Difference between revisions of "Job Selection and Assignment"
Jump to navigation
Jump to search
Useful Resources
Quickbar Navigation General Information
Jobs & Antagonists
Legal Proceedings & SOP
Portals
(clarifications) |
Sirryan2002 (talk | contribs) (added NR tag) |
||
Line 1: | Line 1: | ||
{{Needsrevision|reason=Well written and informative, however, it could use formatting and stylistic revisions to make it less of a wall of text and easier on the eyes}} | |||
{{Glossarytable}} | {{Glossarytable}} | ||
Revision as of 00:19, 4 March 2021
Vital Information
- You should have your favorite job set to HIGH, at least 3 more set to MEDIUM, and at least 3 more set to LOW. Not doing this reduces the chances of you getting ANY of the jobs you like.
- If you have Command jobs in your preferences, you may get them more often than you expect.
- Your job preferences have NO impact on whether you get antag or not.
- At the bottom of the job preferences screen, by default it says "get random job if preferences unavailable". Clicking this changes it to "Return to lobby if preferences unavailable", which means that, at round start, if you don't get any of your preferred jobs, you stay in the lobby, and can then hit 'Join' to select any open job. This gives you more choice over which job you get, at the price of making it slightly less likely that there is any job available at the time you make your selection.
Detailed Explanation of Job Selection Process (for nerds)
- Antag status is determined first, BEFORE any job selection happens.
- At least one head (member of command) is selected, from players with any command job set to HIGH. If none, from any with it set to MEDIUM. If none, from any with it set to LOW.
- The AI is selected, from players with AI set to HIGH. If none, from any with it set to MEDIUM. If none, from any with it set to LOW.
- Jobs are assigned to players with that job set to HIGH.
- Jobs are assigned to players with that job set to MEDIUM.
- Jobs are assigned to players with that job set to LOW.
- The remaining players get a random job, or are returned to the lobby, or spawn as assistants, depending on their preferences.
Implications Of Job Selection (for nerds)
- There will always be at least one department head, unless every player has all head jobs set to NEVER.
- There will always be an AI, unless every single player has AI set to NEVER.
- Jobs will always go to a player with that job set as HIGH, unless no player has it set to HIGH, in which case players with it set to MEDIUM can get it. Yes, this means if there is a job where one person has it set to HIGH, and 30 others have it set to MEDIUM, the one person with it set to HIGH will get it every, single, shift. That's the power of the HIGH job preference.
- Since antag status is determined before job selection, your job selection cannot possibly influence whether you get antag or not. You being an antag will, however, prevent you spawning as certain jobs, like Security. If you have "Get random job if preferences are unavailable" set, you may wish to ensure you have some non-security jobs on MEDIUM or LOW so it has something to spawn you as if you are an antag. If it cannot find anything you will still spawn, but you may be a random job, or civilian.