Difference between revisions of "Medical Portal"
Jump to navigation
Jump to search
Medical Department
Shadeykins (talk | contribs) |
m (separates paragraphs in the introduction text) |
||
Line 3: | Line 3: | ||
| color = 57A3CC | | color = 57A3CC | ||
| textcolor = FFFFFF | | textcolor = FFFFFF | ||
| content = The '''Medical Department''' is filled with jobs aiming to keep you alive and healthy. It's made up of [[Medical Doctor|Medical Doctors]], who heal you should you get hurt or die, the [[Paramedic]], who rescues you from danger when you get hurt and can't get to Medbay yourself, the [[Virologist]], who cures any epidemics and occasionally makes a healing virus, and the [[Psychologist]], who will attempt to help any mental health problems onboard. The [[Coroner]], [[Chemist]], and [[Geneticist]] are less essential, but can be very useful when played skilfully. There's a lot of information to learn, from [[Surgery|surgeries]], to what [[Guide to Chemistry|medications]] cure what, to how to use this information effectively, but a good medical team is crucial to a smooth shift. Medbay can be calm and good for roleplay or devolve into chaos quickly, either from an [[Terror Spider|infestation]], or a [[Nuclear Agent|emergency of a nuclear variety]]. | | content = The '''Medical Department''' is filled with jobs aiming to keep you alive and healthy. It's made up of [[Medical Doctor|Medical Doctors]], who heal you should you get hurt or die, the [[Paramedic]], who rescues you from danger when you get hurt and can't get to Medbay yourself, the [[Virologist]], who cures any epidemics and occasionally makes a healing virus, and the [[Psychologist]], who will attempt to help any mental health problems onboard. | ||
The [[Coroner]], [[Chemist]], and [[Geneticist]] are less essential, but can be very useful when played skilfully. There's a lot of information to learn, from [[Surgery|surgeries]], to what [[Guide to Chemistry|medications]] cure what, to how to use this information effectively, but a good medical team is crucial to a smooth shift. | |||
Medbay can be calm and good for roleplay or devolve into chaos quickly, either from an [[Terror Spider|infestation]], or a [[Nuclear Agent|emergency of a nuclear variety]]. | |||
}} | }} | ||
Revision as of 02:14, 23 November 2023
The Medical Department is filled with jobs aiming to keep you alive and healthy. It's made up of Medical Doctors, who heal you should you get hurt or die, the Paramedic, who rescues you from danger when you get hurt and can't get to Medbay yourself, the Virologist, who cures any epidemics and occasionally makes a healing virus, and the Psychologist, who will attempt to help any mental health problems onboard.
The Coroner, Chemist, and Geneticist are less essential, but can be very useful when played skilfully. There's a lot of information to learn, from surgeries, to what medications cure what, to how to use this information effectively, but a good medical team is crucial to a smooth shift.
Medbay can be calm and good for roleplay or devolve into chaos quickly, either from an infestation, or a emergency of a nuclear variety.Want to learn more about Medical roles?
Just click on one of the roles to learn more about them!
Want to read an in-depth guide for Medical Roles?
Just click on one of the guides to learn more about them!