2. Rods.png Use rods on the square to make a space pod frame.
  3. CableCoils.png Use wires on space pod frame.
  4. Screwdriver tool.png Use screwdriver on frame.
  5. Mainboard.png Insert the pod circuit board. You can get more of these from the circuit printer in robotics.
  6. Screwdriver tool.png Use a screwdriver on the frame.
  7. Core.png Insert the core. You can get more of these from the fabricator in robotics.
  8. Wrench.png Use a wrench on the frame
  9. Metal.png Use some metal on the frame.
  10. Wrench.png Use a wrench on the frame.
  11. Welder.png Use a welder on the frame.
  12. File:Metal r.png Use some plasteel on the frame.
  13. Wrench.png Use wrench on the frame
  14. Welder.png Use a welder on the frame.

Your space pod has been completed! You can now enter it and fly around at your leisure. The interior is pressurized, but unless you are using your own internals you will need to activate the space pod's air tank in order to breathe properly.

What else can I do?

Aside from making pods for yourself and the crew, not a whole lot. Because you will have essentially free reign in space, you can help out your engineering partners by wiring the solars if you manage to get a hold of a space suit. Additionally, you can simply zoom off into the unknown reaches of space, trying to find loot for yourself and those in research.

Traitoring

You will have access to the best get-away vehicle on the entire station in addition to free tools. Due to your mobility it will be extremely difficult for enemy authorities to catch you, with only your rival, the Security Pod Pilot to stop you.