Difference between revisions of "User:Sadhorizon"
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==The Loader MODSuit== | ==The Loader MODSuit== | ||
Feeling a little more proactive in delivering those crates? Or is there a cargo tech you really trust to do all the hauling? Either way, there's a MODSuit in your office well-suited to hand-delivering those crates. Either put it on yourself or hand it over to a cargo tech that you think will get the most use out of it, and the hydraulic clamp module that's installed on it can, with an alt-click, load up to five crates without slowing the wearer down. Moving crates to and | Feeling a little more proactive in delivering those crates? Or is there a cargo tech you really trust to do all the hauling? Either way, there's a MODSuit in your office well-suited to hand-delivering those crates. Either put it on yourself or hand it over to a cargo tech that you think will get the most use out of it, and the hydraulic clamp module that's installed on it can, with an alt-click, load up to five crates without slowing the wearer down. Moving crates to and from the shuttle and hand-delivering big orders has never been easier. | ||
== | ==Roleplaying Tips== | ||
== Illegal Goods [[File:Swordred.gif]] == | |||
As a Quartermaster, you have an easy access to [[Security Items|weapons]] and other [[Guide to Engineering#Tools|tools]] many other jobs do not have access to. It is a smart idea to [[Supply Crates#Crates|order]] gear that may assist with your goals. If you're feeling fancy, you can buy an [[Syndicate Items#Electromagnetic Card|emag]] and use it on the ordering computer to get the Special Ops crate, which contains sleepypens and EMP Grenades, among other things. '''Keep in mind, doing any of the above is an obvious giveaway that you are working against the crew'''. You may attempt throwing the blame on some of your staff in order to have a clean record yourself. | |||
You also have access to [[Guide to Mining#Equipment|mining gear]], that is very deadly when used right. | |||
{{JobsTable}} | {{JobsTable}} | ||
[[Category:Jobs]] | [[Category:Jobs]] |
Revision as of 06:58, 8 October 2023
Heyo
I am currently a mentor I guess
If you need to contact me, I'm on paracord under the same nick ^-^
Now, however, gotta test some stuff:
😎👧🦎
🥪
Disability Blacklist | |||||||
Job | Mute | Deaf | Dizzy | Blind | Nervousness | Lisp | Missing Limbs |
---|---|---|---|---|---|---|---|
Captain | X | X | X | X | X | X | V |
Head of Personnel | X | X | X | X | X | X | V |
Research Director | X | X | X | X | V | V | V |
Chief Medical Officer | X | X | X | X | V | V | V |
Quartermaster | X | X | X | X | V | V | V |
Chief Engineer | X | X | X | X | X | X | X |
Head of Security | X | X | X | X | X | X | X |
Warden | X | X | X | X | X | X | X |
Security Officer | X | X | X | X | V | V | X |
Detective | X | X | X | X | V | V | X |
Blueshield | X | X | X | X | X | X | X |
Nanotrasen Representative | X | X | V | V | X | X | V |
Magistrate | X | X | V | V | X | X | V |
Internal Affairs Agent | X | X | V | V | X | X | V |
stuff
Superiors: Captain
Difficulty: Medium
Guides: Guide to Cargo, Guide to Paperwork, Guide to Mining, Supply Crates, Station Economy, Chain of Command, Standard Operating Procedure (Command), Standard Operating Procedure (Supply)
Access: Cargo Bay, Cargo Office, Quartermaster's Office, Mail Room, Mining Station, Mining Station EVA, Maintenance, Mining Dock, Bridge, Vault
Duties: Order supplies and keep track of where they go, coordinate mining.
Departmental Head
Quartermaster
Quartermaster • | Miner • | Explorer • | Cargo Tech |
Departmental Head
Captain
Captain • | Head of Personnel • | Head of Security • | Chief Engineer • | Research Director • | Chief Medical Officer • | Quartermaster |
Guide to Command • | Paperwork • | Faxes • | AI Modules • | Station Goals • | Purchasable Shuttles • | High-Risk Items • | Space Law • | Chain of Command • | Standard SOP • | Command SOP |
As a Quartermaster, your primary job is to oversee your staff. This includes making sure cargo technicians are redistributing things throughout the station, and that miners are well and working. You are on the same level as all of the other heads of staff and do not outrank any of them. Your radio has access to the supply channel (prefix: u) and the command channel (prefix: c).
Management
As a Quartermaster, you have a couple of ways to work with your subordinates.
Cargo
Cargo technicians are your staff you will spend the most time with. They are also, usually, pretty simple to manage.
As long as they are actively working, you do not need to interfere.
Mining
You are also responsible for the success of Mining in procuring materials. Plasma could be especially beneficial for your department. Check on mining with the supply channel and Outpot Camera Monitor. Some ways you can help Mining include ordering medical supplies and organizing rescue missions for lost personnel. You can provide rescue personnel with guest passes for the retrieval.
Located in your locker is also a Fulton extraction pack and a beacon for setup. Along with a handheld crew monitor you can track suit sensors with. These could be integral in ensuring a safe and alive mining staff.
Keeping Records
If you want to practice bureaucracy, remember to do it within reason. The intention is to leave a paper trail; both for RP reasons and that traitors (anybody) will be much less likely to order potentially dangerous things from you if they have to give you proof that they ordered it. You have a nifty little clipboard on your desk that can store every requisition form you get, so it's a good idea to use it. An assistant trying to order a Robotics crate or Plasma Assembly crate without good reason is likely to raise suspicions. Bureaucracy shouldn't significantly hinder the overall experience of players.
If someone wants a specific item you have, you could:
- Grab a piece of paper and make a form with name, department, requested item, and why they need it.
- Hand them the paper and pen and let them fill it out.
- Ask for a stamp from one of the appropriate heads to certify the order.
- Grab a crate or clipboard and toss the paper in there.
If someone wants something you don't have, you could:
- Tell them you don't have it.
- See if you can make it using the Autolathe.
- If you can, make it and follow the steps for a specific item.
- If not, have them order the crate AND fill out the paper.
People usually skip asking a Head of Staff, but it's still a good idea to do so unless it's a trivial item. You don't want to be passing circular saws off to mimes without somebody to cover for you, but feel free to give an assistant a wrench. Never forget, your job is to get Things for People. Again, whether you prioritize efficiency or accountability, is up to you.
The Budget
You should be knowledgeable about putting credits into the Supply Budget at this point. However, you can use the Supply Budget for advantages outside of crates as well. As a member of Command, you are provided the Supply Department's account number and pin in IC > notes.
Use money from the Supply Budget for:
- Reasonable employee bonuses
- Compensation for non-department crew services
- Interdepartmental exchanges
The Loader MODSuit
Feeling a little more proactive in delivering those crates? Or is there a cargo tech you really trust to do all the hauling? Either way, there's a MODSuit in your office well-suited to hand-delivering those crates. Either put it on yourself or hand it over to a cargo tech that you think will get the most use out of it, and the hydraulic clamp module that's installed on it can, with an alt-click, load up to five crates without slowing the wearer down. Moving crates to and from the shuttle and hand-delivering big orders has never been easier.
Roleplaying Tips
Illegal Goods
As a Quartermaster, you have an easy access to weapons and other tools many other jobs do not have access to. It is a smart idea to order gear that may assist with your goals. If you're feeling fancy, you can buy an emag and use it on the ordering computer to get the Special Ops crate, which contains sleepypens and EMP Grenades, among other things. Keep in mind, doing any of the above is an obvious giveaway that you are working against the crew. You may attempt throwing the blame on some of your staff in order to have a clean record yourself.
You also have access to mining gear, that is very deadly when used right.