Difference between revisions of "Ghost"
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|img = Ghost.png | |img = Ghost.png | ||
|jobtitle = Ghost | |jobtitle = Ghost | ||
|access = [[ | |access = [[Locations|Everywhere]] | ||
|difficulty = None | |difficulty = None | ||
|superior = No one. | |superior = No one. | ||
|duties = Be dead, observe the round. Hope to become a [[pAI]], [[Emergency Response Team|Response Team Member]], a [[Cyborg]] or any other gimmick character in the current round. Be a [[Mouse]], a [[Maintenance Drone]] or | |duties = Be dead, observe the round. Hope to become a [[pAI]], [[Emergency Response Team|Response Team Member]], a [[Cyborg]] or any other gimmick character in the current round. Be a [[Mouse]], a [[Maintenance Drone]], or one of the station's [[Pets]] when you're bored. | ||
|guides = [[Death]] | |guides = [[Death]] | ||
}} | }} | ||
{{JobCivilian}} | {{JobCivilian}}'''Ghosts''' are players who have chosen to observe the round or have been removed from the round through death, cryosleep, or ''other means''. They have, quite literally, no real control over the station. They can, however, hover around, go through walls, look closer at consoles, see everything on your screen, and talk to other players who are ghosts. '''You can observe the [[Game Modes|mad]][[Random events|ness]], but not be a part of it'''. You also can only flicker some lights in the station. | ||
== Paradise Lost == | == Paradise Lost == | ||
On the Status tab, they can see a status that says "Respawnability". Respawnability is a status for ghosts to indicate if they could respawn as something else or revived in the same old body you used to have, [[Cyborg|most of the time]]. Respawnability can only be set to "No" if any of the following conditions are met: | On the Status tab, they can see a status that says "Respawnability". Respawnability is a status for ghosts to indicate if they could respawn as something else or revived in the same old body you used to have, [[Cyborg|most of the time]]. Respawnability can only be set to "No" if any of the following conditions are met: | ||
* Player Characters <code>ghost</code>ed while alive (That may lead to a | * Player Characters <code>ghost</code>ed while alive (That may lead to a job ban). | ||
* Player Characters <code>ghost</code>ed while in cryo for the first 30 minutes of the round (They'll have a confirmation message about this). | * Player Characters <code>ghost</code>ed while in cryo for the first 30 minutes of the round (They'll have a confirmation message about this). | ||
* Player Characters who committed suicide (By direct means, this can also lead to a | * Player Characters who committed suicide (By direct means, this can also lead to a job ban). | ||
* Ghosts who used the <code>AntagHUD</code> verb (See below). | * Ghosts who used the <code>AntagHUD</code> verb after the first 5 minutes of the round (See below). | ||
If respawning as a [[Pets|Pet]] or as a [[Mouse]] is not enough, then hope to become a [[Personal AI|pAI]], a [[Emergency Response Team|Response Team member]], [[Cyborg|various Cyborgs]], a plethora of choices from the [[Mob Spawners]], or any other character that | If respawning as a [[Pets|Pet]] or as a [[Mouse]] is not enough, then hope to become a [[Personal AI|pAI]], a [[Emergency Response Team|Response Team member]], [[Cyborg|various Cyborgs]], a plethora of choices from the [[Mob Spawners]], or any other character that is spawned to keep the round in play. Or be returned to your body by various means. | ||
Respawnability that is set to "No" means that they cannot respawn using the <code>Join as Drone</code>, <code>Re-enter corpse</code> and <code>Respawn as NPC</code> verbs. Limiting you to respawn as [[Emergency Response Team|Response Team member]], Mob Spawner roles, or other characters, if there | Respawnability that is set to "No" means that they cannot respawn using the <code>Join as Drone</code>, <code>Re-enter corpse</code> and <code>Respawn as NPC</code> verbs. Limiting you to respawn as [[Emergency Response Team|Response Team member]], Mob Spawner roles, or other characters, if there are not enough players (With their Respawnability on "Yes") to fit in the role, players (With their Respawnability on "No") come second. | ||
== Viewing Pleasure == | == Viewing Pleasure == | ||
While you're a ghost, there are a few neat options in case | While you're a ghost, there are a few neat options in case there is too much text on the chat window. These are located in your Preferences tab. These are: | ||
'''Show/Hide Deadchat''' - Self explanatory, shows/hides text from other ghost players.<br> | '''Show/Hide Deadchat''' - Self-explanatory, shows/hides text from other ghost players.<br> | ||
'''Show/Hide LOOC''' - Shows/hides Local Out of Character text from | '''Show/Hide LOOC''' - Shows/hides Local Out of Character text from players who are visible on your screen.<br> | ||
'''Show/Hide OOC''' - Self explanatory. You might use this whenever someone spams some ridiculous text Out of Character.<br> | '''Show/Hide OOC''' - Self explanatory. You might use this whenever someone spams some ridiculous text Out of Character.<br> | ||
'''Show/Hide GhostEars''' - Shows text from player characters/NPCs who used the <code>Say</code> verb. (IE, Someone says, "Something", etc) or limits it to only show text | '''Show/Hide GhostEars''' - Shows text from player characters/NPCs who used the <code>Say</code> verb. (IE, Someone says, "Something", etc) or limits it to only show text from the player characters on the screen.<br> | ||
'''Show/Hide GhostSight''' - Shows text from player characters/NPCs who used the <code>Me</code> verb or with emotes (IE, Ian dances around, Someone nods) or limits it to only the player characters in the screen. This also applies when some events | '''Show/Hide GhostSight''' - Shows text from player characters/NPCs who used the <code>Me</code> verb or with emotes (IE, Ian dances around, Someone nods) or limits it to only the player characters in the screen. This also applies when some events happen to that character, like death.<br> | ||
'''Show/Hide RadioChatter''' - Shows/hides chatter from radios or speakers. | '''Show/Hide RadioChatter''' - Shows/hides chatter from radios or speakers. | ||
As well as some useful options if you decide to observe, these are located in your Ghosts tab: | As well as some useful options if you decide to observe, these are located in your Ghosts tab: | ||
'''Jump to Mob''' - Teleports your ghost to the mob you selected.<br> | '''Jump to Mob''' - Teleports your ghost to the mob you selected.<br> | ||
'''Toggle Darkness''' - Allows you to see through darkness as if you're wearing Night Vision Goggles or not.<br> | '''Toggle Darkness''' - Allows you to see through darkness as if you're wearing Night Vision Goggles or not.<br> | ||
'''Toggle Ghost Vision''' - Allows you to see ghosts (from dead/observing player characters) or not.<br> | '''Toggle Ghost Vision''' - Allows you to see ghosts (from dead/observing player characters) or not.<br> | ||
'''Toggle Medic/Sec/DiagHUD''' - Allows you to set the following HUDS | '''Toggle Medic/Sec/DiagHUD''' - Allows you to set the following HUDS as if you're wearing one. You can only set one at a time.<br> | ||
'''Toggle AntagHUD''' - Allows you to see the current antagonists in the round via a marker of the antagonist when seen, akin to a HUD. Some are obvious, some are not. '''This will disable your Respawnability | '''Toggle AntagHUD''' - Allows you to see the current antagonists in the round via a marker of the antagonist when seen, akin to a HUD. Some are obvious, some are not. '''This will disable your Respawnability if you do not observe within 5 minutes of the round start when enabled. DO NOT METAGAME WITH THIS.''' | ||
'''View Crew Manifest''' - Self explanatory.<br> | |||
'''Toggle Anonymous Dead-chat''' - Decides whether your Ckey appears before the character's name when talking as a ghost.<br> | |||
These are options relevant to observing the round, but not all in the ghost tab. | |||
{| class="wikitable" width="50%" style="background-color: #BCBCBC;" | |||
|- style="font-weight: bold; text-align: center; background-color: #777777; color: white;" | |||
| width=100 | Name | |||
| | Description | |||
|- | |||
! [[File:GhostOrbit.png]] <br/>Orbit | |||
| Orbits any mob in the game, as if you're haunting them. | |||
|- | |||
! [[File:Reenter_corpse.png]] <br/>Re-enter Corpse | |||
| If you have a corpse when you died, you can use this verb. While inside of your body, you'll be able to be revived by certain means. You cannot use this when you don't have a corpse (obviously), you respawned as an entirely different mob, or when you have your Repsawnability disabled. | |||
|- | |||
! [[File:Mob_spawner.png]] <br/>Mob Spawner | |||
| Opens up a menu of possible mobs to respawn as. | |||
|- | |||
! [[File:pai_ghost.png]] <br/>Configure PAI | |||
| Allows you to set up a [[PAI]] and deploy when requested. | |||
|- | |||
! [[File:Teleport_ghost.png]] <br/>Teleport | |||
| Teleports you to any location in the game. | |||
|- | |||
|} | |||
== Cult == | == Cult == | ||
Ghosts can be relatively useful in [[Cult]] rounds, though you're | Ghosts can be relatively useful in [[Cult]] rounds, though you're mostly restricted to being dead. You can act as the eyes and ears of the cult, should they choose to talk to you.<br> | ||
'''(NB:''' Whenever cultists talk with ghosts, it's generally accepted that the ghosts should talk IC for the duration of the cultist's stay.''')''' | '''(NB:''' Whenever cultists talk with ghosts, it's generally accepted that the ghosts should talk IC for the duration of the cultist's stay.''')''' | ||
Latest revision as of 01:13, 23 March 2024
Superiors: No one.
Difficulty: None
Guides: Death
Access: Everywhere
Duties: Be dead, observe the round. Hope to become a pAI, Response Team Member, a Cyborg or any other gimmick character in the current round. Be a Mouse, a Maintenance Drone, or one of the station's Pets when you're bored.
Departmental Head
N/A
Crafting • | Roleplaying • | Death • | Hacking • | Radio • | Random Events • | Songs • | Station Traits • | Standard SOP • | Item Interactions |
Ghosts are players who have chosen to observe the round or have been removed from the round through death, cryosleep, or other means. They have, quite literally, no real control over the station. They can, however, hover around, go through walls, look closer at consoles, see everything on your screen, and talk to other players who are ghosts. You can observe the madness, but not be a part of it. You also can only flicker some lights in the station.
Paradise Lost
On the Status tab, they can see a status that says "Respawnability". Respawnability is a status for ghosts to indicate if they could respawn as something else or revived in the same old body you used to have, most of the time. Respawnability can only be set to "No" if any of the following conditions are met:
- Player Characters
ghost
ed while alive (That may lead to a job ban). - Player Characters
ghost
ed while in cryo for the first 30 minutes of the round (They'll have a confirmation message about this). - Player Characters who committed suicide (By direct means, this can also lead to a job ban).
- Ghosts who used the
AntagHUD
verb after the first 5 minutes of the round (See below).
If respawning as a Pet or as a Mouse is not enough, then hope to become a pAI, a Response Team member, various Cyborgs, a plethora of choices from the Mob Spawners, or any other character that is spawned to keep the round in play. Or be returned to your body by various means.
Respawnability that is set to "No" means that they cannot respawn using the Join as Drone
, Re-enter corpse
and Respawn as NPC
verbs. Limiting you to respawn as Response Team member, Mob Spawner roles, or other characters, if there are not enough players (With their Respawnability on "Yes") to fit in the role, players (With their Respawnability on "No") come second.
Viewing Pleasure
While you're a ghost, there are a few neat options in case there is too much text on the chat window. These are located in your Preferences tab. These are:
Show/Hide Deadchat - Self-explanatory, shows/hides text from other ghost players.
Show/Hide LOOC - Shows/hides Local Out of Character text from players who are visible on your screen.
Show/Hide OOC - Self explanatory. You might use this whenever someone spams some ridiculous text Out of Character.
Show/Hide GhostEars - Shows text from player characters/NPCs who used the Say
verb. (IE, Someone says, "Something", etc) or limits it to only show text from the player characters on the screen.
Show/Hide GhostSight - Shows text from player characters/NPCs who used the Me
verb or with emotes (IE, Ian dances around, Someone nods) or limits it to only the player characters in the screen. This also applies when some events happen to that character, like death.
Show/Hide RadioChatter - Shows/hides chatter from radios or speakers.
As well as some useful options if you decide to observe, these are located in your Ghosts tab:
Jump to Mob - Teleports your ghost to the mob you selected.
Toggle Darkness - Allows you to see through darkness as if you're wearing Night Vision Goggles or not.
Toggle Ghost Vision - Allows you to see ghosts (from dead/observing player characters) or not.
Toggle Medic/Sec/DiagHUD - Allows you to set the following HUDS as if you're wearing one. You can only set one at a time.
Toggle AntagHUD - Allows you to see the current antagonists in the round via a marker of the antagonist when seen, akin to a HUD. Some are obvious, some are not. This will disable your Respawnability if you do not observe within 5 minutes of the round start when enabled. DO NOT METAGAME WITH THIS.
View Crew Manifest - Self explanatory.
Toggle Anonymous Dead-chat - Decides whether your Ckey appears before the character's name when talking as a ghost.
These are options relevant to observing the round, but not all in the ghost tab.
Name | Description |
Orbit |
Orbits any mob in the game, as if you're haunting them. |
---|---|
Re-enter Corpse |
If you have a corpse when you died, you can use this verb. While inside of your body, you'll be able to be revived by certain means. You cannot use this when you don't have a corpse (obviously), you respawned as an entirely different mob, or when you have your Repsawnability disabled. |
Mob Spawner |
Opens up a menu of possible mobs to respawn as. |
Configure PAI |
Allows you to set up a PAI and deploy when requested. |
Teleport |
Teleports you to any location in the game. |
Cult
Ghosts can be relatively useful in Cult rounds, though you're mostly restricted to being dead. You can act as the eyes and ears of the cult, should they choose to talk to you.
(NB: Whenever cultists talk with ghosts, it's generally accepted that the ghosts should talk IC for the duration of the cultist's stay.)