Difference between revisions of "Nanotrasen Central Command"

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== Interaction With The Cyberiad Crew ==
== Interaction With The Cyberiad Crew ==


Whenever it comes to between Central Command Officers and the entire Cyberiad Crew, the Central Command Officers alway outrank absolutely everyone, without exceptions. They're ontop of the Chain of Command list and all Heads of Command (Including the Captain) must have full cooperation with them at all times. They're also the only people who have the ability to change/modify or even nullify the rules of Space Law or the SOP for the current shift.  
Central Command Officers always outrank Cyberiad crew members. No exceptions. Even the Captain and Magistrate are subject to their authority.  


The Central Command Officers mostly consist of Humans, but sometimes they can also be in another species. They can also be rare species which most Cyberiad crew do not be. CentCom Officers usually prefer to communicate the Cyberiad through Command Announcements, Classified Faxes, Intercoms and Radios. While some prefer to go to the station to handle a specific or serious problem that requires a third party to sort it out, sometimes in some situations, they can wear anything besides their standard CentCom Uniform. And finally, they always take their job very seriously. Crew Members must obey the commands of CentCom Officers, as failure to do so will result in termination in both contract and life.  
CC officers have the authority to alter, or waive, Space Law / SOP for the current shift.
 
There are CC officers of all species, including some species you won't see as normal crew. CC officers prefer to communicate through announcements, faxes, and radio. Some may appear in person, but typically this is only done in order to deal with a serious problem. When they do appear, they do not have to wear a standard CentCom uniform. They always take their job very seriously. Failure to obey their commands can result in the termination of one's contract and life.


== Example CentCom Jobs ==
== Example CentCom Jobs ==
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! [[File:nt_specops_officer.png]]<br/>Special Operations Officer
! [[File:nt_specops_officer.png]]<br/>Special Operations Officer
| Managing teams sent out by CC.<br/>This is who ERT commanders and Deathsquad officers report to.
| Managing teams sent out by CC.<br/>This is who ERT commanders and Deathsquad officers report to.
! Send, brief and direct ERT/DS.<br/>Release (or not) the nuclear codes.
! Send, brief and direct ERT/DS.<br/>Release (or not) the nuclear codes.<br/>Fire the BSA.
| [[File:beret_red.png|64px]]
| [[File:beret_red.png|64px]]
|-
|-
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== Background ==
== Background ==


The Nanotrasen Central Command (Or simply known as CC or CentCom) works at NAS Trurl, a Nanotrasen Administrative Station in the system of Epsilon Eradani. It handles the management or admin for all station within the system. It is also the main headquarters of NT's presence in the system, observing around the stations and giving station goals for them. It is much more fortified than most stations (Including the Cyberiad) and heavily guarded with standard issued pulse weaponry, bluespace artillery, drones and many other heavily guarded components around.  
Nanotrasen Central Command (AKA: "CC" or "CentCom") refers to the NAS Trurl, a Nanotrasen Administrative Station in the system of Epsilon Eradani. It handles the management or admin for all stations within the system. It is also the main headquarters of NT's presence in the system, assigning tasks such as station goals to the crews of individual stations. Unlike research stations, such as the Cyberiad, CC is under the direct control of the NT Navy. As the most important starbase in the area, it is heavily defended, and intruders are typically shot on sight. Its defenses include long range BSA (bluespace artillery) cannons, close range combat drones, combat cyborgs, and many heavily armed officers. Unauthorized intruders are typically shot on sight.


The CentCom staff are vital during their visits to other stations, they're equipped with the aformentioned pulse weaponry and a dusting implants in case if they're captured or killed. While most CC staff do not appear during the front lines of combat, they are trained to be well prepared for any situation involving dangers into their lives.
Due to their vital role in the chain of command, CentCom staff almost always travel armed, typically with pulse weapons, and special implants that vaporize their body if they are captured or killed. CC staff do not generally appear on the front lines of combat, but they are well trained and prepared for any situation which might put them in danger.




[[Category:Jobs]]
[[Category:Jobs]]
{{JobsTable}}
{{JobsTable}}

Revision as of 01:55, 23 December 2017

CENTRAL COMMAND

[[File:]]
Nanotrasen Navy Officer

Superiors: CC Supreme Commander
Difficulty: N/A
Guides: None
Access: Everywhere
Duties: Supervise stations around the system, especially NSS Cyberiad


What are CentCom Jobs?

CentCom jobs are RP roles played exclusively by admins.

They are a way for admins to act in the name of CentCom, and guide the round in a direction that will be more fun for players.

They are much like GM-controlled NPCs in an adventure game.


Interaction With The Cyberiad Crew

Central Command Officers always outrank Cyberiad crew members. No exceptions. Even the Captain and Magistrate are subject to their authority.

CC officers have the authority to alter, or waive, Space Law / SOP for the current shift.

There are CC officers of all species, including some species you won't see as normal crew. CC officers prefer to communicate through announcements, faxes, and radio. Some may appear in person, but typically this is only done in order to deal with a serious problem. When they do appear, they do not have to wear a standard CentCom uniform. They always take their job very seriously. Failure to obey their commands can result in the termination of one's contract and life.

Example CentCom Jobs

Appearance Role Typical Duties Beret
Nt navy officer.png
Navy Officer
Standard role that handles most CC work.
Some do investigations, others diplomacy, intelligence, internal affairs, etc.
This is who the Captain of the Cyberiad reports to.
Answering CC faxes & comm messages.
Investigating incompetent Captains.
Beret black.png or Beret navy.png
Nt specops officer.png
Special Operations Officer
Managing teams sent out by CC.
This is who ERT commanders and Deathsquad officers report to.
Send, brief and direct ERT/DS.
Release (or not) the nuclear codes.
Fire the BSA.
Beret red.png
Nt diplomat.png
Diplomat
Managing relations with aliens and other factions.
This is who has to clean up major diplomatic incidents the crew cause.
"No, Syndicate, the Captain was kidding about wanting nuclear ops".
"Thank you, SWF, for your gifts. No more are necessary."
None
Nt navy captain.png
Navy Captain
In theory, they command the military ships of the NT Navy.
In practice, they usually lead teams of Navy Officers.
Classified Beret white.png


Background

Nanotrasen Central Command (AKA: "CC" or "CentCom") refers to the NAS Trurl, a Nanotrasen Administrative Station in the system of Epsilon Eradani. It handles the management or admin for all stations within the system. It is also the main headquarters of NT's presence in the system, assigning tasks such as station goals to the crews of individual stations. Unlike research stations, such as the Cyberiad, CC is under the direct control of the NT Navy. As the most important starbase in the area, it is heavily defended, and intruders are typically shot on sight. Its defenses include long range BSA (bluespace artillery) cannons, close range combat drones, combat cyborgs, and many heavily armed officers. Unauthorized intruders are typically shot on sight.

Due to their vital role in the chain of command, CentCom staff almost always travel armed, typically with pulse weapons, and special implants that vaporize their body if they are captured or killed. CC staff do not generally appear on the front lines of combat, but they are well trained and prepared for any situation which might put them in danger.

CaptainHead of PersonnelHead of SecurityChief EngineerResearch DirectorChief Medical OfficerQuartermaster
Nanotrasen RepresentativeBlueshield Officer
Internal AffairsMagistrate
WardenSecurity OfficerDetective
Station EngineerAtmospheric Technician
Medical DoctorParamedicChemistGeneticistVirologistPsychologistCoroner
ScientistRoboticist
Cargo TechnicianShaft Miner
JanitorChefBartenderBotanistClownMimeChaplainLibrarianExplorer
AnimalAssistantDerelict ResearcherGhostGolemSyndicate Researcher
AICyborgMaintenance DronePersonal AI
AbductorsAsh WalkerBlobChangelingConstructContractorCultistGuardianLavaland EliteMorphNuclear AgentRevenantRevolutionaryShadow DemonSlaughter DemonSITSyndicate ResearcherTerror SpiderPulse DemonTraitorVampireXenomorphWizard
Central Command OfficerDeath CommandoEmergency Response TeamHighlanderSol TradersSpecial Event RolesSuper HeroesSyndicate Infiltration TeamCluwne