Shaft Miner
File:Miner.png
Shaft Miner
Superiors: Quartermaster and Head of Personnel
Difficulty: Medium
Guides: Guide to Mining
Access: Mining Station, Mining Station EVA, Cargo Office, Mineral Storage
Duties: Mine ores and process them into useful materials. Kill hostile wildlife.
Welcome Miner, to the wonderful caverns of this Nanotrasen Claimed Asteroid. Here, you will break rocks, slay monsters, and die lost and alone in the depths of the caverns.
Workin' In The Coal Mine
Being a miner can be somewhat tedious, but you serve a crucial role in the R&D food chain, as well as being able to accrue some decent personal rewards. Just follow a few guidelines here to keep yourself from becoming dead in the mines. ALSO, it is important to note that you are able to click more than ONE square of asteroid at a time when mining or digging for sand! As long as it's accessible, you don't have to wait to finish digging before you start digging again, so you can have several dig jobs running in parallel. Just don't change hands or move until all dig jobs are done and save yourself some time!
If you run into rock with a pick or drill in your inactive hand, it will automatically start digging for you.
Working With Your Boss
Who is your boss? You answer to the Head of Personnel, much like the rest of Supply - But usually, you'll just be talking to the Quartermaster. He can watch cameras on the Asteroid and has full access to Mining, so keep that in mind.
Dead Space
A traitorous miner has a lot of advantages. You have a space suit for free right away, a pair of gloves and a robust pickaxe. Certain minerals you'll find have more "specialized" uses -- uranium structures will irradiate people, plasma can start fires, gibtonite goes boom. You can also buy very dangerous "mining" tools and possibly even revive those monsters you've been fighting. As long as you have some mineral wealth or an ore box with you, no one will suspect your presence around the station, even in highly restricted areas like robotics or toxins, and if you are smart enough, you could get a big stompy mech to drill people to death! In addition, the asteroid is isolated, hard to get to, dangerous, and as expansive as you're willing to dig out. Plenty of room for somebody to get lost in... Forever!
Tips for Traitoring
- If you're a miner and you have to kill another miner; there's a really easy way to block communications one way so he can't call for help.
- Grab a multitool, go to the mining communications room.
- Use the multi tool on the relay and make sure the relay isn't sending, meaning your headset won't go to people on the station.
- Kill your target with their shouts for help unheard.
- You can get plasma at exactly the heat you need for canister bombs by welding a plasma door in vacuum. Use an air pump to take it, then put [REDACTED] KPa into an empty large tank (the size of plasma, emergency O2, etc). You can then ignite it with a can of pure O2 set to release at 1013.25 KPa. This is the Shaft Miner's canister bomb. It's easy to set up on the asteroid.
- More than one uranium wall is hilariously deadly. IIRC they give off a "pulse"of radiation every couple of seconds. This pulse makes other uranium walls in range pulse as well, and they all run on their own timer.
- Tiers 0-1-2-3 can gib bodies, remember mining suits take 50% of damage away from bombs, so strip miners you want to make disappear forever first.
- Ripley is now a fairly robust murdering tool, if you can, convince robotics to put a gravity catapult on it. SLAM PEOPLE INTO WALLS. THE SUFFERING NEVER ENDS.
- Space is your best ally. Your weapons are more lethal in space, and people who want to chase you are limited to 2 jetpacks, and more are limited to not having eva gear. Make people fight on your terms by blowing up the station with various Gibtonite charges, or bust in stun and drag targets into space.
- Stim packs don't just increase your movement speed, they lower the duration of stuns, always have this running in your system to remain speedy, and more difficult to keep down.