Shaft Miner

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SUPPLY

File:Miner.png
Shaft Miner

Superiors: Quartermaster and Head of Personnel
Difficulty: Medium
Guides: No external guide.
Access: Mining Station, Mining Station EVA, Cargo Office, Mineral Storage
Duties: Mine ores and process them into useful materials. Kill hostile wildlife.


Welcome Miner, to the wonderful caverns of this Nanotrasen Claimed Asteroid. Here, you will break rocks, slay monsters, and die lost and alone in the depths of the caverns.

Workin' In The Coal Mine

Being a miner can be somewhat tedious, but you serve a crucial role in the R&D food chain, as well as being able to accrue some decent personal rewards. Just follow a few guidelines here to keep yourself from becoming dead in the mines. ALSO, it is important to note that you are able to click more than ONE square of asteroid at a time when mining or digging for sand! As long as it's accessible, you don't have to wait to finish digging before you start digging again, so you can have several dig jobs running in parallel. Just don't change hands or move until all dig jobs are done and save yourself some time!

If you run into rock with a pick or drill in your inactive hand, it will automatically start digging for you.

Working With Your Boss

Who is your boss? You answer to the Head of Personnel, much like the rest of Supply - But usually, you'll just be talking to the Quartermaster. He can watch cameras on the Asteroid and has full access to Mining, so keep that in mind.

The Rewards

So, you've taken your crate of ores to the ore redemption machine and claimed a boatload of points tied to your id. Head on over to the mining equipment vendors and stick your id in to claim fabulous prizes!

Mining Equipment Vendor
File:Mining vendor.png



  • Stimpack MediPen - 50 pts - A cheap stimpack that stimulates your body's adrenaline but can be fatal if abused. Use 3 at a time at most. Addiction without anti tox will be lethal over time.
  • Teporone MediPen - 50 pts - A MediPen that can be used to rapidly stabilize your body's temperature if your hardsuit malfunctions or you run in to local wildlife.
  • MediPen Bundle - 200 pts - An addiction kit! Comes with 5 stimpacks and for some god awful reason, enough epi pens to to overdose someone and get them addicted.
  • Premium Havanian Cigar - 100 pts - Inject with drugs medicine for a good time. I don't even.
  • Bottle of whiskey - 150 pts - Half the components for Beepsky Smash, and has various other uses.
  • Soap - 200 pts - For cleaning up those blood trails made from assistants who the HoP let in dragging downed miners from asteroid beasts. A tile based stun that is amazingly robust for it's cost. Also cleans up evidence. Can piss off gang members.
  • Advanced Scanner - 300 pts - An advanced mining that automatically scans nearby asteroid walls for mineral deposits. You need one if you're mining in a mech.
  • Alien Toy - 450 pts - A toy facehugger with REAL face-clinging action! Scare your friends! Tear off your enemy's breath mask in a N2O flood. Laugh as the captain and head of personnel uselessly unload their energy guns on it! Really robust little toy. Strips gas masks off people's faces and blinds them. Can cause a large issue for wizards. Unsure how to properly weaponize it else-wise.
  • Laser Pointer - 400 pts - Go for the eyes! Borg stunner. Amazing during malf, or when you need to stop a borg in it's tracks and don't want to invest in EMP or trying to flash it.
  • Advanced Scanner - 400 pts - A upgrade over the default Mining Scanner. This tool has a much larger detection radius of seven tiles (the entire screen), and updates more frequently. This also works from inside the Ripley mech (Just in case robotics was lazy and did not make a mining scanner for the mech).
  • Point Card - 500 pts - A card with 500 mining points stored, for trading amongst your coworkers. Simply use an id over it to claim the points stored on.
  • Lazarus Injector - 1000 pts - A miracle injection capable of reviving simple living beings from death, making them friendly to you and the crew. useless on humans, monkeys, and other complex living beings. Resurrect Ian for all access from a thankful Head of Personnel! Or make yourself a pet Goliath. The lazarus injector can be EMP'd to make revived mobs hostile to everyone but you. Practical uses are reviving a Goliath and killing it for additional plates, or reviving a basilisk for more diamonds. Alternatively useful for bartering with the HoP or any staff with a pet. Flood the AI core with goliaths! EMAG FOR INTENSE TRAITOR ACTIONS (Don't use goliaths for this purpose, you can't drag them.)
  • Wormhole Jaunter - 600 pts - A single use device that creates a wormhole set to a random teleport beacon, creates a quick way of getting out of a sticky situation. Just try not to lose your lunch.
  • Mining Drone - 500 pts - Just like what the voucher can get you but without a melee upgrade already equipped. Comes with a welding tool. Useful if you want to amass resources and are lazy. Might also help kill a mob.
  • Mining Drone Melee Upgrade - 500 pts - Increases the Drone's melee damage.
  • Mining Drone Health Upgrade - 400 pts - Increases the Drone's health. Note: Mining drone acquired via voucher already has this upgrade.
  • Mining Drone Ranged Upgrade - 600 pts - Decreases the Drone's ranged weapon's cooldown.
  • Mining Drone AI Upgrade - 1000 pts - This upgrade allows a high tech AI (grants ghost control over the drone) to overtake your mining drone, making it an even more useful ally when mining to guard your back from xenomorphs and traitors, or to collect those valuable ores for you.
  • Resonator - 650 pts - A handheld device that creates small fields of energy that resonate until they detonate, crushing rock. It can also be activated without a target to create a field at the user's location, to act as a delayed time trap. It's more effective in a vacuum. Inferior to the Kinetic Accelerator, but better for newbies or people who just want to mine faster.
  • Kinetic Crusher - 750 pts - A powerful melee weapon. Shoots kinetic bolts that don't deal damage, but can mark large creatures making the hammer deal increased damage when used on them. It will deal even greater damage on backstab.
  • Kinetic Accelerator - 650 pts - A deadly short-range kinetic shotgun that puts internal organs on the outside when in vacuums. Or, you know, you can crush rocks with it too I guess. Most Robust.
  • Jetpack - 1500 pts - Has a special miner paint job so security won't beat you for stealing from EVA. Best bang for buck, can fit into your backpack if needed, but at the cost of some capacity. To function it needs to be put into your backpack slot.
  • 1000 Space Cash - 2000 pts - DOSH! Bribe the gods!
  • Gar Mesons - 500 pts - Stylish new Mesons, that are functionally the same as regular ones. Except the fact they are extremely pointy, can be used to stab people to death (10 brute) and have a tendency to get embedded into people like a throwing star.
  • Brute First-Aid Kit - 600 pts - Contains bandages and brute-healing patches
  • Silver Pickaxe - 1000 pts - Slightly better than the default pickaxe, but still a lot worse than your starting KA.
  • Lazarus Capsule - 800 pts - A device used to capture creatures revived with the Lazarus Injector and carry them around on your person. Activate and toss the capsule to release the creature.
  • Lazarus Capsule Belt - 200 pts - A belt that can hold up to six Lazarus Capsules.
  • Diamond Pickaxe - 2000 pts - For when you want something shinier and better than your default pickaxe and the scientists are either too lazy or too dead to make drills or jackhammers. STILL worse than a basic KA.
  • Super Resonator - 2000 pts - Like the regular resonator, but able to have 5 fields active at a time.
  • Super Kinetic Accelerator - 3000 pts - An upgraded version of the proto-kinetic accelerator, with superior damage, speed and range.

The Ores

Wall Raw Ore Point Value Processed Ore Coin Door Name Uses
Ironrock.png File:Ironore.png 1 Metal.png Coin iron.png File:Door iron.gif Iron For just about everything.
File:Ironore.pngFile:Plasmaore.png N/A Metal_r.png Plasteel An alloy of iron and plasma, for AI cores and reinforced walls. Can now be produced via the ore redemption machine.
File:Sand.png File:Sandore.png 1
Glass.png
Door sand.gif Sand For making glass, which has a plethora of station applications. Activate sand in your hand to make sandstone bricks. These can be used to make dirt which can be used to grow plants.
File:Sandore.pngFile:Ironore.png N/A Reinforced Glass For reinforced glass, which is tougher than normal glass.
GoldWall.png File:Goldore.png 20 Gold.png Coin gold.png Door gold.gif Gold For making various electronics or pimping out Beepsky.
SilverWall.png File:Silverore.png 20 Silver.png Coin silver.png Door silver.gif Silver Making dosh, mechs, and researching Bluespace.
Plasmawall.png File:Plasmaore.png 40 Plasma.png Coin plasma.png Door plasma.gif Plasma Ship sheets back to CentComm for bonus supply points.
UraniumWall.png File:Uraniumore.png 20 Uranium.png Coin uranium.png Door uranium.gif Uranium For making you radioactive (notice: no joke, this shit is deadly as a wall or a door). Delicious cocktails.
DiamondWall.png File:Diamondore.png 40 Diamond.png Coin diamond.png Door diamond.gif Diamond For making mech parts, among other industrial uses.
File:GibtoniteWall.gif File:Gibtoniteore.png N/A Gibtonite For trolling miners blowing shit up, whether they be solid asteroid or other things. Hitting it with your mining tools will start a chain reaction. If you don't stop the reaction with your mining scanner in time, the gibtonite will explode. If you do, you can mine the ore, pick it up (you need both hands free) and use it as an explosive. The closer the gibtonite was to exploding before defused, the more potent its power. Cannot be forged or turned in to the ore redemption machine, so don't bring any of this to the station or else you'll be arrested ignored by security because they don't know what the hell it is.

How to obtain Gibtonite: Hit ore, count to 8 flashes of the ore then hit it with your scanner. Gibtonite varies in the number of reactions it has, so you may get lower quality ore. Use 2 of the 0 reaction ores (the most potent) to blow open the AI core and make it cry at it's malf failure!

BananaWall.png File:Bananimumore.png 30 Bananimum.png File:Coin bananium.png Bananium A rare and unusual mineral found exclusively in clown-controlled space. Used only for the H.O.N.K. mech.

Additionally, bluespace crystals have started to form on mining. These crystals can be used in various ways. Give it to science to increase bluespace science, or hold onto it to use as a risk free jaunter, or throw it at people to make them teleport randomly (often into space.)

Who Needs What

Miners don't have to deliver ores directly to departments -- they can if they want, or if those bastards are too lazy to leave their fortress of autism science -- but it never hurts to know what to aim fir.

  • Scientists just want a little (10-15 of each is enough to last them the entire round) uranium, plasma, diamond and gold. In exchange, they may give you a bomb or more advanced mining tools like a Sonic Jackhammer or a Diamond Drill, both for even faster digging!
  • Roboticists need diamond, uranium, silver and gold for building mech parts. Give them enough and you've indirectly helped out most of the departments on the station if the Roboticists are competent enough to build helpful stompy mechs for everybody! Too bad the Ripley is the only good mech for mining.
  • The Quartermaster may want plasma sheets to trade them in for bonus supply points.
  • Everybody could always use more iron, glass and plasteel, but especially Roboticists and Station Engineers.
  • A Clown with Bananium is a grateful and dangerous ally.
  • The Bartender can use a few sheets of uranium or iron to craft some of his rarest cocktails.

Secrets of the Asteroid

While on the asteroid, you may come upon small boxed structures, usually made of plasma or reinforced walls. Dig in through openings, or use the blue toolbox in the hardsuit room to break down that wall and discover your prize! They could have items ranging from magical artifacts to alien facehuggers. A plasma wall doesn't necessarily mean an alien, always check. If you are at all unsure, always let your mining buddies know using :u before you tear down that wall.

You may randomly find a facehugger in one of the treasure rooms. Do not infect yourself with the facehugger. This makes the admins very cross. If you are an antagonist, or a responsible parent with a xeno baby den set up somewhere full of monkeys, you should consider yourself as having more leeway. Do not try to pick the facehugger up. Construct a locker and put the hugger in the locker, dragging it back to the station. It'll leap at the vulnerable targets it sees once it's re-opened.


Some super useful Treasures you might find while mining include:

  • A mysterious medibot. It is black , and heals significantly better than other types.
  • A Grinder. The limits depend on your ability to use it yourself.
  • Cultist Armor, Faster than the mining one but can't be upgraded. Also can get you arrested.
  • Various spellbooks. Ranging smoke, knock and blind. In the hands of a good miner, can make a huge difference.
  • An E-cutlass. Considered one of the rarest and most desired items from mining, An e-sword in all regards.
  • Creature : The creature comes from the Cultist room, if you are a traitor , emagging the laz injector gives you a potent ally that's fast and lethal.
  • Soul Stone : Useful for slaving people as a traitor, less useful to non antags.
  • Sonic Jackhammer : Breaks walls. ALL OF THEM. Requires power though.

Tips

  • Always go with at least 2 other people when mining. Not only can you mine faster together, the chance that they could both be 'lings/traitors is rather low. Pickaxe to the skull tends to put down most people.
  • If you have a pickaxe in your non-active hand you can walk into ores and walls to automine them. What's even better, if you are holding a mining satchel in your active hand clicking the ores you just mined will NOT disrupt any more mining you are doing, meaning you can walk in a wall, start mining automatically, and then keep walking and pick the ore up as you go, AND unloading into an ore box you may (should) be dragging. Heck, you don't even need to click on the ore sprite, you just need to click the tile! Mining borgs can choke on it!
  • If you have access, there are two first-aid kits and a sleeper on the mining station.
  • You can view the contents of a mining satchel as if it were a backpack.
  • Durands only require uranium and silver, which are abundant. Gygaxes require diamond, which is very rare in most cases. So if you find just 5 diamond, to get yourself a diamond drill, and mine out shit tons of metal, uranium and silver, you can make it Durand station 13!
  • Wish soup is made of 20 units of water and nothing else, but sometimes (~25% of the time) will actually be generated with nutriment you can actually get full on. Meaning it's one of the only things you can make with the non-kitchen microwaves once the donk pockets run out. It's also the only thing you can make on the DJ station at all without importing ingredients (provided you bring something to hold the water in).
  • From the Questions thread: Ctrl-Z (with no hotkey-mode) or just Z (with hotkey-mode on) apparently cocks the combat/mining shotgun. No more clicking in between shots!
  • When mining alone, it's better to take the resonator. The gun doesn't do as much damage, is harder to use, and requires that you be right next to your target constantly, increasing the risk that you'll be stunned, pulverized, and your body guarded so you won't get back into the game. With the resonator, you can stand four or five tiles away at all times, wait for the tentacle attack, dodge it, move in, place a field(or two, if you feel robust), and move back out with a low risk of harm, and no risk of being stunned.
  • Minebots are great at distracting targets. You just walk near and bash them with your drill (targets, not bots). They can take quite a beating, but goliaths can take them down pretty quickly if you're not quick enough. Plus they collect all the crap gibtonite left.
  • The Proto-kinetic Accelerator can destroy electrified grilles without needing a pair of insulated gloves.
  • The Proto-kinetic Accelerator will obliterate a space carp in one hit while in space.
  • Hivelords drop remains which heals all damage and can be eaten without taking off your mask/helmet, but becomes useless fast and will remove stimulants from your body!
  • Lazarus Injectors no longer make resurrected mobs hostile to other players, only other NPC mobs, and goliaths can't be dragged around once resurrected.
  • The Head of Personnel will probably reward you with all access if you resurrect Ian. Also, sometimes the Research Director will reward you for a pet gold grub.
  • If you're expecting trouble on the station, consider taking out a window on the mining shuttle before you return to make a quick getaway so you're not trapped like a rat in a cage.
  • Taking stimulants before delivering materials to science will help keep you alive.
  • The mining drone can be repaired with a welding tool, but not in the middle of a fight. A goliath will always win in a one on one fight with a mining drone.
  • There are microwaves and a box of donks in every mining station that you can use for healing.
  • Life improving things:
    • Mining rig upgrade : Goliath plates add +10% melee resist each time when applied to a rig, ideally if you're just mining you'd want to solely apply that to your chest piece. When maxed out you'll be able to fight a goliath without kiting and take minor damage. It is recommended to apply plates to the head instead if you plan to antag as players more often target your head. The plates will stack until they reach 80%. That makes your suit a space worthy riot suit.
    • Security Jumpsuit : This gives a +10% melee resist to everywhere but your head. Nag the QM or HoP to give you one.
    • Augmentations : Augs are VERY useful for miners, as healing with a welder is ultimately easier. Plus they work differently than armor when it comes to protection, instead reducing all brute damage taken by an augmented body part by 5 (4 for burn). Downside : EMP vulnerability.
    • If these all 3 are combined you become close to immune to melee, only a ninja's energy blade is robust enough to even so much as scratch you, and blobs are utterly hopeless. However, guns are still a threat, and anybody can still surprise you with a stunprod and strip away your precious +4 rig. And be wary, the gods may not take kindly to your hubris.
  • Proto Accelerators can be used as infinite tools to navigate space , since every time you fire, it'll throw you in the opposite direction.


Dead Space

A traitorous miner has a lot of advantages. You have a space suit for free right away, a pair of gloves and a robust pickaxe. Certain minerals you'll find have more "specialized" uses -- uranium structures will irradiate people, plasma can start fires, gibtonite goes boom. You can also buy very dangerous "mining" tools and possibly even revive those monsters you've been fighting. As long as you have some mineral wealth or an ore box with you, no one will suspect your presence around the station, even in highly restricted areas like robotics or toxins, and if you are smart enough, you could get a big stompy mech to drill people to death! In addition, the asteroid is isolated, hard to get to, dangerous, and as expansive as you're willing to dig out. Plenty of room for somebody to get lost in... Forever!

Tips for Traitoring

  • If you're a miner and you have to kill another miner; there's a really easy way to block communications one way so he can't call for help.
    • Grab a multitool, go to the mining communications room.
    • Use the multi tool on the relay and make sure the relay isn't sending, meaning your headset won't go to people on the station.
    • Kill your target with their shouts for help unheard.
  • You can get plasma at exactly the heat you need for canister bombs by welding a plasma door in vacuum. Use an air pump to take it, then put [REDACTED] KPa into an empty large tank (the size of plasma, emergency O2, etc). You can then ignite it with a can of pure O2 set to release at 1013.25 KPa. This is the Shaft Miner's canister bomb. It's easy to set up on the asteroid.
  • More than one uranium wall is hilariously deadly. IIRC they give off a "pulse"of radiation every couple of seconds. This pulse makes other uranium walls in range pulse as well, and they all run on their own timer.
  • Tiers 0-1-2-3 can gib bodies, remember mining suits take 50% of damage away from bombs, so strip miners you want to make disappear forever first.
  • Ripley is now a fairly robust murdering tool, if you can, convince robotics to put a gravity catapult on it. SLAM PEOPLE INTO WALLS. THE SUFFERING NEVER ENDS.
  • Space is your best ally. Your weapons are more lethal in space, and people who want to chase you are limited to 2 jetpacks, and more are limited to not having eva gear. Make people fight on your terms by blowing up the station with various Gibtonite charges, or bust in stun and drag targets into space.
  • Stim packs don't just increase your movement speed, they lower the duration of stuns, always have this running in your system to remain speedy, and more difficult to keep down.
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