Difference between revisions of "Nanotrasen Central Command"
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|jobtitle = Nanotrasen Navy Officer | |jobtitle = Nanotrasen Navy Officer | ||
|access = Everywhere | |access = Everywhere | ||
|difficulty = | |difficulty = Not available, Highly Roleplay Based | ||
|superior = CC Supreme Commander | |superior = CC Supreme Commander | ||
|duties = Supervise stations around the system, especially NSS Cyberiad | |duties = Supervise stations around the system, especially NSS Cyberiad | ||
|guides = | |guides = No guides available. | ||
}} | }} | ||
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== Interaction With The Cyberiad Crew == | == Interaction With The Cyberiad Crew == | ||
Central Command Officers always outrank Cyberiad crew members. No exceptions. Even the Captain and Magistrate are subject to their authority. | Central Command Officers always outrank [[NSS Cyberiad|Cyberiad]] [[Jobs|crew members]]. No exceptions. Even the [[Captain]] and [[Magistrate]] are subject to their authority. | ||
CC officers have the authority to alter, or waive, Space Law / SOP for the current shift. | CC officers have the authority to alter, or waive, [[Space Law]] / [[Standard Operating Procedure|SOP]] for the current shift. | ||
There are CC officers of all species, including some species you won't see as normal crew. CC officers prefer to communicate through announcements, faxes, and radio. Some may appear in person, but typically this is only done in order to deal with a serious problem. When they do appear, they do not have to wear a standard CentCom uniform. They always take their job very seriously, and failure to obey their commands can result in the termination of one's contract and life. | There are CC officers of all species, including some species you won't see as normal crew. CC officers prefer to communicate through announcements, faxes, and radio. Some may appear in person, but typically this is only done in order to deal with a serious problem. When they do appear, they do not have to wear a standard CentCom uniform. They always take their job very seriously, and failure to obey their commands can result in the [[Death|termination]] of one's contract and life. | ||
== Example CentCom Jobs == | == Example CentCom Jobs == | ||
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== Background == | == Background == | ||
Nanotrasen Central Command (AKA: "CC" or "CentCom") refers to the NAS Trurl, a Nanotrasen Administrative Station in the system of Epsilon Eradani. It handles the management or admin for all stations within the system. It is also the main headquarters of NT's presence in the system, assigning tasks such as station goals to the crews of individual stations. Unlike research stations, such as the Cyberiad, CC is under the direct control of the NT Navy. As the most important starbase in the area, it is heavily defended, and intruders are typically shot on sight. Its defenses include long range BSA (bluespace artillery) cannons, close range combat drones, combat cyborgs, and many heavily armed officers. Unauthorized intruders are typically shot on sight. | [[Nanotrasen]] Central Command (AKA: "CC" or "CentCom") refers to the [[Central Command|NAS Trurl]], a Nanotrasen Administrative Station in the system of [[Epsilon Eradani]]. It handles the management or admin for all stations within the system. It is also the main headquarters of NT's presence in the system, assigning tasks such as station goals to the crews of individual stations. Unlike research stations, such as the Cyberiad, CC is under the direct control of the NT Navy. As the most important starbase in the area, it is heavily defended, and intruders are typically shot on sight. Its defenses include long range BSA (bluespace artillery) cannons, close range combat drones, combat cyborgs, and many heavily armed officers. Unauthorized intruders are typically shot on sight. | ||
Due to their vital role in the chain of command, CentCom staff almost always travel armed, typically with pulse weapons, and special implants that vaporize their body if they are captured or killed. CC staff do not generally appear on the front lines of combat, but they are well trained and prepared for any situation which might put them in danger. | Due to their vital role in the chain of command, CentCom staff almost always travel armed, typically with pulse weapons, and special implants that vaporize their body if they are captured or killed. CC staff do not generally appear on the front lines of combat, but they are well trained and prepared for any situation which might put them in danger. |
Revision as of 05:50, 15 January 2018
[[File:]]
Nanotrasen Navy Officer
Superiors: CC Supreme Commander
Difficulty: Not available, Highly Roleplay Based
Guides: No guides available.
Access: Everywhere
Duties: Supervise stations around the system, especially NSS Cyberiad
What are CentCom Jobs?
CentCom jobs are RP roles played exclusively by admins.
They are a way for admins to act in the name of CentCom, and guide the round in a direction that will be more fun for players.
They are much like GM-controlled NPCs in an adventure game.
Interaction With The Cyberiad Crew
Central Command Officers always outrank Cyberiad crew members. No exceptions. Even the Captain and Magistrate are subject to their authority.
CC officers have the authority to alter, or waive, Space Law / SOP for the current shift.
There are CC officers of all species, including some species you won't see as normal crew. CC officers prefer to communicate through announcements, faxes, and radio. Some may appear in person, but typically this is only done in order to deal with a serious problem. When they do appear, they do not have to wear a standard CentCom uniform. They always take their job very seriously, and failure to obey their commands can result in the termination of one's contract and life.
Example CentCom Jobs
Background
Nanotrasen Central Command (AKA: "CC" or "CentCom") refers to the NAS Trurl, a Nanotrasen Administrative Station in the system of Epsilon Eradani. It handles the management or admin for all stations within the system. It is also the main headquarters of NT's presence in the system, assigning tasks such as station goals to the crews of individual stations. Unlike research stations, such as the Cyberiad, CC is under the direct control of the NT Navy. As the most important starbase in the area, it is heavily defended, and intruders are typically shot on sight. Its defenses include long range BSA (bluespace artillery) cannons, close range combat drones, combat cyborgs, and many heavily armed officers. Unauthorized intruders are typically shot on sight.
Due to their vital role in the chain of command, CentCom staff almost always travel armed, typically with pulse weapons, and special implants that vaporize their body if they are captured or killed. CC staff do not generally appear on the front lines of combat, but they are well trained and prepared for any situation which might put them in danger.