User:Threes

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Doing vamp shit now IDK



ANTAGONIST

Vampire.png
Vampire

Superiors: The Sanguine Collective.
Difficulty: Hard
Guides: This is not yet the guide (but will be one day).
Access: Anywhere your powers can take you.
Duties: Complete your objectives, drink blood, become an unholy monster.


Antagonist


Vampires are certain individuals who have been granted power by their inducting Lord. Said power always comes at a price, however, and lesser vampires are often given tasks to fulfill in exchange for it. These tasks can vary significantly, and their nature is often as unknowable as the true nature of the Lords and the mysterious cabals formed by some of them.

Vampires possess abilities to drain and manipulate life essence from the blood of sapient beings, shortening the lifespan of the victim by years while empowering themselves with newfound strength.

This power is not without consequence; vampires acquire a vital weakness to areas, objects, and individuals of spiritual strength. Strong belief is poison to them - sanctified sites, holy water, fire, and starlight all spell doom for a vampire. Even a strong superstition can be harmful, as evidenced by their aversion towards garlic.

Vampires are considered a threat to colonies and stations across known space. Recognized as inherently criminal by all major states and companies in the galaxy, they are also classified as Enemies of the Corporation by Nanotrasen.


Starting Out

When you start out as a Vampire you have absolutely zero usable blood and two abilities. Using Glare will stun and silence in a cone radiating from your eyes, and Rejuvenate will clear all status conditions and heal small amounts of all forms of damage. However after drinking a total of 150 blood, you gain access to 4 unique and mutually exclusive skill trees, with increasingly powerful abilities tailored to various play styles. Eventually, drink 1,000u of blood and rise to your full power. Become a blood-fueled emissary of death and destruction!

Vampiric Powers

Name Unlock Cooldown Blood Cost Description
Rejuvenate

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0 20 Seconds 0 Removes any and all stuns.
Rejuvenate II

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200 20 seconds 0 Removes any and all stuns. Purges harmful reagents. Heals 10 points each of brute, burn, toxin, and heals 50 points oxyloss.
Glare

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0 30 Seconds 0 You glare, causing targets within melee tiles to be immediately stunned for a short period of time. The stun only lasts 10 seconds. Will not stun other vampires.

Gargantua Powers

Name Unlock Cooldown Blood Cost Description
Blood Swell

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150 40 seconds 30 Reduces incoming brute and stamina damage by 50%, reduces incoming burn damage by 20%, and halves all stun times, for 30 seconds
Blood Rush

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250 30 seconds 30 Doubles movement speed for 10 seconds.

Haemomancer Powers

Name Unlock Cooldown Blood Cost Description
Vampiric Claws 150 30 seconds 30 Summons a weapon to your hands. Deals 8 brute damage per swing and has a 50% chance to block melee attacks. Damage dealt is added as blood to your total. Has a durability of 20 swings, that decreases in total by 1 every 2 seconds.