Roles
Revision as of 06:42, 25 July 2019 by VeteranKyl (talk | contribs) (→Special: Added Sol Traders to the list of special roles. Requires picture.)
This wiki page contains some references, jokes, sarcasm and assorted references. Please do not follow it to the letter and make sure what you do respects the rules of Paradise first.
Jobs
Your Role is what Nanotrasen has hired you to do aboard the space station, the NSS Cyberiad. It defines what equipment you start with, your ID card access, and what your duties are aboard the station. From roaming around as a lowly civilian, to grilling up burgers as a chef, or even fighting off Syndicate agents as a member of security, there is always something to do.
While aboard the NSS Cyberiad you are also likely to encounter some interesting new species working alongside you.
Note: Since roleplaying is essential for playing on Paradise, it's recommended that you read A Crash Course In Roleplaying.
Station Command
Job | Role | Difficulty |
Captain |
Take charge of the station. Ensure departments are running smoothly and make critical decisions. | Very Hard |
---|---|---|
Head of Personnel |
Manage the civilian and supply departments. Process job transfer requests, and organize Gateway expeditions. | Medium |
Head of Security |
Organize and run the security department. Ensure your officers abide by Space Law rather than acting as THE LAW. | Extremely Hard |
Chief Engineer |
Manage the Engineering and Atmospherics department. Oversee station repairs, construction projects, and the engine. | Hard |
Research Director |
Oversee the research department and make sure everything is done according to standard. | Medium |
File:ChiefMedicalOfficer.png Chief Medical Officer |
Manage your staff in the medbay, remind people to turn their suit sensors up, and be a one-man department. | Hard |
Central Command Dignitaries
While VIPs do not have their own category listed under the Crew Manifest, they technically belong to the Service Department.
Job | Role | Difficulty |
Nanotrasen Representative |
Advise the command team about Standard Operating Procedure. Be the voice of Central Command without any of the benefits. | Hard |
---|---|---|
Blueshield Officer |
Guard all Central Command VIPs. This includes the heads, visitors, representatives, ambassadors, etc. | Hard to Very Hard |
Legal Department
Technically a sub-department of security, the Legal Department provides oversight for Space Law and Standard Operating Procedure.
Job | Role | Difficulty |
Magistrate |
Ensure fair and just punishments or sentences are handed out. You are Space Law. | Very Hard |
---|---|---|
Internal Affairs |
Investigate and resolve breaches of SOP. Ensure security follows proper brigging procedure and listen to complaints. Get ignored by everyone. | Medium to Hard |
Security
Job | Role | Difficulty |
Warden |
Oversee the brig, process its prisoners, make sure security records are up-to-date, and issue gear from the armoury. | Very Hard |
---|---|---|
Security Officer |
Uphold Space Law and ensure the safety of the crew. | Hard |
Security Pod Pilot |
Pilot the armed security pod and hunt down space fugitives. | Hard |
Detective |
Investigate crime scenes officers can't or won't solve. Harass the department to arrest the criminals you investigated. | Medium |
Brig Physician |
Provide medical attention to injured security officers and prisoners. | Medium |
Engineering
Job | Role | Difficulty |
File:StationEngineer.png Station Engineer |
Start up the engine(s), repair hull breaches and fix damaged equipment. | Easy |
---|---|---|
Mechanic |
Make and maintain station vehicles. Construct a space pod. | Easy |
Atmospheric Technician |
Set up atmospherics. Extinguish fires. Cry about people opening firelocks. | Medium to Hard |
Medical
Job | Role | Difficulty |
Medical Doctor |
Watch people break into medical and ignore you while they go and heal themselves. Perform surgeries and save lives. | Medium |
---|---|---|
Paramedic |
Roam around the station on your ambulance. Stabilize injured personnel, and bring them into Medical. | Easy to Medium |
Chemist |
Synthesize medicine for patients while getting pestered by Botany for unstable mutagen every ten minutes. | Medium |
Geneticist |
Discover genetic powers. Oversee cloning operations. Become an invisible telepathic halfling. | Medium |
Virologist |
Create beneficial viruses for the crew, cure epidemics, and get lynched for allegedly spreading the common cold. Be a neat-freak. | Medium |
Psychologist |
Handle insane patients. Do check-ups. Straight-jacket the clown. Die of boredom. | Easy to Medium |
Coroner |
Perform autopsies on bodies, return uncloneable personnel's ID's to the HoP, and keep the morgue tidy. | Easy |
Research
Job | Role | Difficulty |
Scientist |
Research new technology, create explosives, experiment with teleportation, or synthesize dangerous chemicals. | Medium |
---|---|---|
File:Generic robo.png Roboticist |
Create cyborgs and mechs for the crew to either enjoy, or be horribly murdered by. | Medium |
Civilian
Supply
Job | Role | Difficulty |
Quartermaster |
Oversee Cargo and Mining. Make sure everything is running smoothly and that paperwork is in order. Remove the bodies from Disposals and yell for security. | Medium |
---|---|---|
Cargo Technician |
Manage Cargo's paperwork, order essentials, perform deliveries, and deny every crate the clown tries to order. | Easy |
Shaft Miner |
Fight monstrosities, mine materials, and then smelt them for Research and Engineering. | Medium |
Service
Job | Role | Difficulty |
Janitor |
Mop up dirt, blood, and vomit. Have your pimpin' ride stolen. Get lynched for not using space cleaner. | Easy |
---|---|---|
Chef |
Prepare, cook and serve meals for the station to enjoy. | Easy |
Bartender |
Mix and serve drinks. Shoot unruly patrons with your shotgun. | Easy |
Botanist |
Grow useful plants for the Chef and station, or fill the hallway with bees. | Easy |
Barber |
Give the station haircuts when they need it the least. Dye people's hair funny colours. | Very Easy |
Clown |
Slip everyone, especially when you shouldn't really be slipping them. Honk! | Honk! |
Mime |
- | ... |
Chaplain |
Be the hero the station needs against Cultists and Vampires. Call the unfaithful heretics, and praise the Emperor. | Easy |
Librarian |
Fill the bookcases with books, argue with the Chaplain. Run a D&D session nobody shows up to. | Easy |
Miscellaneous
Job | Role | Difficulty |
Civilian |
Visit the station. Be an easily disposable greyshirt. Attempt to provide assistance, get into fights anyways. |
Very Easy |
---|---|---|
Ghost |
Watch antags kill people and flicker lights spookily. | Ghastly! |
Animal |
Observe the round, be a nuisance, get murdered by a Tajaran. | Boring |
Golem |
Do science, worship The Liberator, travel through space and |
They rock |
Synthetics
Job | Role | Difficulty |
AI |
Follow your laws to the letter. Be called rogue 24/7. | Very Hard |
---|---|---|
Cyborg |
Follow your lawset. Assist the station. | Hard |
Maintenance Drone |
Maintain the station. Be the engineer in the shadows. | Very Easy |
Personal AI |
Be someone's constant companion. Act as a translator. | Very Easy |
Antagonists
Job | Role | Difficulty |
File:Traitor.gif Traitor |
Complete your objectives. Die an honorable death or escape on the shuttle. | Medium |
---|---|---|
File:ChangelingLarge.gif Changeling |
Create paranoia and fear. Complete your objectives. Turn into anyone and everyone. | Hard |
Vampire |
Complete your objectives. Drink blood. | Hard |
Wizard |
Create as much mayhem as possible on behalf of the Wizards Federation. | Extremely Hard |
Shadowling |
Thrive in the shadows and turn the crew into your personal maids. Avoid the light. | Hard |
Cultist |
Serve your occult god, and further their goals. | Medium |
Blob |
Expand, overtake the station, get nuked. | Very Hard |
Nuclear Agent |
Get that fukken disk. Destroy the station with the Nuclear Bomb. | Very Hard |
Guardian |
Follow the commands of your host. Battle your host's enemies. | Medium |
Construct |
Serve your new master. | Easy |
Cortical Borer |
Survive. Climb into people's ears. | Easy |
Revenant |
Drain life force from crew members. Achieve spookiness. | Medium |
Swarmer |
Destroy everything remotely useful. | Medium |
Abductor |
Capture crew, steal their hearts, and experiment on them. | Hard |
Xenomorph |
Grow. Spread. Repopulate. | Medium |
Morph |
Gurgle. | Medium |
File:Terror gold.png Terror Spider |
Nest. Kill. Expand. Terrorize the crew and become their worst nightmare. | Hard |
Vox Raider |
Complete your objectives for the Shoal. Follow the Inviolate. | Medium |
Special
Job | Role | Difficulty |
Central Command Officer |
Work on NAS Trurl, supervising stations throughout the Epsilon Eridani system. | N/A |
---|---|---|
Emergency Response Team |
Respond to the emergency. Protect the crew. | Hard |
Death Commando |
Eliminate the threat to the station by any means. | W+M1 |
File:SIT.png Syndicate Infiltration Team |
Complete your objectives without alerting the crew. | Very Hard |
Honk Squad |
Station lacks HONKs! Provide the station with HONKS! | HONK! |
Highlander |
Trust your sword and be the Last Man Standing. | Scotland |
File:Sol Trader.png Sol Traders |
Trade for credits. Buy plasma. Sell contraband. | Easy |
Super Heroes |
Save the station and the day! | OWLMANNNN! |
Special Event Roles | Add some variety to the round. Get double-takes from everyone. | Variable |