Difference between revisions of "General Portal"

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(Added link to Advanced Song guide.)
m (adds station traits)
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* [[File:Pen.png|32px|link=Job Selection and Assignment]] [[Job Selection and Assignment]]
* [[File:Pen.png|32px|link=Job Selection and Assignment]] [[Job Selection and Assignment]]
* [[File:Meteor.gif|32px|link=Random_events]] [[Random events|Random Events]]
* [[File:Meteor.gif|32px|link=Random_events]] [[Random events|Random Events]]
* [[File:Carp.gif|32px|link=Station_Traits]] [[Station Traits]]
* [[File:Generic assistant.png|32px]] [[A Crash Course In Roleplaying]]
* [[File:Generic assistant.png|32px]] [[A Crash Course In Roleplaying]]
* [[File:Nanomob-buffselshiny.png|32px]] [[Nano-Mob Hunter Go]]
* [[File:Nanomob-buffselshiny.png|32px]] [[Nano-Mob Hunter Go]]

Revision as of 18:48, 9 January 2024

General Roles
The General Department is the most ambiguous department and encompasses Assistants, Visitors to the station, and any other roles that wouldn't fall under the general purview of other more specific departments. Unless they are non-humanoid or of the paranormal type, General roles always report to the Head of Personnel. Service roles are often the best environment for players to learn game mechanics while also interacting with fellow crew members. General roles are almost always the roles with least responsibility and the most room to learn and explore game mechanics (Even more so than the Service Department. In addition, general roles outside of Assistants offer additional abilities, resources, that allow players to explore game mechanics that they would have previously been unable to access due to their low experience.
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General Roles
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Want to learn more about General Roles?

Just click on one of the roles to learn more about them!

Assistants are tasked with assisting all departments. While given no formal responsibility they're expected to help the station whether that's through assisting with a Station Goal, running errands for departments, or staying out of trouble. This is the best role to learn basic game mechanics and there's little expectation tied to it.
Animals are NPC creatures that can be taken control of by ghosts. They are found on the station at the start of a round or created later. They have limited interactions, can typically only speak to other animals, and are unable to hurt objects or people, with the exception of sentient animals spawned by Random Events.
Ghosts are players who have chosen to observe the round or have been removed from the round through death, cryosleep, or other means. They have, quite literally, no real control over the station. They can, however, hover around, go through walls, look closer at consoles, see everything on your screen, and talk to other players who are ghosts.
Derelict researchers are a Mob Spawner role in the middle of Space. They're detached from the station and are a great role to experiment and learn other niche game mechanics away from the chaos of everyone else. Generally fun for newer and more intermediate skilled players.
The Syndicate Researchers are stationed on a remote research facility to experiment with various explosives and bioweapons. They also have access to a camera console and syndicate communications to aid agents on the main station.


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General Locations
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Explore General Locations

Click through a slideshow of the various general locations. Click on a location to learn more.


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General Guides
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