Lavaland Elite
Superiors: N/A
Difficulty: Hard
Guides: Guide to Lavaland, Guide to Combat
Access: Lavaland
Duties: Punish the one who summoned you.
Departmental Head
Unknown
Abductor • | Ash Walker • | Blob • | Changeling • | Contractor • | Construct • | Cultist • | Guardian • | Lavaland Elite • | Malfunctioning AI • | Mindflayer • | Morph • | Nuclear Agent • | Pulse Demon • | Revenant • | Revolutionary • | Shadow Demon • | Slaughter Demon • | Syndicate Researcher • | Terror Spider • | Traitor • | Vampire • | Wizard • | Xenomorph • | Zombie |
Combat • | Death • | Hacking • | Traitor Items • | Agent Items • | Crafting • | High-Risk Items • | E-maggable objects • | C-maggable objects • | Martial Arts |
Lavaland Elites are powerful mobs that can be summoned on Lavaland through a pulsating tumor. Once spawned they will relentlessly attempt to kill the player who summoned them using special abilities unique to their mob type. Each Elite type comes with its own set of powers, strengths, and weaknesses. Elites can become player possessed if the summoner uses a legion core on the tumor, this will make the fight much harder but the loot dropped will be better. Once summoned the summoner will have to fight until either they or the elite dies after which the arena walls will no longer constrain the winner.
Summoning Elites
Lavaland Elites can only be summoned through Pulsating Tumors which show up as "Menacing Signals" on the GPS. At least one tumor is guaranteed to spawn, although it's possible that more will generate. Upon interacting with a tumor, it will do a few things: one, the summoner will be informed if the summoning was successful and a message sent out to ghosts; two, it will immediately cordon off the surrounding area with an arena barrier preventing the elite and summoner from leaving; three, after three seconds, an AI-controlled elite will spawn and immediately begin attacking the summoner.
Player Controlled Elites
If a player decides that they want a bigger challenge, or that they want better loot, they can use a legion core on the tumor to "boost" it. If a tumor is boosted, trying to summon it will yield a slightly different result. Observing players will be prompted to become the Elite and after roughly 25 seconds, the new player-controlled elite will spawn. If no ghosts decide to become an elite, instead nothing will spawn and the summoner will be informed that "the stirring stops and nothing emerges. Perhaps try again later." Player Controlled Elites will be much more difficult to fight and it is not uncommon for the summoner (especially those unprepared) to be swiftly annihilated. The "AI" for the player-controlled elites are much smarter, craftier, and quick to respond as compared to their simpler counterparts.
Defeating Elites
Killing the AI-controlled Elite drops a generic Necropolis Chest that you would normally get from destroying a lavaland tendril. The pulsating tumor will also disappear, along with its GPS signal. However, when you kill a boosted (player-controlled) elite mob, there is a 50% chance that it will either drop a tumor shard or a special type of loot unique to the Elite Mob. Do note that if you do lose to a boosted elite mob, it'll be freed and released to create general havoc. This freed Elite Mob has its health reduced to 40% and does not regenerate health naturally, although it can heal by standing on top of a pulsating tumor.\
Note: If the Elite is killed outside the arena, the tumor will not register the elite's death and the elite will have to be resummoned and fought in order to get the loot.
Elite Types
All elites are different from each other due to their varying special ability and attributes. Each one must be fought and played in respect to their strengths and weaknesses.