Difference between revisions of "Cortical Borer"
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| N/A | | N/A | ||
|Paralyzes a victim for about 3-4 seconds, be careful because this is not quite long enough to infest them. | |Paralyzes a victim for about 3-4 seconds, be careful because this is not quite long enough to infest them. | ||
|- | |||
!Hide | |||
| N/A | |||
| N/A | |||
| N/A | |||
|Hide under tables and lay in wait to slither into an unsuspecting head! | |||
|- | |- | ||
!Infest | !Infest | ||
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| 5 | | 5 | ||
|This allows you to gain slither into someone's ear and be inside their brain, both must remain still during the casting time otherwise you fall out. | |This allows you to gain slither into someone's ear and be inside their brain, both must remain still during the casting time otherwise you fall out. | ||
|- | |||
!Release Host | |||
| N/A | |||
| N/A | |||
| 30? | |||
|This disconnects you from the brain and drop out the ear to slither away. | |||
|- | |||
!Secrete Chemicals | |||
| N/A | |||
| 50 | |||
| N/A | |||
|INJECT CHEMICAL MAKE HOST ROBUST! | |||
|} | |} | ||
Revision as of 10:12, 11 March 2014
A small, slug like creature that burrows into the brains of crewmembers and monkeys and takes over the mind and the body.
Use say ; to speak with your fellow borers through your hivemind Cortical link
Able to secrete 4 kinds of chemicals, each secretion requires 50 chemicals:
Alkysine: Lessens the damage to neurological tissue, effective even after catastrophic injury. Used for treating brain damage
Bicaridine: An analgesic which is highly effective at treating brute damage. It is useful for stabilizing people who have been severely beaten, as well as treating less life-threatening injuries.
Hyperzine: A highly effective, long lasting muscle stimulant. It allows greater freedom of movement in bulky clothing although it has the side effect of causing some twitching.
Tramadol: A simple, yet effective painkiller. Very effective for patients in shock.
Able to reproduce when in control, takes 100 chemicals for each new borer.
Max chemicals able to store: 250
Spells and other Magickes
These abilities deal with OH GOD A MIND SLUG GET IT OUT!!
Ability | Cooldown | Chemical Cost | Casting Time | Description |
---|---|---|---|---|
Assume Control | N/A | N/A | 30? | This allows you to take control of the person you're inside of. |
Crawl Through Vent | N/A | N/A | N/A | This allows you to vent crawl to wherever this is another vent, currently allows you to crawl out of welded vents but not back into them. |
Dominate Victim | 30? | N/A | N/A | Paralyzes a victim for about 3-4 seconds, be careful because this is not quite long enough to infest them. |
Hide | N/A | N/A | N/A | Hide under tables and lay in wait to slither into an unsuspecting head! |
Infest | N/A | N/A | 5 | This allows you to gain slither into someone's ear and be inside their brain, both must remain still during the casting time otherwise you fall out. |
Release Host | N/A | N/A | 30? | This disconnects you from the brain and drop out the ear to slither away. |
Secrete Chemicals | N/A | 50 | N/A | INJECT CHEMICAL MAKE HOST ROBUST! |