Difference between revisions of "Mindflayer"
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ANTAGONIST
Antagonist
Antagonist Roles
Antagonist Guides
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(→Innate) |
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|30 Seconds||60|| Has 2 charges. '''Both charges are needed to stun fully.''' | |30 Seconds||60|| Has 2 charges. '''Both charges are needed to stun fully.''' | ||
Can be used to stun targets. Automatically recharges enough for one hit per 40 seconds. Upgrading increases the rate of charge. | Can be used to stun targets. Automatically recharges enough for one hit per 40 seconds. Upgrading increases the rate of charge. | ||
|} | |- | ||
!'''Quick Reboot''' | |||
[[File:Rejuvenate.png]] | |||
!Innate | |||
|30 Seconds||120/180||Removes any and all stuns and removes 100 stamina damage. Heals brute, burn. Upgrade reduces cooldown, increases amount of healing, and extends healing time by 2 seconds|| | |||
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} | |||
==Destroyer== | ==Destroyer== | ||
==Infiltrator== | ==Infiltrator== |
Revision as of 09:48, 23 September 2024
Departmental Head
Unknown
Abductor • | Ash Walker • | Blob • | Changeling • | Contractor • | Construct • | Cultist • | Guardian • | Lavaland Elite • | Malfunctioning AI • | Mindflayer • | Morph • | Nuclear Agent • | Pulse Demon • | Revenant • | Revolutionary • | Shadow Demon • | Slaughter Demon • | Syndicate Researcher • | Terror Spider • | Traitor • | Vampire • | Wizard • | Xenomorph • | Zombie |
Combat • | Death • | Hacking • | Traitor Items • | Agent Items • | Crafting • | High-Risk Items • | E-maggable objects • | C-maggable objects • | Martial Arts |
Passives
Name | Unlock | Cooldown | Swarm upgrade cost | Description |
Actives
Innate
}Destroyer
Infiltrator
Name | Unlock | Cooldown | Swarm upgrade cost | class="unsortable" | |
Swarmprod | Innate | 30 Seconds | 60 | Has 2 charges. Both charges are needed to stun fully.
Can be used to stun targets. Automatically recharges enough for one hit per 40 seconds. Upgrading increases the rate of charge. | |
---|---|---|---|---|---|
Quick Reboot | Innate | 30 Seconds | 120/180 | Removes any and all stuns and removes 100 stamina damage. Heals brute, burn. Upgrade reduces cooldown, increases amount of healing, and extends healing time by 2 seconds |