Roles: Difference between revisions

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m clown must be funny
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m Mimes are silent. :^)
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Revision as of 23:28, 10 September 2020

Useful Resources

Jobs

Your Role is what Nanotrasen has hired you to do aboard the space station, the NSS Cyberiad. It defines what equipment you start with, your ID card access, and what your duties are aboard the station. From roaming around as a lowly civilian to grilling up burgers as a chef, or even fighting off Syndicate agents as a member of security, there is always something to do.

While aboard the NSS Cyberiad you are also likely to encounter some interesting new species working alongside you.

Station Command

Job Role Difficulty Requirements

Captain
Take charge of the station. Ensure departments are running smoothly and make critical decisions. Very Hard 5 Hours as Command

Head of Personnel
Manage the civilian and supply departments. Process job transfer requests, and organize Gateway expeditions. Medium 5 Hours as Command

Head of Security
Organize and run the security department. Ensure your officers abide by Space Law rather than acting as THE LAW. Extremely Hard 5 Hours as Security

Chief Engineer
Manage the Engineering and Atmospherics department. Oversee station repairs, construction projects, and the engine. Hard 5 Hours as Engineering

Research Director
Oversee the research department and make sure everything is done according to standard. Medium 5 Hours as Science
File:ChiefMedicalOfficer.png
Chief Medical Officer
Manage your staff in the medbay, remind people to turn their suit sensors up, and be a one-man department. Hard 5 Hours as Medical

Central Command Dignitaries

While VIPs do not have their own category listed under the Crew Manifest, they technically belong to the Service Department.

Job Role Difficulty Requirements

Nanotrasen Representative
Advise the command team about Standard Operating Procedure. Be the voice of Central Command without any of the benefits. Hard 30 Karma Points

Blueshield Officer
Guard all Central Command VIPs. This includes the heads, visitors, representatives, ambassadors, etc. Hard to Very Hard 30 Karma Points

Legal Department

Technically a sub-department of security, the Legal Department provides oversight for Space Law and Standard Operating Procedure.

Job Role Difficulty Requirements

Magistrate
Ensure fair and just punishments or sentences are handed out. You are Space Law. Very Hard 45 Karma Points

Internal Affairs
Investigate and resolve breaches of SOP. Ensure security follows proper brigging procedure and listen to complaints. Get ignored by everyone. Medium to Hard 10 Hours as Crew

Security

Job Role Difficulty Requirements

Warden
Oversee the brig, process its prisoners, make sure security records are up-to-date, and issue gear from the armoury. Very Hard 10 Hours as Crew

Security Officer
Uphold Space Law and ensure the safety of the crew. Hard 10 Hours as Crew

Security Pod Pilot
Pilot the armed security pod and hunt down space fugitives. Hard 30 Karma Points

Detective
Investigate crime scenes officers can't or won't solve. Harass the department to arrest the criminals you investigated. Medium 10 Hours as Crew

Brig Physician
Provide medical attention to injured security officers and prisoners. Medium 5 Karma Points

Engineering

Job Role Difficulty Requirements
File:StationEngineer.png
Station Engineer
Start up the engine(s), repair hull breaches and fix damaged equipment. Easy 5 Hours as Crew

Mechanic
Make and maintain station vehicles. Construct a space pod. Easy 30 Karma Points

Atmospheric Technician
Set up atmospherics. Extinguish fires. Cry about people opening firelocks. Medium to Hard 5 Hours as Crew

Medical

Job Role Difficulty Requirements

Medical Doctor
Watch people break into medical and ignore you while they go and heal themselves. Perform surgeries and save lives. Medium 3 Hours as Crew

Paramedic
Roam around the station on your ambulance. Stabilize injured personnel, and bring them into Medical. Easy to Medium 3 Hours as Crew

Chemist
Synthesize medicine for patients while getting pestered by Botany for unstable mutagen every ten minutes. Medium 5 Hours as Crew

Geneticist
Discover genetic powers. Oversee cloning operations. Become an invisible telepathic halfling. Medium 3 Hours as Crew

Virologist
Create beneficial viruses for the crew, cure epidemics, and get lynched for allegedly spreading the common cold. Be a neat-freak. Medium 5 Hours as Crew

Psychologist
Handle insane patients. Do check-ups. Straight-jacket the clown. Die of boredom. Easy to Medium None!

Coroner
Perform autopsies on bodies, return uncloneable personnel's ID's to the HoP, and keep the morgue tidy. Easy 3 Hours as Crew

Research

Job Role Difficulty Requirements

Scientist
Research new technology, create explosives, experiment with teleportation, or synthesize dangerous chemicals. Medium 5 Hours as Crew
File:Generic robo.png
Roboticist
Create cyborgs and mechs for the crew to either enjoy, or be horribly murdered by. Medium 3 Hours as Crew

Civilian

Supply

Job Role Difficulty Requirements

Quartermaster
Oversee Cargo and Mining. Make sure everything is running smoothly and that paperwork is in order. Remove the bodies from Disposals and yell for security. Medium None!

Cargo Technician
Manage Cargo's paperwork, order essentials, perform deliveries, and deny every crate the clown tries to order. Easy None!

Shaft Miner
Fight monstrosities, mine materials, and then smelt them for Research and Engineering. Medium None!

Service

Job Role Difficulty Requirements

Janitor
Mop up dirt, blood, and vomit. Have your pimpin' ride stolen. Get lynched for not using space cleaner. Easy None!

Chef
Prepare, cook and serve meals for the station to enjoy. Easy None!

Bartender
Mix and serve drinks. Shoot unruly patrons with your shotgun. Easy None!

Botanist
Grow useful plants for the Chef and station, or fill the hallway with bees. Easy None!

Barber
Give the station haircuts when they need it the least. Dye people's hair funny colours. Very Easy 5 Karma Points

Clown
Slip everyone, especially when you shouldn't really be slipping them. Honk! Honk! A sense of humor.

Mime
- ... ...

Chaplain
Be the hero the station needs against Cultists and Vampires. Call the unfaithful heretics, and praise the Emperor. Easy None!

Librarian
Fill the bookcases with books, argue with the Chaplain. Run a D&D session nobody shows up to. Easy None!

Explorer
Explore (often dangerous) areas away from the main station. Hard None!

Miscellaneous

Job Role Difficulty Requirements

Civilian
Visit the station. Be an easily disposable greyshirt. Attempt to provide assistance, get into fights anyways. Meet the Head of Personnel to get a job. Fight everyone, ruin everything. Very Easy None!

Ghost
Watch antags kill people and flicker lights spookily. Ghastly! Death!

Animal
Observe the round, be a nuisance, get murdered by a Tajaran. Boring None!

Golem
Do science, worship The Liberator, travel through space and threaten the crew enjoy solitude. They rock None!

Synthetics

Job Role Difficulty Requirements

AI
Follow your laws to the letter. Be called rogue 24/7. Very Hard 5 Hours as Silicon

Cyborg
Follow your lawset. Assist the station. Hard 5 Hours as Crew

Maintenance Drone
Maintain the station. Be the engineer in the shadows. Very Easy 10 Hours as Crew

Personal AI
Be someone's constant companion. Act as a translator. Very Easy None!

Antagonists

Job Role Difficulty Requirements
File:Traitor.gif
Traitor
Complete your objectives. Die an honorable death or escape on the shuttle. Medium 3 Hours Playtime
File:ChangelingLarge.gif
Changeling
Create paranoia and fear. Complete your objectives. Turn into anyone and everyone. Hard 3 Hours Playtime

Vampire
Complete your objectives. Drink blood. Hard 3 Hours Playtime

Wizard
Create as much mayhem as possible on behalf of the Wizards Federation. Extremely Hard 3 Hours Playtime

Shadowling
Thrive in the shadows and turn the crew into your personal maids. Avoid the light. Hard 10 Hours Playtime

Cultist
Serve your occult god, and further their goals. Medium 10 Hours Playtime

Blob
Expand, overtake the station, get nuked. Very Hard 3 Hours Playtime

Nuclear Agent
Get that fukken disk. Destroy the station with the Nuclear Bomb. Very Hard 10 Hours Playtime

Guardian
Follow the commands of your host. Battle your host's enemies. Medium 5 Hours Playtime

Construct
Serve your new master. Easy None!

Cortical Borer
Survive. Climb into people's ears. Easy 3 Hours Playtime

Revenant
Drain life force from crew members. Achieve spookiness. Medium 3 Hours Playtime

Swarmer
Destroy everything remotely useful. Medium None!

Abductor
Capture crew, steal their hearts, and experiment on them. Hard 10 Hours Playtime

Xenomorph
Grow. Spread. Repopulate. Medium 10 Hours Playtime

Morph
Gurgle. Medium 3 Hours Playtime
File:Terror gold.png
Terror Spider
Nest. Kill. Expand. Terrorize the crew and become their worst nightmare. Hard 5 Hours Playtime

Vox Raider
Complete your objectives for the Shoal. Follow the Inviolate. Medium 10 Hours Playtime

Ash Walker
Protect your sacred hunting grounds. Hunt the wildlife. Hiss at intruders. Medium None!

Special

Job Role Difficulty Requirements

Central Command Officer
Work on NAS Trurl, supervising stations throughout the Epsilon Eridani system. N/A Admin Only

Emergency Response Team
Respond to the emergency. Protect the crew. Hard 10 Hours Playtime

Death Commando
Eliminate the threat to the station by any means. W+M1 10 Hours Playtime
File:SIT.png
Syndicate Infiltration Team
Complete your objectives without alerting the crew. Very Hard 10 Hours Playtime

Honk Squad
Station lacks HONKs! Provide the station with HONKS! HONK! 10 Hours Playtime

Highlander
Trust your sword and be the Last Man Standing. Scotland 1 Kilt
File:Sol Trader.png
Sol Traders
Trade for credits. Buy plasma. Sell contraband. Easy 20 Hours Playtime

Super Heroes
Save the station and the day! OWLMANNNN! Hoot!
Special Event Roles Add some variety to the round. Get double-takes from everyone. Variable Variable
CaptainHead of PersonnelHead of SecurityChief EngineerResearch DirectorChief Medical OfficerQuartermaster
Nanotrasen RepresentativeBlueshield Officer
Internal AffairsMagistrate
WardenSecurity OfficerDetective
Station EngineerAtmospheric Technician
Medical DoctorParamedicChemistGeneticistVirologistPsychologistCoroner
ScientistRoboticist
Cargo TechnicianShaft MinerExplorer
JanitorChefBartenderBotanistClownMimeChaplainLibrarian
AnimalAssistantDerelict ResearcherGhostGolemSyndicate Researcher
AICyborgMaintenance DronePersonal AI
AbductorsAsh WalkerBlobChangelingConstructContractorCultistGuardianHereticLavaland EliteMindflayerMorphNuclear AgentPulse DemonRevenantRevolutionaryShadow DemonSlaughter DemonSITSyndicate ResearcherTerror SpiderTraitorVampireWizardXenomorphZombie
Central Command OfficerDeath CommandoEmergency Response TeamHighlanderTradersSpecial Event RolesSuper HeroesSyndicate Infiltration TeamCluwne