Difference between revisions of "MODsuits"
(→Non-Printable Modules: Added cham module.) |
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|- style="background-color: #ffeeee;" | |- style="background-color: #ffeeee;" | ||
| '''Complexity:''' 2 <br> '''Cell Drain:''' None | | '''Complexity:''' 2 <br> '''Cell Drain:''' None | ||
|} | |||
{| class="wikitable" style="width: 100%; background-color: #ffdddd;" | |||
|- style="vertical-align: top;" | |||
| style="background-color: #ff9999; width: 20%; text-align: center;" | '''Smoke Grenade Module''' <br> [[File:Mod Smoke Grenade.png]] | |||
| rowspan='2' style="width: 25%" | | |||
{| style="width:100%; margin: 0px;" | |||
| style="background-color: darkred; text-align: center; color: white;" | '''Required Tech Levels:''' | |||
|- | |||
| 5 Materials <br> 6 Engineering <br> 2 Illegal | |||
|} | |||
| rowspan='2' style="width: 55%" | | |||
{| style="width:100%; margin: 0px;" | |||
| style="background-color: darkred; text-align: center; color: white;" | '''Description''' | |||
|- | |||
| ''A module that dispenses smoke grenades for hasty getaways. Ninja outfit not included.'' | |||
|} | |||
|- style="background-color: #ffeeee;" | |||
| '''Complexity:''' 1 <br> '''Cell Drain:''' None | |||
|} | |} | ||
</tab> | </tab> | ||
Line 965: | Line 983: | ||
| style="background-color: #A06DA0; text-align: center; color: white;" | '''Description''' | | style="background-color: #A06DA0; text-align: center; color: white;" | '''Description''' | ||
|- | |- | ||
| ''Pre-Equipped on commander and inquisitory [[#Responsory MODsuit|Responsory MODsuits]]. Pre-Equipped on [[#Apocryphal|Apocryphal MODsuit]]. Inside of Metroid [[Syndicate Items#Syndicate Bundle Equipment|Bundle]]. Can be bought from [[ | | ''Pre-Equipped on commander and inquisitory [[#Responsory MODsuit|Responsory MODsuits]]. Pre-Equipped on [[#Apocryphal|Apocryphal MODsuit]]. Inside of Metroid [[Syndicate Items#Syndicate Bundle Equipment|Bundle]]. Can be bought from [[Traders]].'' | ||
|} | |} | ||
|- | |- | ||
Line 1,041: | Line 1,059: | ||
|- | |- | ||
! Bomb | ! Bomb | ||
! | ! Bio | ||
! | ! Energy | ||
! Radiation | ! Radiation | ||
|- | |- | ||
| 0 | | 0 | ||
| | | IMMUNE | ||
| 5 | | 5 | ||
| 25 | | 25 | ||
Line 1,080: | Line 1,098: | ||
|- | |- | ||
! Bomb | ! Bomb | ||
! | ! Bio | ||
! | ! Energy | ||
! Radiation | ! Radiation | ||
|- | |- | ||
| 30 | | 30 | ||
| | | IMMUNE | ||
| 5 | | 5 | ||
| 150 | | 150 | ||
Line 1,121: | Line 1,139: | ||
|- | |- | ||
! Bomb | ! Bomb | ||
! | ! Bio | ||
! | ! Energy | ||
! Radiation | ! Radiation | ||
|- | |- | ||
| 15 | | 15 | ||
| | | IMMUNE | ||
| 5 | | 5 | ||
| 15 | | 15 | ||
Line 1,161: | Line 1,179: | ||
|- | |- | ||
! Bomb | ! Bomb | ||
! | ! Bio | ||
! | ! Energy | ||
! Radiation | ! Radiation | ||
|- | |- | ||
| 50 | | 50 | ||
| | | IMMUNE | ||
| 10 | | 10 | ||
| IMMUNE | | IMMUNE | ||
Line 1,202: | Line 1,220: | ||
|- | |- | ||
! Bomb | ! Bomb | ||
! | ! Bio | ||
! | ! Energy | ||
! Radiation | ! Radiation | ||
|- | |- | ||
| 10 | | 10 | ||
| | | IMMUNE | ||
| 5 | | 5 | ||
| 0 | | 0 | ||
Line 1,241: | Line 1,259: | ||
|- | |- | ||
! Bomb | ! Bomb | ||
! | ! Bio | ||
! | ! Energy | ||
! Radiation | ! Radiation | ||
|- | |- | ||
| 50 | | 50 | ||
| | | IMMUNE | ||
| 5 | | 5 | ||
| 50 | | 50 | ||
Line 1,281: | Line 1,299: | ||
|- | |- | ||
! Bomb | ! Bomb | ||
! | ! Bio | ||
! | ! Energy | ||
! Radiation | ! Radiation | ||
|- | |- | ||
| 10 | | 10 | ||
| | | IMMUNE | ||
| 5 | | 5 | ||
| 0 | | 0 | ||
Line 1,320: | Line 1,338: | ||
|- | |- | ||
! Bomb | ! Bomb | ||
! | ! Bio | ||
! | ! Energy | ||
! Radiation | ! Radiation | ||
|- | |- | ||
| 10 | | 10 | ||
| | | IMMUNE | ||
| 5 | | 5 | ||
| 50 | | 50 | ||
Line 1,359: | Line 1,377: | ||
|- | |- | ||
! Bomb | ! Bomb | ||
! | ! Bio | ||
! | ! Energy | ||
! Radiation | ! Radiation | ||
|- | |- | ||
| IMMUNE | | IMMUNE | ||
| | | IMMUNE | ||
| 5 | | 5 | ||
| 75 | | 75 | ||
Line 1,398: | Line 1,416: | ||
|- | |- | ||
! Bomb | ! Bomb | ||
! | ! Bio | ||
! | ! Energy | ||
! Radiation | ! Radiation | ||
|- | |- | ||
| 25 | | 25 | ||
| | | IMMUNE | ||
| 5 | | 5 | ||
| 0 | | 0 | ||
Line 1,412: | Line 1,430: | ||
|- | |- | ||
| | | | ||
|} | |} | ||
|- | |- | ||
Line 1,438: | Line 1,455: | ||
|- | |- | ||
! Bomb | ! Bomb | ||
! | ! Bio | ||
! | ! Energy | ||
! Radiation | ! Radiation | ||
|- | |- | ||
| 40 | | 40 | ||
| | | IMMUNE | ||
| 15 | | 15 | ||
| 25 | | 25 | ||
Line 1,452: | Line 1,469: | ||
|- | |- | ||
| | | | ||
|} | |} | ||
|- | |- | ||
Line 1,459: | Line 1,475: | ||
<br>'''Cell drain''': 5 | <br>'''Cell drain''': 5 | ||
<br>'''Slowdown''': 0.25 | <br>'''Slowdown''': 0.25 | ||
|} | |||
{| class="wikitable" style="width: 80%;" | |||
|- style="vertical-align: top;" | |||
| style="background-color: #6FAED3; width: 15%; text-align: center;" | '''Praetorian MODsuit''' <br> [[File:Mod Praetorian.png]] {{anchor|Praetorian MODsuit}} | |||
| rowspan='2' style="width: 35%" | | |||
{| class="wikitable" style="width: 100%; margin: 0px; text-align: center;" | |||
| colspan='8' style="background-color: #127BB7; color: white;" | '''Resistances''' | |||
|- | |||
! style="width: 25%" |Melee | |||
! style="width: 25%" |Bullet | |||
! style="width: 25%" |Laser | |||
! style="width: 25%" |Fire | |||
|- | |||
| 25 | |||
| 20 | |||
| 20 | |||
| 150 | |||
|- | |||
! Bomb | |||
! Bio | |||
! Energy | |||
! Radiation | |||
|- | |||
| 25 | |||
| IMMUNE | |||
| 5 | |||
| 0 | |||
|} | |||
| rowspan='2' style="width: 50%" | | |||
{| style="width:100%; margin: 0px;" | |||
| style="background-color: #127BB7; text-align: center; color: white;" | '''Additional Information''' | |||
|- | |||
| | |||
|} | |||
|- | |||
| | |||
'''Complexity''': 12 | |||
<br>'''Cell drain''': 5 | |||
<br>'''Slowdown''': 0.45 | |||
|} | |} | ||
{| class="wikitable" style="width: 80%;" | {| class="wikitable" style="width: 80%;" | ||
Line 1,478: | Line 1,533: | ||
|- | |- | ||
! Bomb | ! Bomb | ||
! | ! Bio | ||
! | ! Energy | ||
! Radiation | ! Radiation | ||
|- | |- | ||
| 15 | | 15 | ||
| | | IMMUNE | ||
| 15 | | 15 | ||
| 50 | | 50 | ||
Line 1,518: | Line 1,573: | ||
|- | |- | ||
! Bomb | ! Bomb | ||
! | ! Bio | ||
! | ! Energy | ||
! Radiation | ! Radiation | ||
|- | |- | ||
| 5 | | 5 | ||
| | | IMMUNE | ||
| 5 | | 5 | ||
| 0 | | 0 | ||
Line 1,558: | Line 1,613: | ||
|- | |- | ||
! Bomb | ! Bomb | ||
! | ! Bio | ||
! | ! Energy | ||
! Radiation | ! Radiation | ||
|- | |- | ||
| 35 | | 35 | ||
| | | IMMUNE | ||
| 5 | | 5 | ||
| | | IMMUNE | ||
|} | |} | ||
'''In EVA Mode''' | '''In EVA Mode''' | ||
Line 1,584: | Line 1,639: | ||
|- | |- | ||
! Bomb | ! Bomb | ||
! | ! Bio | ||
! | ! Energy | ||
! Radiation | ! Radiation | ||
|- | |- | ||
| 35 | | 35 | ||
| | | IMMUNE | ||
| 20 | | 20 | ||
| | | IMMUNE | ||
|} | |} | ||
'''In Combat Mode''' | '''In Combat Mode''' | ||
Line 1,630: | Line 1,685: | ||
|- | |- | ||
! Bomb | ! Bomb | ||
! | ! Bio | ||
! | ! Energy | ||
! Radiation | ! Radiation | ||
|- | |- | ||
| 60 | | 60 | ||
| | | IMMUNE | ||
| 10 | | 10 | ||
| | | IMMUNE | ||
|} | |} | ||
'''In EVA Mode''' | '''In EVA Mode''' | ||
Line 1,656: | Line 1,711: | ||
|- | |- | ||
! Bomb | ! Bomb | ||
! | ! Bio | ||
! | ! Energy | ||
! Radiation | ! Radiation | ||
|- | |- | ||
| 60 | | 60 | ||
| | | IMMUNE | ||
| 25 | | 25 | ||
| | | IMMUNE | ||
|} | |} | ||
'''In Combat Mode''' | '''In Combat Mode''' | ||
Line 1,701: | Line 1,756: | ||
|- | |- | ||
! Bomb | ! Bomb | ||
! | ! Bio | ||
! | ! Energy | ||
! Radiation | ! Radiation | ||
|- | |- | ||
| 50 | | 50 | ||
| | | IMMUNE | ||
| 10 | | 10 | ||
| 50 | | 50 | ||
Line 1,740: | Line 1,795: | ||
|- | |- | ||
! Bomb | ! Bomb | ||
! | ! Bio | ||
! | ! Energy | ||
! Radiation | ! Radiation | ||
|- | |- | ||
| 25 | | 25 | ||
| | | IMMUNE | ||
| 20 | | 20 | ||
| IMMUNE | | IMMUNE | ||
Line 1,779: | Line 1,834: | ||
|- | |- | ||
! Bomb | ! Bomb | ||
! | ! Bio | ||
! | ! Energy | ||
! Radiation | ! Radiation | ||
|- | |- | ||
| IMMUNE | | IMMUNE | ||
| | | IMMUNE | ||
| 50 | | 50 | ||
| IMMUNE | | IMMUNE | ||
Line 1,818: | Line 1,873: | ||
|- | |- | ||
! Bomb | ! Bomb | ||
! | ! Bio | ||
! | ! Energy | ||
! Radiation | ! Radiation | ||
|- | |- | ||
| IMMUNE | | IMMUNE | ||
| | | IMMUNE | ||
| 50 | | 50 | ||
| IMMUNE | | IMMUNE | ||
Line 1,857: | Line 1,912: | ||
|- | |- | ||
! Bomb | ! Bomb | ||
! | ! Bio | ||
! | ! Energy | ||
! Radiation | ! Radiation | ||
|- | |- | ||
| IMMUNE | | IMMUNE | ||
| | | IMMUNE | ||
| 50 | | 50 | ||
| IMMUNE | | IMMUNE | ||
Line 1,896: | Line 1,951: | ||
|- | |- | ||
! Bomb | ! Bomb | ||
! | ! Bio | ||
! | ! Energy | ||
! Radiation | ! Radiation | ||
|- | |- | ||
| IMMUNE | | IMMUNE | ||
| | | IMMUNE | ||
| 50 | | 50 | ||
| IMMUNE | | IMMUNE | ||
Line 1,920: | Line 1,975: | ||
==Pre-Equipped MODsuits== | ==Pre-Equipped MODsuits== | ||
This is a glossary of the MODsuits, their locations, and their pre- | This is a glossary of the MODsuits, their locations, and their pre-equipped modules. | ||
{|class="wikitable" style="background-color: #f0e8f0; width:90%;" | {|class="wikitable" style="background-color: #f0e8f0; width:90%;" | ||
|- style="font-weight: bold; background-color: #A06DA0; color: white; text-align:center" | |- style="font-weight: bold; background-color: #A06DA0; color: white; text-align:center" | ||
Line 1,947: | Line 2,002: | ||
|- | |- | ||
! Advanced MODsuit <br> [[File:Mod Advanced.png]] | ! Advanced MODsuit <br> [[File:Mod Advanced.png]] | ||
| colspan='2' | In the Chief Engineer's Office. Can be bought from [[ | | colspan='2' | In the Chief Engineer's Office. Can be bought from [[Traders]] | ||
'''Modules:''' | '''Modules:''' | ||
* Advanced Magnetic Stability | * Advanced Magnetic Stability | ||
Line 1,955: | Line 2,010: | ||
* Flashlight | * Flashlight | ||
* Advanced Ion Jetpack | * Advanced Ion Jetpack | ||
* Firefighting Tank | |||
! Loader MODsuit <br> [[File:MOD Loader.png]] | ! Loader MODsuit <br> [[File:MOD Loader.png]] | ||
| colspan='2' | [[Supply Crates|Can be ordered from cargo]] | | colspan='2' | [[Supply Crates|Can be ordered from cargo]] | ||
Line 1,981: | Line 2,037: | ||
* Injector | * Injector | ||
! Rescue MODsuit <br> [[File:Mod Rescue.png]] | ! Rescue MODsuit <br> [[File:Mod Rescue.png]] | ||
| colspan='2' | In the Paramedic's office | | colspan='2' | In the Paramedic's office. Can be bought from Traders | ||
'''Modules:''' | '''Modules:''' | ||
* Expanded Storage | * Expanded Storage | ||
Line 1,987: | Line 2,043: | ||
* Injector | * Injector | ||
* Defibrillator | * Defibrillator | ||
* Crew Monitor | |||
! Research MODsuit <br> [[File:Mod Research.png]] | ! Research MODsuit <br> [[File:Mod Research.png]] | ||
| colspan='2' | In the Research Director's Office. Can be bought from | | colspan='2' | In the Research Director's Office. Can be bought from Traders | ||
'''Modules:''' | '''Modules:''' | ||
* Reagent Scanner | * Reagent Scanner | ||
Line 2,004: | Line 2,061: | ||
* Ion Jetpack | * Ion Jetpack | ||
! Safeguard MODsuit <br> [[File:Mod Safeguard.png]] | ! Safeguard MODsuit <br> [[File:Mod Safeguard.png]] | ||
| colspan='2' | In the Head of Security's Office. Can be bought from | | colspan='2' | In the Head of Security's Office. Can be bought from Traders | ||
'''Modules:''' | '''Modules:''' | ||
* Expanded Storage | * Expanded Storage | ||
Line 2,017: | Line 2,074: | ||
* Advanced Ion Jetpack | * Advanced Ion Jetpack | ||
|- | |- | ||
! Praetorian MODsuit <br> [[File:Mod Praetorian.png]] | |||
| colspan='2' | In the Blueshield's Office | |||
'''Modules:''' | |||
* Expanded Storage | |||
* Ion Jetpack | |||
* Crew Monitor | |||
! Cosmohonk MODsuit <br> [[File:Mod Cosmohonk.png]] | ! Cosmohonk MODsuit <br> [[File:Mod Cosmohonk.png]] | ||
| colspan='2' | Can be built by robotics | | colspan='2' | Can be built by robotics | ||
Line 2,029: | Line 2,092: | ||
* Syndicate Storage | * Syndicate Storage | ||
* EMP Shield | * EMP Shield | ||
* Ion Jetpack for Traitors | * Ion Jetpack for Traitors | ||
**'''OR''' Advanced Ion Jetpack for Nuclear Operatives | **'''OR''' Advanced Ion Jetpack for Nuclear Operatives | ||
* Flashlight | * Flashlight | ||
* No-Slip | * No-Slip | ||
|- | |||
! Syndicate Elite MODsuit <br> [[File:Mod Syndicate Elite.png]] | ! Syndicate Elite MODsuit <br> [[File:Mod Syndicate Elite.png]] | ||
| colspan='2' | In the Syndicate Uplink, and Nuclear Operative Uplink | | colspan='2' | In the Syndicate Uplink, and Nuclear Operative Uplink | ||
Line 2,043: | Line 2,107: | ||
* Flashlight | * Flashlight | ||
* No-Slip | * No-Slip | ||
! Prototype MODsuit <br> [[File:Mod Prototype.png]] | ! Prototype MODsuit <br> [[File:Mod Prototype.png]] | ||
| colspan='2' | In Space Ruins | | colspan='2' | In Space Ruins | ||
Line 2,076: | Line 2,139: | ||
* Advanced Ion Jetpack | * Advanced Ion Jetpack | ||
</div> | </div> | ||
|- | |||
! Apocryphal MODsuit <br> [[File:Mod Deathsquad.png]] | ! Apocryphal MODsuit <br> [[File:Mod Deathsquad.png]] | ||
| colspan='2' | On [[Death Squad]] | | colspan='2' | On [[Death Squad]] | ||
Line 2,086: | Line 2,150: | ||
'''Apocryphal Officer MODsuit Only:''' | '''Apocryphal Officer MODsuit Only:''' | ||
* Power Kick | * Power Kick | ||
! Corporate MODsuit <br> [[File:Mod Corporate.png]] | ! Corporate MODsuit <br> [[File:Mod Corporate.png]] | ||
| colspan='2' | On [[Nanotrasen Central Command|Central Command]] Officers | | colspan='2' | On [[Nanotrasen Central Command|Central Command]] Officers | ||
Line 2,103: | Line 2,166: | ||
* Bike Horn | * Bike Horn | ||
* Injector | * Injector | ||
|- | |||
! Administrative MODsuit <br> [[File:Mod Debug.png]] | ! Administrative MODsuit <br> [[File:Mod Debug.png]] | ||
| colspan='2' | | | colspan='2' | |
Latest revision as of 16:29, 24 September 2024
Modular Outerwear Devices, MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, and assemble them!
Using a MODsuit
To use a MODsuit, place it on your backpack slot, where your satchel/backpack would normally go. You can also place items into the MODsuit as you would place them into a backpack if it's equipped with a Storage Module. Once on your back, deploy each part of the suit, and then activate it, which you can do by pressing the buttons on the top left.
Charging a MODsuit
If your MODsuit is operating on a standard core, enter a cyborg charger while wearing the suit to recharge it's cell. Eventually, you can also change it's cell.
If your MODsuit is operating on a plasma core, which is a standard for mining MODsuits, insert plasma sheets into the control unit.
Exchanging the Power Cell
- Use Screwdriver on the MODsuit central controller.
- Use Wrench.
- Re-insert the MODsuit core.
- Insert the Power Cell.
- Use Screwdriver.
Building a MODsuit
- Print out helmet, chestplate, gauntlets, boots, MOD shell, and armour from the Exosuit Fabricator.
- Order a MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver. Keep in mind, Robotics Lab also starts with one.
- Add core to shell.
- Screwdriver core to shell.
- Add helmet to assembly.
- Add chestplate to assembly.
- Add gauntlets to assembly.
- Add boots to assembly.
- Wrench assembly.
- Screwdriver assembly.
- Add external plating to assembly.
- Open modsuit panel with screwdriver.
- Insert a power cell.
- Close modsuit panel with screwdriver.
Modsuit Maintenance
Fixing Wiring
MODsuits wiring can malfunction after MODsuit is damaged by EMPs.
Possible Malfunctions include:
- Lack of response from the MODsuits functions.
- The User Interface becoming Dysfunctional until fixed.
In order to fix the wiring:
- Use a Screwdriver to expose the wiring.
- Hack using a Multitool or Wirecutters.
- Use a Screwdriver to hide the wires again when done.
- Do note the wire order in every single MODsuit is different.
Upgrading the MODsuit
Module Addition:
- Use Screwdriver on the MODsuit central controller.
- Insert modules of your choosing.
- Use Screwdriver.
Module Removal:
- Use Screwdriver on the MODsuit central controller.
- Use Crowbar to take the modules out.
- Use Screwdriver.
Modules
Module power drain is based on MODsuit's power drain.
For example, standard MODsuit drain value is 5. Keeping a visor on drains at a rate of 5•0.3
.
Printable Modules
Extended Storage Module |
|
| ||||
Complexity: 3 Cell Drain: None |
Medical Visor Module |
|
| ||||
Complexity: 1 Cell Drain: 0.3 Active |
Diagnostic Visor Module |
|
| ||||
Complexity: 1 Cell Drain: 0.3 Active |
Security Visor Module |
|
| ||||
Complexity: 1 Cell Drain: 0.3 Active |
Meson Visor Module |
|
| ||||
Complexity: 1 Cell Drain: 0.3 Active |
Welding Protection Module |
|
| ||||
Complexity: 1 Cell Drain: None |
Radiation Protection Module |
|
| ||||
Complexity: 0 Cell Drain: 0.1 Passive |
EMP Shield Module |
|
| ||||
Complexity: 1 Cell Drain: 0.3 Passive |
Waddle Module |
|
| ||||
Complexity: 1 Cell Drain: 0.2 Passive |
Plasma Stabilizer Module |
|
| ||||
Complexity: 1 Cell Drain: 0.3 Passive |
T-Ray Scanner Module |
|
| ||||
Complexity: 1 Cell Drain: 0.5 Active |
Cloak Module |
|
| ||||
Complexity: 4 Cell Drain: 2 Active |
Ion Jetpack Module |
|
| ||||
Complexity: 3 Cell Drain:
|
Magnetic Stabilizator Module |
|
| ||||
Complexity: 2 Cell Drain: 0.5 Active |
Flashlight Module |
|
| ||||
Complexity: 1 Cell Drain: 0.3 Active |
Reagent Scanner Module |
|
| ||||
Complexity: 1 Cell Drain: 0.2 Active |
Thermal Regulator Module |
|
| ||||
Complexity: 1 Cell Drain: 0.3 Active |
Injector Module |
|
| ||||
Complexity: 1 Cell Drain: 0.3 Active |
Emergency Tether Module |
|
| ||||
Complexity: 1 Cell Drain: 1 On-Use |
Internal GPS Module |
|
| ||||
Complexity: 1 Cell Drain: 0.2 On-Use |
Defibrillator Module |
|
| ||||
Complexity: 2 Cell Drain: 200 On-Use |
Bike Horn Module |
|
| ||||
Complexity: 1 Cell Drain: 1 On-Use |
Crate Clamp Module |
|
| ||||
Complexity: 3 Cell Drain: 1 On-Use |
Drill Module |
|
| ||||
Complexity: 2 Cell Drain: 1 On-Use Cell Drain |
Ore Bag Module |
|
| ||||
Complexity: 1 Cell Drain: 0.2 On-Use |
DNA Lock Module |
|
| ||||
Complexity: 2 Cell Drain: 3 On-Use |
Holster Module |
|
| ||||
Complexity: 2 Cell Drain: None |
Active Sonar Module |
|
| ||||
Complexity: 2 Cell Drain: 4 On-Use |
Pathfinder Module |
|
| ||||
Complexity: 2 Cell Drain: 200 On-Use |
Status Readout Module |
|
| ||||
Complexity: 1 Cell Drain: 0.1 On-Use |
Teleporter Module |
|
| ||||
Complexity: 3 Cell Drain: 5 On-Use |
Kinesis Module |
|
| ||||
Complexity: 3 Cell Drain: 3 On-Use |
Syndicate Storage Module |
|
| ||||
Complexity: 3 Cell Drain: None |
Plate Compression Module |
|
| ||||
Complexity: 2 Cell Drain: None |
Smoke Grenade Module |
|
| ||||
Complexity: 1 Cell Drain: None |
Non-Printable Modules
Modules, that can be found in Maintenance.
Springlock Module |
| ||
Complexity: 3 Cell Drain: None |
Balloon Blower Module |
| ||
Complexity: 1 Cell Drain: 0.5 On-Use |
Stamper Module |
| ||
Complexity: 1 Cell Drain: 0.3 Active |
Modules that can be obtained through Syndicate Uplink.
Thermal Visor Module |
| ||
Complexity: 1 Cell Drain: 0.3 Active | |||
Telecrystal Cost: 15 |
Night Visor Module |
| ||
Complexity: 1 Cell Drain: 0.3 Active | |||
Telecrystal Cost: 5 |
Plate Compression Module |
| ||
Complexity: 2 Cell Drain: None | |||
Telecrystal Cost: 10 |
Anti-Slip Module |
| ||
Complexity: 1 Cell Drain: 0.1 Passive | |||
Telecrystal Cost: 10 |
Heavily Modified Springlock Module |
| ||
Complexity: 2 Cell Drain: None | |||
Telecrystal Cost: 5 |
Hidden Holster Module |
| ||
Complexity: 1 Cell Drain: None | |||
Telecrystal Cost: 5 |
Chameleon |
| ||
Complexity: 2 Cell Drain: None | |||
Telecrystal Cost: 10 |
Modules obtainable via other means, as well as ones you cannot obtain.
Prototype Kinesis Module |
| ||
Complexity: 0 Cell Drain: 5 On-Use |
Firefighting Tank Module |
| ||
Complexity: 2 Cell Drain: 3 Active |
Kinesis Module Plus |
| ||
Complexity: 0 Cell Drain: 3 On-Use |
Insignia Module |
| ||
Complexity: 0 Cell Drain: None |
Power Kick Module |
| ||
Complexity: 0 Cell Drain: None |
Advanced Cloaking Module |
| ||
Complexity: 4 Cell Drain: 5 On-Use |
Camera Module |
| ||
Complexity: 1 Cell Drain: None |
Advanced Magnetic Stability Module |
| ||
Complexity: 0 Cell Drain: 0.5 Active |
MOD Magnet Module |
| ||
Complexity: 0 Cell Drain: None |
Plating Types
Standard MODsuit |
|
| ||||||||||||||||||||||||||
Complexity: 15
|
Engineering MODsuit |
|
| ||||||||||||||||||||||||||
Complexity: 15
|
Atmospheric MODsuit |
|
| ||||||||||||||||||||||||||
Complexity: 12
|
Advanced MODsuit |
|
| ||||||||||||||||||||||||||
Complexity: 12
|
Loader MODsuit |
|
| ||||||||||||||||||||||||||
Complexity: 10
|
Mining MODsuit |
|
| ||||||||||||||||||||||||||
Complexity: 12
|
Medical MODsuit |
|
| ||||||||||||||||||||||||||
Complexity: 15
|
Rescue MODsuit |
|
| ||||||||||||||||||||||||||
Complexity: 15
|
Research MODsuit |
|
| ||||||||||||||||||||||||||
Complexity: 20
|
Security MODsuit |
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| ||||||||||||||||||||||||||
Complexity: 12
|
Safeguard MODsuit |
|
| ||||||||||||||||||||||||||
Complexity: 15
|
Praetorian MODsuit |
|
| ||||||||||||||||||||||||||
Complexity: 12
|
Magnate MODsuit |
|
| ||||||||||||||||||||||||||
Complexity: 20
|
Cosmohonk MODsuit |
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| ||||||||||||||||||||||||||
Complexity: 15
|
Syndicate MODsuit |
In EVA Mode
In Combat Mode |
| ||||||||||||||||||||||||||||||||||||||||||||||||||
Complexity: 15
|
Syndicate Elite MODsuit |
In EVA Mode
In Combat Mode |
| ||||||||||||||||||||||||||||||||||||||||||||||||||
Complexity: 15
|
Prototype MODsuit |
|
| ||||||||||||||||||||||||||
Complexity: 20
|
Responsory MODsuit |
|
| ||||||||||||||||||||||||||
Complexity: 15
|
Apocryphal MODsuit |
|
| ||||||||||||||||||||||||||
Complexity: 25
|
Corporate MODsuit |
|
| ||||||||||||||||||||||||||
Complexity: 15
|
Debug MODsuit |
|
| ||||||||||||||||||||||||||
Complexity: 50
|
Administrative MODsuit |
|
| ||||||||||||||||||||||||||
Complexity: 1000
|
Pre-Equipped MODsuits
This is a glossary of the MODsuits, their locations, and their pre-equipped modules.
Modsuits | ||||||||||
Standard MODsuit |
Can be built by robotics | Engineering MODsuit |
In the Engineering Suit Storage. Can be built by robotics
Modules:
|
Atmospheric MODsuit |
In the Atmospherics Suit Storage. Can be built by robotics
Modules:
| |||||
---|---|---|---|---|---|---|---|---|---|---|
Advanced MODsuit |
In the Chief Engineer's Office. Can be bought from Traders
Modules:
|
Loader MODsuit |
Can be ordered from cargo
Modules:
|
Mining MODsuit |
In the Mining Equipment Vendor
Modules:
| |||||
Medical MODsuit |
In the Medbay Suit Storage, can be built by robotics
Modules:
|
Rescue MODsuit |
In the Paramedic's office. Can be bought from Traders
Modules:
|
Research MODsuit |
In the Research Director's Office. Can be bought from Traders
Modules:
| |||||
Security MODsuit |
In the Armoury. Can be built by robotics
Modules:
|
Safeguard MODsuit |
In the Head of Security's Office. Can be bought from Traders
Modules:
|
Magnate MODsuit |
In the Captain's Office
Modules:
| |||||
Praetorian MODsuit |
In the Blueshield's Office
Modules:
|
Cosmohonk MODsuit |
Can be built by robotics
Modules:
|
Syndicate MODsuit |
In the Syndicate Uplink, and Nuclear Operative Uplink
Modules:
| |||||
Syndicate Elite MODsuit |
In the Syndicate Uplink, and Nuclear Operative Uplink
Modules:
|
Prototype MODsuit |
In Space Ruins
Modules:
|
Responsory MODsuit |
On Emergency Response Team
Modules:
| |||||
Apocryphal MODsuit |
On Death Squad
Modules:
Apocryphal Officer MODsuit Only:
|
Corporate MODsuit |
On Central Command Officers
Modules:
|
Debug MODsuit |
Modules:
| |||||
Administrative MODsuit |
Modules:
|