Difference between revisions of "Blueshield Officer"

From Paradise Station Wiki
Jump to navigation Jump to search
(Improved some points,if there's something else that should be added,PM me)
(Rewrote most of the guide, but kept the same premise as the previous contributor.)
Line 15: Line 15:


== The Man In Blue ==
== The Man In Blue ==
So,you've chosen to be the Blue Warden protecting one of those pesky,noisy and boring heads,huh?
So,you've chosen to be the Blue Warden protecting one of those pesky, noisy and boring heads, huh?


Well,sucks to be you!
Well, sucks to be you!


In fact,you will spend most of your time following a Head,protecting his life and in general being a sort-of Third Echelon with your chosen head!
In fact, you will spend most of your time following a Head, protecting his life and in general being a sort-of Third Echelon with your chosen head!


But one thing MUST be clear,you're not part of the Security,nor you are a Freelancer Mercenary, you are a Bodyguard, so you should act as one,not running around freely ignoring that RD burning alive inside toxins or that CE entering inside the Singulo Field just for seeing how's inside a black hole.
There is one very important aspect of your job and it's you're not part of the Security, nor you are a Freelancer Mercenary. You are a loyalty implanted Bodyguard, so you should act as one and not running around freely ignoring that RD burning alive inside toxins or that CE is curious to see what the Singularity looks like from inside.
If you spent 30 [[Karma]] for this,you should know that you're not a Blue Sec Officer with a private office where you can drink till you pass out,you are '''The Bodyguard''' recruited by the NT for every Head in need of protection!
If you spent the 30 [[Karma]] for this job, you should know that you're not a [[Security Officer]] with a private office where you can drink till you pass out, you are '''The Bodyguard!'''


Now that we pointed out this little thing,time to see what you should know and what you should do!
Now that we pointed out this little thing, time to see what you should know and what you should do!


== Greetings Sir,I Will Be Your Babysitter ==
=== Preparation ===
Yes,from what you could have understand from the title,you will be Head-Babysitting during all the shift you've chosen,but what should be the first steps besides arming yourself?
As you would expect, you will be looking after members of the [[Chain of Command]] during the shift, however aside from arming yourself, there is more preparation to be had. You have in your bag, in addition to default items, a box of death alarm implants along with an injector. Upon the death of anyone injected with such an implant, a station wide alert through the radio-feed will declare their demise, as well location. This can be used to quickly retrieve a body for cloning and, sometimes, catch their murderer.


Surely implanting every Head from the start of the shift,call them inside the [[Bridge]] and '''Tatà!''' you will now have the way to know where they are when they die,so you can run to their position and clone their ass back to this universe of misery and pain!(Besides kicking every hostile near the body of said Head into the hands of the Sec members,obviously)
One of your first acts should be to notify the heads of staff of your presence and request them to meet you at the [[Bridge]] for implantation. In this way, you can quickly administer implants before everyone gets busy and preoccupied. Be warned, though, that you don't actually have enough implants for every member of the senior staff, so prioritization is key. Additionally, all heads of staff have a right to refuse implantation. Forcing an implant on one of the people you are sworn to protect is poor form for your role and it can surely guarantee your presence will not be a welcome one.


After this step is done,you did half of your job!(You've told'em to set those suit sensors to max,right?)
=== Protection Detail ===


Great,isn't it?
After your preparation is complete. It is up to you how you will go about your objectives, so long as you pursue them. You may choose to accompany the Captain on his ventures for the entire round, or you may decide that you wish to keep a vigil on the Head of Personnel or any other head of staff. You may also decide to not attach yourself to any particular head and instead choose to keep a constant rotation on each one, including even the [[NanoTrasen Representative]].


Sadly,now comes the hard part,successfully protecting a Head!
One of the most important things to consider, and one that is highly stressed about the Blueshield job, is that you have little authority over fellow crew. If you cuff someone, you must take them to proper authorities for processing. You are not a vigilante. Until an emergency occurs, the role of Blueshield is heavily roleplay based. So being able to convey a character and generally have a good time roleplaying with the people you need to protect and those around you will make you a blueshield everyone wants to have around. Conversely, you are just as valid as playing a stoic character, quietly shadowing those they are sworn to protect, never speaking unless spoken to.


First of all,if you choose to protect the CE you should know that you're going to have a hard time,instead,if you pick the CMO the RD or the HoP you will spend all the shift following someone that couldn't care less about protection and that probably doesn't need it!(Besides from that kind of HoP when he decides to go around and help the Security without backup...)
Additionally, as the Blueshield, you must prioritize. In an emergency, you may have to make harsh decisions, and you may need to let people die. The Heads of Staff are more important than any other member of crew, so you should not be stopped from covering your superior to save a security officer in the face of doom if it will endanger a head. Additionally, pay attention to the chain of command. The Captain is more crucial to your mission than anyone else, with the [[Head of Personnel]] and other senior staff as less prudent, though still extremely important to your mission. The NanoTrasen Representative also falls under your purview, but he is of less consequence than any of your other charges.


Also,one thing that you will learn is that you'll have to prioritize your objectives,so,who would you save when the times are hard,the HoP or that CMO?
Due to the status of your job, it is important to know the basics of treating injuries. See the [[Guide to Medicine]] for more details. In your locker, you have an advanced first aid kit, which has splints for limb breaks, as well as trauma packs and advanced burn packs that can be used to give a moderate heal to any body area for brute and burn damage respectively.
If you answered the CMO,you probably are a Doctor in disguise or the CMO.


The point is,you should choose who you WILL save and who is expendable and can get an easy replacement and who's death can hinder the general security of the station,for example the HoP is important for the Console Access,the HoS is important for the Armory and his armor/equipment Etc. Etc. Etc.
=== Relation with Security ===


== Marine Down,Send A Medic And Some Backup! ==
Aside from being a part of Brigston in the [[Nations]] game mode, you don't have any formal relations with the security team. You may decide to coordinate with security forces in investigations if there is evidence of a threat against command personnel, but this should not deviate you from your physical vanguard. You have a pair of handcuffs in your office, but this does not make you obligated to carry out [[Space Law]]. Apprehension of criminals is their job, and your handcuffs should be used to neutralize threats to the senior staff, only for your prize to be handed off to the [[Warden]] so you can get right back to protection detail as soon as possibly.
 
Yes,you will need some medical knowledge to stabilize or even save your chosen Head!
 
So,for this reason,take that First Aid kit from the Bridge and always remember to apply some medical treatment before moving an injuried Head to the Medbay(Or to the Geneticist...)!
If you want a more detailed guide about the kind of damages and the way to heal them,use [[Guide to Medicine|this]].
 
Also,you could use, during hard times, to pull back and find a safe place for you and your VIP,in that cases,always ask help at the Security.
 
Regarding Security,you could join some of their happy investigations only when there could be a threat against the Heads in general or to the Head you're protecting,in this case alert the HoS that you're joining forces with him,just remember that you're an outsider and not a part of security and he can't orders you around but you can't act as a Vigilante aswell!
 
The Golden Rule of the BS is:You Will Be Their Shadow,Not A Security Smurf!




{{Jobs}}
{{Jobs}}
[[Category:Jobs]]
[[Category:Jobs]]

Revision as of 04:47, 2 June 2014

Template:WIP

SPECIAL SECURITY

[[File:]]
Blueshield

Superiors: Heads of Staff and the Nanotransen Representative
Difficulty: Hard
Guides: Guide to Security, Space Law, Standard Operating Procedure and even a little of medical treatment.
Access: Security, Blueshield's Office, Morgue, Maintenance, Bridge
Duties: Act as a bodyguard and advisor for the Heads of Staff. Remember, All you gotta do is stick like glue to your chosen Head.


The Man In Blue

So,you've chosen to be the Blue Warden protecting one of those pesky, noisy and boring heads, huh?

Well, sucks to be you!

In fact, you will spend most of your time following a Head, protecting his life and in general being a sort-of Third Echelon with your chosen head!

There is one very important aspect of your job and it's you're not part of the Security, nor you are a Freelancer Mercenary. You are a loyalty implanted Bodyguard, so you should act as one and not running around freely ignoring that RD burning alive inside toxins or that CE is curious to see what the Singularity looks like from inside. If you spent the 30 Karma for this job, you should know that you're not a Security Officer with a private office where you can drink till you pass out, you are The Bodyguard!

Now that we pointed out this little thing, time to see what you should know and what you should do!

Preparation

As you would expect, you will be looking after members of the Chain of Command during the shift, however aside from arming yourself, there is more preparation to be had. You have in your bag, in addition to default items, a box of death alarm implants along with an injector. Upon the death of anyone injected with such an implant, a station wide alert through the radio-feed will declare their demise, as well location. This can be used to quickly retrieve a body for cloning and, sometimes, catch their murderer.

One of your first acts should be to notify the heads of staff of your presence and request them to meet you at the Bridge for implantation. In this way, you can quickly administer implants before everyone gets busy and preoccupied. Be warned, though, that you don't actually have enough implants for every member of the senior staff, so prioritization is key. Additionally, all heads of staff have a right to refuse implantation. Forcing an implant on one of the people you are sworn to protect is poor form for your role and it can surely guarantee your presence will not be a welcome one.

Protection Detail

After your preparation is complete. It is up to you how you will go about your objectives, so long as you pursue them. You may choose to accompany the Captain on his ventures for the entire round, or you may decide that you wish to keep a vigil on the Head of Personnel or any other head of staff. You may also decide to not attach yourself to any particular head and instead choose to keep a constant rotation on each one, including even the NanoTrasen Representative.

One of the most important things to consider, and one that is highly stressed about the Blueshield job, is that you have little authority over fellow crew. If you cuff someone, you must take them to proper authorities for processing. You are not a vigilante. Until an emergency occurs, the role of Blueshield is heavily roleplay based. So being able to convey a character and generally have a good time roleplaying with the people you need to protect and those around you will make you a blueshield everyone wants to have around. Conversely, you are just as valid as playing a stoic character, quietly shadowing those they are sworn to protect, never speaking unless spoken to.

Additionally, as the Blueshield, you must prioritize. In an emergency, you may have to make harsh decisions, and you may need to let people die. The Heads of Staff are more important than any other member of crew, so you should not be stopped from covering your superior to save a security officer in the face of doom if it will endanger a head. Additionally, pay attention to the chain of command. The Captain is more crucial to your mission than anyone else, with the Head of Personnel and other senior staff as less prudent, though still extremely important to your mission. The NanoTrasen Representative also falls under your purview, but he is of less consequence than any of your other charges.

Due to the status of your job, it is important to know the basics of treating injuries. See the Guide to Medicine for more details. In your locker, you have an advanced first aid kit, which has splints for limb breaks, as well as trauma packs and advanced burn packs that can be used to give a moderate heal to any body area for brute and burn damage respectively.

Relation with Security

Aside from being a part of Brigston in the Nations game mode, you don't have any formal relations with the security team. You may decide to coordinate with security forces in investigations if there is evidence of a threat against command personnel, but this should not deviate you from your physical vanguard. You have a pair of handcuffs in your office, but this does not make you obligated to carry out Space Law. Apprehension of criminals is their job, and your handcuffs should be used to neutralize threats to the senior staff, only for your prize to be handed off to the Warden so you can get right back to protection detail as soon as possibly.


Template:Jobs